Count Lucinean Galdana

Chakos Hyluan's page

1,967 posts. Alias of Zahir ibn Mahmoud ibn Jothan (RPG Superstar 2014 Top 16).


Full Name

Chakos Hyluan

Gender

Male

About Chakos Hyluan

Chakos Hyluan
Male elf paladin (divine hunter) 1/unchained rogue (consigliere) 3/gestalt 1 (Pathfinder RPG Ultimate Combat 62, Pathfinder RPG Ultimate Intrigue 44, Pathfinder Unchained 20)
CG Medium humanoid (elf)
Init +9; Senses low-light vision; Perception +8
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Defense
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AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield)
hp 27 (1d10+1)
Fort +3, Ref +6, Will +3; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee mwk dagger +5 (1d4/19-20) or
. . mwk elven thornblade +5 (1d6+3/18-20) or
. . mwk sap +5 (1d6 nonlethal)
Ranged mwk composite longbow +6 (1d8/×3)
Special Attacks sneak attack (unchained) +2d6
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Statistics
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Str 10, Dex 16, Con 10, Int 16, Wis 10, Cha 14
Base Atk +2.25; CMB +5; CMD 15
Feats Agile Maneuvers, Combat Expertise, Deadly Aim, Improved Initiative, Persuasive, Power Attack, Precise Shot, Sap Adept[UC]
Traits warrior of old
Skills Acrobatics +1 (-3 to jump), Bluff +8, Climb +1, Diplomacy +10, Disable Device +5, Intimidate +10, Knowledge (local) +9 (+11 to draft legal documents in specified nation or region), Knowledge (nobility) +9 (+11 to draft legal documents in specified nation or region), Knowledge (religion) +7, Linguistics +7 (+9 to draft legal documents in specified nation or region), Perception +8, Profession (barrister) +6 (+8 to draft legal documents in specified nation or region), Ride +1, Sense Motive +6, Sleight of Hand +3, Stealth +3, Swim -2; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Celestial, Common, Elven, Gnome, Sylvan, Varisian
SQ convincing attitude, elven magic, finesse weapon attack attribute, rogue talents (bleeding attack +2, certainty)
Combat Gear potion of cure light wounds (3); Other Gear mwk agile breastplate[APG], mwk heavy steel shield, arrows (20), blunt arrows[APG] (20), mwk composite longbow, mwk dagger, mwk elven thornblade, mwk sap, ioun torch ioun stone[APG], backpack, bedroll, belt pouch, esquire attaché case[UI], flint and steel, hemp rope (50 ft.), masterwork thieves' tools, mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, 480 gp
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Special Abilities
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Agile Maneuvers Use DEX instead of STR for CMB
Bleeding Attack +2 (Ex) Sneak attacks also deal 2 bleed damage/round.
Certainty (Diplomacy, 1/day) (Ex) Reroll skill check with selected skill (take better).
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Convincing Attitude (Ex) If fail Diplomacy check by 5 or more, no negative attitude shift.
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Finesse Weapon Attack Attribute Finesse weapons use Dexterity on attack rolls.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Sap Adept Gain bonus damage on nonlethal attacks,
Sneak Attack (Unchained) +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.

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