[Outpost III] PFS #10-98 Siege of Gallowspire - Tier 10-11 Soldier - GM Hawthwile (Inactive)

Game Master Hawthwile

Maps and Handouts | Chat | Aid Characters


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Witch's Winter Holiday

First off, thank you all for being willing to come on an adventure with me! Now, to business.

Expectations
- I will post every day. I hope everyone can post every weekday and at least once over the weekend, but stuff happens - which leads me to:
- I will bot you if we haven't heard from you in 24 hours. Please include botting instructions in your character profile, or I will have to get creative in the most entertaining (for me) way possible. Please also let me know if you are expecting an extended period of absence so I can PM you and preemptively hash out major decision points to keep the story moving. On a related note:
- I will make "reactive" rolls to keep the story moving along. If you want to make a roll as part of an action/decision/etc, please do so. I might modify the skill used or add circumstantial bonuses/penalties based on circumstances. Which brings me to my final point:
- I will happily add circumstantial bonuses (or penalties) for roleplaying. I hope, for example, that you will accompany your diplomacy check with what your character is actually saying. It makes it so much easier for me to respond if you give me material, and we make such a more fulfilling and exciting story together.

If you're worried or concerned about any of these expectations, or about anything related to this game, post it here or PM me. We can figure something out so you have a good time.

In addition to making “reactive” rolls for characters, I also like to roll Knowledge checks for players so I can tailor what a character might remember about a creature. (For example, a fighter will probably care more about a golem’s DR while a wizard would remember that it’s immune to spells and an alchemist is super excited that it blows up when it dies.) Let me know what your character is most concerned about with an opponent - otherwise, I'll use my best judgement. If this will be a problem for you, let me know (either here or via PM) and we’ll work something out.

We’ll be using block initiative during encounters. Actions will be resolved in the order that they were posted in. While this can do some weird things with a single character acting "twice" before another, it is easier for both players and GM to track the sequence of events this way. I highly encourage tactics such as:

Example wrote:

McSwordFace waits until her friend Blessings Galore has a chance to cast a buff before she attacks the horrible people kicking puppies.

Sword of Justice: 1d20 + 5 ⇒ (19) + 5 = 24 (+ buff if applicable)
Justice damage: 1d8 + 3 ⇒ (3) + 3 = 6 (+ buff if applicable)

I will happily calculate the final result in these cases. This helps us work effectively as a team even if posting schedules don’t line up in a beneficial way.

Because this game is part of a multi-table special, we will be operating under a time limit. To avoid situations where a player or GM needs to wait for more information before posting, I have found it very helpful in the past to have some sort of instant-messaging channel for quick questions or clarifications. Google Hangouts is my preferred medium, but I'm open to suggestions. Let me know what you think in your initial post (more directions below).

If your post is entirely out of character (OOC), let’s put it here instead of in the Gameplay thread.

About Me: I’ve done a bit of PFS and PbP GMing, but I am certainly not perfect. If you have ideas for how I could do something better, a disagreement with a decision, or confusion over what I’m saying, please let me know via the Discussion thread or PM.

For your first post here, please use the Reply option on the following post, delete the [quote'] tags, and fill in the provided fields. And be sure to pop over to the Gameplay thread and dot in!


Witch's Winter Holiday

Player Name:
Character Name:
PFS Number:
Faction:
Slow Tracking? (Y/N):
Day Job (please roll now):
Preferred Chat Channel: Google Hangouts, Discord, etc.
Special Notes/Abilities: Please replace this text with anything unusual about your character here, such as “I always deal non-lethal damage and use the Enforcer feat to demoralize as a free action” or “I ride a Huge serpent mount, but it’s got both the Narrow Frame feat and a Belt of the Weasel so it can fit through a 5-ft hallway easily.” This will help both you as a player not have to type the same thing over and over again and me as the GM prepare so the game runs more smoothly.

The Concordance

Neutral Good Halfling Kineticist 11 (Sheet) (Equipment) | HP: 157/157 (66 nonlethal) | AC: 35 (18 T, 30 F) | Fortification: 30.% | CMD: 24 | F: 23, R: 19, W: 11 | Init: 5 | Perc: 25 | Speed 30, swim 20 |
Tracked Resources:
Burn 6/12 | Internal Buffer 1/2 | Reroll 0/1

Player Name: Michael Hallet
Character Name: Flora Mossgreen
PFS Number: 2608-18
Faction: Concordance
Slow Tracking? (Y/N): N
Day Job (please roll now): Survival (Hunting Lodge): 1d20 + 28 ⇒ (2) + 28 = 30
Preferred Chat Channel: Either is fine.
Special Notes/Abilities: Fairly mundane kineticist build. Can fight at range or in melee. No area attacks.

Flora has a constant slipstream effect active, so I'll need to know if the terrain is changing elevation. I'll assume flat unless told otherwise:

Slipstream wrote:

When moving across level ground, the target’s speed increases by 10 feet.

If going downhill, speed increases by 20 feet instead, but slipstream provides no movement bonus when going uphill.

I'll probably buy a few low level scrolls before we start for emergencies.

Sovereign Court

Male LG Ifrit Pei Zin Oracle 7/Divine Hunter Paladin 4 | HP 98/113 | AC 20 T 12 FF 18 (23/15/21) | CMB +11, CMD 23 | F: +17, R: +13, W: +17 | Init: +10 | Perc: -1, SM: -1 | Speed 20ft | 3rd (3/6), 2nd (6/8), 1st (6/8) | Channel 4/8, Healer's Way 4/8, Lay on Hands 5/9 | Active Spells: Prayer, Shield of Faith, Shield Other (Flyn) | Active Conditions: None

Player Name: CigarPete
Character Name: Zagan Caamora
PFS Number: 52875-7
Faction: Sov Court
Slow Tracking? (Y/N): N
Day Job (please roll now): Prof(Herbalist): 1d20 + 22 ⇒ (4) + 22 = 26

If I don't use my re-roll in-game:
Prof(Herbalist)+Stars: 1d20 + 22 + 4 ⇒ (2) + 22 + 4 = 28

Preferred Chat Channel: Discord
Special Notes/Abilities: I have and will use Divine Interference - I would use a first level spell any time one of my allies is crit or rolls a nat 1 on a save if they are within 30 feet of me. I also have three separate channel pools - Life Oracle, Pei Zin Herbalist pool, and Paladin Lay on Hands pool. I will also have Lifelink active on all party members. I will adjust slightly if we have lots of companions who will be primary melee.

I am using a replay for this run.
I do have a logistics question. Can I use a character as an aid character if they've already played and/or have already been an aid character for this scenario?
I'll get a sheet uploaded soon. Before the table starts certainly.

I also don't have and can't add an image for this character due to some bug in the paizo boards. He's an Ifrit with a bow, so I'll find something appropriate and add a token once we have a map to use.

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Vampire Hunter 1 | LG | HP: 176/176| AC:31 T:31 FF:23 | CMB:21 CMD:43 (57) | Saves F:+23 R:+29 W:+24 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’

Player Name: Otha
Character Name: Flyndyngylyn
PFS Number: 239913-1
Faction: Grand Lodge
Slow Tracking? (Y/N): N
Day Job (please roll now): Survival (Hunting Lodge): 1d20 + 19 ⇒ (16) + 19 = 35
Preferred Chat Channel: Either Google Hangouts or Discord is fine by me
Special Notes/Abilities: Don’t know as Flyn has anything deemed unusual. As an Infiltrator, he can use Darkvision (60') 60 minutes a day, in ten minute increments. Fights strictly with his magic composite longbow; can fight at range (preferred) and up close with no AoO (Point Blank Master). Ignores cover and concealment other than total (Improved Precise Shot). Favored Enemies are Undead (+4) and Outsider (Evil) +2. Has a +3 Elven Rune Cloak (combines a Cloak of Elvenkind and a Cloak of Resistance) via a boon from Serpents Rise. Can disable mechanical and magical traps (Trapfinding).

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Player Name:Garon N. aka Blue Moose
Character Name:Lissa Villasani
PFS Number:153161-1
Faction:Liberty's Edge
Slow Tracking? (Y/N):N
Day Job (please roll now):Day Job: 1d20 + 5 ⇒ (18) + 5 = 23
Preferred Chat Channel: I almost constantly have Discord open on my computer or phone. That really works the best for me.
Special Notes/Abilities: Like Flora, I have a constant slipstream effect up. In addition, I have Kinetic Form,( so I will frequently(but not always) have a 20 foot reach for attacking), and Kinetic Healer, which allows me to make an emergency heal if it's need.

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

Player Name:yogadragon
Character Name:Kramac
PFS Number:239325-1
Faction:Grand Lodge
Slow Tracking? (Y/N):n
Day Job (please roll now):None
Preferred Chat Channel: Either is fine- I probably check hangouts a little more often

Special Notes/Abilities: Kramac rides his Yolibilis Heron Animal Companion, who does in fact have the narrow frame feat. Kramac also has Mounted Combat, which I will roll in a spoiler every turn should it come up. The mount has the bodyguard feat and will generally use it whenever possible to give Kramac +2 AC.

Kramac uses lots of teamwork feats, which my mount gets from Pack Tactics ability. Are you familiar with the outflank, broken wing gambit, paired opportunist interactions for generating AoOs?

Kramac also has a +3 fortuitous weapon. I mention this for two reasons - the additional AoOs from the weapon special ability, and the fact that it is +3, coupled with Kramac's Bane ability from inquisitor gets it to a +5 weapon, which pierces all DR except Epic DR. I will try to make a note if this in situations where it is relevant.

Kramac also has a want of Heightened Awareness that he will generally keep up on himself, and expend the spell for the initiative bonus whenever we enter combat.

Finally, I'd like to request a ruling on something I've seen some table variation on. The feat 'Escape Route' says:

An ally who also has this feat provokes no attacks of opportunity for moving through squares adjacent to you or within your space.

By my reading of that, while I am mounted I am always within the same square as my mount, meaning we will never provoke AoOs from our movement. Some GMs dislike that reading of it, and rule that doesn't work that way. I'm cool with either ruling, just wanted to ask now.

Scarab Sages

Female N Kitsune, always in human form (auburn hair, freckles, dreamily observing and sometimes looking a little bit crazy) | Swashbuckler 1 / Magus 15 | Low-light vision | Speed 30ft, Fly 60ft | Boots of Speed 10/10 | Lucky Horses. 1/1 | HP 209/209 | Normal: AC 24 T 19 FF 16 | CMB +25 (Disarm, Trip, Sunder), CMD 28 | F +22, R +22, W +15 | Empower 1/1 | Quicken 1/1| FreeMove 4/4 | Panache 9/9 | Arcane Pool/Ring 11+4/13+4 | Black Blade Pool 4/4 | Concentr. reroll 2/2 | Chaldira reroll 1/1 | Reroll 1/1 | Flight 15/15 | Init +9 | Perc +26, SM +21, Bluff (Deceive) +28, Dipl. (Convince) +28 | Active cond: Ablative barrier, invisibility, fly, Defending bones

Thanks a lot for GMing!

Player Name: noral
Character Name: Zaarah Katsu
PFS Number: 314670-4
Faction: Scarab Sages
Slow Tracking? (Y/N): No
Day Job (please roll now): Perform Dance: 1d20 + 1 ⇒ (11) + 1 = 12
Preferred Chat Channel: Discord
Special Notes/Abilities: Zaarah is typical Hexcrafter / Bladebound Magus with an intelligent black blade, shocking grasp as her main attack spell, mirror images for defense, slumber hex for special circumstances. She has a level of Swashbuckler so she has the parry / riposte routine.


Witch's Winter Holiday

Thanks for checking in already, folks! A few things to clarify before we get started in a few weeks:

Zagan wrote:
I have and will use Divine Interference - I would use a first level spell any time one of my allies is crit or rolls a nat 1 on a save if they are within 30 feet of me.

Could you walk me through how you're meeting the CL 10 prerequisite for Divine Interference? As far as I can tell, your oracle levels (7) plus your Magical Knack trait bonus (+2) only come out to CL 9.

Zagan wrote:
Can I use a character as an aid character if they've already played and/or have already been an aid character for this scenario?

I believe the "no duplicate Chronicle sheets" rule would come into play here and prevent a character from "aiding" again. If anyone can find a more official ruling, I'd love to see it.

Kramac wrote:

Finally, I'd like to request a ruling on something I've seen some table variation on. The feat 'Escape Route' says:

An ally who also has this feat provokes no attacks of opportunity for moving through squares adjacent to you or within your space.

By my reading of that, while I am mounted I am always within the same square as my mount, meaning we will never provoke AoOs from our movement. Some GMs dislike that reading of it, and rule that doesn't work that way. I'm cool with either ruling, just wanted to ask now.

I don't see a problem with your interpretation of the feat. However, I also don't see it listed on your profile. Will it become relevant - and if so, by what mechanic will you acquire it?

Zaarah, I would like to point out that this scenario has a well-earned reputation for being deadly to characters, and playing up to a higher tier grants you no benefits while increasing that risk. I'm certainly happy to have you here - but I want to make sure that you fully understand the risks.

Also, I don't believe Zaarah can regain panache since she uses a scimitar rather than a rapier. Please confirm.

As far as a communications channel, I'm working on a discord chat (since that seems to be the stronger preference). Once it's ready, I'll post a link here. In the meantime, this is an excellent time to download the app (computer or phone, though I would recommend phone if possible) and make an account if you haven't already done so.

Scarab Sages

Female N Kitsune, always in human form (auburn hair, freckles, dreamily observing and sometimes looking a little bit crazy) | Swashbuckler 1 / Magus 15 | Low-light vision | Speed 30ft, Fly 60ft | Boots of Speed 10/10 | Lucky Horses. 1/1 | HP 209/209 | Normal: AC 24 T 19 FF 16 | CMB +25 (Disarm, Trip, Sunder), CMD 28 | F +22, R +22, W +15 | Empower 1/1 | Quicken 1/1| FreeMove 4/4 | Panache 9/9 | Arcane Pool/Ring 11+4/13+4 | Black Blade Pool 4/4 | Concentr. reroll 2/2 | Chaldira reroll 1/1 | Reroll 1/1 | Flight 15/15 | Init +9 | Perc +26, SM +21, Bluff (Deceive) +28, Dipl. (Convince) +28 | Active cond: Ablative barrier, invisibility, fly, Defending bones
GM Hawthwile wrote:

Zaarah, I would like to point out that this scenario has a well-earned reputation for being deadly to characters, and playing up to a higher tier grants you no benefits while increasing that risk. I'm certainly happy to have you here - but I want to make sure that you fully understand the risks.

Also, I don't believe Zaarah can regain panache since she uses a scimitar rather...

Thanks GM, Zaarah is my highest level PC and I definitely want to be part of the adventure. :-) Yes, you are right on the Panache.


Witch's Winter Holiday
Zaarah Katsu wrote:
Thanks GM, Zaarah is my highest level PC and I definitely want to be part of the adventure. :-) Yes, you are right on the Panache.

There are tables in the 7-8 tier with spots still available if you want to switch tables. Again, I am happy to have you here, but I want to make certain you understand the risk inherent in playing up (rather than down) for this scenario.

Scarab Sages

Female N Kitsune, always in human form (auburn hair, freckles, dreamily observing and sometimes looking a little bit crazy) | Swashbuckler 1 / Magus 15 | Low-light vision | Speed 30ft, Fly 60ft | Boots of Speed 10/10 | Lucky Horses. 1/1 | HP 209/209 | Normal: AC 24 T 19 FF 16 | CMB +25 (Disarm, Trip, Sunder), CMD 28 | F +22, R +22, W +15 | Empower 1/1 | Quicken 1/1| FreeMove 4/4 | Panache 9/9 | Arcane Pool/Ring 11+4/13+4 | Black Blade Pool 4/4 | Concentr. reroll 2/2 | Chaldira reroll 1/1 | Reroll 1/1 | Flight 15/15 | Init +9 | Perc +26, SM +21, Bluff (Deceive) +28, Dipl. (Convince) +28 | Active cond: Ablative barrier, invisibility, fly, Defending bones

But I chose this scenario because you are GMing! :-D

And I would like to continue adventuring with Kramac and Master Flyn.

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

Inquisitors have the ability to swap out teamwork feats a certain number of times per day (wisdom modifier maybe? I'll check to be sure before we start), but I can use that to swap one of my current feats for Escape Route. The GM in my last game ruled the opposite way, so I swapped it out.


Witch's Winter Holiday
Zaarah Katsu wrote:

But I chose this scenario because you are GMing! :-D

And I would like to continue adventuring with Kramac and Master Flyn.

Very well - glad to have you on board, Zaarah!

Kramac wrote:
...but I can use that to swap one of my current feats for Escape Route.

Which teamwork feat will you be potentially swapping? The ability only lets you swap your most recent one (which is still pretty darn powerful).

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Hello,

I am wondering if you might accept 7 players? There doesn't seem to be another 10-11 Soldier table that will be legal. The only other one is on Discord (which I don't really like) and it only has 2 players.

Scarab Sages

Female N Kitsune, always in human form (auburn hair, freckles, dreamily observing and sometimes looking a little bit crazy) | Swashbuckler 1 / Magus 15 | Low-light vision | Speed 30ft, Fly 60ft | Boots of Speed 10/10 | Lucky Horses. 1/1 | HP 209/209 | Normal: AC 24 T 19 FF 16 | CMB +25 (Disarm, Trip, Sunder), CMD 28 | F +22, R +22, W +15 | Empower 1/1 | Quicken 1/1| FreeMove 4/4 | Panache 9/9 | Arcane Pool/Ring 11+4/13+4 | Black Blade Pool 4/4 | Concentr. reroll 2/2 | Chaldira reroll 1/1 | Reroll 1/1 | Flight 15/15 | Init +9 | Perc +26, SM +21, Bluff (Deceive) +28, Dipl. (Convince) +28 | Active cond: Ablative barrier, invisibility, fly, Defending bones
Ajax Arrowhawk wrote:

Hello,

I am wondering if you might accept 7 players? There doesn't seem to be another 10-11 Soldier table that will be legal. The only other one is on Discord (which I don't really like) and it only has 2 players.

Ahh, seeing you looking for a game makes the decision harder.

Ajax, I switched to a Tier 7-8 game in champion mode. Take my spot in the sign up sheet for the game here.

@all: Have fun!! :-)


Witch's Winter Holiday

Ajax, it looks like you're already signed up for Gum B Chewy's 10-11 Soldier table on RollForCombat. I'm guessing we'll get some more folks signing up in the next few weeks before the convention starts (especially given how most places won't allow in-person games for the time being). It's also possible that the organizers will be asking folks to shuffle around to balance tables as we get closer to the start date. I'm happy to have you here, but I'd hate to have you play your second choice table due to a problem that could be fixed in the near future.

Sovereign Court

Male LG Ifrit Pei Zin Oracle 7/Divine Hunter Paladin 4 | HP 98/113 | AC 20 T 12 FF 18 (23/15/21) | CMB +11, CMD 23 | F: +17, R: +13, W: +17 | Init: +10 | Perc: -1, SM: -1 | Speed 20ft | 3rd (3/6), 2nd (6/8), 1st (6/8) | Channel 4/8, Healer's Way 4/8, Lay on Hands 5/9 | Active Spells: Prayer, Shield of Faith, Shield Other (Flyn) | Active Conditions: None
GM Hawthwile wrote:

Thanks for checking in already, folks! A few things to clarify before we get started in a few weeks:

Zagan wrote:
I have and will use Divine Interference - I would use a first level spell any time one of my allies is crit or rolls a nat 1 on a save if they are within 30 feet of me.
Could you walk me through how you're meeting the CL 10 prerequisite for Divine Interference? As far as I can tell, your oracle levels (7) plus your Magical Knack trait bonus (+2) only come out to CL 9.

Damn, I missed that requirement somehow. This is a GM baby that I've not played in a few levels. I'll update with a different feat.

Quote:


Zagan wrote:
Can I use a character as an aid character if they've already played and/or have already been an aid character for this scenario?

I believe the "no duplicate Chronicle sheets" rule would come into play here and prevent a character from "aiding" again. If anyone can find a more official ruling, I'd love to see it.

As for aid characters, that takes most of my seekers out of availability. Leaves me with a single 12th level and an 8 and a 9 as the next characters available. Fine by me, but slightly less likelihood of them succeeding.

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Yes, I signed up in case I could not get into this game. I actually like that GM, but Discord is a very awkward medium for me. Let's see what happens, as it looks like one of your level 9s is playing down.

@zaarah - I was originally signed up for the lvl 7-8 Soldier table on Mythweavers until I realized I was lvl 10. So it has openings if you don't want hard mode. That GM is really good and the site is great for PbP.

Scarab Sages

Female N Kitsune, always in human form (auburn hair, freckles, dreamily observing and sometimes looking a little bit crazy) | Swashbuckler 1 / Magus 15 | Low-light vision | Speed 30ft, Fly 60ft | Boots of Speed 10/10 | Lucky Horses. 1/1 | HP 209/209 | Normal: AC 24 T 19 FF 16 | CMB +25 (Disarm, Trip, Sunder), CMD 28 | F +22, R +22, W +15 | Empower 1/1 | Quicken 1/1| FreeMove 4/4 | Panache 9/9 | Arcane Pool/Ring 11+4/13+4 | Black Blade Pool 4/4 | Concentr. reroll 2/2 | Chaldira reroll 1/1 | Reroll 1/1 | Flight 15/15 | Init +9 | Perc +26, SM +21, Bluff (Deceive) +28, Dipl. (Convince) +28 | Active cond: Ablative barrier, invisibility, fly, Defending bones

I already signed up for a game! You have the spot here!

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Okay, I switched over my sign-up so someone else doesn't take it. Thanks.

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

Blood for the Empire is my last feat that would be swapped out.

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

HA! Flyn! Awesome teaming up again. Can you believe I was actually lvl 10 that whole last special and didn't realize it and never leveled up? *facepalm*

I almost made the same mistake again and signed up for lvl 7-8 table as a 9 *double facepalm*

I think I am going to choose Undead as my 3rd Favored Enemy, I remember your sage advice.

I got 16k to spend. Any advice? My bow is +2...armor only +1. Thinking about upgrading my Dex belt to STR DEX CON.

Hmm:
Belt of Might = 6000gp (upgrade)
Cloak of Pr +2 = 3000g (upgrade)
elemental clasp = 4000gp

That's 13k

Question: can you upgrade a normal cloak of resistance to a an Elven rune-cloak? I thought there was a FAQ somewhere on that.

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Vampire Hunter 1 | LG | HP: 176/176| AC:31 T:31 FF:23 | CMB:21 CMD:43 (57) | Saves F:+23 R:+29 W:+24 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’

Hey Ajax, nice to be playing with you again! We’ll be filling the skies with arrows...

Yeah, I’d definitely upgrade to the belt of physical might (I have one as well)...

As for the Elven Rune-Cloak, let me check Flyn’s chronicles...the only place I recall that mentioned upgrading it was the chronicle that allowed me to purchase it...

Found it...it was under the Trusted Pathfinder boon from Serpents Rise...love this cloak...here’s what’s he chronicle said about it:

Trusted Pathfinder: In the wake of the Aspis Consortium’s siege on the Grand Lodge, venture- captains have decided to release several items from the vaults to their most trusted agents. You may check the box preceding this boon in order to purchase one of the following items.

Elven rune-cloak (price varies): This diaphanous cloak functions simultaneously as a cloak of elvenkind and a cloak of resistance. To calculate its price, add 3,750 gp to the market price of a cloak of resistance. You may upgrade the resistance bonus to saving throws granted by the cloak following this same calculation (e.g. upgrading an elven rune-cloak’s resistance bonus from +1 to +2 costs 3,000 gp).

Silver Crusade

LG Male Human Hooded Champion Ranger 13 | HP 108/108 | AC 23 T 18 FF 16 | CMB +18, CMD 35 | F: +16, R: +21, W: +13 | Init: +10 | Perc: +24 SM: +3 | Speed 30ft | Spells: 1st 4/4 2nd 3/3 3rd 2/2 | Panache: 1/1 | Active conditions: None

From one ranger t' another - y' already got yer Improved Precise Shot, right? Gets rid o' penalties from cover 'n concealment, but not total cover nor total concealment. Can't help y' wid total cover. But y' know what fixes total concealment? A seeking enhancement. Take a gander at that'n see what y' think.


Witch's Winter Holiday

Also, unless the character in question has the Chronicle sheet from a particular scenario (or a boon such as Share the Wealth), they cannot purchase unique items with rules printed on a Chronicle sheet.

So welcome aboard, Ajax! Be sure to dot in to the Gameplay thread, read through the first posts in the Discussion thread, and post your details here. If I'm counting correctly, that's three archers, two hydrokineticists, and a man astride a bird. #AllTheMissiles #RangedPartyBestParty

EDIT: @Flora and @Lissa, could you walk me through your starting burn "distribution"?

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

@Flyn - Yes, I have that chronicle, but I'm wondering if you have to start from scratch or you can upgrade your normal Cloak of Protection and make it a run-cloak for an additional 3750?

@Rudzik - Yes, Seeking is nice. Very nice. But it essentially negates half of IPS. Plus, a Ranger can get access Hunter's Eye. I also have the boon that let's me buy magical ammunition in small lots, so I could just by some seeking arrows? Also, there's another enhancement, Driving. That is wicked good!

Don't know if I have the funds to do all I want. I really want the Belt and I realize I need to get a Headband of Wisdom, so that's 10k. Another +1 on the bow is going to be 12k or so. I also need to upgrade my Cloak of Prot to +2, so that's 13k and my bow needs to be made Adaptive, so that's 14k.

Probably going to have to pass on the Elemental clasp and the rune-cloak upgrade (I don't think I've ever used Stealth).

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

@Team - Looks like I get 3rd level Ranger spells. I could possible pick up Life Bubble and get 7 of us for at least 2 hours, or Communal Resist Energy. But...I am also thinking I should pick up Darkvision. Anyone else going to get us with Life Bubble, or could cast Darkvision on me?

The Concordance

Neutral Good Halfling Kineticist 11 (Sheet) (Equipment) | HP: 157/157 (66 nonlethal) | AC: 35 (18 T, 30 F) | Fortification: 30.% | CMD: 24 | F: 23, R: 19, W: 11 | Init: 5 | Perc: 25 | Speed 30, swim 20 |
Tracked Resources:
Burn 6/12 | Internal Buffer 1/2 | Reroll 0/1

I start every day with 6 burn. 4 for Flesh of Wood, 2 for Shroud of Water.

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Likewise, I start with 3 burn up: 2 for Shroud of Water, and 1 for Kinetic Form.

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

I am a strong advocate of Life Bubble. That spell is an absolute game changer in lots of situations. It completely negates Stinking cloud and Cloudkill, both of which are somewhat common at this level. Also provides water breathing should that come up, and is incredibly useful in a handful of other situations. Darkvision is just kind of nice, and a light spell does largely the same thing.

Sovereign Court

Male LG Ifrit Pei Zin Oracle 7/Divine Hunter Paladin 4 | HP 98/113 | AC 20 T 12 FF 18 (23/15/21) | CMB +11, CMD 23 | F: +17, R: +13, W: +17 | Init: +10 | Perc: -1, SM: -1 | Speed 20ft | 3rd (3/6), 2nd (6/8), 1st (6/8) | Channel 4/8, Healer's Way 4/8, Lay on Hands 5/9 | Active Spells: Prayer, Shield of Faith, Shield Other (Flyn) | Active Conditions: None

I'm only on third level spells as Oracle, so no Life Bubble yet. I can probably grab a scroll with prestige.

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Okay...so I need to get my head examined. Turns out I AM only 9th level. 26 chronicles, which should only be lvl 9.2, right? I am not sure why I have had such a hard time counting PDFs....so I am going to drop from this game and rejoin the 7-8 game.

Sorry for the confusion. I'll PM Zaarah and let her know.

Scarab Sages

Female N Kitsune, always in human form (auburn hair, freckles, dreamily observing and sometimes looking a little bit crazy) | Swashbuckler 1 / Magus 15 | Low-light vision | Speed 30ft, Fly 60ft | Boots of Speed 10/10 | Lucky Horses. 1/1 | HP 209/209 | Normal: AC 24 T 19 FF 16 | CMB +25 (Disarm, Trip, Sunder), CMD 28 | F +22, R +22, W +15 | Empower 1/1 | Quicken 1/1| FreeMove 4/4 | Panache 9/9 | Arcane Pool/Ring 11+4/13+4 | Black Blade Pool 4/4 | Concentr. reroll 2/2 | Chaldira reroll 1/1 | Reroll 1/1 | Flight 15/15 | Init +9 | Perc +26, SM +21, Bluff (Deceive) +28, Dipl. (Convince) +28 | Active cond: Ablative barrier, invisibility, fly, Defending bones
Ajax Arrowhawk wrote:

Okay...so I need to get my head examined. Turns out I AM only 9th level. 26 chronicles, which should only be lvl 9.2, right? I am not sure why I have had such a hard time counting PDFs....so I am going to drop from this game and rejoin the 7-8 game.

Sorry for the confusion. I'll PM Zaarah and let her know.

Do you have chronicle sheets with 3 xp?

Silver Crusade

Male LG Human (varisian) Paladin 10 humano| HP: 103/103| AC: 23/25 (13 Tch, 23/25 Fl) | CMB: +17, CMD: 27 | F: +15, R: +10, W: +11/13vs spells | Init: +3 | Perc: -1, SM: +2 paladin lvl 11| Speed 30ft | [/ooc] | Spells: 1st 3/3 Spells: 2nd 2/2 | [ooc]Active conditions: None.

hello any seats avaliable for a Paladin frontliner lvl 10??


Witch's Winter Holiday
eorsten wrote:
hello any seats avaliable for a Paladin frontliner lvl 10??

With Ajax moving to another table, it looks like we have space. Welcome aboard, Eorsten! Be sure to read through the first post in this thread and post your details here as well.

Silver Crusade

Male LG Human (varisian) Paladin 10 humano| HP: 103/103| AC: 23/25 (13 Tch, 23/25 Fl) | CMB: +17, CMD: 27 | F: +15, R: +10, W: +11/13vs spells | Init: +3 | Perc: -1, SM: +2 paladin lvl 11| Speed 30ft | [/ooc] | Spells: 1st 3/3 Spells: 2nd 2/2 | [ooc]Active conditions: None.

Player Name: javier garmon
Character Name: Eorsten
PFS Number: 195819-3
Faction: Silver cruzade
Slow Tracking? (Y/N): No
Day Job (please roll now):
Preferred Chat Channel: Discord
Special Notes/Abilities: Eorsten is a Castigator spec paladin oriented to be a frontliner.


Witch's Winter Holiday

Looks like a full table then. Woo! A few things to clarify before we get started next week:

Siege of Gallowspire Rules

About Champion Mode

This event has two difficulties: Soldier and Champion. Soldier is slightly more challenging than a typical Pathfinder Society special event. Champion is this scenario’s “hard mode,” with increased challenge throughout. As usual for scenarios with increased difficulty, all players at the table must agree to that difficulty. Players who begin in Champion Mode who find the challenges too great can choose to switch to Soldier Mode.

This is a Soldier table. If you want to play "hard mode," please de-list from the spreadsheet and sign up for another table. We do not have the option to swap into Champion mode during the scenario.

Aid Characters

There are two kinds of character you can play during the special: a Primary Character (the PC who personally faces the scenario’s encounters and earns a Chronicle sheet at the end of the scenario), and Aid Characters, who help with tasks and Aid Tokens throughout the scenario

A player can designate up to 3 of their PCs of 5th level or higher as Aid Characters. Aid Characters must be different PCs from the Primary Character (the character playing the special). The player does not need all of their Chronicle sheets for their Aid Characters—they only need the Aid Character’s most recently earned Chronicle sheet. The only information from this sheet that is relevant is the Aid Character’s name, number, and level. The Chronicle sheet is also a place to record whether anything bad happens to the Aid Character in the course of the scenario. Note that all risks Aid Characters take are opt-in. Aid Characters have two functions in this scenario: to generate Aid Tokens, and to provide support in Aid Missions that occur during the adventure.

When the player designates a character as an Aid Character, the player chooses one of the following roles and assigns the character to that role. Each table may assign up to 5 Aid Characters to each role. This restriction represents the expedition’s need for agent to take on a balanced variety of roles, and also helps to ensure that there are enough Aid Characters of each type to succeed at Aid Missions.

- Guard: The combat encounters detailed in this scenario are handled by the Primary Characters, but there is still plenty of danger to deal with. A character assigned to this role helps provide security for the expedition. Characters in this role drive off minor threats that crop up, protect the rear of the expedition, and generally ensure the mission can continue unhindered.

- Medic: Most of the healing resources in the expedition are wielded by the Primary Characters for the benefit of further advancing the mission, but the Aid Characters are likely to need healing too. An Aid Character assigned to this role treats wounds, cares for the bodies of the fallen, and dispenses medical supplies.

- Muscle: Moving what is effectively a small army into hostile terrain is a challenging task. A character assigned to this role helps move heavy objects, clears passageways, and transports equipment.

- Scout: Little is known about the Gallowgarden and the areas below Gallowspire, and what information does exist is often inaccurate. A character assigned to this role roams ahead of the main expedition, learning what threats are present and giving advice on how best to navigate them.

- Spellcaster: The sheer number of Pathfinders on this mission presents a heavy demand for spellcasting, particularly spells that can protect agents from harm or remove conditions that they incur. Spellcasters meet up with Pathfinder agents between battles, helping prepare them for the dangers ahead. They may have their own innate spellcasting ability, or they might carry an arsenal of magic items for this purpose.

Your Aid Characters cannot participate in other Pathfinder Society adventures while in the Siege, and they can take lasting damage and risk death by participating.

A character’s class and character build does not dictate what roles he can take, though players are likely to want to pick roles that fit with their characters’ themes. If a player does not have 3 Aid Characters available, she can fill any remaining slots with generic 4th-level NPC Pathfinders of any role. These 4th-level NPCs are less likely to succeed than PC Aid Characters at all tasks, but they give all players a way to participate in this scenario’s mechanics.

Aid Tokens

In this scenario, Aid Tokens work a bit differently from in past scenarios. Instead of having generic Aid Tokens that PCs can improve with their skills, each Aid Token represents the efforts of a specific Aid Character.

Each Aid Character role is associated with a specific benefit that Aid Character in that role can provide. After the players assign Aid Characters to roles, the Table GM should place the Aid Token Reference Sheet on the table, which details all of these benefits (Handout will be put on Slides after we assign). Table GMs should also distribute 3 Aid Tokens to each player, corresponding to their Aid Characters’ roles (see above). The player can then write in each of their Aid Characters’ names on the Aid Tokens. For the 4th-level NPC Pathfinders, players can invent names, or just write “Pathfinder.”

At this time, each player has the opportunity to commit any number of their PC Aid Characters to a more challenging, heroic task. This task provides greater benefits, but it also introduces a risk that the Aid Character may come to harm and therefore be unable to help out during later opportunities in this scenario.

Tasks are particularly difficult for lower-level Aid Characters, who are likely to be injured in the process. The 4th-level NPC Pathfinders are unwilling to attempt the heroic tasks.

Once you have chosen your Aid characters, please fill out the required details here.

If you have questions or concerns, please post them here or PM me.


Witch's Winter Holiday

Alright folks, game kicks off tomorrow! Please double check that you have completed all of the following:
- Read through the special rules for this scenario and the expectations for this table
- Assign Aid characters here
- Join the Discord chat here
- Introduce yourself in the Gameplay thread

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Oh! Oh! Oh! I forgot about it, but Lissa has a nexus crystal shard from Bonekeep Level 1. It gives her negative energy resistance 10.

Sovereign Court

Male LG Ifrit Pei Zin Oracle 7/Divine Hunter Paladin 4 | HP 98/113 | AC 20 T 12 FF 18 (23/15/21) | CMB +11, CMD 23 | F: +17, R: +13, W: +17 | Init: +10 | Perc: -1, SM: -1 | Speed 20ft | 3rd (3/6), 2nd (6/8), 1st (6/8) | Channel 4/8, Healer's Way 4/8, Lay on Hands 5/9 | Active Spells: Prayer, Shield of Faith, Shield Other (Flyn) | Active Conditions: None

Tried to join the discord and it's saying the invite is invalid.

The Concordance

Neutral Good Halfling Kineticist 11 (Sheet) (Equipment) | HP: 157/157 (66 nonlethal) | AC: 35 (18 T, 30 F) | Fortification: 30.% | CMD: 24 | F: 23, R: 19, W: 11 | Init: 5 | Perc: 25 | Speed 30, swim 20 |
Tracked Resources:
Burn 6/12 | Internal Buffer 1/2 | Reroll 0/1
Zagan Caamora wrote:
Tried to join the discord and it's saying the invite is invalid.

Try this one. Invites expire after 24 hours.


Witch's Winter Holiday

Clarification on the rules regarding Aid Characters and Aid tokens:

Aid Tokens:
Each Aid character generates an Aid token, which is sent to another table.

Heroic Aid:
Each Aid character can attempt to boost their Aid token by undertaking a Heroic Aid. However! This is not without risk to the Aid character! Each Aid character rolls a number of d6's based on their level:
Level 4 Pregens: Will not attempt
Level 5-8: 3d6
Level 9-12: 4d6
Level 13-16: 5d6
Level 17-20: 6d6

The results for each Aid character are based on the results of their roll:
16+: The Aid Character PC grants the benefits of heroic aid and is entirely unharmed.
8–15: The Aid Character PC grants the benefits of heroic aid but is injured in the process. This Aid Character cannot participate in missions later in the scenario, but they can recover from their injuries at the end of the scenario by spending 8 Prestige Points.
7 or less: The Aid Character grants the standard Aid Token benefits but is injured in the process, with the same consequences as if they had rolled 8–15.

Heroic Aid is an opt-in exercise, and you can pick and choose which of your Aid characters (if any) will attempt it.

Aid Character Actions:

Allied Offensive
Aid Character Role: Scout
Effect: The Aid Character strikes a creature at the same time as the PC, increasing the damage dealt on one attack by 2d8 points in Subtier 5–6, 3d8 points in Subtier 7–8, 4d8 points in Subtiers 10–11 and 12–13, or 5d8 points in Subtier 15–16.
Heroic Aid: This token grants an additional +2d8 damage to the attack. In addition, after the attack, characters attacking the target are considered to be flanking it until the beginning of the attacker’s next turn.

Athletic Assistance
Aid Character Role: Muscle
Effect: The Aid Character rushes in to assist a PC in a task that requires Strength. For 1 round, one PC treats their Strength score as 6 higher for the purposes of skill checks, ability checks, and determining what the PC can carry (but not for attack or damage rolls).
Heroic Aid: This bonus Strength applies to the PC’s attack and damage rolls as well.

Burst of Healing
Aid Character Role: Medic
Effect: The Aid Character restores 4d6 hit points to each PC. In Subtiers 10–11 and 12–13, the amount restored increases to 6d6 hit points. In Subtier 15–16, the amount restored increases to 8d6 hit points.
Heroic Aid: Increase the amount of healing by 2d6.

Coordinated Maneuver
Aid Character Role: Guard
Effect: The Aid Character assists a PC in performing a combat maneuver or attack roll. The PC must choose to use this Aid Token before rolling. If they do, they can roll twice and take the better result.
Heroic Aid: Once activated, the benefit lasts for the rest of the PC’s turn.

Provide Spellcasting
Aid Character Role: Spellcaster
Effect: The Aid Character either casts a beneficial spell or helps someone who can cast such a spell to reach the PCs. The spellcaster casts one of the following spells, with a caster level equal to the Aid Character’s level: consecrate, heroism, invisibility, mage armor,neutralize poison, remove blindness/deafness, remove curse, or restoration (100-gp version). Write the spell name and caster level on the Aid Token. When activating this token, gain the benefits of the listed spell. For restoration, the Aid Character can pay the cost and write PAID on the Aid Token; if the do not, the character applying the token pays the cost.
Heroic Aid: Add the following spells to the list: break enchantment, dispel magic, and restoration (1,000-gp version).

If you choose to attempt Heroic Aid for any Aid character(s), go ahead and roll it here. Posting with that character's profile is strictly optional, but highly encouraged!

Sovereign Court

Male LG Ifrit Pei Zin Oracle 7/Divine Hunter Paladin 4 | HP 98/113 | AC 20 T 12 FF 18 (23/15/21) | CMB +11, CMD 23 | F: +17, R: +13, W: +17 | Init: +10 | Perc: -1, SM: -1 | Speed 20ft | 3rd (3/6), 2nd (6/8), 1st (6/8) | Channel 4/8, Healer's Way 4/8, Lay on Hands 5/9 | Active Spells: Prayer, Shield of Faith, Shield Other (Flyn) | Active Conditions: None

So, I just realized that I had signed up to play in another table at this convention with one of my aid characters. Do I need to choose a different aid character, or can they participate in both?

The Concordance

Neutral Good Halfling Kineticist 11 (Sheet) (Equipment) | HP: 157/157 (66 nonlethal) | AC: 35 (18 T, 30 F) | Fortification: 30.% | CMD: 24 | F: 23, R: 19, W: 11 | Init: 5 | Perc: 25 | Speed 30, swim 20 |
Tracked Resources:
Burn 6/12 | Internal Buffer 1/2 | Reroll 0/1

Because aid characters can die, the decision made by the VOs is that they are locked out of participating in other scenarios.

So you will need to choose a different one.

Sovereign Court

Male LG Ifrit Pei Zin Oracle 7/Divine Hunter Paladin 4 | HP 98/113 | AC 20 T 12 FF 18 (23/15/21) | CMB +11, CMD 23 | F: +17, R: +13, W: +17 | Init: +10 | Perc: -1, SM: -1 | Speed 20ft | 3rd (3/6), 2nd (6/8), 1st (6/8) | Channel 4/8, Healer's Way 4/8, Lay on Hands 5/9 | Active Spells: Prayer, Shield of Faith, Shield Other (Flyn) | Active Conditions: None

Ok, I updated my aid characters in the sheet, and I'll get them in shortly to roll for their aid chance(s).

Dark Archive

Male CG Ganzi Bloodrager 4/Brawler 1/Oracle 6 | HP 108/108 (141)| AC 23 T 14 FF 20 (21/12/18) | CMB +13, CMD 27 (15/29) | F: +14, R: +10, W: +7 (17/10/9) | Init: +5 | Perc: +13, SM: +1 | Speed 40ft |Rage: 14/14 | Active cond:|
BR Spells:
1st (2/2) Long Arm, Shield
Oracle Spells:
3rd(4/4) - CSW, Magic Vestment, Invis Purge 2nd(6/6) - CMW, Fog Cloud, Align Weapon, Grace 1st(7/7) - CLW, Bless, Divine Favor, Enlarge Person, Liberating Command, Prot from Evil, 0th Detect Mag, Create Water, Guidance, Light, Read Mag, Mending, Spark

Heroic, me? Of course!
Attempt for Heroic Aid on Guard: 4d6 ⇒ (2, 3, 1, 4) = 10

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Vampire Hunter 1 | LG | HP: 176/176| AC:31 T:31 FF:23 | CMB:21 CMD:43 (57) | Saves F:+23 R:+29 W:+24 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’

Think I'm all set to go...I only have 5th level characters available as aid characters and I think they'd be likely to get creamed in this, so I went with a couple of pregens. Had a question though...when I saw the aid sign-up sheet, there wasn't more than 3 aid PCs per category. Is that the limit? That's why I only have two pregens listed...

Dark Archive

Female Samsaran Witch 8

I think this is a bad idea, but I'm going for it.

Attempt for Heroic Aid on Spellcaster: 3d6 ⇒ (3, 1, 5) = 9

Dark Archive

Female CN Tiefling Pistolero 1/ Spellslinger 1/Myrmidarch 5 | HP 47/53 | AC20/T16/FF15 | CMB +4, CMD 20 | F: +10, R: +10, W: +10 | Init: +8 | Perc: +17, SM: +3 | Speed 30ft | Arcane Pool 3/6 | Grit 2/2 |Active spells: Mage Armor, Longshot, Haste | Active conditions:
Spells:
Wiz 1st Grease,Windy Escape Magus 2nd Glitterdust,Mirror Image,Scorching Ray 1st Burning Hands,Longshot,Snowball 0th Acid Splash,Detect Magic,Ray of Frost

I do nothing if not shoot from the hip.

Attempt for Heroic Aid on Medic: 3d6 ⇒ (3, 4, 4) = 11

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