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"Ow! You bastard!" yells out Heyou!.
"Hit the leader... he's still twitching from the lightning!"

Dungeon Master S - 2e |

Round 4:
Kicsit: Glitterdust
Dinosaur thing: Switcharoo
Cultists: TBD
Chivivit: Go
Sir Holton: Miss
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
Red: (Frightened 2, Dazzled through round 12)
Dino: 54 (Frightened 1, 2d6 Persistent Bleed, weakness 1 to piercing and slashing damage)
White: 8 (Frightened 1, Sickened 1, Dazzled)
Mshwe: 23 (Bless to 5', FF until Heyou! 4, PErsistent Fire 3)

Dice Bot |

"Gotcha!" yells out the ratfolk, as they cast Illusory Creature.
A vile sewer creature appears next to the dino and the cult leader, attacking the cult leader.
spell attack vs FFAC: 1d20 + 12 ⇒ (8) + 12 = 20
mental damage: 1d4 + 4 ⇒ (3) + 4 = 7
He then moves up a bit...
Needle of Vengeance only has a 30' range

Dungeon Master S - 2e |

Chivivit's spell falls just shy of its job as the leader retaliates!
He steps away, extends his bless spell and then stare imperiously at Sir Holton, "KNEEL BEFORE ME!" Will DC 24, this is not Command...
Round 4:
Kicsit: Glitterdust
Dinosaur thing: Switcharoo
Cultists: TBD
Chivivit: Miss
Sir Holton: Miss
Cultist Leader: Magic
Ferrun: Go
Heyou!: Go
Red: (Frightened 2, Dazzled through round 12)
Dino: 54 (Frightened 1, 2d6 Persistent Bleed, weakness 1 to piercing and slashing damage)
White: 8 (Frightened 1, Sickened 1, Dazzled)
Mshwe: 23 (Bless to 5', FF until Heyou! 4, Persistent Fire 3)

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Heyou! Steps back and chucks an alchemists fire at the lizard.
"You not hurt Heyou!! That not very nice!"
bomb!: 1d20 + 13 ⇒ (14) + 13 = 27
fire!: 2d8 + 1 ⇒ (8, 8) + 1 = 17 Plus Persistent Fire 3, splash 2
"Ha Ha Ha! Gotcha!"
He then gulps down one of his elixirs of life!
healing: 3d6 + 6 ⇒ (3, 4, 5) + 6 = 18
plus +1 saves on poison and disease for 10m

Dungeon Master S - 2e |

Heyou! nails the creature with flames. Mentally he pictures the immolation dance and final death of the creature. What he gets is a REALLY angry creature who seems to have a lot of fight left in him...
Round 4:
Kicsit: Glitterdust
Dinosaur thing: Switcharoo
Cultists: TBD
Chivivit: Miss
Sir Holton: Miss
Cultist Leader: Magic
Ferrun: Go
Heyou!: Hit
Red: (Frightened 2, Dazzled through round 12)
Dino: 73 (Frightened 1, 2d6 Persistent Bleed/3 fire, weakness 1 to piercing and slashing damage)
White: 8 (Frightened 1, Sickened 1, Dazzled)
Mshwe: 23 (Bless to 5', FF until Heyou! 4, Persistent Fire 3)

Ferrun Munkustrap |

Ferrun ferociously rips at Red and then raises his shield.
Claws (1st Attack): 1d20 + 15 ⇒ (18) + 15 = 33
Slashing Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8
Claws (2nd Attack): 1d20 + 11 ⇒ (16) + 11 = 27
Slashing Damage: 2d6 + 4 ⇒ (5, 2) + 4 = 11

Dungeon Master S - 2e |

Ferrun turns to attack the only unbloodied foe. His opening slash catches her by surprise as she cries in pain crit!, the follow up is also a clean wound!
Round 5:
Kicsit: Go
Dinosaur thing: TBD
Cultists: TBD
Chivivit: TBD
Sir Holton: TBD
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
Red: 27 (Frightened 2, Dazzled through round 12)
Dino: 73 (Frightened 1, 2d6 Persistent Bleed/3 fire, weakness 1 to piercing and slashing damage)
White: 8 (Frightened 1, Sickened 1, Dazzled)
Mshwe: 23 (Bless to 5', FF until Heyou! 4, Persistent Fire 3)

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Will save: 1d20 + 14 ⇒ (15) + 14 = 29
"An Orc does not bend a knee to you, or to anyone."

Dungeon Master S - 2e |

Sir Holton keeps his feet whilst Kicsit plays deadly mind games!
Will: 1d20 ⇒ 12 to no effect!
Persistent Bleed: 2d6 ⇒ (6, 4) = 10
"Jussssst die already!" The burning and bleeding dinosaur-man's sibilant voice echoes in the large chamber:
Bite v. Sir Holton: 1d20 + 18 - 1 ⇒ (12) + 18 - 1 = 29 for DMG: 2d10 + 8 ⇒ (6, 4) + 8 = 18
Bite v. Sir Holton: 1d20 + 18 - 1 ⇒ (6) + 18 - 1 = 23 MISS
"AHAHAH!"
Flat v Bleed: 1d20 ⇒ 5
Flat v. Fire: 1d20 ⇒ 3
the nearly broken cultists continue their attacks on Ferrun:
Red Dazzled: 1d20 ⇒ 16 ATK: 1d20 + 14 - 1 ⇒ (6) + 14 - 1 = 19
Red Dazzled: 1d20 ⇒ 20 ATK: 1d20 + 9 - 1 ⇒ (3) + 9 - 1 = 11
Red Dazzled: 1d20 ⇒ 17 ATK: 1d20 + 4 - 1 ⇒ (7) + 4 - 1 = 10
AND THEY'RE ALL MISSES!
White Dazzled: 1d20 ⇒ 10 ATK: 1d20 + 14 - 1 ⇒ (4) + 14 - 1 = 17 MISS
White Dazzled: 1d20 ⇒ 3 ATK: 1d20 + 9 - 1 ⇒ (6) + 9 - 1 = 14
Round 5:
Kicsit: Magic
Dinosaur thing: ATK
Cultists: ATK
Chivivit: Go
Sir Holton: Go
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
Red: 27 (Frightened 1, Dazzled through round 12)
Dino: 86 (2d6 Persistent Bleed/3 fire, weakness 1 to piercing and slashing damage)
White: 8 (Frightened 1, Sickened 1, Dazzled)
Mshwe: 23 (Bless to 5', FF until Heyou! 4, Persistent Fire 3)

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Moving out of the flank and into one of his own, he finishes with healing himself.
Heal: 3d8 + 24 ⇒ (2, 8, 7) + 24 = 41
Status = 68/78 after the 41pt heal.

Dungeon Master S - 2e |

Chivivit tries the same one-two combo!
Will: 1d20 + 16 ⇒ (7) + 16 = 23 PASS
FORT: 1d20 + 13 ⇒ (4) + 13 = 17 FAIL!
With the leader slowed, Sir Holton takes a moment to heal. Frustrated, and slowed, he backs up, trying again to command Sir Holton to LAY DOWN! Will DC 24
His spiritual weapon which I forgot last round keeps the pressure on Sir Holton: ATK: 1d20 + 16 ⇒ (5) + 16 = 21 MISS
Round 5:
Kicsit: Magic
Dinosaur thing: ATK
Cultists: ATK
Chivivit: Slow
Sir Holton: Heal
Cultist Leader: ATK
Ferrun: Go
Heyou!: Go
Red: 27 (Frightened 1, Dazzled through round 12)
Dino: 86 (2d6 Persistent Bleed/3 fire, weakness 1 to piercing and slashing damage)
White: 8 (Frightened 1, Sickened 1, Dazzled)
Mshwe: 23 (Bless to 5', Persistent Fire 3, Slowed 1)

Ferrun Munkustrap |

Ferrun takes advantage of the flank with Sir Carver and continues his strikes against red.
Claws (1st Attack): 1d20 + 15 ⇒ (15) + 15 = 30
Slashing Damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9
Claws (1st Attack): 1d20 + 11 ⇒ (19) + 11 = 30
Slashing Damage: 2d6 + 4 ⇒ (3, 4) + 4 = 11
Ferrun uses Red as a scratching post and then raises his shield.

Dungeon Master S - 2e |

Ferrun's claws find their mark as Sir Holton continues to simply ignore the cultist's magic. The woman looks bad, certainly wouldn't survive another pair of wounds like that.
Round 5:
Kicsit: Magic
Dinosaur thing: ATK
Cultists: ATK
Chivivit: Slow
Sir Holton: Heal
Cultist Leader: ATK
Ferrun: Hits
Heyou!: Go
Red: 47 (Frightened 1, Dazzled through round 12)
Dino: 86 (2d6 Persistent Bleed/3 fire, weakness 1 to piercing and slashing damage)
White: 8 (Frightened 1, Sickened 1, Dazzled)
Mshwe: 23 (Bless to 5', Persistent Fire 3, Slowed 1)

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Heyou! moves to get a better angle, and then chucks a bomb at the cult leader!
bomb!: 1d20 + 13 ⇒ (8) + 13 = 21
fire!: 2d8 + 1 ⇒ (1, 5) + 1 = 7 Plus 2 fire splash and 3 persistent fire
He then chucks his dagger, but is a bit out of good range for that.
Dagger: 1d20 + 13 - 4 - 2 ⇒ (5) + 13 - 4 - 2 = 12

Dungeon Master S - 2e |

Hero and villain alike are breathing heavily as the battle drags on.
Heyou!'s aim is a bit off, and only a bit of splash hits the leader.
Round 6:
Kicsit: Go
Dinosaur thing: TBD
Cultists: TBD
Chivivit: TBD
Sir Holton:TBD
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
Red: 47 (Frightened 1, Dazzled through round 12)
Dino: 86 (2d6 Persistent Bleed/3 fire, weakness 1 to piercing and slashing damage)
White: 8 (Frightened 1, Sickened 1, Dazzled)
Mshwe: 22 (Bless to 5', Persistent Fire 3, Slowed 1)

Dungeon Master S - 2e |

Kicsit scores a quick hit, and the wounds are beginning to pile up, but the creature is tough as nails! It fights on through the flames 3 Fire taken and the gushing wounds Bleed: 2d6 ⇒ (4, 3) = 7
It rushes around the illusory monster and uses its spear from afar on Heyou!
Spear: 1d20 + 18 + 1 ⇒ (5) + 18 + 1 = 24 for DMG: 1d8 + 8 ⇒ (4) + 8 = 12
Spear: 1d20 + 13 + 1 ⇒ (12) + 13 + 1 = 26 for DMG: 1d8 + 8 ⇒ (4) + 8 = 12
Flat v. Fire: 1d20 ⇒ 5 FAIL
Flat v. bleed: 1d20 ⇒ 8 FAIL
The two hampered cultists try their best to gang up on Ferrun:
Red Dazzled: 1d20 ⇒ 9 ATK: 1d20 + 14 ⇒ (10) + 14 = 24 MISS
Red Dazzled: 1d20 ⇒ 1 ATK: 1d20 + 9 ⇒ (5) + 9 = 14
Red Dazzled: 1d20 ⇒ 20 ATK: 1d20 + 4 ⇒ (17) + 4 = 21 MISS
White Dazzled: 1d20 ⇒ 5 ATK: 1d20 + 14 - 1 ⇒ (4) + 14 - 1 = 17 MISS
White Dazzled: 1d20 ⇒ 12 ATK: 1d20 + 9 - 1 ⇒ (5) + 9 - 1 = 13 MISS
but they're both useless and their leader shouts just that!
Round 6:
Kicsit: Hit
Dinosaur thing: ATK!
Cultists: ATK!
Chivivit: Go
Sir Holton: Go
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
Red: 47 (Dazzled through round 12)
Dino: 112 (2d6 Persistent Bleed/3 fire, weakness 1 to piercing and slashing damage)
White: 8 (Sickened 1, Dazzled)
Mshwe: 22 (Bless to 10', Persistent Fire 3, Slowed 1)

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2 action Heal on Heyou.
Heal: 3d8 + 24 ⇒ (1, 1, 1) + 24 = 27
Bring the hammer down on the flanked creature.
Attack: 1d20 + 14 ⇒ (3) + 14 = 172d8 + 5 ⇒ (6, 1) + 5 = 12

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"Wow! Me feel great now! Thank you!"

Dungeon Master S - 2e |

Sir Holton provides some minor healing, but misses with his hammer!
Round 6:
Kicsit: Hit
Dinosaur thing: ATK!
Cultists: ATK!
Chivivit: Go
Sir Holton: Heal
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
Red: 47 (Dazzled through round 12)
Dino: 112 (2d6 Persistent Bleed/3 fire, weakness 1 to piercing and slashing damage)
White: 8 (Sickened 1, Dazzled)
Mshwe: 22 (Bless to 10', Persistent Fire 3, Slowed 1)

Dice Bot |

Chivivit sustains his illusory otyugh, which attacks the dino twice!
illusory attack: 1d20 + 12 ⇒ (10) + 12 = 22 NL mental damage: 1d4 + 4 ⇒ (3) + 4 = 7
illusory attack: 1d20 + 12 - 5 ⇒ (10) + 12 - 5 = 17 NL mental damage: 1d4 + 4 ⇒ (4) + 4 = 8
Chivivit then uses his telekinetic projectile spell against white!
spell attack vs white: 1d20 + 12 ⇒ (1) + 12 = 13 bludgeoning: 3d6 + 4 ⇒ (5, 3, 4) + 4 = 16

Dungeon Master S - 2e |

Chivivit's spells all miss their targets as the fight drags on.
Round 7:
Kicsit: Go
Dinosaur thing: TBD
Cultists: TBD
Chivivit: TBD
Sir Holton: TBD
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
Red: 47 (Dazzled through round 12)
Dino: 112 (2d6 Persistent Bleed/3 fire, weakness 1 to piercing and slashing damage)
White: 8 (Sickened 1, Dazzled)
Mshwe: 22 (Bless to 10', Persistent Fire 3, Slowed 1)

Dungeon Master S - 2e |

Kicsit's attack is way off target. Now breathing heavily as the melee drags on, the bleeding and burning dinosaur-man keeps the fight going, pressing Heyou!
Bleed: 2d6 ⇒ (5, 4) = 9
Bite 1: 1d20 + 18 ⇒ (14) + 18 = 32 for DMG: 2d10 + 8 ⇒ (1, 4) + 8 = 13
Bite 1: 1d20 + 13 ⇒ (16) + 13 = 29 for DMG: 2d10 + 8 ⇒ (7, 8) + 8 = 23
Flat v. Bleed: 1d20 ⇒ 11
Flat v. Fire: 1d20 ⇒ 19 PASS
The two frazzled women stay in the fray, focusing on Ferrun.
Red Dazzle: 1d20 ⇒ 20 Red Spear: 1d20 + 14 ⇒ (6) + 14 = 20 MISS
Red Dazzle: 1d20 ⇒ 5 Red Spear: 1d20 + 9 ⇒ (3) + 9 = 12
Red Dazzle: 1d20 ⇒ 20 Red Spear: 1d20 + 4 ⇒ (20) + 4 = 24 MISS
White Dazzle: 1d20 ⇒ 14 White Spear: 1d20 + 14 - 1 ⇒ (15) + 14 - 1 = 28
White Dazzle: 1d20 ⇒ 15 White Spear: 1d20 + 9 - 1 ⇒ (6) + 9 - 1 = 14 for DMG: 2d6 + 6 ⇒ (4, 3) + 6 = 13
White Dazzle: 1d20 ⇒ 3 White Spear: 1d20 + 4 - 1 ⇒ (4) + 4 - 1 = 7
Round 7:
Kicsit: Miss
Dinosaur thing: Keeping on keeping on
Cultists: ATK
Chivivit: Go
Sir Holton: Go
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
Red: 47 (Dazzled through round 12)
Dino: 124 (2d6 Persistent Bleed, weakness 1 to piercing and slashing damage)
White: 8 (Sickened 1, Dazzled)
Mshwe: 22 (Bless to 10', Persistent Fire 3, Slowed 1)

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Attack: 1d20 + 14 ⇒ (18) + 14 = 322d8 + 5 ⇒ (2, 8) + 5 = 15
Heal on Heyou: 3d8 + 24 ⇒ (8, 5, 2) + 24 = 39

Dungeon Master S - 2e |

The stalemate begins to break as Sir Holton crushes the cultist's head! The remaining one shouts in horror and the leader hisses! Hero Point for the crit kill
He continues to turn the tide with some healing for the goblin!
Round 7:
Kicsit: Miss
Dinosaur thing: Keeping on keeping on
Cultists: ATK
Chivivit: Go
Sir Holton: Crit kill
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
Dino: 124 (2d6 Persistent Bleed, weakness 1 to piercing and slashing damage)
White: 8 (Sickened 1, Dazzled)
Mshwe: 22 (Bless to 10', Persistent Fire 3, Slowed 1)

Dungeon Master S - 2e |

Chivivit's projectile hits it in the bleeding wound! The creature is sure to die in moments with the blood pouring forth!
But the cultist leader, maintaining his bless, closes distance and touches the dino-man to heal some of his wounds! Heal: 3d8 ⇒ (7, 3, 4) = 14
Round 7:
Kicsit: Miss
Dinosaur thing: Keeping on keeping on
Cultists: ATK
Chivivit: Crit!
Sir Holton: Crit kill
Cultist Leader: Change of plans
Ferrun: Go
Heyou!: Go
Dino: 142 (2d6 Persistent Bleed, weakness 1 to piercing and slashing damage)
White: 8 (Sickened 1, Dazzled)
Mshwe: 22 (Bless to 10', Persistent Fire 3, Slowed 1)

Ferrun Munkustrap |

Ferrun turns to the south and strikes against white but misses. He strikes a second time to try and make contact!
Claws (1st Attack): 1d20 + 15 ⇒ (1) + 15 = 16
Slashing Damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9
Claws (1st Attack): 1d20 + 11 ⇒ (15) + 11 = 26
Slashing Damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8
Ferrun then raises his shield.

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Heyou! Steps back from the dino. "You gonna die!"
He chucks another alchemists fire at the dino.
bomb!: 1d20 + 13 ⇒ (7) + 13 = 20
2 fire splash... on cultist leader and dino
And then he runs away!

Dungeon Master S - 2e |

Ferrun connects with the surprisingly hale cultist who has only been lightly injured.
Heyou!'s bomb misses, but the splashes do seem to burn a bit. The dino-man is still bleeding, but his imminent death is less assured now.
Round 8:
Kicsit: Go
Dinosaur thing: TBD
Cultists: TBD
Chivivit: TBD
Sir Holton: TBD
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
Dino: 144 (2d6 Persistent Bleed, weakness 1 to piercing and slashing damage)
White: 16 (Sickened 1, Dazzled)
Mshwe: 24 (Bless to 10', Persistent Fire 3, Slowed 1)

Dungeon Master S - 2e |

Kicsit's missile does it! The extremely tough dinosaur-man finally falls! His corpse bleeding out on the floor of the chamber.
The remaining cultist takes a shot at Ferrun before rushing back to protect the priest! Spear: 1d20 + 14 ⇒ (5) + 14 = 19 MISS!
Round 8:
Kicsit: Kill!
Cultists: Regroup
Chivivit: Go
Sir Holton: Go
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
White: 16 (Sickened 1, Dazzled)
Mshwe: 24 (Bless to 10', Persistent Fire 3, Slowed 1)

Chivivit Skivrix |

Chivivit steps into the room before laughing menacingly and pointing at the enemies.
As soon as he does so a roiling crowd of spectral monkeys crawls from thin air, screeching and grabbing all the enemies in the area.
Casting mad monkeys with the tumultous gymnastics effect. DC is 22.

Dungeon Master S - 2e |

Leader: 1d20 + 11 ⇒ (10) + 11 = 21
Cultist: 1d20 + 9 ⇒ (6) + 9 = 15
Chicivit gets both the remaining foes within his crazy monkey spell!
Round 8:
Kicsit: Kill!
Cultists: Regroup
Chivivit: Monkey business
Sir Holton: Go
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
White: 16 (Sickened 1, Dazzled), mad monkeys
Mshwe: 24 (Bless to 10', Persistent Fire 3, Slowed 1), Mad Monkeys
For 1 round, the creature must succeed at a DC 5 flat check whenever it attempts a manipulate action. If it fails this check, the creature loses that action.

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Move, attack, raise shield.
Attack: 1d20 + 14 ⇒ (18) + 14 = 322d8 + 5 ⇒ (6, 2) + 5 = 13
"One more creature that will fall before my hammer..."

Dungeon Master S - 2e |

You need 30' to get into melee, so no shield.
Sir Holton closes in and lets the woman have it!
Fearing for his life and returning to base instincts, the leader hurls his spear at Sir Holton: Spear!: 1d20 + 16 + 1 ⇒ (16) + 16 + 1 = 33 for DMG: 3d6 + 4 ⇒ (3, 2, 2) + 4 = 11.
It instantly returns to his hands, so he hurls it again!
Spear!: 1d20 + 11 + 1 ⇒ (3) + 11 + 1 = 15
He keeps his blessing up!
Flat v. Fire: 1d20 ⇒ 3
Round 8:
Kicsit: Kill!
Cultists: Regroup
Chivivit: Monkey business
Sir Holton: Crit!
Cultist Leader:
Ferrun: Go
Heyou!: Go
White: 42 (Sickened 1, Dazzled), mad monkeys
Mshwe: 27 (Bless to 15', Persistent Fire 3, Slowed 1), Mad Monkeys
For 1 round, the creature must succeed at a DC 5 flat check whenever it attempts a manipulate action. If it fails this check, the creature loses that action.

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The pesky goblin moves twice, now re-engaging the enemy, and throws another fire bomb at the cultist leader!
bomb! vs leader: 1d20 + 13 ⇒ (13) + 13 = 26
fire!: 2d8 + 1 ⇒ (5, 1) + 1 = 7 plus persistent fire 3 and splash 2, which includes the other cultist and the monkeys
Stride, Stride, Strike

Dungeon Master S - 2e |

Heyou! adds more fire!
Utterly convinced of his divine power to win, the leader continues to burn without a hint of backing down.
Round 8:
Kicsit: Kill!
Cultists: Regroup
Chivivit: Monkey business
Sir Holton: Crit!
Cultist Leader:
Ferrun: Go
Heyou!: Fire!
White: 45 (Sickened 1, Dazzled), mad monkeys
Mshwe: 49 (Bless to 15', Persistent Fire 3, Slowed 1), Mad Monkeys
For 1 round, the creature must succeed at a DC 5 flat check whenever it attempts a manipulate action. If it fails this check, the creature loses that action.

Dungeon Master S - 2e |

Ferrun's sharp claws slice only hair as they come oh so close!
Round 9:
Kicsit: Go
Cultists: TBD
Chivivit: TBD
Sir Holton: TBD
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
White: 45 (Sickened 1, Dazzled), mad monkeys
Mshwe: 49 (Bless to 15', Persistent Fire 3, Slowed 1), Mad Monkeys
For 1 round, the creature must succeed at a DC 5 flat check whenever it attempts a manipulate action. If it fails this check, the creature loses that action.

Dungeon Master S - 2e |

Kicsit's missile strikes the wall.
The lone cultist, fueled by religious fervor, fights to the end. The nausea slows her down a bit, and the monkeys don't let up. REF v. Monkeys: 1d20 ⇒ 8 She jab at Ferrun!
Flat: 1d20 ⇒ 18 ATK 1: 1d20 + 14 ⇒ (14) + 14 = 28 for DMG: 2d6 + 6 ⇒ (6, 5) + 6 = 17
Flat: 1d20 ⇒ 4 ATK 1: 1d20 + 9 ⇒ (7) + 9 = 16
Flat: 1d20 ⇒ 14 ATK 1: 1d20 + 4 ⇒ (13) + 4 = 17 MISS
Round 9:
Kicsit: Miss
Cultists: ATK!
Chivivit: Go
Sir Holton: Go
Cultist Leader: TBD
Ferrun: TBD
Heyou!: TBD
White: 45 (Sickened 1, Dazzled), mad monkeys
Mshwe: 49 (Bless to 15', Persistent Fire 3, Slowed 1), Mad Monkeys
For 1 round, the creature must succeed at a DC 5 flat check whenever it attempts a manipulate action. If it fails this check, the creature loses that action.

Dice Bot |

Adjusted Chivivit's location so that he was close enough to the cult leader -- this is a 5' burst spell, and has a 30' range
Chivivit sustains the monkey swarm, which tries to steal something from the cult leader, preferably something fun like a belt pouch or spell component pouch!
steal attempt: 1d20 + 12 ⇒ (14) + 12 = 26
He then casts telekinetic projectile at the cultist leader.
spell attack vs cult leader: 1d20 + 12 ⇒ (15) + 12 = 27
bludgeoning damage: 3d6 + 4 ⇒ (6, 5, 6) + 4 = 21

Dice Bot |

Sir Holton swings twice at the remaining cultist.
+1 striking warhammer: 1d20 + 12 ⇒ (15) + 12 = 27
bludgeoning: 2d8 + 6 ⇒ (1, 3) + 6 = 10
If the cultist goes down, he Steps and swings at the cult leader
+1 striking warhammer: 1d20 + 12 - 5 ⇒ (3) + 12 - 5 = 10
bludgeoning: 2d8 + 6 ⇒ (6, 2) + 6 = 14
He then raises his shield (if he has an action left)