Chivane

Ebon Fist's Pre-Gen's page

148 posts. Alias of EbonFist.


Full Name

Zindarel

Race

| HP 30/30 | AC 20 | F +7 R +11 W +10 | Perc +10 (Low-Light) | Default Exploration: avoid notice

Classes/Levels

| Speed 35 ft | Active Conditions: ---

Gender

”Zindarel” | f LG Medium Elf Gunslinger (Sniper) 3 |

About Ebon Fist's Pre-Gen

Zindarel - Level 3
Female elf gunslinger (sniper) 3
LG, Medium, Elf, Humanoid
Heritage: seer elf
Background: spotter
Perception: +10; low-light vision
Languages: Common, Elven, Sylvan, Tien

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AC 20
Speed: 35' (7 squares)

[dice=Fortitude]1d20+7[/dice]
[dice=Reflex]1d20+11[/dice]
[dice=Will]1d20+10[/dice]
(On first failed save vs. controlling effect, roll second save at start of next turn)
HP 30

Melee [1]:
[dice=◆ bayonet]1d20+9[/dice]
[dice=piercing]1d4[/dice]
(agile, finesse, attached crossbow or firearm)

Ranged [1]:
[dice=◆ +1 mithral tree]1d20+12[/dice]
[dice=piercing]1d6+1[/dice]
[dice=◇ one shot, one kill]1d6[/dice]
[dice=Fatal?]2d10+1[/dice]
(magical, parry, fatal d10, concussive, elf, range increment 150', reload 1)

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Ancestry Feats: Elven Weapon Familiarity
Class Feats: Cover Fire, Defensive Armaments
General Feats: Fleet
Skill Feats: Steady Balance, Terrain Stalker
Other Abilities:
Singular expertise,
cast detect magic at will (seer elf).

Special Abilities:

  • Cover Fire
  • Covered Reload
  • Defensive Armaments
  • One-shot, one-kill

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    SKILLS
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    [dice=Acrobatics]1d20+9[/dice] (Successes to Balance are critical successes instead.)
    [dice=Arcana]1d20+2[/dice]
    (+3 to checks to Identify Magic and to Decipher Writing of a magical nature.)
    [dice=Athletics]1d20+5[/dice]
    [dice=Crafting]1d20+7[/dice]
    [dice=Nature]1d20+3[/dice]
    (+4 to checks to Identify Magic and to Decipher Writing of a magical nature.)
    [dice=Occultism]1d20+7[/dice]
    (+8 to checks to Identify Magic and to Decipher Writing of a magical nature.)
    [dice=Religion]1d20+3[/dice]
    (+4 to checks to Identify Magic and to Decipher Writing of a magical nature.)
    [dice=Scouting Lore]1d20+7[/dice]
    [dice=Society]1d20+7[/dice]
    [dice=Stealth]1d20+11[/dice]
    [dice=Survival1d20+8[/dice]

    Str: 10 (+0), Dex: 18 (+4), Con: 10 (+0), Int: 14 (+2), Wis: 16 (+3), Cha: 10 (+0)

    GEAR:
    leather armor, +1 mithral tree, bayonet, everburning torch, firearm cleaning kit, hourglass, minor healing potions (2), onyx panther, rope (50'), rounds (20/20), purse (4 gp).

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    Born among Tian Xia’s Jinin elves, Zindarel’s culture adopted many societal cues from nearby Minkai. Zindarel was raised as a warrior and trained relentlessly in the ways of battle. Ultimately, her dedication to her craft and her steady hand earned her a rare gift from afar: a mithral tree, a firearm of exceeding beauty and craftsmanship, reinforced with polished metal bands across its length for deflecting spear thrusts and parrying sword strikes. Why Zindarel left her home and responsibilities behind is something she rarely speaks of, though when prompted, she isn’t shy about sharing her pride in her homeland and training. She also freely offers her counsel on matters of battle with calm confidence, always prioritizing tactical efficacy over personal glory. During her journey to Alkenstar, Zindarel formed an unlikely friendship with the goblin “hero” Zakzak. What, exactly, an elven warrior might enjoy from the company of a boisterous goblin with an excessive sense of self‑worth is something that Zindarel herself might not even be sure about, but the friendship between the two is genuine.