Tyrant's Grasp III: Last Watch

Game Master CrusaderWolf

Roll20 Game Link

Loot Doc


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Art | Female Duskwalker Dancer 8 | AC: 27 T: 18 FF: 22 | CMD: 26 | HP: 64/72-8 | F+5 R+11 W+8 (+2 vs. stagger)(+2 vs. NEng,Death,Undead)(Evasion)| Init +4 | Perc +14 | RS 2/3 | Routine 2nd: 5/6 3rd: 4/4 | Active Status:: 1 NL

Alright, I'm all leveled up and ready to go! No huge changes this level, though I've rejiggered my routines to hopefully use some of the other fancy things available.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 8 | Speed 30 | Initiative +2 | Perception +5 | Hp: 50/50 | AC 23 (Touch 14, FF 21) | CMD 13 | Fort +4, Reflex +5, Will +7 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Mage Armor, Shield

Garret is good to go now too. It will be nice to be rid of the negative levels.


Clocks tool TG Roll20 link

Twins' Spellbooks:

[0]: Bleed, Detect Magic, Mage Hand, Light, Touch of Fatigue

[1]: Grasping Corpse, Mage Armor, Shield, Ray of Enfeeblement, Expeditions Retreat

[2]: Blindness/Deafness, Command Undead, Invisibility, See Invisibility, Resist Energy

[3]: Dispel Magic, Gaseous Form, Ray of Exhaustion, Vampiric Touch, Symbol of Exsanguination, False Life

[4]: Animate Dead, Enervation, Bestow Curse, Contagion

Everyone done with level ups and ready to move on? I'm eager to start Book 3 :)

Silver Crusade

F F Human Inquisitor 8 (Sanctified Slayer, Ravener Hunter (life mystery)). HP 71/71. AC 28/FF27/T13. Saves: F+9, R+4, W+10 (+2 vs fear). Init +4. Perc. +13. Att +11, 1d10+7 (18-20/x2). CMB +11, CMD 21 Spellcasting: L1 6/6, L2 5/5. L3 3/3. Bane 8/8. Healer's Hands/IH 8/8. Studied Target +2 (move/swift), SA +2d6. Conditions: None.

Rosalind level 8:

FCB: +1 second level spell (Resist Energy)

+1 BAB (first iterative, +6/+1) , +1 fort, +1 will.

ASI > Wisdom (to 16; +1 will)

+16 hp (8 level, 8 toughness).
+10 SP

+1 level 2 slot, +2 level 3 slots/day.
+1 level 2 (FCB) and level 3 spell known (dispel magic).

+1 History (background), +1 geography (background), 1 heal, 6 dungeoneering, 1 planes.

Class features:
Slayer talent (combat feat > toughness).
Life mystery revelation: Lifelink.


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Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 8 | Speed 30 | Initiative +2 | Perception +5 | Hp: 50/50 | AC 23 (Touch 14, FF 21) | CMD 13 | Fort +4, Reflex +5, Will +7 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Mage Armor, Shield

Sorry I am running a bit slow on postings. I am traveling and out of my usual routine.


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Art | Female Duskwalker Dancer 8 | AC: 27 T: 18 FF: 22 | CMD: 26 | HP: 64/72-8 | F+5 R+11 W+8 (+2 vs. stagger)(+2 vs. NEng,Death,Undead)(Evasion)| Init +4 | Perc +14 | RS 2/3 | Routine 2nd: 5/6 3rd: 4/4 | Active Status:: 1 NL

OK, loot sales distribution time!

I've assumed one quarter of the loot vanishes into the ether and/or gets claimed by Silvia remotely. For everything after Rosalind joined, she's also part of the loot split (she takes Silvia's quarter).

Garret: +27276 gp
Sanduro: +27276 gp
Ketra: +27276 gp
Rosalind: +1981 gp

Don't spend it all in one place!


Clocks tool TG Roll20 link

But if you do spend it all in one place that's okay too.


Male duskwalker druid (death druid) 8 | Init: +4 | Perc: +11 (darkvision, deathwatch), SM: +4 | HP: 44/44 | AC 21 T 15 FF 17 | CMB: +10, CMD: 21 | F: +9, R: +8, W: +13 (+6 vs. neg nrg, death eff; +4 (class) vs energy drain; +2 (race) vs undead, sakhil) | Speed 40* | +1 seeking longbow +11/+6 (1d8+1/x3); mwk sickle +11/+6 (1d6), ghost hunter 1/day | Spells: 4th 3/3; 3rd 2/4; 2nd 2/4 1st 5/6 |*Active: Longstrider, Resist F 20
Ketra Driscoll wrote:

OK, loot sales distribution time!

I've assumed one quarter of the loot vanishes into the ether and/or gets claimed by Silvia remotely. For everything after Rosalind joined, she's also part of the loot split (she takes Silvia's quarter).

Garret: +27276 gp
Sanduro: +27276 gp
Ketra: +27276 gp
Rosalind: +1981 gp

Don't spend it all in one place!

Thanks for working this out!


Art | Female Duskwalker Dancer 8 | AC: 27 T: 18 FF: 22 | CMD: 26 | HP: 64/72-8 | F+5 R+11 W+8 (+2 vs. stagger)(+2 vs. NEng,Death,Undead)(Evasion)| Init +4 | Perc +14 | RS 2/3 | Routine 2nd: 5/6 3rd: 4/4 | Active Status:: 1 NL

Availability checks:
Belt of Physical Might (Dex/Con) +2: 1d100 ⇒ 48


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 8 | Speed 30 | Initiative +2 | Perception +5 | Hp: 50/50 | AC 23 (Touch 14, FF 21) | CMD 13 | Fort +4, Reflex +5, Will +7 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Mage Armor, Shield

When can we do our shopping?


Clocks tool TG Roll20 link

Anytime! Plenty of shops are open right now. If the feeling is that there's time pressure we could say that Sanduro and Rosalind handle the shopping while Garret and Ketra press on?

I know S & R's players have been slammed at work lately.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 8 | Speed 30 | Initiative +2 | Perception +5 | Hp: 50/50 | AC 23 (Touch 14, FF 21) | CMD 13 | Fort +4, Reflex +5, Will +7 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Mage Armor, Shield

I am out of town right now, but I think I need an availability roll for at least one item—headband of alluring charisma +4. If I recall, my other items were 4500 gp and lower.


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Clocks tool TG Roll20 link

Availability: 1d100 ⇒ 48


Male duskwalker druid (death druid) 8 | Init: +4 | Perc: +11 (darkvision, deathwatch), SM: +4 | HP: 44/44 | AC 21 T 15 FF 17 | CMB: +10, CMD: 21 | F: +9, R: +8, W: +13 (+6 vs. neg nrg, death eff; +4 (class) vs energy drain; +2 (race) vs undead, sakhil) | Speed 40* | +1 seeking longbow +11/+6 (1d8+1/x3); mwk sickle +11/+6 (1d6), ghost hunter 1/day | Spells: 4th 3/3; 3rd 2/4; 2nd 2/4 1st 5/6 |*Active: Longstrider, Resist F 20

Ketra suggested I post this in Discussion a month ago, but I forgot:

Sorry I missed this, but I forgot to disclaim the +1 composite longbow (Sanduro is keeping the +1 seeking longbow). That’s another 312.5 gp per share.

Silver Crusade

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F F Human Inquisitor 8 (Sanctified Slayer, Ravener Hunter (life mystery)). HP 71/71. AC 28/FF27/T13. Saves: F+9, R+4, W+10 (+2 vs fear). Init +4. Perc. +13. Att +11, 1d10+7 (18-20/x2). CMB +11, CMD 21 Spellcasting: L1 6/6, L2 5/5. L3 3/3. Bane 8/8. Healer's Hands/IH 8/8. Studied Target +2 (move/swift), SA +2d6. Conditions: None.

Posting this to all of my campaigns: I will undergo surgery on my wrist tomorrow the 19th (it was planned for a while, old boxing incident. I just didn't think of posting it here yet, apologies). It is my dominant hand and I may not use it for a while afterwards. The expected recovery time is somewhere between 1 and 3 weeks, during which I cannot use the hand and posting will be very difficult. As such I'm giving everyone permission to agressively bot my characters during this time period. I will still read the forums but any posts I can make will be very short and shouldn't be waited for/expected.

I Apologize for the inconvenience and hope to be back as soon as possible.


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Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 8 | Speed 30 | Initiative +2 | Perception +5 | Hp: 50/50 | AC 23 (Touch 14, FF 21) | CMD 13 | Fort +4, Reflex +5, Will +7 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Mage Armor, Shield

Updated character sheet is at home with my computer, but I am traveling until Sunday. I’ll wing it a bit if needed in combat now that we have our gear…


Clocks tool TG Roll20 link

no problem, thanks for the heads up!


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 8 | Speed 30 | Initiative +2 | Perception +5 | Hp: 50/50 | AC 23 (Touch 14, FF 21) | CMD 13 | Fort +4, Reflex +5, Will +7 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Mage Armor, Shield

No Toll20 access right now—are the two remaining orc archers within 20 feet of each other?


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F Human Evangelist Cleric 15. hp 131/131 AC 29 /FF24 /T21. CMD: 28. Init + 10 (roll twice). Perc.+ 30. Saves (/w buffs): f +21, R +20, w +25. Att (Current buffs) +21, 1d6+13. Conditions: Always see invis/Ethereal, Alter self (dex), Good Hope +3 (4 on self), Untold Wonder, Greater magic weapon +3 , Freedom of Movement, Resist energy fire + electricity, Shield of faith +4, lucky horseshoe.
Garret Fallows wrote:
No Toll20 access right now—are the two remaining orc archers within 20 feet of each other?

@Garret currently, they are exactly 20 ft apart from eachother in a horizantal line on the bridge/ledge. There's 15 ft of empty space between them. If it matters, the ledge they are on is 40 ft south of you vertically. I am not sure how high it is.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 8 | Speed 30 | Initiative +2 | Perception +5 | Hp: 50/50 | AC 23 (Touch 14, FF 21) | CMD 13 | Fort +4, Reflex +5, Will +7 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Mage Armor, Shield

Burst of Radiance is 10 foot radius, so hitting both would be pretty dicey. Just learned fireball might incinerate the still-living person being hanged, so avoiding that too.

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