GM Foxy's Legacy of Fire

Game Master Foxy Quickpaw

Legacy of Fire Maps
Loot Spreadsheet


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F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

Yasmeena wants to upgrade to a composite longbow (since she is proficient now) but her Str is too low to use the one we found. Would it be cheaper to modify it or to commission a new one?


Kitsune Game Master

I have no clue. There are no rules for that, that I know of.

Anyway, I'd suggest buying a +1 adaptive composite longbow. Masterwork bow for 400 and ask Antarah to magic it for 1500.

Scarab Sages

M NG Human (Garundi) Magus 8 | HP: 83/83 | AC: 22, T: 13, FF: 21 | CMB: +11, CMD: 22 | F: +11, R: +4, W: +10 | Init: +1 | Perc: +8, SM: +0 | Speed 30ft | Pearl of power 1 (1/1) | Arcane Pool: 6/6 | Empower arcana: 1/1 | Mirror image: 0 | conditions: none

I understand Antarah got off with more value. I'll happily throw in money into the stack to make up for it.


NG Half-Orc Warpriest 11 | HP 110/110 | AC 23 (T 12 FF 22) | CMD 26 (+1vsGrapple)| F +12 R +7 W +12 (+2vsFear)| Init +1 | Per +15 SM +7 | Fervor 7/8 | SW 10/11 | VoS 1/1 | Healing Hands 11/11 | SA 11/11 | Status:

I will just drop the selections and add them to the selling pool. I'll do the math later at home.


Kitsune Game Master
Tariq Ibn Ziyad wrote:
I will just drop the selections and add them to the selling pool. I'll do the math later at home.

That was not idea behind my post. There are characters who depend heavily on gear and others who have no idea what to spend all that money on. It is between the players to decide what a fair distribution is.

Tariq Ibn Ziyad wrote:
Of course, Tariq has picked several items, so we can always adjust his share.

It's just, that this sentence made me chuckle, and I did some math, to show that we can't. At least not under the assumption of equal shares which is suggested by the 7,877 each. The intention wasn't to tell that it is necessary to do.

Of course, if you say the items aren't worth that amount of money for you, that's another story. But at least the headband, which raises your Will save by two, the DC of your spells by two and gives you an extra 1st level spell seems to good to throw away.

Outsider bane on the other hand is 5k on something that will probably work only on one of the end boss fights of every AP or something (haven't checked if the genie density rises later on).


NG Half-Orc Warpriest 11 | HP 110/110 | AC 23 (T 12 FF 22) | CMD 26 (+1vsGrapple)| F +12 R +7 W +12 (+2vsFear)| Init +1 | Per +15 SM +7 | Fervor 7/8 | SW 10/11 | VoS 1/1 | Healing Hands 11/11 | SA 11/11 | Status:

39,385+8000+9169=56,545

So that makes 11,309 each.

But since we can't sell it anyway...


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

Sorry for falling off the face of the earth for the past few days: trying to shake a bad cold and trying not to worry about what else it might have been, given the state of the world. (Not that I meant to worry that it was the plague breaking through the vaccine, but anxiety doesn’t like listening to reason.)

I’m still a bit loopy, but based on what I’m seeing from the only things folks are posting about what they’re really keen on, wouldn’t it go something like:

Tariq’s selections + Antarah’s selections + everything else? … or:
8000 + 9000 --- + --- 8500 + 2000 --- + --- 39385

Tariq’s share skews top heavy, which is fine, but if he takes those two items, and Antarah those that he wants, Antarah can have another 1841.67 worth of stuff, Haleen and Yasmeen get 12341.67 each to play with, and Aith gets the greataxe of life stealing to try to find a responsible buyer for. That’s as neat as I can figure it without overthinking it.

Aith doesn’t really use much regular gear, since her strategy (defining the term generously) is basically to take pot shots from as far as she can after enhancing the party / nuking things, and a lot of the stuff we’ve found doesn’t play to any of our specializations, but I’m sure that that will even out over the next chapters. (I mean, if we’re going to a wizard’s hidey-hole… *Elf ears perking up.* :) )

I mean, technically, Aith’s actually proficient with the silly axe because of her gunslinger level, but her waving it around would be even more ridiculous than her usual shenanigans.


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3
Aithaloessa Cyana wrote:

I mean, technically, Aith’s actually proficient with the silly axe because of her gunslinger level, but her waving it around would be even more ridiculous than her usual shenanigans.

If Haleen wasn't a dex build, I'd use it myself. But with strength, the attack bonus is just not cutting it and that it is made into an axe instead of a sword ruins the crit range. It would be a stretch for Aith to want to hit anything worthwhile with that, much less make use of the life stealing.

But it would be totally Aith, to hit a lucky shot with it on the BBEG. Whoever that will be. Like the axe falling out of her backpack, accidentally hitting the guy a level below, draining the one caster level needed for completing the ritual he's been working on for a month.


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

Oh, I hadn't thought of that.

I mean, not the stupidly lucky crit, but, if Antarah could reforge the axe into a sword for Haleen while leaving the enhancement intact, if that's something Haleen would be interested in, we could do that for dividing up the loot.


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

A sword would still work with strength. I just used that as comparison, because the original unique magic item is a sword of life stealing that got changed to an axe in this AP.

Haleen is focused on rapiers so far. Next feat is improved critical for the rapier. But changing the axe into a rapier which would then crit on 15-20 would be too cheesy for a life stealer. Losing a level every second round? Nice debuff. Beat that oh mighty mage!


NG Half-Orc Warpriest 11 | HP 110/110 | AC 23 (T 12 FF 22) | CMD 26 (+1vsGrapple)| F +12 R +7 W +12 (+2vsFear)| Init +1 | Per +15 SM +7 | Fervor 7/8 | SW 10/11 | VoS 1/1 | Healing Hands 11/11 | SA 11/11 | Status:

*Cheese the Mighty starts shooting Enervation rays at Haleen*


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

And there I thought Cheese the Mighty would support and encourage following the cheese. :P

Scarab Sages

M NG Human (Garundi) Magus 8 | HP: 83/83 | AC: 22, T: 13, FF: 21 | CMB: +11, CMD: 22 | F: +11, R: +4, W: +10 | Init: +1 | Perc: +8, SM: +0 | Speed 30ft | Pearl of power 1 (1/1) | Arcane Pool: 6/6 | Empower arcana: 1/1 | Mirror image: 0 | conditions: none

Could such a reforge happen?


Kitsune Game Master

It takes a day crafting and a spellcraft check based on the target item and a cheese check by the GM before the crafting.

And the change should be reasonable. So, tell what you want to do and we'll see.


Kitsune Game Master

@Tariq & Yasmeena
Did something happen? You haven't posted in a while.


F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

I'm following, but there hasn't been anything that jumped out at me. It doesn't look like we'll get any downtime to craft items before we move on to the next chapter, right?


Kitsune Game Master

You get all the time you take, but the money will rather limited while you were not in Katapesh. Even calculating generously the purchase limit for Kelmarane is 1000gp. Which is the limit for a single item sold. If you want to do some downtime crafting, you could sell all the minor stuff and work with that.

I only set up the part for going to Katapesh already as nothing was happening and I wanted to give the option to move on.


F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

If Antarah can reforge the composite long bow into something Yasmeena can wield, that seems like a good thing to do before we potentially go into battle again. :)

Scarab Sages

M NG Human (Garundi) Magus 8 | HP: 83/83 | AC: 22, T: 13, FF: 21 | CMB: +11, CMD: 22 | F: +11, R: +4, W: +10 | Init: +1 | Perc: +8, SM: +0 | Speed 30ft | Pearl of power 1 (1/1) | Arcane Pool: 6/6 | Empower arcana: 1/1 | Mirror image: 0 | conditions: none

What would you like?


Kitsune Game Master
Tariq Ibn Ziyad wrote:
Masterwork composite longbow (+4 Str) with 20 arrows.)

I guess that, reworked to match Yasmeena's Str modifier.


Kitsune Game Master

But that's not necessary. Mwk composite longbow Str +4 is 800gp. Mwk Bow +0 is 400. You can simply trade it with the next best merchant in the BAttle market.

I could be wrong though and Yasmeena had something else in mind.

To my defense for not posting that yesterday on Yasmeena's post, I only now checked her Str.


F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

Oh whoops, I had been thinking it was enchanted! Yeah, I should just buy a masterwork one and get Antarah to make it magical. Or: can Aith make Yas a tuned bowstring? I think we have enough money for her to buy the bow (400 gp), make it +1 (2,000 gp), and also pay for the string (9,000 gp)?


F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

Do we want to craft another CLW wand? I think it came in handy last adventure, but it looks like we only used up 20/50 charges of the one Yasmeena is carrying.


Kitsune Game Master

Haleen does armor smithing herself. I'm just pondering how the crafting rules could be made more adventuring-friendly.

Crafting a mithral breast plate would "cost" 4200gp in crafting silver which would take about two years. Which makes it totally unfeasible for any PC.

(Rough math: take 10 for a result of 23 multiplied with 16 craft DC is 368 craft silver per week, resulting in 114 weeks crafting time)


Kitsune Game Master

@Antarah
Of course you can buy horses for the travel.


Kitsune Game Master

Anyone else joining the climb of the dune? Or an objection?


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

No pressure, guys, but standard disclaimer applies: unattended children wild mages will be given espresso and a free kitten. ;)


Kitsune Game Master

That is Chaotic Evil if you do it to children!

Or is it lawful evil, as it is written in a disclaimer? But definitely evil!


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

I can believe it.

I saw it on a sign in the window of a café, once, and thought that I was sure they would never have to back the threat up, because who would be brave enough to call their bluff?

Scarab Sages

M NG Human (Garundi) Magus 8 | HP: 83/83 | AC: 22, T: 13, FF: 21 | CMB: +11, CMD: 22 | F: +11, R: +4, W: +10 | Init: +1 | Perc: +8, SM: +0 | Speed 30ft | Pearl of power 1 (1/1) | Arcane Pool: 6/6 | Empower arcana: 1/1 | Mirror image: 0 | conditions: none

Can I just say I don't like how the creature is called Death Worm?


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

That's just a misspelling. It's a dead worm. It just doesn't know yet.


Kitsune Game Master

Overconfident joking aside, the thing looks like it will just take as many rounds as there are Knights of Kelmarane, until all are eaten by the worm.

Scarab Sages

M NG Human (Garundi) Magus 8 | HP: 83/83 | AC: 22, T: 13, FF: 21 | CMB: +11, CMD: 22 | F: +11, R: +4, W: +10 | Init: +1 | Perc: +8, SM: +0 | Speed 30ft | Pearl of power 1 (1/1) | Arcane Pool: 6/6 | Empower arcana: 1/1 | Mirror image: 0 | conditions: none

I like Haleen's take better. Let's just say Antarah is a much more confident person than I.


Kitsune Game Master

@Tariq
There still is a "map" where the size of the monster is obvious.

Otherwise think of tremors. Dune is cooler, but I don't think the worm is big enough for that.


NG Half-Orc Warpriest 11 | HP 110/110 | AC 23 (T 12 FF 22) | CMD 26 (+1vsGrapple)| F +12 R +7 W +12 (+2vsFear)| Init +1 | Per +15 SM +7 | Fervor 7/8 | SW 10/11 | VoS 1/1 | Healing Hands 11/11 | SA 11/11 | Status:

Dune is not cool. It's quite hot, actually.

Scarab Sages

M NG Human (Garundi) Magus 8 | HP: 83/83 | AC: 22, T: 13, FF: 21 | CMB: +11, CMD: 22 | F: +11, R: +4, W: +10 | Init: +1 | Perc: +8, SM: +0 | Speed 30ft | Pearl of power 1 (1/1) | Arcane Pool: 6/6 | Empower arcana: 1/1 | Mirror image: 0 | conditions: none

Team, do we have Endure Elements at our disposal?


Kitsune Game Master

The question lingers if there shall be an attack now, or an ambush of our own later. I'd say, what's two dozen gnolls between friends, kill them right away.

On the other side there is a nice map of the oasis. I'll put that up fo ryou to check.


Almost the same time for the post. You saw Eleanor's post in gameplay?

Scarab Sages

M NG Human (Garundi) Magus 8 | HP: 83/83 | AC: 22, T: 13, FF: 21 | CMB: +11, CMD: 22 | F: +11, R: +4, W: +10 | Init: +1 | Perc: +8, SM: +0 | Speed 30ft | Pearl of power 1 (1/1) | Arcane Pool: 6/6 | Empower arcana: 1/1 | Mirror image: 0 | conditions: none

Sorry for my inconsistency everyone. I should have my life in order now.


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

@Antarah
Less work and more play for you then?

About the roles in the party. Haleen is really good at taking care of numerous minions. This encounter is like it was written for her.
But Antarah can deal far more damage to a single enemy than Haleen ever could. In my opinion it would be far more effective if you took care of the BBEGs.
Just as a thought. But if you have fun obliterating gnolls in one hit, I understand that too. I definitely have. ;)

Scarab Sages

M NG Human (Garundi) Magus 8 | HP: 83/83 | AC: 22, T: 13, FF: 21 | CMB: +11, CMD: 22 | F: +11, R: +4, W: +10 | Init: +1 | Perc: +8, SM: +0 | Speed 30ft | Pearl of power 1 (1/1) | Arcane Pool: 6/6 | Empower arcana: 1/1 | Mirror image: 0 | conditions: none

TBH it's a nice change to not have to worry about getting 1-shot every round. I was covering Aith, but if she can take care of herself I'll join the fray.


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

Not sure about it. Aith shall tell. She got the means to take them down herself, but she hasn't the HP to weather some lucky rolls from the baddies.

But if you don't come over, her nice bad weather goes to waste.


Kitsune Game Master

This is a very crit happy party XD


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30
Antarah Khaled wrote:
TBH it's a nice change to not have to worry about getting 1-shot every round. I was covering Aith, but if she can take care of herself I'll join the fray.

I'm sure I'll regret saying this sooner rather than later, but don't worry about me! You'll definitely hear a voluble cry of wizardly distress if (when) it looks like immediate back-up is necessary, but in general, I think unless we start out surrounded or surprised, you can probably have some fun first before babysitting. :)

Scarab Sages

M NG Human (Garundi) Magus 8 | HP: 83/83 | AC: 22, T: 13, FF: 21 | CMB: +11, CMD: 22 | F: +11, R: +4, W: +10 | Init: +1 | Perc: +8, SM: +0 | Speed 30ft | Pearl of power 1 (1/1) | Arcane Pool: 6/6 | Empower arcana: 1/1 | Mirror image: 0 | conditions: none

Will do. I'll just Leroy Jenkins in the future then.


Kitsune Game Master

@Yasmeena
To keep the overview I frame the enemies. Those that are framed red are dead already.


F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

Thanks, I'll try to remember that for the future. :)


Kitsune Game Master

Two thigs:
a) Has anyone heard from Tariq? On the boards his last activity seems to be from 14.Dec.

b) I suggest we do a level up to 8. That would be a little bit early. But as I'm usually too late with the level ups it would be a nice change. Also level ups tend to be a sudden halt in game progression. And where the level up belongs I don't want that story wise.


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

a) I was about to ask that myself. I hope he's OK, but I haven't got around to seeing about checking in with him.

b) I don't imagine you'll have any objections from us. :)
If folks do feel it would be abrupt, I am planning on a sidegrade to a few levels in eldritch knight, eventually, for silly character reasons, but I could move that up to pad out when Aith gets more spells.


Kitsune Game Master

Eldritch knight would improve your shooting skills greatly with full BAB progression.

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