"The Rock " |
The Rock flies in and throws a Snowball at an Incubus Demon (Orange).
Attack,Blessing of Fervor vs Touch AC: 1d20 + 10 + 2 ⇒ (1) + 10 + 2 = 13
Damage, Intensified: 10d6 ⇒ (5, 1, 3, 6, 2, 5, 5, 2, 1, 4) = 34
SR check, +1 CL due to Place Magic: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28
He racks his brains to see if he recalls anything interesting about these creatures.
K-Planes: 1d20 + 6 ⇒ (2) + 6 = 8
Blessing of Fervor - +2 to hit, +2 dodge AC and reflex saves already added in to stats above.
GM Erich |
Ranalus consecrates the upcoming melee as the Rock moves in and throws an errant spell. Rallas is able to find his target easily however, and it hisses defiantly as his sword digs deep.
Once inside the room, it is clear to see that the incubus demons that live here have put agony on exhibit in the form of several lifeless figures contorted in impossible shapes and nailed to the wall as works of art, their shattered bodies splayed open in perverse displays of vivisection. Armor still clinging to the corpses marks the deceased as Hellknights. Rallus realizes there are two unconscious prisoners present as well. A weathered and time-marked morlock in a northern cell and a bloodied raven-haired woman in padded clothes to the south.
Without hesitation one of the quicker demons slides in flashing his scimitar with a powerful blow to the slayer.
red demon vs Rallas: 1d20 + 13 ⇒ (16) + 13 = 292d6 + 16 ⇒ (5, 5) + 16 = 26
red demon confirm vs Rallas: 1d20 + 13 ⇒ (4) + 13 = 171d6 + 16 ⇒ (4) + 16 = 20
Round 1 - Bold can act, Blessing of Fervor and Communal Air Walk is up
Ranalus <shield of faith, DR 10/cold iron>
The Rock[/b] <mage armor, barkskin, heightened awareness>
Rallas* -1 CON damage -26 damage <longstrider, antitoxin, leadblades, shield>
Red
Setare <mage armor>
Brallenera* -7 damage <DR/4, axe=30/46 hp>
Pink
Yellow -38 damage <bewildered -2/4 AC>
Ginger* <mage armor, longstrider, barkskin, greater resinous skin>
Bogipfen
Zeno <mage armor, false life 8, heightened awareness, gravity bow, shield>
Orange
Brallenera Thalkham |
Awww, let's see how they handle their own pain..
Brallenera moves on the battlefield, and lose herself in the fury of battle, throwing caution to the winds. Her axe glows with a new silvery shine
Raging power attack, Orange Incubus: 1d20 + 15 + 2 - 3 ⇒ (18) + 15 + 2 - 3 = 32
dmg, Celestial blood, Rage: 1d10 + 6 + 6 + 2 + 1d6 ⇒ (8) + 6 + 6 + 2 + (1) = 23
Enhanced by Ranalus magic, she strikes again, much to the chagrin of her opponent.
Raging power attack, Orange Incubus: 1d20 + 15 + 2 - 3 ⇒ (20) + 15 + 2 - 3 = 34
dmg, Celestial blood, Rage: 1d10 + 6 + 6 + 2 + 1d6 ⇒ (4) + 6 + 6 + 2 + (2) = 20
Raging power attack, Orange Incubus, Crit?: 1d20 + 15 + 2 - 3 ⇒ (13) + 15 + 2 - 3 = 27
dmg, Celestial blood, Rage: 2d10 + 28 + 1d6 ⇒ (4, 3) + 28 + (1) = 36
Said chagrin might be as short lived as said opponent...
Celestial Blood, Lesser (Su): While the barbarian is raging, her melee attacks are considered good-aligned weapons for the purpose of bypassing damage reduction. Furthermore, the barbarian deals an additional 1d6 points of damage when she damages an evil outsider with a melee attack. If critical attack hits, that's 79 HP damage, no DR... Rage: STR 22, CON 23, AC 21, HP +18 (133 currently)
Setare Katsu |
kn planes: 1d20 + 9 ⇒ (13) + 9 = 22 DR please.
Setare moves forward and starts to fight defensively in her crance style!
Swift action: Crane Style. AC 39 while fighting defensively.
She attacks the demon with yellow clothing.
Primary attack: 1d20 + 13 ⇒ (13) + 13 = 261d4 + 8 + 4 + 6 ⇒ (3) + 8 + 4 + 6 = 21
Setare then starts to guard her allies.
Using all 8 AoOs for Bodyguard feat to increase allies AC by 4 via helpful trait. Can only fail on a natural 1 so here the d20s: 1st: 1d20 ⇒ 13,2nd: 1d20 ⇒ 10,3rd: 1d20 ⇒ 3,4th: 1d20 ⇒ 11,5th: 1d20 ⇒ 7,6th: 1d20 ⇒ 14,7th: 1d20 ⇒ 13,8th: 1d20 ⇒ 3.
"I wi... will try to pro... protect you!"
Brallenera Thalkham |
GM: arent scimitars doing Crits on 18-20? Are you sure of the damage? 2d6+16 is quite a punch, and there are 4 opponents, so we will have to be quite careful here...
GM Erich |
@Brallenera Yep. They have the feats to back up these numbers. There were six of them before the 4-player adjustment.
@Setare cold iron or good gets past their 10 DR. Also, is it +3 or +4 AC via the helpful trait (there is a similarly named one for halflings that does +4)
Setare slips in and nicks the wounded demon. Brallenera is able to move in as well and drops her axe into another. Only one attack due to movement though, unfortunately.
The demons try to fight back but Setare proves far too slippery.
pink demon vs Setare: 1d20 + 13 ⇒ (10) + 13 = 232d6 + 16 ⇒ (5, 6) + 16 = 27
yellow demon vs Setare: 1d20 + 13 ⇒ (18) + 13 = 311d6 + 16 ⇒ (5) + 16 = 21
yellow demon vs Setare: 1d20 + 8 ⇒ (14) + 8 = 221d6 + 16 ⇒ (3) + 16 = 19
Round 1 - Bold can act, Blessing of Fervor and Communal Air Walk is up
Ranalus <shield of faith, DR 10/cold iron>
The Rock <mage armor, barkskin, heightened awareness>
Rallas* -1 CON damage -26 damage <longstrider, antitoxin, leadblades, shield>
Red
Setare <mage armor>
Brallenera* -7 damage <DR/4, axe=30/46 hp>
Pink
Yellow -49 damage <bewildered -2/4 AC>
Ginger* <mage armor, longstrider, barkskin, greater resinous skin>
Bogipfen
Zeno <mage armor, false life 8, heightened awareness, gravity bow, shield>
Orange -13 damage
Setare Katsu |
+4 Halfling helpful via adopted social triat. ;-)
Ginger T-Rex |
Ginger charges the Incubus Demon (Orange) as instructed by The Rock. She takes advantage of the blessing that increases her ability to attack and defend herself.
Bite,Charge,Blessing,Power Attack: 1d20 + 17 + 2 + 2 - 2 ⇒ (16) + 17 + 2 + 2 - 2 = 35
Damage: 3d6 + 28 ⇒ (3, 3, 4) + 28 = 38
Grab vs CMD,Blessing,Power Attack: 1d20 + 21 + 2 - 2 ⇒ (20) + 21 + 2 - 2 = 41
Blessing of Fervor - +2 to hit, +2 dodge AC and reflex saves already added in to stats above. Charge is also reflected above.
@GM Erich - Due to Resinous Skin escaping a grapple is more difficult (additional -2 penalty).
Setare Katsu |
“Use co ... cold iron or goo .. good aligned weapons!!“ Setare shouts.
Ginger T-Rex |
Ginger's eyes light up as Setare tries to communicate a matter of some urgency to the group. It is clear that the exact meaning of the instruction is beyond the dinosaur's ability to understand.
Or just do more damage. That always works. :)
Zeno Loxley |
Knowledge (Planes), heightened awareness: 1d20 + 15 ⇒ (10) + 15 = 25 Magical powers?
Blessing of Fervor: I'll start with the '+2s', since I (assume I) have to move this round.
Zeno sidles downward through mid-air to get as clear a shot as he can. He is ready; it doesn't take a Mendevian Abjurer (with or without a maddening speech impediment) to know what demons don't like...!
'Comet', Point-Blank Shot, Deadly Aim, Focused Shot, gravity bow, blessing of fervor, cold iron arrow vs Yellow Bastard: 1d20 + 15 ⇒ (16) + 15 = 31 Do ranged attacks get high ground advantage? Add that if so.
enchanted cold iron damage: 2d6 + 17 ⇒ (2, 5) + 17 = 24
GM Erich |
@Brallenera Apologies for skimming your post too fast. Fixed.
@Setare Same with your character sheet and the adopted trait.
The demons likely have the following spell like abilities:
Constant-tongues
At Will-charm person, detect thoughts, greater teleport, suggestion
1/day-crushing despair, summon 2 schirs
Ginger pushes her head through the opening and yanks one of the demons like a doll, the incubus swinging away wildly at the massive maw. Zeno maneuvers enough to place a proper arrow into the central demon's chest.
orange demon vs Ginger: 1d20 + 13 - 2 ⇒ (2) + 13 - 2 = 131d6 + 13 ⇒ (6) + 13 = 19
orange demon vs Ginger: 1d20 + 8 - 2 ⇒ (9) + 8 - 2 = 151d6 + 13 ⇒ (4) + 13 = 17
Round 2 - Bold can act, Blessing of Fervor and Communal Air Walk is up
Ranalus <shield of faith, DR 10/cold iron>
The Rock <mage armor, barkskin, heightened awareness>
Rallas* -1 CON damage -26 damage <longstrider, antitoxin, leadblades, shield>
Red
Setare <mage armor>
Brallenera* -7 damage <DR/4, axe=30/46 hp>
Pink
Yellow -73 damage <bewildered -2/4 AC>
Ginger* <mage armor, longstrider, barkskin, greater resinous skin, grappling>
Bogipfen
Zeno <mage armor, false life 8, heightened awareness, gravity bow, shield>
Orange -51 damage <grappled>
Zeno Loxley |
Do ranged attacks get high ground advantage? Add that if so.
What about this?
Also, was the cold iron arrow I shot at the ichor shark in the last round of that combat necessary to take it down? If not, may I have kept it?
Last but not least, would these guys count as "slavers" per Liberty's Edge Faction Objectives? If so, add +1 to all my attack/damage rolls against them!
GM Erich |
@Zeno Ranged attacks do not benefit from high ground. Yes, you didn't need to use that arrow. These demons are not slavers, just guards.
"The Rock " |
The Rock sees the battle progressing well and does not see the need to cast any more spells immediately. He places his rod in his backpack and retrieves a wand of Cure Light Wounds to possibly use latter in the combat.
Rallas Linnderil |
Rallas slashes at the demon in front of him, boosted by Ranalus' magicks.
going with the extra attack this round...with power attack..going for red
attack1: 1d20 + 15 ⇒ (17) + 15 = 322d8 + 5 + 9 ⇒ (2, 5) + 5 + 9 = 21
attack2: 1d20 + 10 - 3 ⇒ (17) + 10 - 3 = 242d8 + 5 + 9 ⇒ (2, 2) + 5 + 9 = 18
extra: 1d20 + 15 - 3 ⇒ (16) + 15 - 3 = 282d8 + 5 + 9 ⇒ (2, 5) + 5 + 9 = 21
Ranalus |
Ranalus will draw his bow and fire a Cold Iron arrow at Orange.
Attack, Into Melee, Blessing of Fervor: 1d20 + 12 - 4 + 2 ⇒ (17) + 12 - 4 + 2 = 27
Cold Iron Damage: 1d8 + 2 ⇒ (6) + 2 = 8
Taking the +2 to attacks, AC, and Reflex saves. 17 Cold Iron arrows left.
GM Erich |
Ranalus and Rallas succeed at weakening their foes with arrow and sword. Rallas' foe manages to find blood though and the demons hiss commands to finish him off.
red demon vs Rallas: 1d20 + 13 ⇒ (18) + 13 = 311d6 + 16 ⇒ (6) + 16 = 22
red demon confirm vs Rallas: 1d20 + 13 ⇒ (11) + 13 = 241d6 + 16 ⇒ (3) + 16 = 19
red demon vs Rallas: 1d20 + 8 ⇒ (15) + 8 = 231d6 + 16 ⇒ (3) + 16 = 19
Round 2 - Bold can act, Blessing of Fervor and Communal Air Walk is up
Ranalus <shield of faith, DR 10/cold iron>
The Rock <mage armor, barkskin, heightened awareness>
Rallas* -1 CON damage -48 damage <longstrider, antitoxin, leadblades, shield>
Red -30 damage
Setare <mage armor>
Brallenera* -7 damage <DR/4, axe=30/46 hp>
Pink
Yellow -73 damage <bewildered -2/4 AC>
Ginger* <mage armor, longstrider, barkskin, greater resinous skin, grappling>
Bogipfen
Zeno <mage armor, false life 8, heightened awareness, gravity bow, shield>
Orange -59 damage <grappled>
Setare Katsu |
Setare continues to fight defensively in her crance style and guard her allies!
Crane Style. AC 39 while fighting defensively.
Using all 8 AoOs for Bodyguard feat to increase allies AC by 4 via helpful trait. Can only fail on a natural 1 so here the d20s: 1st: 1d20 ⇒ 5,2nd: 1d20 ⇒ 7,3rd: 1d20 ⇒ 2,4th: 1d20 ⇒ 4,5th: 1d20 ⇒ 12,6th: 1d20 ⇒ 17,7th: 1d20 ⇒ 9,8th: 1d20 ⇒ 6.
"The.. there are so many!!"
She uses her adamantine chestus to attack the demon with yellow clothing and if that one falls she attacks the demon in orange.
Blessing of Fervor attack: 1d20 + 13 ⇒ (6) + 13 = 191d4 + 8 + 4 + 6 ⇒ (3) + 8 + 4 + 6 = 21
Flurry attack: 1d20 + 13 ⇒ (17) + 13 = 301d4 + 8 + 4 + 6 ⇒ (1) + 8 + 4 + 6 = 19
Primary attack: 1d20 + 13 ⇒ (12) + 13 = 251d4 + 8 + 4 + 6 ⇒ (4) + 8 + 4 + 6 = 22
Iterary attack: 1d20 + 13 - 5 ⇒ (6) + 13 - 5 = 141d4 + 8 + 4 + 6 ⇒ (2) + 8 + 4 + 6 = 20
GM Erich |
Setare is able to quiet the worst off of the demons.
Round 2 - Bold can act, Blessing of Fervor and Communal Air Walk is up
Ranalus <shield of faith, DR 10/cold iron>
The Rock <mage armor, barkskin, heightened awareness>
Rallas* -1 CON damage -48 damage <longstrider, antitoxin, leadblades, shield>
Red -30 damage
Setare <mage armor>
Brallenera* -7 damage <DR/4, axe=30/46 hp>
Pink
Yellow -94 damage <unconscious>
Ginger* <mage armor, longstrider, barkskin, greater resinous skin, grappling>
Bogipfen
Zeno <mage armor, false life 8, heightened awareness, gravity bow, shield>
Orange -59 damage <grappled>
Brallenera Thalkham |
Five feet step and strike on violet, Rage round used 2/24
Raging power attack: 1d20 + 15 + 2 - 3 ⇒ (10) + 15 + 2 - 3 = 24
Raging PA Good weapon: 1d10 + 6 + 6 + 1d6 ⇒ (10) + 6 + 6 + (4) = 26
Brallenera moves and engage another demon
Awww, come here, don't be shy and lonely...
GM Erich |
Brallenera gets in a meaty swing of her axe. The demon tries, but fails, to return the favor. He steps back beckoning her to follow.
pink demon vs Brallenera: 1d20 + 13 ⇒ (3) + 13 = 161d6 + 16 ⇒ (4) + 16 = 20
pink demon vs Brallenera: 1d20 + 8 ⇒ (6) + 8 = 141d6 + 16 ⇒ (3) + 16 = 19
Round 2 - Bold can act, Blessing of Fervor and Communal Air Walk is up
Ranalus <shield of faith, DR 10/cold iron>
The Rock <mage armor, barkskin, heightened awareness>
Rallas* -1 CON damage -48 damage <longstrider, antitoxin, leadblades, shield>
Red -30 damage
Setare <mage armor>
Brallenera* -7 damage <DR/4, axe=30/46 hp>
Pink -26 damage
Yellow -94 damage <unconscious>
Ginger* <mage armor, longstrider, barkskin, greater resinous skin, grappling>
Bogipfen
Zeno <mage armor, false life 8, heightened awareness, gravity bow, shield>
Orange -59 damage <grappled>
Ginger T-Rex |
Ginger continues to bite down on the grappled demon (Orange).
Maintain Grapple with Grab, Blessing of Fervor, Opponent has not broken grapple vs CMD: 1d20 + 21 + 2 + 5 ⇒ (13) + 21 + 2 + 5 = 41
Bite Damage: 3d6 + 22 ⇒ (1, 3, 4) + 22 = 30
Blessing of Fervor - +2 to hit, +2 dodge AC and reflex saves already added in to stats above. Grappling penalties are calculated in stats above as well.
The Grapple check should actually be 2 higher so 43 total but I think that this is a moot point.
Zeno Loxley |
Blessing of Fervor: Extra attack time!
One down, and another in good...jaws, Zeno launches a blistering volley of cold iron at the one pinned down by Rallas and Setare!
Now, I'm under the impression I'm having to shoot through a doorway that is just to my side of where Orange is; is that correct?
Putting all my chips on/in/at Red:
'Comet', Point-Blank Shot, Deadly Aim, gravity bow, blessing of fervor, cold iron arrow: 1d20 + 13 ⇒ (14) + 13 = 27
enchanted cold iron damage: 2d6 + 11 ⇒ (2, 4) + 11 = 17
'Comet', Point-Blank Shot, Deadly Aim, gravity bow, blessing of fervor, cold iron arrow: 1d20 + 13 ⇒ (8) + 13 = 21
enchanted cold iron damage: 2d6 + 11 ⇒ (5, 4) + 11 = 20
if that doesn't hit, low will let me salvage my arrow: 1d100 ⇒ 75
'Comet', Point-Blank Shot, Deadly Aim, gravity bow, blessing of fervor, cold iron arrow: 1d20 + 8 ⇒ (1) + 8 = 9
that certainly doesn't hit, low will let me salvage my arrow: 1d100 ⇒ 82
GM Erich |
Ginger continues her rampage and Zeno lets his barrage fly, with only the first finding demon-flesh. The demon in Ginger's grasp is able to bury his scimitar into her jaw with a lucky strike.
orange demon vs Ginger: 1d20 + 13 ⇒ (16) + 13 = 291d6 + 13 ⇒ (3) + 13 = 16
orange demon vs Ginger: 1d20 + 13 ⇒ (20) + 13 = 331d6 + 13 ⇒ (6) + 13 = 19
orange demon confirm vs Ginger: 1d20 + 8 ⇒ (10) + 8 = 181d6 + 13 ⇒ (4) + 13 = 17
orange demon reflex vs resinous skin: 1d20 + 6 ⇒ (17) + 6 = 23
Round 3 - Bold can act, Blessing of Fervor and Communal Air Walk is up
Ranalus <shield of faith, DR 10/cold iron>
The Rock <mage armor, barkskin, heightened awareness>
Rallas* -1 CON damage -48 damage <longstrider, antitoxin, leadblades, shield>
Red -47 damage
Setare <mage armor>
Brallenera* -7 damage <DR/4, axe=30/46 hp>
Pink -26 damage
Yellow -94 damage <unconscious>
Ginger* -14 damage <mage armor, longstrider, barkskin, greater resinous skin, grappling>
Bogipfen
Zeno <mage armor, false life 8, heightened awareness, gravity bow, shield>
Orange -79 damage <grappled>
Rallas Linnderil |
Rallas presses his attack on the demon he's been working on.
attack1: 1d20 + 14 ⇒ (16) + 14 = 302d8 + 5 + 9 ⇒ (2, 1) + 5 + 9 = 17
attack2: 1d20 + 6 ⇒ (14) + 6 = 202d8 + 5 + 9 ⇒ (5, 2) + 5 + 9 = 21
attack, extra: 1d20 + 11 ⇒ (4) + 11 = 152d8 + 5 + 9 ⇒ (6, 4) + 5 + 9 = 24
using the extra attack from the fervor thing...and using power attack
"The Rock " |
"Hey!"
Rock exclaims as the Demon cuts into Ginger.
He flies over and provides some healing to his dinosaur.
Wand CLW: 1d8 + 1 ⇒ (5) + 1 = 6
Ranalus |
Sorry about that, thought I had posted.
Ranalus casts Cure Serious Wounds then moves up and touches Rallas.
Sacrificing Bestow Insight
CSW: 3d8 + 11 ⇒ (8, 6, 4) + 11 = 29
GM Erich |
Ranalus sacrifices another spell to heal his companion and the Rock does the same. Refreshed, Rallas is able to continue the melee and gets a good hit in before the embattled demon steps back and simply disappears.
Round 3 - Bold can act, Blessing of Fervor and Communal Air Walk is up
Ranalus <shield of faith, DR 10/cold iron>
The Rock <mage armor, barkskin, heightened awareness>
Rallas* -1 CON damage -19 damage <longstrider, antitoxin, leadblades, shield>
Red -54 damage
Setare <mage armor>
Brallenera* -7 damage <DR/4, axe=30/46 hp>
Pink -26 damage
Yellow -94 damage <unconscious>
Ginger* -8 damage <mage armor, longstrider, barkskin, greater resinous skin, grappling>
Bogipfen
Zeno <mage armor, false life 8, heightened awareness, gravity bow, shield>
Orange -79 damage <grappled>
Setare Katsu |
Setare continues to fight defensively in her crance style and guard her allies!
Crane Style. AC 39 while fighting defensively.
Using all 8 AoOs for Bodyguard feat to increase allies AC by 4 via helpful trait. Can only fail on a natural 1 so here the d20s: 1st: 1d20 ⇒ 15,2nd: 1d20 ⇒ 18,3rd: 1d20 ⇒ 20,4th: 1d20 ⇒ 14,5th: 1d20 ⇒ 12,6th: 1d20 ⇒ 8,7th: 1d20 ⇒ 11,8th: 1d20 ⇒ 6.
"We are wi... winning!!"
She uses her adamantine chestus to attack the demon with orange clothing!
@Orange, Flurry attack: 1d20 + 13 ⇒ (16) + 13 = 291d4 + 8 + 4 + 6 ⇒ (1) + 8 + 4 + 6 = 19
She then 5ft steps over to demon in pink and attacks with nonlethal force to intimidate as an enforcer!
Pink nonlethal Blessing of Fervor attack: 1d20 + 13 ⇒ (15) + 13 = 281d4 + 8 + 4 + 6 ⇒ (1) + 8 + 4 + 6 = 19
Pink, Enforcer feat Free action intimidate demoralize, size -4 vs. DC 10+CR+wis modifier: 1d20 + 21 - 4 ⇒ (16) + 21 - 4 = 33
And then she switches to lethal force again!
Primary attack: 1d20 + 13 ⇒ (7) + 13 = 201d4 + 8 + 4 + 6 ⇒ (1) + 8 + 4 + 6 = 19
Iterary attack: 1d20 + 13 - 5 ⇒ (5) + 13 - 5 = 131d4 + 8 + 4 + 6 ⇒ (4) + 8 + 4 + 6 = 22
Brallenera Thalkham |
You don't bring a battleaxe to a fight to spank a demon with the flat of the blade.
Sure, despite her odds ways, Setare is violently effective.
But Brallenera strikes to kill.
power attack, rage: 1d20 + 15 - 3 + 2 ⇒ (10) + 15 - 3 + 2 = 24
dmg, Pa, rage, Good: 1d10 + 6 + 6 + 2 + 1d6 ⇒ (6) + 6 + 6 + 2 + (6) = 26
power attack, rage: 1d20 + 10 - 3 + 2 ⇒ (4) + 10 - 3 + 2 = 13
dmg, Pa, rage, Good: 1d10 + 6 + 6 + 2 + 1d6 ⇒ (2) + 6 + 6 + 2 + (6) = 22
Ranalus |
@Brallenera - don't forget you can use Blessing of Fervor for an extra attack at your highest bonus (similar to Haste).
Brallenera Thalkham |
Aww, I totally forgot
Extra attack: 1d20 + 15 - 3 + 2 ⇒ (1) + 15 - 3 + 2 = 15 Worth trying.^^
dmg: 1d10 + 6 + 6 + 1d6 ⇒ (8) + 6 + 6 + (6) = 26
GM Erich |
Setare lays blows on two demons in rapid succession, leaving the grappled one on the edge of consciousness. Brallenera's continued rage results in a solid strike herself. This demon steps back and disappears, following his friend from moments before.
Round 3 - Bold can act, Blessing of Fervor and Communal Air Walk is up
Ranalus <shield of faith, DR 10/cold iron>
The Rock <mage armor, barkskin, heightened awareness>
Rallas* -1 CON damage -19 damage <longstrider, antitoxin, leadblades, shield>
Red -54 damage
Setare <mage armor>
Brallenera* -7 damage <DR/4, axe=30/46 hp>
Pink -61 damage <demoralized>
Yellow -94 damage <unconscious>
Ginger* -8 damage <mage armor, longstrider, barkskin, greater resinous skin, grappling>
Bogipfen
Zeno <mage armor, false life 8, heightened awareness, gravity bow, shield>
Orange -88 damage <grappled>
Ginger T-Rex |
Ginger plays with her chew toy (Orange) attempting to get to the chewy center.
Maintain Grapple with Grab, Blessing of Fervor, Opponent has not broken grapple vs CMD: 1d20 + 23 + 2 + 5 ⇒ (16) + 23 + 2 + 5 = 46
Bite Damage: 3d6 + 22 ⇒ (5, 4, 5) + 22 = 36
Ginger then looks around as she is surprised that the other creatures just disappeared into thin air. She sniffs the air as she tries to locate them.
(Move action - Use Scent to determine direction of these demons if they are within 30' of her location)
Blessing of Fervor - +2 to hit, +2 dodge AC and reflex saves already added in to stats above. Grappling penalties are calculated in stats above as well.
Zeno Loxley |
Now, I'm under the impression I'm having to shoot through a doorway that is just to my side of where Orange is; is that correct?
I could still use clarification for this.
Zeno sighs softly as a breeze at the un-sight of the remaining non-chew-toy incubi disappearing (as well as, to a lesser extent, at the wastefulness of his prior volley). He could think of a trick or two here, but would it really be worth resorting to them now, when so much unknown peril yet lies ahead?
No; he calmly nocks another powerful shot for when one reappears....
Blessing of Fervor: Back to the '+2s'.
Readied Attack against the next incubus to reappear: 'Comet', Point-Blank Shot, Deadly Aim, Focused Shot, gravity bow, blessing of fervor, cold iron arrow: 1d20 + 15 ⇒ (8) + 15 = 23
cold iron damage: 2d6 + 17 ⇒ (4, 5) + 17 = 26
GM Erich |
@Zeno It is a single space doorway (you can tell by the light artwork), but with air walk I have been letting people squeeze in over the grappled demon (who isn't a problem anymore).
@Ginger, no scents other than your own.
Ginger crushes the remaining life out of the demon with a satisfying pop of his armor and he goes limp in her jaws. Zeno takes the opportunity to line up a shot against the unknown.
Bogipfen rushes in to find the other morlock.
Yes, still in initiative...
Round 4 - Bold can act, Blessing of Fervor and Communal Air Walk is up
Ranalus <shield of faith, DR 10/cold iron>
The Rock <mage armor, barkskin, heightened awareness>
Rallas* -1 CON damage -19 damage <longstrider, antitoxin, leadblades, shield>
Red -54 damage
Setare <mage armor>
Brallenera* -7 damage <DR/4, axe=30/46 hp>
Pink -61 damage <demoralized>
Yellow -94 damage <unconscious>
Ginger* -8 damage <mage armor, longstrider, barkskin, greater resinous skin>
Bogipfen
Zeno <mage armor, false life 8, heightened awareness, gravity bow, shield, readied attack>
Orange -114 damage <dead>
Ginger T-Rex |
@GM Erich - Does Ginger detect any of the creatures with her Scent ability and in what direction they might be relative to her? She spent a move action to detect their position.
Rallas Linnderil |
Where did they go? To get reinforcements? Let's free the prisoners and get out of here. Someone help Bogipfen...I have this one. Rallas says as he smashes the lock with his adamantine blade.
No time for fiddling with it...
attack w/ Power attack: 1d20 + 15 ⇒ (11) + 15 = 262d8 + 7 + 9 ⇒ (3, 6) + 7 + 9 = 25
targetting the lock on the cage.
Ranalus |
"Hmm, it might not be bad if they return with their reinforcements and we can kill them all.
Foes who can Teleport are quite dangerous. They could keep after us and attack when we were not expecting it. Simply leaving this place will not make us safe."
It is actually only a full-round action to open a lock, I believe - the 2d4 rounds is for traps.
Ranalus delays.
Ranalus |
No, I mean even if it is locked, Disable Device for a locked door is a full-round action. Disable Device is 2d4 rounds for a trap.
"The Rock " |
The Rock sees the confused look on Ginger's face and tries to find the missing Demons. He calls upon his Menhir Savant basic training to feel their essence.
(Spirit Sense, Detects: Undead,Fey,Outsiders, Astral, Ethereal or Incorporeal creatures in a 60' cone from his current position into the jail room as per Detect Undead)
GM Erich |
Ranalus waits for action as the Rock concentrates deeply into the prison proper. No spirit sense activity there
Rallas is able to snap the lock to the woman's cage.
Round 4 - Bold can act, Blessing of Fervor and Communal Air Walk is up
Ranalus <shield of faith, DR 10/cold iron> <delayed>
The Rock <mage armor, barkskin, heightened awareness>
Rallas* -1 CON damage -19 damage <longstrider, antitoxin, leadblades, shield>
Red -54 damage
Setare <mage armor>
Brallenera* -7 damage <DR/4, axe=30/46 hp>
Pink -61 damage <demoralized>
Ginger* -8 damage <mage armor, longstrider, barkskin, greater resinous skin>
Bogipfen
Zeno <mage armor, false life 8, heightened awareness, gravity bow, shield> <readied attack>
Setare Katsu |
Setare breathes heavily ... and waits.
delays
Brallenera Thalkham |
Brallenera calms down, her axe still thirsty for blood, knowing its only the beginning of a long fight
3 rounds of Rage used, 21 remaining; fatigued for 6 rounds