GM Mauve - PFS 1e Module: Master of the Fallen Fortress (Inactive)

Game Master MauveAvengr

Maps and Info!


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"Yes, yes. I'm a Pathfinder. I was touring around the Carinlands when an earthquake hit. Saw that this tower was open. Thought I would make a name of myself. I didn't realize it was inhabited. Those... things captured me. I heard them talking about sacrificing me to their dark god."

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

Did you came here with a dog?


He looks strangely at Evelyn. "No, no dog. Just me and my wayfinder .. and a few odds and ends."

The Concordance

| Reroll 1/1 AC Mage Armor {17}14 (T:14/ FF10) HP:17/17 | F:+2/ R:+5/ W:+3 | Init: +11 (Forewarned* ) | Perception: +8 | Darkvision 30' |Low Light 60'

Thank the Heavens the dog was not his. Looks like he couldn't take any more bad news.

Grand Lodge

Male Wayang N Arcanist 2 | HP 16 / 16 | AC 14 / 14 T / 11 FF | CMD 12 | Fort + 2, Ref + 3, Will + 2 Init + 5 | Perception + 3 (60' Darkvision) | Speed 20 ft. | Conditions: None | Arcane Reservoir: 5/5 | Spells: 1st Level (4/4)

"We have recovered your possessions including your Wayfinder. You asked if we killed "Tulok"; what or who is Tulok? We killed a troglodyte in the other room. Perhaps some of my stronger friends can drag what's left of his corpse in here for you to indentify? How many other troglodytes were here when you were first captured? I believe we've killed six of them so far."

Grand Lodge

male half elf LN Ranger(urban) 3, HP 28, AC/T/FF 19/14/15, F +4, R +7, W +4, Init +6, Perc +12, +13 traps

Are you well enough to travel? I can help get you mobile...


The Pathfinder jingles his manacles. "If you could remove these, I may be able to help.". He lets out a sigh. "Tulok was my captor - the one right outside. Tulok would beat me and starve me. I believe he had the key to these manacles too. If you say you killed him, I'm eternally grateful. Beyond him, I'm unsure how many more of them there were."

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

Thses keys?

Evelyn shows the keys and uses them on the manacles

Grand Lodge

Male Wayang N Arcanist 2 | HP 16 / 16 | AC 14 / 14 T / 11 FF | CMD 12 | Fort + 2, Ref + 3, Will + 2 Init + 5 | Perception + 3 (60' Darkvision) | Speed 20 ft. | Conditions: None | Arcane Reservoir: 5/5 | Spells: 1st Level (4/4)

"Oh the troglodyte in the other room is dead. You can see for yourself when you're free from the manacles. We appreciate any help you can provide us in punishing those who were torturing you."


Balenar is freed! He rubs his wrists and stands up. "Thank you again. Again, I'm unsure how many of them are in there. But I'm a talented musician. My voice carries magic deep within. Perhaps I can help that way. Want to listen?"

The Concordance

| Reroll 1/1 AC Mage Armor {17}14 (T:14/ FF10) HP:17/17 | F:+2/ R:+5/ W:+3 | Init: +11 (Forewarned* ) | Perception: +8 | Darkvision 30' |Low Light 60'

"Perhaps after we make certain all of Tulok's friends have been dispatched would be a better time for music, no?"

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

May I get my hopes high for some sea shanties? Do you know "Hoist the colours"?

Grand Lodge

Male Wayang N Arcanist 2 | HP 16 / 16 | AC 14 / 14 T / 11 FF | CMD 12 | Fort + 2, Ref + 3, Will + 2 Init + 5 | Perception + 3 (60' Darkvision) | Speed 20 ft. | Conditions: None | Arcane Reservoir: 5/5 | Spells: 1st Level (4/4)

Knowledge Arcana: 1d20 + 7 ⇒ (10) + 7 = 17

"I don't think he means music just for entertainment; from his description I think he's talking about bardic music and performance. If that's the case we could certainly use your help!"


"Bard. Yes. Yes, that's the word. No, I don't know 'Hoist the Colors' unfortunately.". He stands up, wobbly on his feet, but feeling more sure of himself. "I think I'm ready to defeat all the troglodytes here."

Where to next?

Grand Lodge

Character Art Halfling Dual-Cursed Lunar Oracle 1; Perception +0, Fort +0, Ref +3, Will +2; AC 16, touch 14, FF 13, Moonbeam 2/5, Adaptable Luck 0/3, 1st Level Spells 0/5

Orla smiles at the bard and says softly, "I play the flute," and gives him a smile. She then prepares to follow the group.


"You'll have to play for me sometime. What's your name? What're all of your names?"

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

I'm Evelyn Kellbor. I know it would be more polite to leave everyone give his or her own name, but troglodytes arent very keen on politeness and social decorum, in fact they never even introduced themselves before trying to eat us, would you believe it!? So time might be essential here, and without further ado here's Orla, Sombra, Kelleran, Ken Ichi and Petro.

Evelyn points at each of her companions when reciting their names.

All these names might be much information in one bit, but we took care to be very distinctive from each other for your convenience. Lucky you! Now we must conclude this exploration, by invading the northen part of the tower, kill every troglodyte in sight and grab the loot. Do you need a weapon? We found a magnificent rapier just moments ago.


"That's.. that's my rapier! What about my shortbow? My armor? My scrolls? Did you find them too?". He takes his rapier from Evelyn. "Thank you. It's good to meet you all. And yes, let's obliterate some troglodtyes!"

Grand Lodge

male half elf LN Ranger(urban) 3, HP 28, AC/T/FF 19/14/15, F +4, R +7, W +4, Init +6, Perc +12, +13 traps

Well, we sold it off already...got a pretty copper for it too.. Petro says with a smile. Sorry...thought a joke might help lighten things a bit. Yes, we found your kit. You'll make a fine addition to our intrepid team.

Liberty's Edge

|LN| Tengu Samurai (Sword Saint) 1 HP 9/10; 1 Non-lethal | AC 17; TAC 12; FFAC 15 | Fort +2; Ref +2; Will +2 | Init: +2 | Perc: +3 (+5 vs. surprise and to detect invisible or incorporeal creatures), SM: +6; low-light vision | Speed 20 ft | Challenge: 0/1; Resolve: 1/1 | Active conditions: None. |

Ken'ichi bows politely when Evelyn introduces the bard to the group. "You must be very brave to venture into such a place all by yourself."


"I thought it was empty. Since this tower has stood silent for eons. Everyone thought it was impossible to get in. And you know us Pathfinders. Explore, report, cooperate."

Grand Lodge

Male Wayang N Arcanist 2 | HP 16 / 16 | AC 14 / 14 T / 11 FF | CMD 12 | Fort + 2, Ref + 3, Will + 2 Init + 5 | Perception + 3 (60' Darkvision) | Speed 20 ft. | Conditions: None | Arcane Reservoir: 5/5 | Spells: 1st Level (4/4)

"With your help we should be able to leave it empty of troglodytes. There's a shocker lizard looking for food that doesn't have to die. Follow us, we're going back two rooms and to a door we haven't tried yet."

Back to room 9 and to check the NE door for traps and locks.


After letting Balenar change into his gear, he's ready to go. The Pathfinders, Balenar included, head to the northeastern door.

If you attempt to check the door for traps:

No traps, but 20% chance it is jammed.

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

perception for traps: 1d20 + 6 ⇒ (16) + 6 = 22

I see... I see... a door.

jammin: 1d100 ⇒ 77

Ready to go in, mates? Lets make theses trogs weep tears of blood..


Evelyn approaches the door. Examining it, the swashbuckler finds no traps. But a small puddle of water pools at her feet. Inch by inch, she opens it.

"Ribbit.". Cracks in the walls and ceilings of this chamber have allowed rainwater to collect here, flooding the room and giving rise to a profusion of mold and fungus along the walls and ceiling. In the middle of the room, in ankle-deep water, a giant frog lurks. It immediately sees Evelyn and lurches in for an attack!

GM Screen:

Ken’ichi: 1d20 + 2 ⇒ (8) + 2 = 10
Evelyn: 1d20 + 3 ⇒ (1) + 3 = 4
Kelleran: 1d20 + 4 ⇒ (2) + 4 = 6
Orla: 1d20 - 1 ⇒ (14) - 1 = 13
Petro: 1d20 + 1 ⇒ (15) + 1 = 16
*Sombra: 1d20 + 5 ⇒ (16) + 5 = 21

Frog: 1d20 + 1 ⇒ (6) + 1 = 7

==============

Round 1

Sombra
Petro
Orla
Ken'ichi

Frog

Kelleran
Evelyn

Sombra, Petro, Orla, and Ken'ichi are up!

DC 11 Knowledge (nature) to ID the frog!

Grand Lodge

Male Wayang N Arcanist 2 | HP 16 / 16 | AC 14 / 14 T / 11 FF | CMD 12 | Fort + 2, Ref + 3, Will + 2 Init + 5 | Perception + 3 (60' Darkvision) | Speed 20 ft. | Conditions: None | Arcane Reservoir: 5/5 | Spells: 1st Level (4/4)

Sombra calls upon arcane energy to fire a jet of acid at the giant frog.

Acid Splash: 1d20 + 3 ⇒ (1) + 3 = 41d3 ⇒ 1

Grand Lodge

Male Wayang N Arcanist 2 | HP 16 / 16 | AC 14 / 14 T / 11 FF | CMD 12 | Fort + 2, Ref + 3, Will + 2 Init + 5 | Perception + 3 (60' Darkvision) | Speed 20 ft. | Conditions: None | Arcane Reservoir: 5/5 | Spells: 1st Level (4/4)

Double 1s - that's just tasty.

Grand Lodge

male half elf LN Ranger(urban) 3, HP 28, AC/T/FF 19/14/15, F +4, R +7, W +4, Init +6, Perc +12, +13 traps

Petro moves in and readies to fend off the frog.

readied attack: 1d20 + 1 ⇒ (14) + 1 = 151d8 + 1 ⇒ (3) + 1 = 4
just outside of regular move..so single move and ready an attack

Grand Lodge

Character Art Halfling Dual-Cursed Lunar Oracle 1; Perception +0, Fort +0, Ref +3, Will +2; AC 16, touch 14, FF 13, Moonbeam 2/5, Adaptable Luck 0/3, 1st Level Spells 0/5

Orla moves in next to Petro to get line of sight on the frog and her eyes gloss over in blackness as she unleashes a moonbeam at the frog.

Moonbeam vs touch AC: 1d20 + 5 ⇒ (1) + 5 = 61d6 + 1 ⇒ (4) + 1 = 5
On a successful hit, Fort Save DC 15 or blinded for one round

Liberty's Edge

|LN| Tengu Samurai (Sword Saint) 1 HP 9/10; 1 Non-lethal | AC 17; TAC 12; FFAC 15 | Fort +2; Ref +2; Will +2 | Init: +2 | Perc: +3 (+5 vs. surprise and to detect invisible or incorporeal creatures), SM: +6; low-light vision | Speed 20 ft | Challenge: 0/1; Resolve: 1/1 | Active conditions: None. |

Ken'ichi once more draws his sword as he walks into the room, settling into a defensive stance to away the frog's attack.

Total Defense


Two nat 1's! You guys aren't rolling well at all.

Both Sombra and Orla attempt to fling some magics towards the frog, but light reflecting off the water seems to affect their aim.

Petro moves in, his boots soaked full of water. Ken'ichi follows and stands nearby.

GM Screen:

?: 1d3 ⇒ 2

?: 1d20 + 3 ⇒ (14) + 3 = 17
?: 1d20 + 7 ⇒ (17) + 7 = 24

The frog's long tongue lashes out at Ken'ichi. Unfortunately, it's tongue wraps around the tengu's leg and pulls him closer. 17 vs touch AC. Ken'ichi is now grappled.. It ribbits in Ken'ichi's face, ready to eat him.

============

Round 1

Sombra
Petro
Orla
Ken'ichi

Frog

Kelleran
Evelyn

Kelleran and Evelyn are up!

DC 11 Knowledge (nature) to ID the frog!

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

attack: 1d20 + 4 ⇒ (18) + 4 = 22
dmg: 1d6 + 1 ⇒ (4) + 1 = 5

attack, Crit?: 1d20 + 4 ⇒ (2) + 4 = 6
dmg: 1d6 + 1 ⇒ (5) + 1 = 6

Evelyn enters the room, and her rapier sinks into the bloated croaker's flesh

To me, my crew! Send us a song, musician! This beast needs a marshing tune, ahah!

The Concordance

| Reroll 1/1 AC Mage Armor {17}14 (T:14/ FF10) HP:17/17 | F:+2/ R:+5/ W:+3 | Init: +11 (Forewarned* ) | Perception: +8 | Darkvision 30' |Low Light 60'

Kelleran steps forward to see what all the fuss is about. That's huge! It could swallow Orla whole! He levels the only useful weapon he has and fires. The magic bolt streaks around the others before slamming into the large anphibian.

Wand of MM: 1d4 + 1 ⇒ (4) + 1 = 5


Evelyn moves up right next to the frog. With her rapier, she stabs several small holes into its side. Blood leaks into the water as it screams out in pain. Ken'ichi feels its tongue tight its grip.

As Kelleran shoots a few missiles towards it, the frog screams out in pain even more.

============

Round 1

Sombra
Petro
Orla
Ken'ichi (grabbed/grappled)

Frog (-10 HP)

Kelleran
Evelyn

Sombra, Petro, Orla, Ken'ichi are up!

DC 11 Knowledge (nature) to ID the frog!

Grand Lodge

male half elf LN Ranger(urban) 3, HP 28, AC/T/FF 19/14/15, F +4, R +7, W +4, Init +6, Perc +12, +13 traps

Petro moves in to help deal with the frog.

attack: 1d20 + 1 ⇒ (20) + 1 = 211d8 + 1 ⇒ (2) + 1 = 3
crit: 1d20 + 1 ⇒ (19) + 1 = 201d8 + 1 ⇒ (7) + 1 = 8


And Petro slashes down his morningstar, crushing the frog's skull in. Blood and brain splatter all over the cleric's face.

Combat is over!

Grand Lodge

Male Wayang N Arcanist 2 | HP 16 / 16 | AC 14 / 14 T / 11 FF | CMD 12 | Fort + 2, Ref + 3, Will + 2 Init + 5 | Perception + 3 (60' Darkvision) | Speed 20 ft. | Conditions: None | Arcane Reservoir: 5/5 | Spells: 1st Level (4/4)

Sombra snickers as Petro is covered in frog goo.
"At least we'll have frog legs for dinner when we're done with the rest of the dungeon. And at that size it should be enough for everyone. Time to search and see if there are any doors or treasure. Icky!"

Perception: 1d20 + 2 ⇒ (15) + 2 = 17


The room is quite waterlogged. Looks like this room used to be a study or a library at one point. The mold and fungus on the walls are fairly harmless - as long as you don't eat them! Under a crumbling table, Sombra finds a small jade statue of an angelic being. He estimates it could be worth upwards of 500 gp!

Grand Lodge

Male Wayang N Arcanist 2 | HP 16 / 16 | AC 14 / 14 T / 11 FF | CMD 12 | Fort + 2, Ref + 3, Will + 2 Init + 5 | Perception + 3 (60' Darkvision) | Speed 20 ft. | Conditions: None | Arcane Reservoir: 5/5 | Spells: 1st Level (4/4)
GM Mauve wrote:
The room is quite waterlogged. Looks like this room used to be a study or a library at one point. The mold and fungus on the walls are fairly harmless - as long as you don't eat them! Under a crumbling table, Petro finds a small jade statue of an angelic being. He estimates it could be worth upwards of 500 gp!

Petro or Sombra found it?


*Sombra wrote:

Petro or Sombra found it?

Oops. Sombra found it! Updated the previous post

Grand Lodge

male half elf LN Ranger(urban) 3, HP 28, AC/T/FF 19/14/15, F +4, R +7, W +4, Init +6, Perc +12, +13 traps

Petro grabs a cloth from his pouch and wipes off his face.

Gross... he says as he cleans off a bit. You okay there, Ken'ichi? he says as extend a hand to help the tengu up.

Liberty's Edge

|LN| Tengu Samurai (Sword Saint) 1 HP 9/10; 1 Non-lethal | AC 17; TAC 12; FFAC 15 | Fort +2; Ref +2; Will +2 | Init: +2 | Perc: +3 (+5 vs. surprise and to detect invisible or incorporeal creatures), SM: +6; low-light vision | Speed 20 ft | Challenge: 0/1; Resolve: 1/1 | Active conditions: None. |

Ken'ichi seems just a bit stunned by the quick exchange, but gratefully takes Petro's hand. "I am well, thank you. Only my pride is bruised, but that has been a long time in healing." He manages to give the cleric a mild smile, then finally sheathes the weapon that never had to be used. "How would such a creature get up here?"

Grand Lodge

Male Wayang N Arcanist 2 | HP 16 / 16 | AC 14 / 14 T / 11 FF | CMD 12 | Fort + 2, Ref + 3, Will + 2 Init + 5 | Perception + 3 (60' Darkvision) | Speed 20 ft. | Conditions: None | Arcane Reservoir: 5/5 | Spells: 1st Level (4/4)

He hopped up here?

Where's our bard with a Knowledge (Nature) check?


Bardic Knowledge, nature: 1d20 + 2 ⇒ (14) + 2 = 16

"That... that was a giant frog. Known for their giant tongues. And can eat you whole. Tulok threatened to feed me to it... but I never saw the frog the whole time I've been in here."

The last remaining room on this floor is empty. One more floor left! Will update in the morning if you guys want to go explore it.

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

He got his hops high, you mean? I think probably the trogs brought here when it was smaller, and it grews up..Like a pet dog, but with a frog.

Grand Lodge

Male Wayang N Arcanist 2 | HP 16 / 16 | AC 14 / 14 T / 11 FF | CMD 12 | Fort + 2, Ref + 3, Will + 2 Init + 5 | Perception + 3 (60' Darkvision) | Speed 20 ft. | Conditions: None | Arcane Reservoir: 5/5 | Spells: 1st Level (4/4)

Of course we want to explore the final floor! Plus we have a room with a bat swarm waiting downstairs. And a shocker lizard running around somewhere. We'll have our intrepid skills expert search for traps and such on our to and up the stairwell.


Last floor hype!

The Pathfinders decide to head up to the top floor. The four wings of the tower are completely open on this level, forming one great, cross-shaped chamber with arched ceilings. The decayed remnants of a carpet run from the doorways at the end of each wing, meeting in the center. A large, throne-like chair stands in the middle of the eastern wing next to a big chest.

The ceiling is about 20 feet high and it is dimly lit in here by the daylight shining through the archways (20% miss chance for those without darkvision). Standing in the eastern archway, gazing longingly at the city in the distance, a troglodyte stands. Next to him, a stunted cave crocodile stands.

GM Screen:

Ken’ichi: 1d20 + 2 ⇒ (18) + 2 = 20
Evelyn: 1d20 + 3 ⇒ (1) + 3 = 4
Kelleran: 1d20 + 4 ⇒ (13) + 4 = 17
Orla: 1d20 - 1 ⇒ (14) - 1 = 13
Petro: 1d20 + 1 ⇒ (14) + 1 = 15
*Sombra: 1d20 + 5 ⇒ (3) + 5 = 8
Balenar: 1d20 + 2 ⇒ (17) + 2 = 19

?: 1d20 + 5 ⇒ (7) + 5 = 12

Balenar will start singing a battle hymn. His music fills the air. All allies gain +1 morale bonus on saves vs charm affects and +1 competence bonus on attack and weapon damage.

The troglodyte turns around and laughs!

Draconic:

"Begone fools. You will surely perish in this fight. You stand no chance against me and Snapjaw here."

=============

Round 1

Ken'ichi
Balenar
Kelleran
Petro
Orla

Troglodyte
Crocodile

Sobra
Evelyn

Ken'ichi, Kelleran, Petro, and Orla are up!

Liberty's Edge

|LN| Tengu Samurai (Sword Saint) 1 HP 9/10; 1 Non-lethal | AC 17; TAC 12; FFAC 15 | Fort +2; Ref +2; Will +2 | Init: +2 | Perc: +3 (+5 vs. surprise and to detect invisible or incorporeal creatures), SM: +6; low-light vision | Speed 20 ft | Challenge: 0/1; Resolve: 1/1 | Active conditions: None. |

Ken'ichi sighs, knowing that the fight is inevitable, but wishing for a different outcome. "May the spirits smile on us," he says softly as he draws his blade and steps forward, readying to strike if someone comes near.

Readied Action:

Katana Strike: 1d20 + 5 ⇒ (19) + 5 = 24
Slashing Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Grand Lodge

male half elf LN Ranger(urban) 3, HP 28, AC/T/FF 19/14/15, F +4, R +7, W +4, Init +6, Perc +12, +13 traps

Well, let me start this off then... Petro says as he strides up beside Ken'ichi and tosses a jet of fire at the troglodyte.
using my fire domain ability.

touch: 1d20 + 1 + 1 ⇒ (9) + 1 + 1 = 111d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4
unsure if the bard stuff adds to damage, but added it in case it does...

Grand Lodge

Male Wayang N Arcanist 2 | HP 16 / 16 | AC 14 / 14 T / 11 FF | CMD 12 | Fort + 2, Ref + 3, Will + 2 Init + 5 | Perception + 3 (60' Darkvision) | Speed 20 ft. | Conditions: None | Arcane Reservoir: 5/5 | Spells: 1st Level (4/4)

Ken'ichi: Roll to confirm that critical. :)
To GM Mauve: Could the spellcasters have had time for buff spells while climbing the stairwell to the last level? I was expecting more doors or something before the last fight.

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