| Ebon Fist's Pre-Gen |
I can never figure out what to do with the feats I get through normal progression and Arcana is already a class skill for me, so I'll probably take a pass on it.
Edmund DeCarth
|
It would be a dramatic change in Edmund, at least a little... but archery is so feat intensive, the ability to pick up one more is pretty hard to pass up.
Also, Edmund can change the Aura that he detects as (Inquisitor, misdirection)- so he can also detect as both Good and Evil at the same time.
Mylvwara Elberion
|
I’m pretty comfortable with the item having an evil aura because the item doesn’t actually do anything evil.
It’s purely using the weapons of the enemy against them.
Honestly, I don’t see why it’s an evil item.
Edmund DeCarth
|
I will not pay for an atonement now, but I might at the end of the chronicle. I am still within my deities alignment, and I'd like to wrestle through whether Edmund feels he did wrong or needs atonement.
| Enora Soup |
If we're using a pregen, do we Day Job with the pregen or with the character the credit will be assigned to, or do we not Day Job at all?
Mylvwara Elberion
|
Actually, Nowruz, it will be very helpful for Mylvwara to have access to the spellbook. Would you be able to throw down a list of all of the spells in the spellbook?
Edmund DeCarth
|
Good by me. Thanks!
| GM Nowruz |
Actually, Nowruz, it will be very helpful for Mylvwara to have access to the spellbook. Would you be able to throw down a list of all of the spells in the spellbook?
Of course:
5th-acidic sprayuM (DC 21), quickened grease (2), telepathic bond, quickened true strike
4th-enervation, lesser age resistanceuM, solid fog, stoneskin, summon monster /V(2)
3rd-dispel magic, jly, protectionfrom energy, ray of exhaustion ( DC i8), stinking cloud (2, DC i8)
2nd-acid arrow (2), bear's endurance, darkvision, false life, see invisibility, stilled grease ( DC i8)
ist-anticipate periluM ( DC i6), corrosive touchuM (2), grease, mage armor, ray of enfeeblement (2, DC i6), shield
Slipp Slickfeather
|
I'm sorry- it'd been so long since I was able to play this guy I couldn't remember what I did for day job and I just checked- I have the hunting lodge vanity in order to use Survival
Survival Day Job: 1d20 + 12 ⇒ (17) + 12 = 29
If it's not too late to add it; thanks so much for running!