Elliot Sorenson |
GM Tarondor |
Sorry to disappoint, but we're going to scoot you along to the temple for the final scene of this first adventure. You crashed into the jungle canopy with only minor scrapes and broken bottle of rubbing alcohol. Having learned from the doctors and nurses that both the soldiers and the Caduceus team you're supposed to meet have gone into the jungle.
You found a strange structure protruding from the jungle floor, helically tapered like a giant screw that has driven up out of the ground. You found a long, winding passage leading in...
Head to the Gameplay tab!
Abraham Pierce |
I'll try to have a post up tonight folks; I'm fighting off a headache and it is making posting very slow. If not tonight, definitely tomorrow.
Elliot Sorenson |
I can't remember... if you use Luck to get a success, you do NOT mark that skill for the Investigator Training phase, right? It has to be a natural success on the dice roll?
Elliot Sorenson |
Yep, you roll your luck and if you succeed, it's like 1d10+10 or something, but if you fail, you get 2d10+20 or thereabouts? So FAIL the roll when you do the Training! Same goes for all the skills, you get points if you fail the Training roll, but none if you succeed on the roll. Though not as many points as you get for Luck!
GM Tarondor |
GM Tarondor wrote:Chaosium so rarely includes maps. This is more a "theater of the mind" encounter. I'll use maps when they're necessary (and available).I had figured that the room being 200' across, and the statue being in the middle, it would be 100', or call it 33 yards from us, so if I move my 9 yards and shoot, I'd be at 24 yards, and thus need to take a penalty die. I'm learning on the job here! Tons of RPG experience, but first time with Cthulhu and this system. Feel free to tell me when I'm wrong and need to readjust!
You're in the same boat as most of us. This is my first Cthulhu game ever.
Chakos Hyluan |
Chakos Hyluan wrote:You're in the same boat as most of us. This is my first Cthulhu game ever.GM Tarondor wrote:Chaosium so rarely includes maps. This is more a "theater of the mind" encounter. I'll use maps when they're necessary (and available).I had figured that the room being 200' across, and the statue being in the middle, it would be 100', or call it 33 yards from us, so if I move my 9 yards and shoot, I'd be at 24 yards, and thus need to take a penalty die. I'm learning on the job here! Tons of RPG experience, but first time with Cthulhu and this system. Feel free to tell me when I'm wrong and need to readjust!
I shall consider myself to be in good company then!
Chakos Hyluan |
I’m assuming so, Hitchcock and others also wrote about the 30 coins. It definitely looks to be so, since we some coins in episode 1, and they look like Roman coins.
I’m on Book 9 of the Dresden Files.
Elliot Sorenson |
Oooh! Interesting! I'm a huge Dresden fan. Read the series twice, though I haven't had a chance to grab the newest one yet! No excuse though, I think it's been out for a few months now...
Father Antonio Peña |
The newest Dresden books (I assume you mean both new books) are good, but prepare for some major changes and tone shifts.
But Father Forthill was an inspiration for Antonio. I like to think of him as someone who might teach Forthill later in life (if he survives).
Elliot Sorenson |
Never watched the series, though I remember I meant to at some point. I'll have to prepare myself for the tone shift - I know I've been a little leery about Harry's general mood getting much darker than it used to be early in the series. Considering everything he's endured, it isn't surprising - but still, I found myself enjoying those early books more when I reread the series not long ago.
Looks like the latest book in my collection is Skin Game, so yeah I've got two books to read! They came out in the same year? That's very unusual.
Chakos Hyluan |
@Keeper - would you mind if I borrowed your character creation guidelines, made some mods, and used them for my home group? It looks like we might start a Pulp Cthulhu game (NOT playing this scenario though!), so I'd prefer to not have to reinvent the wheel completely to help them with character creation stuff.
Elliot Sorenson |
If you're looking for a game, I'm playing Masks of Nyarlathotep and it's a lot of fun. Also, there's a website with a character creator that uses the pulp rules. Makes it super easy to make a character! And a backup, and another...
https://www.dholeshouse.org/
Has some other cool stuff there as well. Honestly, I haven't even investigated the site as much as I probably should have.
Chakos Hyluan |
Thanks, Nyarlathotep is the one I'll likely run for my friends, after trying an introductory thing, so probably better I don't play it, as I'm going to be reading and Keeping for it.
Chakos Hyluan |
If you're looking for a game, I'm playing Masks of Nyarlathotep and it's a lot of fun. Also, there's a website with a character creator that uses the pulp rules. Makes it super easy to make a character! And a backup, and another...
https://www.dholeshouse.org/
Has some other cool stuff there as well. Honestly, I haven't even investigated the site as much as I probably should have.
Dholeshouse needs a UID and PW to log in! I'll pass I think, but I'll let my players know it's there.
GM Tarondor |
@Keeper - would you mind if I borrowed your character creation guidelines, made some mods, and used them for my home group? It looks like we might start a Pulp Cthulhu game (NOT playing this scenario though!), so I'd prefer to not have to reinvent the wheel completely to help them with character creation stuff.
Be my guest!
Father Antonio Peña |
I'm thinking it may be better for Antonio to save his luck at the expense of sanity. That seems like an odd choice, but he has relatively less luck and a high amount of sanity. Is that a bad choice in CoC?
Abraham Pierce |
Sanity is much harder to get back. We may have more opportunities with it being a pulp adventure but by standard practices, it is difficult.
Elliot Sorenson |
Losing Sanity and going mad can potentially cause your character harm, or even your allies. Shooting your friends with the gun in your hand is not terribly far-fetched - depending on the Madness roll... Normally I believe you get a little bit of Sanity back at the end of a Chapter, but yeah you get a fair amount of Luck back a few times during the Chapter, whenever you do Investigator Training (or whatever it's called... basically leveling up.) All depends on the dice roll though, but for Sanity you're rolling like 1d4 and Luck it's like 1d10 or 2d10 +10 or so. Personally, I'd spend the Luck - but definitely do whatever you're comfortable with! Going mad is a big part of the crazy fun we players get to have in this game! :)
Abraham Pierce |
You'd still be above the crucial 30 luck that allows you to avoid death. It takes all your luck but has a minimum cost of 30 luck.
Enoli - Black Fox |
Just fyi, I have a "spell" that can suppress the effects of sanity loss temporarily if the situation comes up, I've used it once. Just fyi in case I forget :)
Abraham Pierce |
So what is it that we want to do? We have some artifacts, we have the mummy, there's no way out of the room that we can see, and I don't think we can make it back up chute okay.
I'm not sure what to do myself honestly.
Elliot Sorenson |
Can we do an idea roll? Has everyone looked at the scroll (maybe somebody with the 'right' language knowledge can read it?) Could be that we could use the scepter (maybe in conjunction with the robes) to make a way out of here?
Father Antonio Peña |
Just some ideas? Some might be crazy.
- Kill her
- Wake her up
- Crawl up the crack Antonio fell into. Not sure you could get her up there.
- It's possible the snake has departed or at least enough to give us a chance to run. Carrying her? Not sure.
- Use the whip or scepter on the snake
- Use the whip on her?
- Elliot's already picked up the scepter. Maybe it will do something. Someone should pick up the whip to examine it.
Chakos Hyluan |
The missing crown seems important to me. I can't see us wanting to leave here without finding it, but you'd think if she was buried hundreds or thousands of years ago, the lack of the crow would have been noticed then. The little fitted Tiffany's box with a missing item is like a street sign saying "find me!"
As for the whip and the scepter, maybe they can kick the snake's butt, but what if they can't? Chakos has some book learning, I'll give that a try.
Enoli - Black Fox |
These are her tools, no idea if they will work for us, although there is a chance they are magical, but if so that means more MP costs and I'm out.
Kill her seems the best choice, although probably won't make our masters happy
Wake her seems ok, if we don't give her the crown/whip/scepter, but she may need those to wake. I suspect the crown would allow her to control the snake and other snake-men we have encountered