| Full Name |
Chakos Hyluan |
| Gender |
Male |
About Chakos Hyluan
Chakos Hyluan
Male elf paladin (divine hunter) 1/unchained rogue (consigliere) 3/gestalt 1 (Pathfinder RPG Ultimate Combat 62, Pathfinder RPG Ultimate Intrigue 44, Pathfinder Unchained 20)
CG Medium humanoid (elf)
Init +9; Senses low-light vision; Perception +8
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Defense
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AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield)
hp 27 (1d10+1)
Fort +3, Ref +6, Will +3; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee mwk dagger +5 (1d4/19-20) or
. . mwk elven thornblade +5 (1d6+3/18-20) or
. . mwk sap +5 (1d6 nonlethal)
Ranged mwk composite longbow +6 (1d8/×3)
Special Attacks sneak attack (unchained) +2d6
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Statistics
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Str 10, Dex 16, Con 10, Int 16, Wis 10, Cha 14
Base Atk +2.25; CMB +5; CMD 15
Feats Agile Maneuvers, Combat Expertise, Deadly Aim, Improved Initiative, Persuasive, Power Attack, Precise Shot, Sap Adept[UC]
Traits warrior of old
Skills Acrobatics +1 (-3 to jump), Bluff +8, Climb +1, Diplomacy +10, Disable Device +5, Intimidate +10, Knowledge (local) +9 (+11 to draft legal documents in specified nation or region), Knowledge (nobility) +9 (+11 to draft legal documents in specified nation or region), Knowledge (religion) +7, Linguistics +7 (+9 to draft legal documents in specified nation or region), Perception +8, Profession (barrister) +6 (+8 to draft legal documents in specified nation or region), Ride +1, Sense Motive +6, Sleight of Hand +3, Stealth +3, Swim -2; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Celestial, Common, Elven, Gnome, Sylvan, Varisian
SQ convincing attitude, elven magic, finesse weapon attack attribute, rogue talents (bleeding attack +2, certainty)
Combat Gear potion of cure light wounds (3); Other Gear mwk agile breastplate[APG], mwk heavy steel shield, arrows (20), blunt arrows[APG] (20), mwk composite longbow, mwk dagger, mwk elven thornblade, mwk sap, ioun torch ioun stone[APG], backpack, bedroll, belt pouch, esquire attaché case[UI], flint and steel, hemp rope (50 ft.), masterwork thieves' tools, mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, 480 gp
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Special Abilities
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Agile Maneuvers Use DEX instead of STR for CMB
Bleeding Attack +2 (Ex) Sneak attacks also deal 2 bleed damage/round.
Certainty (Diplomacy, 1/day) (Ex) Reroll skill check with selected skill (take better).
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Convincing Attitude (Ex) If fail Diplomacy check by 5 or more, no negative attitude shift.
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Finesse Weapon Attack Attribute Finesse weapons use Dexterity on attack rolls.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Sap Adept Gain bonus damage on nonlethal attacks,
Sneak Attack (Unchained) +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
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