Outpost III SFS 2-00 Fate of the Scoured God, Tier 1-2 (Revvy Bitterleaf) (Inactive)

Game Master Revvy Bitterleaf

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Scarab Sages

Hi,welcome. Please dot in so that the game shows up in your games.

Since this is part of Outpost III we'll start the game when we get the go ahead from higher up

Scarab Sages

You gather along with a rather large group of Starfinder Society members. You stand a bit at the edge of the crowd near some other more recent recruits.

Acquisitives

Male Ysoki Mercenary Mystic/9 | SP: 56/56 | HP: 50/50 | RP: 9/9 | EAC:22 KAC:22 | Fort +4/Ref +7/Will +11 | Init +5 | Perception +17

Prelude - Croaker

Ysoki woke up in the morning. He dressed up in his dark mercenary uniform and ate his breakfast - scrambled eggs with Idari onions, pink tomatoes, and some crest-eater ham.

While eating he was recalling a conversation that he had yesterday with Vecro about the mission to Scoured Stars that he did couple of months ago. It was a mess, and now he was invited for round two. Aliens are talking, everyone knows that they will do something with Jinsuls now. A lot of agents got the invites for today.

Ysoki snout is moving as Croaker is eating his breakfast. He looks at the table to the side where he prepared his gear. A laser rifle, simple armor, backpack with food, sleeping gear, and few other necessities. His medical bag is set next to it and his medical patch is on his shoulder. Croaker goes back to his meal, enjoying homemade breakfast from fresh ingredients. "Eloritu knows when we will come back." thinks to himself.

As he finishes eating, he drops plates to the dishwasher and makes a video call. The automatic secretary of Hellknights responds with a prerecorded message. The following symbol is projected over the table.

"Here is Croaker from Starfinder Society, I did you a favor of finding your base on a remote world. I need something from you..."

Wayfinders

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"Silas Bigot" Male CN Human sensate Witchwarper 2 | SP 14/14 HP 11/14 | RP 4/5 | EAC 12; KAC 13 | Fort +1; Ref +4; Will +0 | Init: +5 | Perc: +5, SM: +0 | Speed 30ft | | Spells: 1st 3/3 | Active conditions: None.

Relying on techniques he’d read in an archaic manuscript, Silas closed his eyes and concentrated, pushing his consciousness beyond his physical body.
A life filled with travel has only heightened his wanderlust. Always fixated on the next stop on his journey, he’s kind and friendly, yet avoids deep connections with others. Through all of this, he’s begun to develop his own philosophy, yet knows it will take many more adventures before he’s ready to share it.

Second Seekers (Jadnura)

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Male Pahtra Operative (Spy) 4 | SP 0/28 HP 28/28 | RP 3/5 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +9 , SM: +7,Dark Vision 60ft, Low light Speed 40ft | | Active conditions: Shirt Reroll Definitely used.

A tall, lean pathra slowly strides towards the crowd, a guitar slung across his back like it was a long arm. Dressed in his combat outfit (biker leathers with a side arm), and a diffractor unit set on his belt.

Knowing that Second Seeker Jadnura and Second Seeker Luwasi were planning on a return to the Scoured Stars, Ticcus (Baurquathus's 'human' name when is playing in his band, the Rusty SRO's) has taken a leave from absence. Jess (his publicist and manager) knows to hold all calls that get sent to Ticcus. The story on his absence that was released to the news...an rehab after apparently a week long alcoholic sabbatical. As all good 'bad boy' guitarists have eventually done in their careers.

Walking to where the rest of the Starfinders are starting to congregate, Bar talks one last time to Jess. "I know...I know. And yes, it will make people think more that I am a 'bad boy'. But remember Jess, I was stuck in that online simulation program for over a year, and you covered it up by saying I was touring in some of the near space planets for the children. That helped my rep as a icon, but then all the ladies just saw me as 'marriage' material. ...we have to hurt that a little. I need to be the 'bad boy' of the band again." Listening to Jess on the line, he nods a couple of times. "Yeah.....yeah. I told you, we think this will take a few weeks at most, maybe as little as a week. The trip to this set of stars is weird, like most near space trips are. But I will be back as soon as possible. Keep getting all the positive articles as you can going, even in the trash publications like New Absalom Post and such....have to hang up now. Later Jess". As he gets closer to where the others are standing, Bar turns off his comms.

Acquisitives

Male Ysoki Mercenary Mystic/9 | SP: 56/56 | HP: 50/50 | RP: 9/9 | EAC:22 KAC:22 | Fort +4/Ref +7/Will +11 | Init +5 | Perception +17

Croaker just hears "Later Jess" and on that he turns to the side and eyes the Pahtra.

"Sup? Wanna fried lizzard?" offers the bag first to Bar and later to Silas.

"I bought them at the newly opened place Akitonian Fried Lizards. They have an amazing shobhad cook. She is a Scoured Stars Survivor, an amazing woman, great cook. Wanna?" says rather small Ysoki in a military uniform. Backpack and laser rifle stands next to him, a bag of fried food in his one paw while the other holds a big piece of fried lizard that he is chewing on.

"My name is Croaker, I would shake your hands but my paws are all greasy now. Sorry."

Second Seekers (Jadnura)

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Male Pahtra Operative (Spy) 4 | SP 0/28 HP 28/28 | RP 3/5 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +9 , SM: +7,Dark Vision 60ft, Low light Speed 40ft | | Active conditions: Shirt Reroll Definitely used.

Bar looks over to the small ysoki. "Sure....why not," and reaches in to get a smallish lizard bite.

Popping it into his mouth, he chews for a second, then swallows. "Not bad. I think this spice recipe came by a colonel that went with us to that blasted place...I think his name was Sanders. Unfortunately he was lost...sacrificed by some demons on one of the hell planets in there.

"Real name is Baurquathus, but my friends call me Bar for short. Though If I am in my alternate guise, you should probably call me Ticcus, the lead guitar of the Rusty SRO's."

Looking down at Croaker's greasy paws, Bar nods. "I hear it is socially acceptable to elbow bump too."

Too soon???

Acquisitives

Male Ysoki Mercenary Mystic/9 | SP: 56/56 | HP: 50/50 | RP: 9/9 | EAC:22 KAC:22 | Fort +4/Ref +7/Will +11 | Init +5 | Perception +17

LOL

Croaker elbow bump Bar and smiles broadly.

"Sure thing Bar. I come from Akiton, and fried lizards remind me of home. I am a battle medic which you probably deduced from my patch."

Says taking another bite of crunchy lizard.

Second Seekers (Jadnura)

Male Pahtra Operative (Spy) 4 | SP 0/28 HP 28/28 | RP 3/5 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +9 , SM: +7,Dark Vision 60ft, Low light Speed 40ft | | Active conditions: Shirt Reroll Definitely used.

Chuckling a little dryly, he looks over to Croaker."Akiton you say. We had a gig on there a few months ago. It wasn't a bad gig, though all that red dust got into my fur. Considering I was going as Ticcus, I wasn't supposed to have fur except on my panther mask. So it made things uncomfortable. Also...dry. I bet you know what it is like when us furred creatures are in dry environs...I was shooting static electricity like an electrovore...."

Paizo Employee

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Female Halfling Xenoarchaeologist Starfinder Forerunner Soldier 1 | SP: 7/7, HP: 9/9, RP: 4/4| EAC 14, KAC 15, CMD 23 | DR: -- Resistances: -- | F:+3 R:+4 W:+4 (+2 vs. fear) | Init +3 | Perc +3, Social: +1, Sense Motive +1 | Acrobatics +5, Athletics +2, Computers +5, Culture +5, Engineering +6 (+10 traps), Life Sciences +2, Mysticism +1 (+6 traps), Stealth +5, Survival +1 | Speed 30 ft. | Active Conditions: None

An old halfling with a heavily wrinkled face, sparkling brown eyes and a wide smile enters the room. Her hair is gray, wavy, and pulled back neatly. She wears comfortable, well-tailored clothes, with long sleeves and a high neckline, cut in classic styles. At the hollow of her throat is pinned an elaborate brooch. Earrings jingle in her ears, rings adorn her fingers, and bracelets line her wrists — some of which look like they were made by a child. Her feet are bare and hairy. Her hands are bony and slender, with clean cut, practical nails. She doesn’t bear and tattoos, augmentations, or other bodily enhancements. She doesn’t even appear to wear makeup or dye her hair. Over her shoulder is a laser rifle, and on her hip is a large knife.

She wanders over to a stool in the corner, slow and leisurely. Her knees and ankles creak as she walks. She sits down on the stool and let's out a groan.

"Oh, it's good to get some weight off these old bones!" she remarks conversationally. She smiles at the group. "Oh my! Look at all of you. Come a long way, haven't you." She looks a little nostalgic, as if she somehow has known you for a while. "My names Eralyn. It's a pleasure to finally meet you in person."

After a few long moments she nods her head. "I was an agent long ago, but I retired to desk work. Had a family, you see. I got a chance to approve your applications, and shuffle you into training. Watch your graduation and missions with pride. But, the Scoured Stars dragged me out of retirement, I'm afraid. Couldn't stay at a desk while all the young ones fought to bring the lost ones back. And, here we are now. Work's not done yet..." She smiles a little sadly, then nods. "No... Not yet."

She nods at Bar kindly. "My grandson likes your music. Especially that... oh, dear. I can't recall the name.... Metal hearts? Or, rusty hearts? Maybe, electric bugga-something? No, it's no use. Sorry. Music just sounds like noise to me, these days. I'm a bit out of touch."

She doesn't seem to mind.

Second Seekers (Jadnura)

Male Pahtra Operative (Spy) 4 | SP 0/28 HP 28/28 | RP 3/5 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +9 , SM: +7,Dark Vision 60ft, Low light Speed 40ft | | Active conditions: Shirt Reroll Definitely used.

Bar looks down at the halfling sitting on the stool. Amazed that she is still wanting to get out in the field, even at her age.

Smiling gently at her, he remarks. "I am glad you are heading back out. It shows that the Starfinders really are a close knit community. You grandson likes my music. Well, glad he does. When we get back from this deployment, remind me to get a hold of my publicist and I will make certain he gets front row tickets when the Rusty SRO's play next."

Acquisitives

Male Ysoki Mercenary Mystic/9 | SP: 56/56 | HP: 50/50 | RP: 9/9 | EAC:22 KAC:22 | Fort +4/Ref +7/Will +11 | Init +5 | Perception +17

Croaker offers Eralyn the bag saying:

"Wanna fried lizard? It is really good. I bought a bag so that I can share with the agents."

Looking at how she sits he says:

"If you have a problem with joints I can request some drugs for that. Unfortunately, it is not standard equipment of field medics."

Offering his elbow.

"Elbow bumb? Ehh, Ma'm?" says awkwardly Ysoki

Actually I didn't encounter a lot of PC with families.

Paizo Employee

Female Halfling Xenoarchaeologist Starfinder Forerunner Soldier 1 | SP: 7/7, HP: 9/9, RP: 4/4| EAC 14, KAC 15, CMD 23 | DR: -- Resistances: -- | F:+3 R:+4 W:+4 (+2 vs. fear) | Init +3 | Perc +3, Social: +1, Sense Motive +1 | Acrobatics +5, Athletics +2, Computers +5, Culture +5, Engineering +6 (+10 traps), Life Sciences +2, Mysticism +1 (+6 traps), Stealth +5, Survival +1 | Speed 30 ft. | Active Conditions: None

"Oh, thank you! Such manners on you two!" Eralyn plucks a fried lizard from Croaker's bag. "One's enough to fill me. I haven't much of an appetite, these days." Once she's settled she takes off her backpack, opens it slowly, and shifts a few things aside. She pulls out a little container, accompanied by a few loud cracks and groans of her joints. She opens the container, gives it a deep sniff, and smiles. She passes the container to Croaker. "Homemade cookies! Take one and pass it around for me, dear. There's enough for everyone."

As the others sift through the cookies, she takes a nibble of her friend lizard.

Acquisitives

Male Ysoki Mercenary Mystic/9 | SP: 56/56 | HP: 50/50 | RP: 9/9 | EAC:22 KAC:22 | Fort +4/Ref +7/Will +11 | Init +5 | Perception +17

Croaker smiles at the kind words and looks at the box with cookies offered to him. Then at the bag of lizards and a lizard in his paw. Not knowing what to do he stuffs a lizard in his check pouch saying:

"I will finish it a bit later." Then he grabs one cookie and put it in his mouth while grabbing the box and passing it to others.

As he eats the cookie his comm unit rings:

"Excuse me for a moment, those cookies are amazing." as he steps aside. Then you hear his raised voice

"What do you mean I am of the team! What are you thinking! I am coming to you, wait just there. When I am done with you, you will believe to be two years old!"

With that, the Ysoki departs.

Wayfinders

Male Human Ace Pilot Operative / 2 | SP: 13/13 | HP: 16/16 | RP: 5/5 | EAC:16 KAC:17 | Fort +1/Ref +7/Will +3 | Init +9 | Perception +5

Stealth: 1d20 + 13 ⇒ (10) + 13 = 23

A quiet, unassuming man, steps forth from the shadows, pulls back his hood to reveal dark hair and a face with a prominent scar. "Qwyn, at your service..."

Second Seekers (Jadnura)

Male Half-Orc Sensate Vanguard/5 | SP: 48/55 | HP: 41/41 | RP: 3/6 | EAC:24 KAC:26 | Fort +8/Ref +8/Will +1 | Init +4 | Perception +9 | Smiley -16 HP

A medium height half-orc approach where the agents gathered and sit on a box next to Eralyn.

His tusks are visible and his skin has a bit of green color. His hair is dark and long. He wears light armor and thick and heavy rectangular shield. His face once could have nice features but now is covered with burn scars covering his left side.

"I was directed this way, apparently, I will be joining you on this mission. My name is Aravon. May I get one cookie? It smells great."

Aravon is slender but his skin seems thick, it could be the result of his experiences or maybe his upbringing.


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First Seeker Luwazi Elsebo steps forward to her podium addressing the Starfinder fleet. “Starfinders, after two years of hardship following our devastating first foray into the Scoured Stars, we now stand taller than ever and are back to fighting form. Today, new recruits rally beside experienced agents and rescued veterans, coming together to form the most resourceful, prepared, and skilled organization the Pact Worlds have ever known. This newfound strength comes not a moment too soon, for the threat within the Scoured Stars is unlike any we’ve ever faced: a hostile military force known as the jinsuls, committed to our complete destruction. Stopping the Jinsul Hierocracy will challenge us more than anything we’ve done before, but what I’ve seen from our agents these past two years assures me that we are more than up to the task! Your orders will arrive shortly; for now, gather your equipment, finish your preparations, and send any messages you wish before we reach the Scoured Stars.”

And we have begun, GM's please proceed with the Introduction and Preparations

Dataphiles

| SP 18/18 | HP 22/22 | RP 5/5 | EAC 19 KAC 19 | Fort +1 Ref +7 Will +3; Evasion; +2 vs. disease, mind-affecting, poison, sleep (unless specifically targets constructs) | Init +9 Perception +9; Darkvision, low-light vision | Speed 40 | Active effects: none | Female Companion Android Sensate Operative (Spy) 3

A blue-skinned android with dark bluish-black hair tied into a ponytail slips into the briefing room right as the first seeker is talking. She wears a sleek but armored black body suit that hugs her form, built to catch the eye (but only if she lets herself be seen) tightly, marred only by a pistol on each hip and a baton on the back of her belt. A tattoo in the shape of a butterfly, the symbol of Desna, is on the back of her right hand, and you can see what look like faint circuitry lines running along the veins of her wrists and neck.

"Tania," she says simply, introducing herself with a nod to everyone, running her fingers along the bulkhead of the wall before leaning against it. "I don't suppose my talents will be much use against jinsuls, but I'll try not to get in the way."

Wayfinders

Male Human Ace Pilot Operative / 2 | SP: 13/13 | HP: 16/16 | RP: 5/5 | EAC:16 KAC:17 | Fort +1/Ref +7/Will +3 | Init +9 | Perception +5

Qwyn smiles widely upon seeing a familiar face. He rises and bows. ”Good to see you again, Tania...”

Scarab Sages

Hundreds of Starfinder agents hustle throughout the loading docks aboard the ever-impressive and newly refurbished Master of Stars, the pinnacle of the Starfinder fleet. Junior agents hastily pack every docked starship with weapons, armor, spare parts, and provisions, while technical staff runs diagnostics on starship armaments and senior officers finalize flight formations and supply routes. Many Starfinders’ faces are dark with uncertainty, but the fiery resolve burns in their eyes.
Venture-Captain Arvin, a damaya lashunta man, emerges from the shifting crowd of activity, his expression hard with repressed concern. “It seems fate has made soldiers out of explorers. We’ve always prepared our agents to navigate danger and violence, but never anything like this. Still, there isn’t another organization in the Pact Worlds that I would trust more with this daunting task.” He pauses for a moment, then shakes himself back to attention. “Right, much left to do! There are still a few specialized tasks remaining that you might be able to help us complete.”

Scarab Sages

There are a few tasks you can choose to do now for some in game benefits. After you've chosen which one to do (or which order so its more easy for me to post the next one already without you having to pick another one you'll get a brief description, some skill options to roll for and you can either roll individually or you can assist someone if you use the same skill they are using. And just so you know..the better your result the better the reward(s) will be. Also using in character things you've experienced that are relevant for the task you are doing _if_ backed-up by having a chronicle from a scenario where the story took place will be beneficial for your result as well. So if you have something like that, please include it in your description of what you are doing if you want to try for better rewards

MASTER OF STARS TOUCH-UP
ROOKIE TRAINING
PRAYER AND REFLECTION
STARSHIP PRIMING

To not keep you waiting too long I'll start with one so you can get in on the action while deciding which ones to do next

SUPPLY RUN

Zigvigix, leader of the Exo-Guardians, sits before an immense cargo bay filled with crates of supplies. “They say an army marches on its stomach, but it also fights with guns and ammo! Can you take a look at all our gear to make sure it works and then load it onto the ships? Just try to keep the explosives separated from the food, please. We don’t want to have that mistake happen again!”

Relevant Skills Athletics, Engineering, Medicine, or Perception

Wayfinders

"Silas Bigot" Male CN Human sensate Witchwarper 2 | SP 14/14 HP 11/14 | RP 4/5 | EAC 12; KAC 13 | Fort +1; Ref +4; Will +0 | Init: +5 | Perc: +5, SM: +0 | Speed 30ft | | Spells: 1st 3/3 | Active conditions: None.

perception: 1d20 + 5 ⇒ (11) + 5 = 16

"Let us begin!"

Wayfinders

Male Human Ace Pilot Operative / 2 | SP: 13/13 | HP: 16/16 | RP: 5/5 | EAC:16 KAC:17 | Fort +1/Ref +7/Will +3 | Init +9 | Perception +5

Once Silas has looked the gear over, Qwyn will start carrying the heavier loads first, loading them onto the ships as requested...

Athletics: 1d20 + 7 ⇒ (17) + 7 = 24

Second Seekers (Jadnura)

Male Pahtra Operative (Spy) 4 | SP 0/28 HP 28/28 | RP 3/5 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +9 , SM: +7,Dark Vision 60ft, Low light Speed 40ft | | Active conditions: Shirt Reroll Definitely used.

Bar will help figure out what is and isn't explosive (well explosive to ships, not to digestive systems).

Medicine: 1d20 + 6 ⇒ (10) + 6 = 16

Paizo Employee

Female Halfling Xenoarchaeologist Starfinder Forerunner Soldier 1 | SP: 7/7, HP: 9/9, RP: 4/4| EAC 14, KAC 15, CMD 23 | DR: -- Resistances: -- | F:+3 R:+4 W:+4 (+2 vs. fear) | Init +3 | Perc +3, Social: +1, Sense Motive +1 | Acrobatics +5, Athletics +2, Computers +5, Culture +5, Engineering +6 (+10 traps), Life Sciences +2, Mysticism +1 (+6 traps), Stealth +5, Survival +1 | Speed 30 ft. | Active Conditions: None

Eralyn smiles at Aravon. "Have two," she tells him, passing along the box of cookies.

Eralyn examines the equipment, so ensure it's in good condition before its loaded.

Engineering: 1d20 + 6 ⇒ (19) + 6 = 25

And I vote Rookie Training next. She has a soft spot for rookies.

Dataphiles

| SP 18/18 | HP 22/22 | RP 5/5 | EAC 19 KAC 19 | Fort +1 Ref +7 Will +3; Evasion; +2 vs. disease, mind-affecting, poison, sleep (unless specifically targets constructs) | Init +9 Perception +9; Darkvision, low-light vision | Speed 40 | Active effects: none | Female Companion Android Sensate Operative (Spy) 3

Perception: 1d20 + 7 ⇒ (4) + 7 = 11

Tania nods to Quinn and just kinda keeps to herself while looking through stuff.

Scarab Sages

With a combination of heavy lifting, watching where to stack things and examination of the equipment in various ways you manage to get everything done in record time.

Zigvigix is very, very pleased with your work and grants you access to some equipment if you think you're going to need it in an upcoming mission

Once during the adventure, each PC can requisition a weapon with an item level up to the PC’s level +1 for the duration of one mission. The group must use this ability prior to starting a new encounter, and this ability cannot be used during Part 4. The weapon comes with a full battery or magazine.
In addition to the reward above, the PCs can also requisition a single consumable item with an item level up to the PC’s level. These consumables cannot have permanent effects, and PCs who don’t use them during the course of the scenario must return them at the end of the adventure.

Zigvigix then tells you "I hear Arvin needs some help with the rookies. Maybe you lend him a hand..or two?"

Scarab Sages

Venture-Captain Arvin looks over a group of anxious recruits in the mess hall.
“Those green agents are not ready for a battle against an organized foe. Sadly, they’re liabilities when they’re frightened. Talk them through some of your experiences, set them at ease, and help them prepare for the challenges they’ll face ahead. We need them primed and ready for combat if we’re going to win this.”

Relevant Skills Bluff, Diplomacy, Intimidate, or Profession (any relevant Profession skill)

And just so nobody overlooks it's an option;
Relevant Past Adventures any scenario that required the rescue or protect an NPC of interest - tell a story that's relevant to what's needed for the mission and back it up with having played the scenario where the story happened and get easier access to the better reward(s)

Second Seekers (Jadnura)

Male Half-Orc Sensate Vanguard/5 | SP: 48/55 | HP: 41/41 | RP: 3/6 | EAC:24 KAC:26 | Fort +8/Ref +8/Will +1 | Init +4 | Perception +9 | Smiley -16 HP

Aravon followed others to the cargo bay but he still had cookies in his hands, and wanted to finish them before lifting things. It turned out that the remaining five were able to do everything using forklifts and good old hauling.

When talking with the recruits, Aravon stands on the box and looks around on the group of recruits and waits for them to turn silent.

He begins with a calm but loud voice

"In a moment there will be few experienced agents speaking to you. They will share their experiences, good advice and they will attempt to bring your morales up for the upcoming mission. In the meantime let me tell you this, I went to scoured stars with Jadnura. I was a beginning diplomat hoping to change the world with smooth words and arguments. The reality brought me to a planet with giant lizards which left my diplomacy skills worthless. Instead, I used shield, knives, and guns to survive long enough to be rescued. Within the first months, every rookie became an experienced fighter or turned dead. You will be parts of the teams to help you accomplish your tasks, but let me make it clear. Incompetence or slacking off will be harshly punished!" This slim half-orc finished his speech with an edge to his voice that was hard to ignore.

Intimidation: 1d20 + 8 ⇒ (19) + 8 = 27

He stepped down making spots for the others.

Well, yeah, Only one chronicle for me 1-99 :( So I shared what I could.

Dataphiles

| SP 18/18 | HP 22/22 | RP 5/5 | EAC 19 KAC 19 | Fort +1 Ref +7 Will +3; Evasion; +2 vs. disease, mind-affecting, poison, sleep (unless specifically targets constructs) | Init +9 Perception +9; Darkvision, low-light vision | Speed 40 | Active effects: none | Female Companion Android Sensate Operative (Spy) 3

Tania is actually very good at telling people just what they want to hear and helping the "morale" of her fellow agents is something she's done before on her first time in the scoured stars (#1-99). She'll purposely change the stories a bit though to avoid the parts where her whole ship got brought down on a world where they had to survive for a whole year alone...

Bluff: 1d20 + 11 ⇒ (17) + 11 = 28

Scarab Sages

Not to take anyone's chance to weigh in on this task, but we have limited time for this part (and the entire special to be honest) and with those rolls..you're not going to get a better result so I'll move to the next part since I have time for an update now and I'm not sure when the next time I'll be able to that today will be

With a Half-Orc right in their faces the recruits decide it's time to buck-up and not be slacking around (not that any of them are incompetent of course)

Luckily Tania is around to boost their morale after that stern talking too they just received and they continue on their way inspired.

Rewards:
Improve your allies’ morale, making them more reliable in combat. Once during the adventure, the group can gain the benefit of aid another (+2 bonus) to all skill checks and attack rolls for 1 round.
In place of this reward you can once during the adventure, when the table uses an Aid Token, gain two benefits instead of one. You cannot choose the same effect twice.

Scarab Sages

As you continue on your way you spot Radaszam, leader of the Acquisitives, who overlooks a large holographic map of the Scoured Stars system, overlaid with smaller, more detailed maps of terrain on specific planets.

“I don’t know about you, but I’m keen to take this fight to the jinsuls on their home turf. We have topographic data collected from our last foray into the Scoured Stars, plus some information on fighting styles our agents have reported from past jinsul encounters. See if you can make sense of it all and formulate a plan of attack.”

TACTICAL PREPARATIONS
Relevant Skills Culture, Life Science, Mysticism, or Survival
Relevant Past Adventures Any scenario featuring combat with an organized, hostile alien force.

Second Seekers (Jadnura)

Male Pahtra Operative (Spy) 4 | SP 0/28 HP 28/28 | RP 3/5 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +9 , SM: +7,Dark Vision 60ft, Low light Speed 40ft | | Active conditions: Shirt Reroll Definitely used.

Bar will look through the information, looking for any factual information on culture.

Culture: 1d20 + 8 ⇒ (14) + 8 = 22

Second Seekers (Jadnura)

Male Half-Orc Sensate Vanguard/5 | SP: 48/55 | HP: 41/41 | RP: 3/6 | EAC:24 KAC:26 | Fort +8/Ref +8/Will +1 | Init +4 | Perception +9 | Smiley -16 HP

Aravon a bit tired by his speech turns towards the maps.

Survival, aid another: 1d20 + 6 ⇒ (8) + 6 = 14

Rubbing his burn marks on the face Half-orc comments:

"Jinsuls are chitinous and spiderlike creatures. They excel at moving through an uneven ground due to their superior leg system. They can struggle when fighting in tight corridors that would not allow them to spread those legs to find support or on open and even ground... What do you think?"

Aiding only and letting other rolls. Again no experience beyond 1-99 and as according to my backstory I was trapped on the dinosaurs land I have a hard time selling them as organized alien force ;) hostile aliens sure but not really organized.

Wayfinders

"Silas Bigot" Male CN Human sensate Witchwarper 2 | SP 14/14 HP 11/14 | RP 4/5 | EAC 12; KAC 13 | Fort +1; Ref +4; Will +0 | Init: +5 | Perc: +5, SM: +0 | Speed 30ft | | Spells: 1st 3/3 | Active conditions: None.

Mysticism: 1d20 + 5 ⇒ (20) + 5 = 25

"I think that I understand something here!"

Scarab Sages

Silas indeed understands something of what's at work here and as he points it out Radaszam mentions "Good catch I'll put a team on it to explore that further. I'll also have some people do some searches on the things you mentioned Bar"

Since you can't get a better result and I have a few minutes till my next meeting..moving you guys forward

Reward: You can reroll any one skill check while in the same location as a fleet.
(Fleet locations will be explained later)
Once during the adventure, while in the same location as a fleet, the PCs can instead activate this reward to gain a +2 bonus to each of their initiative checks for that mission.
During a single encounter in the same location as the jinsul fleet, the PCs can activate this reward to remove any extra enemies or challenges provided by the jinsul fleet.

Scarab Sages

Fitch, leader of the Wayfinders, walks you to an airlock leading out to some of the scaffolding on the ship’s exterior.
“It’s strange to not have my children aboard, but this is no time to be bringing the young ones along. Last time, the jinsul capital ships chased away our carriers. I’d love to see how their flagship holds up against ours, but we’re still not quite finished with renovations. Try to wrap up the finishing touches on this gem of a ship— I want the last thing those jinsuls see is just how brightly it shines.”

MASTER OF STARS TOUCH-UP
Relevant Skills Engineering, Piloting, or Profession (electrician or maintenance worker)
Relevant Past Adventures any scenario featuring a starship combat

Second Seekers (Jadnura)

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Male Pahtra Operative (Spy) 4 | SP 0/28 HP 28/28 | RP 3/5 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +9 , SM: +7,Dark Vision 60ft, Low light Speed 40ft | | Active conditions: Shirt Reroll Definitely used.

Bar does a lot of electrical engineering when the Rusty SRO's are on tour, as they don't have a very big road crew.

Engineer: 1d20 + 9 ⇒ (20) + 9 = 29

Scarab Sages

Edit; I just saw a post we'll be moving to the next part this evening so doing another one at the same time

Iteration-177, the enigmatic android, meets with you in a conference room, as charming as ever.
“It appears I finally get to participate in a famed Starfinder adventure! I suspect you still have some desire to seek solace with the divine before heading into battle? I too, know this desire. I’m more than happy to converse, if you’d care to sit and chat.”

PRAYER AND REFLECTION
Relevant Skills Culture, Mysticism, or Sense Motive
Relevant Past Adventures any scenario featuring Iteration-177 or a noteworthy religious experience

Wayfinders

Male Human Ace Pilot Operative / 2 | SP: 13/13 | HP: 16/16 | RP: 5/5 | EAC:16 KAC:17 | Fort +1/Ref +7/Will +3 | Init +9 | Perception +5

Qwyn sits down and reflects with Iteration-177 on life, the universe, and everything...

Culture: 1d20 + 5 ⇒ (12) + 5 = 17

Second Seekers (Jadnura)

Male Half-Orc Sensate Vanguard/5 | SP: 48/55 | HP: 41/41 | RP: 3/6 | EAC:24 KAC:26 | Fort +8/Ref +8/Will +1 | Init +4 | Perception +9 | Smiley -16 HP

Aravon was not able to help Fitch in preparing the ship for what is about to come and he is glad that Bar was able to do what was needed so quickly.

When sited with Iteration-177, Aravon does not bring much to the conversation. More doubts and fears than faith and hope

"Like many others I was part of the first scoured stars journey. When I was separated from others for a year I had a constant feeling of abandonment more than divine presence..."

Mysticism, aid another: 1d20 + 6 ⇒ (18) + 6 = 24

No worthy experiences.

Second Seekers (Jadnura)

Male Pahtra Operative (Spy) 4 | SP 0/28 HP 28/28 | RP 3/5 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +9 , SM: +7,Dark Vision 60ft, Low light Speed 40ft | | Active conditions: Shirt Reroll Definitely used.

Bar will chat with Iteration for a little while. They will go into what they dealt with while in the Scoured Stars under the Godshield.

Culture: 1d20 + 8 ⇒ (11) + 8 = 19

Wayfinders

"Silas Bigot" Male CN Human sensate Witchwarper 2 | SP 14/14 HP 11/14 | RP 4/5 | EAC 12; KAC 13 | Fort +1; Ref +4; Will +0 | Init: +5 | Perc: +5, SM: +0 | Speed 30ft | | Spells: 1st 3/3 | Active conditions: None.

Mysticism: 1d20 + 5 ⇒ (16) + 5 = 21

Scarab Sages

I'm not sure at what time the post to move on to the next part will come but just to let you know that you guys have rewards from the last 2 parts as well all though they could be better so I'll wait with giving you the results till tomorrow in case someone can improve on either of them *cough* I'm pretty sure 1-99 featured star ship combat *cough*

Second Seekers (Jadnura)

Male Pahtra Operative (Spy) 4 | SP 0/28 HP 28/28 | RP 3/5 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +9 , SM: +7,Dark Vision 60ft, Low light Speed 40ft | | Active conditions: Shirt Reroll Definitely used.

Who wants to keep track (i.e. remember what each of them does) of these benefits? We might need them :-)


As preparations wind down, a stillness settles over the crowd of Starfinders gathered on the command deck of the Master of Stars. First Seeker Jadnura, flanked by nominated First Seeker Luwazi Elsebo and the android Iteration-177, steps forward to an elevated captain’s platform and looks out over the assembled agents. Jadnura’s resonant voice carries across the assembly. “Starfinders! Today we gather not merely as explorers and scholars, but as defenders of the galaxy. Ever since the jinsuls ambushed our rescue mission into the Scoured Stars, they have assailed us and our allies at every turn. The danger the jinsuls present to our friends and homes cannot be ignored. We now know that they intend to awaken the divine being responsible for trapping our first expedition into the Scoured Stars. We know that this scheme threatens not only the Scoured Stars but all the space surrounding it. This leaves us with one mission: break the jinsul fleet and drive them from the Scoured Stars, putting an end to their depredations once and for all. Today we march to war!”

The Starfinders disperse to their ships and launch into orbit, assembling into either tactical strike formations or vanguards surrounding the larger vessels. The fleet’s synchronized screens flash to life, showing Luwazi Elsebo from her own command station. “We are ready to approach the Scoured Stars system from the outer orbit of the Agillae system’s star. The majority of our fleet will stay together to protect our supplies and support our ground troops, while our field agents are to scout the system and find the most strategic places to engage the jinsuls. Kadrical’s divine herald, Dhurus, is the head of the snake: find where he is hiding so we can direct our full forces against him. Once we close in on him, we can face down Dhurus on equal footing and end this conflict.”

Luwazi nods to the camera. “Stick together, support each other, and stay the course. We live or die as one today. Good luck, Starfinders. Fleet—activate Drift engines now!” The screen shuts off, and each formation of starships surges forward as a unit, vanishing into the Drift.

★ ---- ★ ---- ★ ---- ★

The Starfinder fleet emerges from the Drift as a single force, the three suns of the Scoured Stars burning brightly against the surrounding void. Moments later, onboard computers ping with streams of incoming data detailing nearby jinsul ships, planets with concentrated industrial activity, and further commands from the First Seekers. Several files emerge on the captains’ screens: briefings of locations where field agents could find useful information about how best to target the jinsul fleet’s weak points.

Table GMs close out preparations, Part 1 has started.

Paizo Employee

Female Halfling Xenoarchaeologist Starfinder Forerunner Soldier 1 | SP: 7/7, HP: 9/9, RP: 4/4| EAC 14, KAC 15, CMD 23 | DR: -- Resistances: -- | F:+3 R:+4 W:+4 (+2 vs. fear) | Init +3 | Perc +3, Social: +1, Sense Motive +1 | Acrobatics +5, Athletics +2, Computers +5, Culture +5, Engineering +6 (+10 traps), Life Sciences +2, Mysticism +1 (+6 traps), Stealth +5, Survival +1 | Speed 30 ft. | Active Conditions: None

Eralyn finds herself perpetually trailing behind the young ones, trying to keep up on weathered limbs no longer meant for battle.

She tidies up after Bar, and adds a few finishing touches to the Master of Stars. She smiles, happy to see it shine again after all these years.

Engineering: 1d20 + 6 ⇒ (19) + 6 = 25

By the time she finds the others meditating with Iteration-177, they're already packing up to move out. With a shrug, she takes a moment to offer a quick prayer for the safety of the agents around her. This was a mission they wouldn't all be coming back from. She hoped the losses would be minimal -- it was all she could do.

Culture: 1d20 + 5 ⇒ (14) + 5 = 19

Dataphiles

| SP 18/18 | HP 22/22 | RP 5/5 | EAC 19 KAC 19 | Fort +1 Ref +7 Will +3; Evasion; +2 vs. disease, mind-affecting, poison, sleep (unless specifically targets constructs) | Init +9 Perception +9; Darkvision, low-light vision | Speed 40 | Active effects: none | Female Companion Android Sensate Operative (Spy) 3

Piloting: 1d20 + 9 ⇒ (13) + 9 = 22
Culture: 1d20 + 5 ⇒ (13) + 5 = 18

GM I'm probably only going to be able to post ~ once a day. If that's going to be a problem I'll understand if the pace of the game means I maybe shouldn't be playing.

Scarab Sages

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Baurquathus wrote:
Who wants to keep track (i.e. remember what each of them does) of these benefits? We might need them :-)

I've put them on one of the slides as you were gathering them, I'll add the rest of your rewards to it as well

Scarab Sages

Fitch shows you some of the inner workings of the Master of Stars, which help you better understand other starships.
Once during the adventure,you can gain a +4 bonus to any non-gunnery skill check during a starship combat for one round

You gain significant insight into Iteration-177’s understanding of the divine and share a portion of his intuition.
A PC can gain a +2 bonus to any one Mysticism, Perception, or Sense Motive check within the Scoured Stars.
This allows the PC to count as being trained in Mysticism for the duration of the adventure.
In place of the reward above, a PC can add a +1 bonus to any one saving throw while within the Scoured Stars.

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