GM Foxy's 2nd Legacy of Fire

Game Master Foxy Quickpaw

2nd Legacy of Fire Current Maps
2nd Legacy of Fire Archive Maps
Quest Log
Loot Sheet


3,001 to 3,050 of 7,721 << first < prev | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | next > last >>

Kitsune Game Master

The gnolls riding the large hyenas come around the corner of the troglodytes building.

Init:

Manuun: 1d20 + 4 ⇒ (9) + 4 = 13
Ohrmizd: 1d20 + 2 ⇒ (15) + 2 = 17
Heshan: 1d20 + 2 ⇒ (15) + 2 = 17
Roryx: 1d20 + 4 ⇒ (20) + 4 = 24
Omari: 1d20 + 4 ⇒ (18) + 4 = 22

Mounted Gnoll: 1d20 + 2 ⇒ (13) + 2 = 15
Mounted Gnoll: 1d20 + 2 ⇒ (8) + 2 = 10

Roryx, Omari, Hshan <--
Mounted Gnoll
Manuun
Mounted Gnoll

Map updated. 1 square = 10 ft.


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Grundmoch jedi mission:
Ohrmizd nods to the cleric trog "Just one last question. Which of the towers stairs down is the best one to take?"

With that, Ohrmizd walks out of the structure with the troglodyte guards.
Let me know when I should post without spoilers


Kitsune Game Master

Ohrmizd:
Grundmoch shurgs.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari takes a step backward from Roryx and sets his longbow singing, while commanding Khedron: "Attack on command...Wait for it Khedron..."


5' step Omari
Full Round Action, Omari : Full attack with rapid shot... Targeting the gnoll I have Line of Sight on.
Khedron: Delay until 9 (the plan is to charge a flank after the gnolls are engaged...)

To Hit #1: 1d20 + 3 + 3 + 1 + 1 - 2 ⇒ (3) + 3 + 3 + 1 + 1 - 2 = 9
+3 bab +3 dex +1 pbs +1 enhancement(weapon) -2 rapid shot + Precise shot: No penalty for firing into melee, Deadeye Bowman can ignore 1 person worth of cover

Damage #1: 1d8 + 2 + 1 + 1 ⇒ (2) + 2 + 1 + 1 = 6
+2 str +1 pbs +1 enhancement(weapon)

To Hit #2: 1d20 + 3 + 3 + 1 + 1 - 2 ⇒ (10) + 3 + 3 + 1 + 1 - 2 = 16
Damage #2: 1d8 + 2 + 1 + 1 ⇒ (1) + 2 + 1 + 1 = 5


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

"As much as I would like to stay and fight, I won't be able to keep up with this for much longer."

He would proceed to flick his wrist to send blinding sand-like particles at the two riders.

Casting Glitterdust on the riders and steeds.

AC: 17
Spells: L2 1/5 (DC16), L1 6/7 (DC15)


Kitsune Game Master

Omari hits the gnoll once. Heshan takes most of the enemies out of combat for now by blinding them.

Will Save: 1d20 + 1 ⇒ (12) + 1 = 13
Will Save: 1d20 + 1 ⇒ (1) + 1 = 2
Will Save: 1d20 + 5 ⇒ (18) + 5 = 23
Will Save: 1d20 + 5 ⇒ (1) + 5 = 6

Omari, Heshan
Roryx <--
Mounted Gnoll(5B), Mount(B)
Manuun
Mounted Gnoll(B), Mount


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Roryx summons magic to enhance his weapon and takes a step in front of Manuun, getting ready to attack the first one approaching.

Readied Attack.

Swiper!:

Bodyguard vs AC10: 1d20 + 5 ⇒ (2) + 5 = 7
Bodyguard vs AC10: 1d20 + 5 ⇒ (18) + 5 = 23
Bodyguard vs AC10: 1d20 + 5 ⇒ (6) + 5 = 11

----------

AC: 24 (26 if/when Swiper Bodyguard applies)
HP: 44/44
Effects: Arcane Pool on Mace, Shield. Long Arm


Kitsune Game Master

The gnoll and the hyena turn in circles blindly until the mount stares daggers at Heshan.

Will Save: 1d20 + 1 ⇒ (1) + 1 = 2
Will Save: 1d20 + 5 ⇒ (15) + 5 = 20

Omari, Heshan
Roryx
Mounted Gnoll(5B), Mount
Manuun <--
Mounted Gnoll(B), Mount

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Manuun uses the confusion of the blinded riders to gnolls to shoot down their mounts.

Short Bow vs. upper hyena : 1d20 + 8 + 1 + 3 ⇒ (10) + 8 + 1 + 3 = 22 (+1 Point Blank, +3 Luck)
Dam: 1d6 + 1 + 3 ⇒ (6) + 1 + 3 = 10

HP: 32/32
AC: 17 +2 vs. non-magical ranged
Luck: 4/6 2 lingering, Heroism: 0/50 min remaining
Spells: L2 2/3 (DC14), L1 3/5 (DC13)


Kitsune Game Master

Manuun shoots the hyena, which in return charges the group. As Roryx stand up front, he has to take the large yellow teeth.

Bite: 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 221d8 + 12 ⇒ (5) + 12 = 17

Will Save: 1d20 + 1 ⇒ (1) + 1 = 2

Omari, Heshan, Roryx <--
Mounted Gnoll(5B), Mount
Manuun
Mounted Gnoll(B), Mount(10)


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Khedron delayed until 9, so Khedron goes... And don't forget to move on the map, please
"Now" commands Omari, and Khedron charges, goring at the Hyena.


Full Round Action - Charge!

To Hit: 1d20 + 3 + 1 + 1 + 2 ⇒ (15) + 3 + 1 + 1 + 2 = 22
3 bab +1 str +1 enhancement +2 charge
damage, Gore: 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5
+1 str +1 enhancement


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari continues to shoot at the blinded gnoll

5' step Omari
Full Round Action, Omari : Full attack with rapid shot... Targeting the gnoll I shot before.
Khedron: Is on init 9 after delaying, will do his turn then

To Hit #1: 1d20 + 3 + 3 + 1 - 2 ⇒ (7) + 3 + 3 + 1 - 2 = 12 vs blinded opponent - No Dex and -2 to AC
+3 bab +3 dex +1 enhancement(weapon) -2 rapid shot + Precise shot: No penalty for firing into melee, Deadeye Bowman can ignore 1 person worth of cover
Damage #1: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4
+2 str +1 enhancement(weapon)

To Hit #2: 1d20 + 3 + 3 + 1 - 2 ⇒ (8) + 3 + 3 + 1 - 2 = 13
Damage #2: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4


1 person marked this as a favorite.
AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

Heshan switches over to shooting a ray of electricity at the blinded foe Omari targeted.

5 foot step in Elemental Ray

Ranged touch: 1d20 + 4 ⇒ (13) + 4 = 17

Damage: 1d6 + 2 ⇒ (4) + 2 = 6

[B]AC: 17
Elemental Ray: 6/7
Spells: L2 1/5 (DC16), L1 6/7 (DC15)


Kitsune Game Master

The hyena gets some antlers into its side, drawing blood.

It's a bad day for the blinded gnoll, with Omari and Heshan making the most of its unfortunate condition. But so far it still stays on top of the ride.

Omari, Heshan, Roryx <--
Mounted Gnoll(19B), Mount
Manuun
Mounted Gnoll(B), Mount(15)


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

I do not think the map is up to date, is it?

Roryx sides with Khedron, and attacks the same target.

Heavy Mace: 1d20 + 8 ⇒ (17) + 8 = 25
Damage if it hits: 1d8 + 15 ⇒ (4) + 15 = 19

Swiper!:

Bodyguard vs AC10: 1d20 + 5 ⇒ (8) + 5 = 13
Bodyguard vs AC10: 1d20 + 5 ⇒ (11) + 5 = 16
Bodyguard vs AC10: 1d20 + 5 ⇒ (15) + 5 = 20

----------

AC: 24 (26 if/when Swiper Bodyguard applies)
HP: 44/44
Effects: Arcane Pool on Mace, Shield. Long Arm, Arcane Strike


Kitsune Game Master

The other hyaenodon comes to Khedron.

Bite: 1d20 + 11 ⇒ (18) + 11 = 291d8 + 12 ⇒ (1) + 12 = 13
Will: 1d20 + 1 ⇒ (17) + 1 = 18

Omari, Heshan
Mounted Gnoll(19), Mount
Manuun, Roryx <--
Mounted Gnoll(B), Mount(34)

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Seeing Khedron under attack Manuun decides to focus on this Combatants instead, leaving the other to Roryx and Omari.

Short Bow vs. wounded mounted Gnoll: 1d20 + 8 + 1 + 3 ⇒ (9) + 8 + 1 + 3 = 21 (+1 Point Blank, +3 Luck)
Dam: 1d6 + 1 + 3 ⇒ (3) + 1 + 3 = 7

HP: 32/32
AC: 17 +2 vs. non-magical ranged
Luck: 4/6 1 lingering, Heroism: 0/50 min remaining
Spells: L2 2/3 (DC14), L1 3/5 (DC13)


1 person marked this as a favorite.
Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Foxy, I was assuming these hyenas have reach, but it seems they do not? If that is the case, and since Roryx cast Long Arm, he would eb entitled to an AoO:

Heavy Mace: 1d20 + 8 ⇒ (6) + 8 = 14
Damage if it hits: 1d8 + 15 ⇒ (2) + 15 = 17

----------

Roryx slightly shifts his position, and attacks again - "Where the hell is Ohrmizd?!" - he growls.

Heavy Mace: 1d20 + 8 ⇒ (18) + 8 = 26
Damage if it hits: 1d8 + 15 ⇒ (3) + 15 = 18

Swiper!:

Bodyguard vs AC10: 1d20 + 5 ⇒ (19) + 5 = 24
Bodyguard vs AC10: 1d20 + 5 ⇒ (11) + 5 = 16
Bodyguard vs AC10: 1d20 + 5 ⇒ (8) + 5 = 13

----------

AC: 24 (26 if/when Swiper Bodyguard applies)
HP: 44/44
Effects: Arcane Pool on Mace, Shield. Long Arm, Arcane Strike


Kitsune Game Master

Manuun shoots the gnoll off the mount. And Roryx smashes the skull of the other gnoll's hyaenodon in.

The gnoll falls off the back of his mount, ending on the ground prone. From there he gets up and throws the stingchuck he is holding at Manuun.

Reflex: 1d20 + 4 ⇒ (7) + 4 = 11
Throw Touch: 1d20 + 4 ⇒ (17) + 4 = 211d4 + 1d6 ⇒ (3) + (2) = 5
Fort Save DC11 or nauseated

Stingchuck:

A stingchuck is a foul bag made of a human’s head with the
brain removed and the skull heavily scored so that, when
the stingchuck is thrown, the whole thing breaks and splits
like a ripe melon upon striking a target. The gnolls fill
stingchucks with dozens of stinging insects patiently (and
often painfully) harvested from nests on the lower slopes
of Pale Mountain.
A stingchuck is a grenade-like weapon. When it strikes a
target, it douses that target with dozens of ravenous biting
and stinging vermin, inflicting 1d6 points of damage and
forcing a DC 11 Fortitude save to avoid being nauseated for
1d3 rounds. Each round a victim remains nauseated by a
stingchuck, he takes an additional 1 point of damage from
the biting vermin. All creatures within 5 feet of a bursting
stingchuck take 1 point of damage from the biting insects
that pepper them, but need not make Fortitude saves to
avoid being nauseated.

Omari, Heshan, Ohrmizd <--
Mounted Gnoll(RIP), Mount
Manuun, Roryx
Mounted Gnoll, Mount(RIP)


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Khedron delayed until 9, so he goes again, HP 13/37
Sore and grumpy (those bites sting!), Khedron gores again.


@ Roryx - you take a 5' step and we have a flank now...
standard Action - Attack

To Hit: 1d20 + 3 + 1 + 1 ⇒ (4) + 3 + 1 + 1 = 9
3 bab +1 str +1 enhancement
damage, Gore: 1d8 + 1 + 1 ⇒ (7) + 1 + 1 = 9
+1 str +1 enhancement


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari steps away from the swarm and shoots at the Hyena that's mauling Khedron (and Roryx).


5' step Omari
Full Round Action, Omari : Full attack with rapid shot... Targeting Hyena who's still up...
Khedron: Is on init 9 after delaying, will do his turn then

To Hit A: 1d20 + 3 + 3 + 1 + 1 - 2 ⇒ (6) + 3 + 3 + 1 + 1 - 2 = 12
+3 bab +3 dex +1 enhancement(weapon)+1 PBS -2 rapid shot + Precise shot: No penalty for firing into melee, Deadeye Bowman can ignore 1 person worth of cover
Damage A: 1d8 + 2 + 1 + 1 ⇒ (1) + 2 + 1 + 1 = 5
+2 str +1 enhancement(weapon)+1 pbs

To Hit B: 1d20 + 3 + 3 + 1 + 1 - 2 ⇒ (7) + 3 + 3 + 1 + 1 - 2 = 13
Damage B: 1d8 + 2 + 1 + 1 ⇒ (3) + 2 + 1 + 1 = 7


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none
Foxy Quickpaw wrote:
Khedron needs to save vs D11 first or be nauseated

I thought a) he threw the stingchuck at Manuun "All creatures within 5 feet of a bursting stingchuck take 1 point of damage from the biting insects that pepper them, but need not make Fortitude saves to avoid being nauseated.", and b) if I look at the map, Khedron is 10' away (which is why I haven't taken any HP damage from it).

Not that it matters, because the dice roller is just f'ing terrible.

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Fortitude DC 11: 1d20 + 4 + 3 ⇒ (20) + 4 + 3 = 27 I don't know what you mean :-) Well I assume its called archaeologists luck for a reason.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

"You should have watched your step. Or better yet, not try and kill us."

Heshan flings another bolt of electricity at the prone gnoll.

Elemental Ray: 1d20 + 4 - 4 ⇒ (18) + 4 - 4 = 18

Damage: 1d6 + 2 ⇒ (3) + 2 = 5

AC: 17
Elemental Ray: 6/7
Spells: L2 1/5 (DC16), L1 6/7 (DC15)


Kitsune Game Master

Khedron has troubles reorienting for a new target and Omari must have gotten a bad batch of arrows. Heshan found a way to spark joy. But not for th gnoll.

Omari, Heshan,
Ohrmizd <--
Mount
Manuun, Roryx
Gnoll(5)


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

The gates open and a batch of troglodytes throw Ohrmizd outside. As he turns around, his mouth opens wide "What the...?! Why did you decided to play with the gnoll pets without me?"

The Keleshite charges in over the remaining mount "You better head back to your filthy kennel!"
+1 Scimitar-PA+charge: 1d20 + 9 - 1 + 2 ⇒ (16) + 9 - 1 + 2 = 26
Magical/Slashing nonlethal damage+PA: 1d6 + 6 + 2 ⇒ (6) + 6 + 2 = 14
Intimidate (demoralize): 1d20 + 11 ⇒ (9) + 11 = 20

HP 48/48 AC 22 TAC 14 (-2 from charge not included)


Kitsune Game Master

The mount angrily bites back at Ohrmizd, for the pain he caused.

Bite: 1d20 + 11 ⇒ (19) + 11 = 301d8 + 12 ⇒ (7) + 12 = 19

Omari, Heshan, Ohrmizd
Mount(0/14)
Manuun, Roryx <--
Gnoll(5)

Grand Lodge

1 person marked this as a favorite.
M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"Looks like you left on very friendly terms, Ohrmizd. But on the plus side that hyena really seems to like you."

With everybody enganged in melee Manuun circles the battlefield trying to get a clean shot at that ugly bag-throwing gnoll.

Short Bow: 1d20 + 8 + 1 + 3 ⇒ (1) + 8 + 1 + 3 = 13 (+1 Point Blank, +3 Luck)
Dam: 1d6 + 1 + 3 ⇒ (1) + 1 + 3 = 5

HP: 27/32
AC: 17 +2 vs. non-magical ranged
Luck: 4/6, Heroism: 0/50 min remaining
Spells: L2 2/3 (DC14), L1 3/5 (DC13)


1 person marked this as a favorite.
Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:
Omari the Landless wrote:

@ Roryx - you take a 5' step and we have a flank now...

Yep, that is why I was already shuffling along ;)

Shifting his position to flank with Khedron, Roryx keeps up the pressure as best as he can - "Well, the gnolls got tired of waiting for you" - he grunts at Ohrmizd.

Heavy Mace: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23
Damage if it hits: 1d8 + 15 ⇒ (6) + 15 = 21

Swiper:

Bodyguard vs AC10: 1d20 + 5 ⇒ (19) + 5 = 24
Bodyguard vs AC10: 1d20 + 5 ⇒ (13) + 5 = 18
Bodyguard vs AC10: 1d20 + 5 ⇒ (3) + 5 = 8

----------

AC: 24 (26 if/when Swiper Bodyguard applies)
HP: 44/44
Effects: Arcane Pool on Mace, Shield. Long Arm, Arcane Strike


Kitsune Game Master

Manuun is out of luck when it comes to shooting the gnoll. He still got pestered by too many crawling and stinging insects. Roryx beats up the mount with his mace.

The gnoll draws his scimitar and attacks Manuun.
Scimitar: 1d2 + 7 ⇒ (1) + 7 = 81d6 + 4 ⇒ (2) + 4 = 6

Omari, Heshan, Ohrmizd <--
Mount(21/14)
Manuun, Roryx
Gnoll(5)


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Ohrmizd takes the hyena's bite with a grimace but a stoic composure.

"Well, I am here now Roryx, so let's dance!" seeing a flanking opening, Ohrmizd switches targets to attack the more injured hyena he flanks with Roryx and activates animal bane on his scimitar "Ah, believe me, the troglodytes were not that bad for one used to Garavel's manners! Even after the stench!"
+1 Scimitar-PA+bane+flank: 1d20 + 9 - 1 + 2 + 2 ⇒ (10) + 9 - 1 + 2 + 2 = 22
Magical/Slashing nonlethal damage+PA+bane+Precise Strike: 1d6 + 6 + 2 + 2 + 2d6 + 1d6 ⇒ (6) + 6 + 2 + 2 + (3, 1) + (1) = 21
Intimidate (demoralize): 1d20 + 11 ⇒ (12) + 11 = 23

HP 29/48 AC 22 TAC 14
bane 4/5 (swift)


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

"Nice of you to join the party," Heshan smiled in reply as he adjusted his positioning to give some help to Manuun.

Casting Color Spray on the gnoll.

AC: 17
Elemental Ray: 6/7
Spells: L2 1/5 (DC16), L1 5/7 (DC15)


Kitsune Game Master

The hyaenodon is knocked down with Ohrmizd's solid hit. But Heshan's magic is wasted on the gnoll.

Will save: 1d20 + 1 ⇒ (20) + 1 = 21

Omari, Heshan, Ohrmizd
Mount(36/21)
Manuun, Roryx <--
Gnoll(5)

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"Well played Heshan, if only this bastard would listen to you."

Manuun takes a step back and fires once more at the goblin. desperately tring to avoid the scimitar waving in front of him.

Feel free too use that critical when the gnoll is up, its only fair. But since Omari also hasn't acted yet either its unlikely he will get to it.

Short Bow: 1d20 + 8 + 1 + 3 ⇒ (20) + 8 + 1 + 3 = 32 (+1 Point Blank, +3 Luck)
Dam: 1d6 + 1 + 3 ⇒ (5) + 1 + 3 = 9

Crit Confirm: 1d20 + 8 + 1 + 3 ⇒ (5) + 8 + 1 + 3 = 17 (+1 Point Blank, +3 Luck)
Dam: 1d6 + 1 + 3 ⇒ (4) + 1 + 3 = 8

HP: 27/32
AC: 17 +2 vs. non-magical ranged
Luck: 3/6 2 lingering, Heroism: 0/50 min remaining
Spells: L2 2/3 (DC14), L1 3/5 (DC13)


Kitsune Game Master

The gnoll dies... of broken heart, because his crit got snatched away from him XD. Btw, all bows have a x3 crit multiplier.

Loot:
2x (
potion of cure light wounds; Other Gear +1 studded
leather armor, masterwork scimitar, masterwork composite
longbow (+4 Str) with 20 arrows (poisoned with Huge scorpion
venom; DC 18 Fort Save, 1d6/1d6 Con damage)
)

stingchuck


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari asks "So how did the negotiations go? It can't have been that bad, they didn't keep you and eat you..." while making sure assorted gnolls and hyenas are dead and cannot benefit from hit channel. Then he channels to heal his wounded compatriots (probably a couple of times - Khedron is hurting, -24, Ohrmizd is -19, and I'm not sure about Roryx...)

Channel Healing: 3d6 ⇒ (3, 1, 2) = 6


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

and again

Channel Healing: 3d6 ⇒ (3, 2, 1) = 6


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

A third time

Channel Healing: 3d6 ⇒ (6, 2, 3) = 11

That's the last for the day. Did I mention the dice roller sucks?

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Added crit confirm to the botted info so should work in the future.

Manuun searches through the bodys for useful gear and finds the poisoned arrows. "Careful they look poisoned to me. You want to split Omari?"

The rest looks like more load for poor Garavel. "Does anym´body want this bug bomb?"

After having settled all this, he lloks at Ohrmizd: "So whats up with the Trogs? Are they interested in working together?"


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Roryx is fine - you can see my status 6 or 7 posts above yours Omari ;)


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Ohrmizd is fully healed by Omari's channels.
HP 48/48 AC 22 TAC 14 (I could heal Ohrmizd with his spells if you wish to just throw 1 or 2 channels, also I do think we have wands)

"Not as good as your negotiations with the gnolls" Ohrmizd smiles and leans his scimitar over the back of his neck after cleaning the blade with the fallen hyena's fur "No, they won't budge a finger. It served for us to discover a couple things though"

"Gurdmoch, the cleric troglodyte leader was the owner of the Temple of the Beast before. Someone impersonated his friend Rovenka and now plays as the advisor to the Carrion King" the Keleshite sighs "He says he will never put his feet again in the temple, despite I offered him to keep it after we kick out the gnolls"

"Knowing the layout of the temple, he advised we go deep down the temple through one of the towers. Regretfully, he could not say which of them was the best one to take. He says they will lead us to the temple's heart where the King is"

Feel free to open and read the spoilers, Ohrmizd will explain everything in detail


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Well, the loot is good.

"I'll pass on the poisoned arrows Manuun, too much chance of an untrained user poisoning themselves" ("Whenever you attack with a poisoned weapon, if the attack roll results in a natural 1, you expose yourself to the poison." Also, that's by far the most valuable loot here - 40 doses of giant scorpion venom = 200 * 40 = 8000gp; it's worth more selling it than shooting it...)

Omari continues "Well, we got some more information. Also, if we can think of some way to cover our tracks leaving here, we can sneak back to our campsite and let the gnolls think we are in league with the troglodytes...After all, we came here after hitting their patrol, and we have slaughtered the pursuit on the troglodytes doorstep."

"I propose we sneak back to our camp, rest for the night, and then attack through the spider's lair. What do the rest of you think?"


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

"It seems like a solid plan. I can try to erase our steps if we do not walk to fast. Most important is to try to step on solid rock instead of the sand" Ohrmizd picks up the bow "I think you all have good bows, I will take this one if no one is interested"

Survival (to find a path more difficult to track): 1d20 + 12 ⇒ (4) + 12 = 16


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Craft Bows, take 10: 10 + 2 + 3 = 15 to examine the bows

"You and Roryx should both take a bow, these are heavy enough for your draw, and they are well made work. I have plenty of spare arrows on Khedron's packsaddle"


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Roryx grabs one of the bows and a few arrows - "Good thinking Omari" - he nods.

"As for the plan, I guess it makes sense, and we really do not have many further options" - the half-orc adds - "Let us just hope the gnolls are not on alert now"

Survival to try and cover our tracks: 1d20 + 8 ⇒ (19) + 8 = 27


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Seeing the group's agreement, Ohrmizd leads the way back to the base camp "Let's hope the gnolls are really lured to the troglodytes. I do not wish a night's visit like yesterday"

"Well, today we dealt with the snake, the central structure guards, that cleric is escaped but we eventually will put our hands on him, I am sure" Ohrmizd is going to spit to the ground when he remembers they are trying not to leave tracks. Instead he jumps to a solid stone where he is not going to leave a mark "And we managed to visit the troglodytes without triggering an onslaught and even got some information. Plus there is one less gnoll patrol. Not a bad day"


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

"And we didn't get ambushed by gargoyles this time," he added with a grin, only for it to lessen a bit as something popped on his mind.

"We could have asked what other monsters were around. Oh well," he shrugged. "We will find out as a surprise then."


Kitsune Game Master

The group retreats into the first building where the escaped slaves still hide.

Any special measures to hide away, or watches or something?


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

"How are you doing? We have done advances with the snake and the troglodytes my friends. I think we will go tomorrow into the temple, Omari says through the spider lair" Ohrmizd takes care of the slaves morale "Your freedom is close my friends"

The Keleshite will try to set some kind of rudimentary alarm, with rubble to fall on the gnolls passage, if they do try to approach.

"I will take the second watch if you consider it right" he will cast heightened awareness to improve his odds during the night watch.
Perception+HA: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26

3,001 to 3,050 of 7,721 << first < prev | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Foxy's 2nd Legacy of Fire All Messageboards

Want to post a reply? Sign in.