Full Name |
Kronk Plimps |
Race |
Human (Taldan) |
Classes/Levels |
Commoner 1 / Brawler 1 | HP 10/15 | AC 17 TO 13 FF 15 | F +3 R +4 W +1 | CMD 18 | Init +2 | Perc +6* (+8) DV | Hero 2/3 |
Gender |
Male |
Age |
38 |
Alignment |
Neutral Good |
Deity |
Pharasma |
Location |
Falcon's Hollow |
Languages |
Common, Giant, Orc |
Occupation |
Cook at the Sitting Duck |
Strength |
18 |
Dexterity |
14 |
Constitution |
12 |
Intelligence |
14 |
Wisdom |
12 |
Charisma |
8 |
About Kronk the Cook
Kronk Plimps
Male human (Taldan) brawler (hinyasi, snakebite striker) 1/commoner 1 (Pathfinder Player Companion: Blood of Ancients 11, Pathfinder RPG Advanced Class Guide 23, 88)
NG Medium humanoid (human)
Hero Points 2
Init +2; Senses darkvision 60 ft.; Perception +6 (+8 while benefit from concealment or full concealment due to darkness or dim light)
--------------------
Defense
--------------------
AC 17, touch 13, flat-footed 15 (+4 armor, +1 deflection, +2 Dex)
hp 15 (2 HD; 1d6+1d10+3)
Fort +3, Ref +4, Will +1
--------------------
Offense
--------------------
Speed 30 ft.
Melee frying pan +7 (1d6+4) or
. . sledge +7 (2d6+6) or
. . unarmed strike +5 (1d6+4)
Special Attacks improvised maneuver (), sneak attack +1d6
--------------------
Statistics
--------------------
Str 18, Dex 14, Con 12, Int 14, Wis 12, Cha 8
Base Atk +1; CMB +5; CMD 18
Feats Catch Off-guard, Combat Expertise, Deadly Aim, Improved Feint, Improved Unarmed Strike, Power Attack, Shikigami Style
Traits cunning liar (any city), surprise weapon
Skills Acrobatics +6, Bluff +7, Intimidate -1 (+1 while benefit from concealment or full concealment due to darkness or dim light), Perception +6 (+8 while benefit from concealment or full concealment due to darkness or dim light), Profession (cook) +8, Sense Motive +5, Sleight of Hand +3, Stealth +5 (+7 while benefit from concealment or full concealment due to darkness or dim light), Use Magic Device +1
Languages Common, Giant, Orc
SQ brawler's cunning, dimdweller, hero points, humble beginnings, martial training
Other Gear hide shirt, mwk chain shirt, frying pan[UC], sledge[UE], ring of protection +1, traveler's any-tool[UE], backpack, flint and steel, sledge, waterskin
--------------------
Tracked Resources
--------------------
. . -none-
--------------------
Special Abilities
--------------------
Brawler's Cunning (Ex) Count as Int 13 for the purpose of combat feat pre-requisites.
Catch Off-Guard Proficient with improvised melee weapons. Unarmed foe is flat-footed against your improvised weapons.
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Darkvision (60 feet) You can see in the dark (black and white only).
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Dimdweller +2 to Intimidate, Perception, and Stealth when in conceal due to darkness.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Humble Beginnings (Catch Off-Guard) (Ex) A hinyasi gains her choice of Catch Off-Guard or Throw Anything as a bonus feat. She is not proficient with shields.
This alters the brawler’s armor proficiencies.
Improved Feint You can make a Bluff check to feint in combat as a move action.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Improvised Maneuver () As free action perform selected maneuver at -4 CMB after hitting with an improvised weapon.
Martial Training (Ex) Brawler levels count as fighter/monk levels for feat/item pre-reqs and effects.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Shikigami Style Deal dmg with imp wpn as if 1 sz cat larger. Other feats with this style as prereq +1 sz cat (max 3).
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
--------------------
Power Attack, Deadly Aim, Combat Expertise, Scribe Scroll are free if you meet the prereqs.