Contract Devil

Philetius Everette Luhn III's page

60 posts. Organized Play character for CigarPete.


Full Name

Philetius Everette Luhn III

Race

|Rage: 14/14 | Active cond:|

BR Spells:
1st (2/2) Long Arm, Shield
[Spoiler=Oracle Spells] 3rd(4/4) - CSW, Magic Vestment, Invis Purge

Classes/Levels

2nd(6/6) - CMW, Fog Cloud, Align Weapon, Grace 1st(7/7) - CLW, Bless, Divine Favor, Enlarge Person, Liberating Command, Prot from Evil, 0th Detect Mag, Create Water, Guidance, Light, Read Mag, Mending, Spark [/spoiler]

Gender

Male CG Ganzi Bloodrager 4/Brawler 1/Oracle 6 | HP 108/108 (141)| AC 23 T 14 FF 20 (21/12/18) | CMB +13, CMD 27 (15/29) | F: +14, R: +10, W: +7 (17/10/9) | Init: +5 | Perc: +13, SM: +1 | Speed 40ft

Size

M

Age

45

Alignment

CG

Deity

Chaldira

Languages

Aklo, Common, Varisian

Occupation

Slacker

Strength 18
Dexterity 16
Constitution 18
Intelligence 8
Wisdom 8
Charisma 17

About Philetius Everette Luhn III

Bloodrager 4/Brawler 1/Oracle 6
CG Ganzi
Init +5; Senses Perc +13, SM +1, Darkvision

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Defense
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AC 23, touch 14, flat-footed 20 (21/12/18 Raging)
HP 108 (141 Raging)
Fort +14, Ref +10, Will +7 (+17/+10/+9 Raging)

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Offense
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Speed 40 ft.
Melee +1 Shocking Furious Vicious Adamantine Lucerne Hammer +12/7 (15/10 w/o PowerAtk) (1d12+16(7)+ 2d6 Vicious + 1d6 Electic + 1d6 Acid and 1d6 to me)
or MW Earth Breaker +11/7 (14/9 w/o PowerAtk) (2d6+15(6) + 1d6 Acid)
or Unarmed Strike +10/5 (13/8 w/o PowerAtk) (1d6+10(4) + 1d6 Acid)
or Raging +1 Shocking Furious Vicious Adamantine Lucerne Hammer +16/11 (19/14 w/o PowerAtk) (1d12+21(12) + 2d6 Vicious + 1d6 Electic + 1d6 Acid and 1d6 to me)
or Raging MW Earth Breaker +13/8 (16/11) (2d6+18(9) + 1d6 Acid)
or Raging Unarmed Strike +12/7 (15/10) (1d6+12(6) + 1d6 Acid)
Ranged MW Comp Longbow(+3 str) +13/8 (1d8+3/x3)
Space 5 ft.; Reach 5 ft (Raging 10 ft).
Oracle Spells Known (CL 6th; concentration +9)
3rd(4/day) — Cure Serious Wounds, Magic Vestment, Invisibility Purge
2nd(6/day) — Cure Moderate Wounds, Fog Cloud, Align Weapon, Grace
1st(7/day) — Cure Light Wounds, Bless, Divine Favor, Enlarge Person, Liberating Command, Protection from Evil
0 (at will) — Detect Magic, Create Water, Guidance, Light, Read Magic, Mending, Spark
Bloodrager Spells Known(CL 4th; concentration +7)
1st(2/day) — Long Arm, Shield

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Statistics
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Str 18 (22 Raging), Dex 16, Con 18 (24 Raging), Int 8, Wis 8, Cha 17
Base Atk +9; CMB +13 (15 Raging); CMD 27 (29 Raging)
Feats Combat Reflexes, Raging Vitality, Eschew Materials, Power Attack, Improved Unarmed Strike, Combat Expertise, Phalanx Fighter, Extra Revelation (Weapon Mastery), Weapon Focus (Lucerne Hammer)
Languages Aklo, Common, Varisian
SQ Quibble: 1/day give other reroll within 30 ft, Fast Movement, Uncanny Dodge, Lame (Curse), War Sight, Surprising Charge, Weapon Mastery (Lucerne Hammer), Martial Flexibility 4/day, Bloodrage 14 rds/day
Skills Diplomacy +17, Handle Animal +7, Intimidate +7, Kn(Arcana) +7, Kn(Religion) +6, Perception +13), Spellcraft +7, Survival +5
Combat Gear Scroll Resist Energy(5), Scroll Haste (2), Potion Fly (2)
Other Gear +1 Shocking Furious Vicious Adamantine Lucerne Hammer, MW Earth Breaker, Dagger, MW Composite Longbow (+3 Str), +2 Deathless Light Fortification Mithral Breastplate, +2 Belt of Physical Might (Str/Con), Boots of Striding and Sprining, Deliquescent Gloves, Headband of Alluring Charisma +2, Amulet of Natural Armor +1, Ring of Protection +1, Cloak of Resistance +2, Earplugs, Smoked Goggles

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Special Abilities
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Aberrant Bloodline While Raging - Staggering Strike: On Crit, Fort (DC16) or enemy staggered for 1 rd; Abnormal Reach: +5ft reach

Bot Me:
On initiating combat, Philetius will move into position to take AoOs (with 15ft reach) on incoming opponents and cast a spell to buff - Bless, Align Weapon or Divine Favor and then will enter a Bloodrage. He will always use Power Attack unless the enemies prove difficult to hit.
[Dice=1st Attack w/Rage/Power Attack]1d20+16[/dice] for [Dice]1d12+21+2d6+1d6+1d6[/dice] Weapon/Vicious/Electric/Acid, doing [Dice=Vicious]1d6[/dice] to me.
[Dice=2nd Attack w/Rage/Power Attack]1d20+11[/dice] for [Dice]1d12+21+2d6+1d6+1d6[/dice] Weapon/Vicious/Electric/Acid, doing [Dice=Vicious]1d6[/dice] to me.

[Dice=1st Attack w/BardSong/no Power Attack]1d20+15+2[/dice] for [Dice]1d12+7+2+2d6+1d6+1d6[/dice] Weapon/Vicious/Electric/Acid, doing [Dice=Vicious]1d6[/dice] to me.
[Dice=2nd Attack w/BardSong/no Power Attack]1d20+10+2[/dice] for [Dice]1d12+7+2+2d6+1d6+1d6[/dice] Weapon/Vicious/Electric/Acid, doing [Dice=Vicious]1d6[/dice] to me.

[Dice=1st Attack w/Rage/BardSong/Power Attack]1d20+16+2[/dice] for [Dice]1d12+21+2+2d6+1d6+1d6[/dice] Weapon/Vicious/Electric/Acid, doing [Dice=Vicious]1d6[/dice] to me.
[Dice=2nd Attack w/Rage/BardSong/Power Attack]1d20+11+2[/dice] for [Dice]1d12+21+2+2d6+1d6+1d6[/dice] Weapon/Vicious/Electric/Acid, doing [Dice=Vicious]1d6[/dice] to me.

[Dice=1st Attack w/BardSong/DivineFavor/Haste/Rage]1d20+19+3+1+2[/dice] for [Dice]1d12+7+3+2+2d6+1d6+1d6[/dice] Weapon/Vicious/Electric/Acid, doing [Dice=Vicious]1d6[/dice] to me.