Outpost III SFS 2-00 Fate of the Scoured God, Tier 1-2 (Revvy Bitterleaf) (Inactive)

Game Master Revvy Bitterleaf

Slides
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Wayfinders

"Silas Bigot" Male CN Human sensate Witchwarper 2 | SP 14/14 HP 11/14 | RP 4/5 | EAC 12; KAC 13 | Fort +1; Ref +4; Will +0 | Init: +5 | Perc: +5, SM: +0 | Speed 30ft | | Spells: 1st 3/3 | Active conditions: None.

Silas shoots again.

azimuth laser pistol: 1d20 + 3 ⇒ (6) + 3 = 9
damage: 1d4 ⇒ 3

Scarab Sages

Qwyn reloads and fires off another round but even with Aravon providing a nice marking point the bullet still bounces of the Jinsul's powerfull armor.

Aravon again fails to resist the damage, and uses his last part of accumulated energy to resist some of the damage before swinging his fist
Crit?: 1d100 ⇒ 6

and connects so hard that his fist goes in through on side of the Jinsul and comes out on the other end while Bar send another shot into it while it's going down.

Silas shoots again and his laser misses as his target is no longer where he expected it to be.

You _DON'T_ have 10 minutes to recover stamina as you need to immediately continue in the heat of combat. I don't know if we'll be able to finish the encounter unless you happen to roll a lot of crit damage but at least you'll be able to see what the encounter was

The Jinsul was carrying a flame pistol with 20 petrol and a suit of armor totally unsuited for any of you to fit into.

Scarab Sages

Hurrying without taking a moment to pauze to catch your breath you run outside to further help out.
Starfinders who reach Bastiar-5’s surface must secure the landing area for their allies. Vehicle-riding jinsuls infest the terrain surrounding the pit, acting to repel approaching Starfinders unless you eliminate them.

The planet’s surface is rugged and desolate. Cliffs and ridges stand 20 feet high and can be scaled with DC 12 Athletics checks.

There is one large vehicle piloted by 2 Jinsul opposing you

Map up on slide 19

Init Aravon: 1d20 + 2 ⇒ (9) + 2 = 11
Init Bar: 1d20 + 4 ⇒ (15) + 4 = 19
Init Qwyn: 1d20 + 9 ⇒ (11) + 9 = 20
Init Silas: 1d20 + 5 ⇒ (11) + 5 = 16
Init Tania: 1d20 + 9 ⇒ (17) + 9 = 26
Init Enemies: 1d20 + 2 ⇒ (13) + 2 = 15

init
Bar, Silas, Qwyn, Tania
Jinsuls
Party

Second Seekers (Jadnura)

Male Half-Orc Sensate Vanguard/5 | SP: 48/55 | HP: 41/41 | RP: 3/6 | EAC:24 KAC:26 | Fort +8/Ref +8/Will +1 | Init +4 | Perception +9 | Smiley -16 HP

Aravon has only 10 HP left so he will be shooting this fight.

Scarab Sages

I'm not sure how you identify a vehicle but engineering seems logical right now

DC 12 engineering:
STREET CRAWLER LEVEL 2
Large land vehicle (10 ft. wide, 10 ft. long, 4 ft. high)
Speed 20 ft, full 500 ft., 55 mph
EAC 14; KAC 15; Cover improved cover
HP 24 (12); Hardness 5

And in case people don't know how vehicle combat would work; you can just shoot at the Jinsuls inside the vehicle you don't have to shoot at the vehicle it self but it does provide a lot of cover since it's pretty much a moving metal box. Or you can shoot at the moving metal box and crack it open to get to the Jinsul inside

Wayfinders

"Silas Bigot" Male CN Human sensate Witchwarper 2 | SP 14/14 HP 11/14 | RP 4/5 | EAC 12; KAC 13 | Fort +1; Ref +4; Will +0 | Init: +5 | Perc: +5, SM: +0 | Speed 30ft | | Spells: 1st 3/3 | Active conditions: None.

Silas moves forward. double move

Second Seekers (Jadnura)

Male Pahtra Operative (Spy) 4 | SP 0/28 HP 28/28 | RP 3/5 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +9 , SM: +7,Dark Vision 60ft, Low light Speed 40ft | | Active conditions: Shirt Reroll Definitely used.

Engineering: 1d20 + 6 ⇒ (16) + 6 = 22

Bar dashes forward, attempting to put space between himself and the others.

Over the comms, "Don't bunch up....you don't want to get ran over by the vehicle. It is likely going to be used to ram one or many of us. So spread out"

[ooc]Double move[/dice]

Second Seekers (Jadnura)

Male Half-Orc Sensate Vanguard/5 | SP: 48/55 | HP: 41/41 | RP: 3/6 | EAC:24 KAC:26 | Fort +8/Ref +8/Will +1 | Init +4 | Perception +9 | Smiley -16 HP

Aravon runs to the side, he is wielding the flame pistol acquired previously.

Double move: 2 EP

Scarab Sages

Tania also moves forward shooting her blaster because she can

2d20 + 1d6 + 1d4 + 1d100 ⇒ (2, 7) + (4) + (2) + (3) = 18

but her shot get's deflected by the vehicles armored plating

The Vehicle starts to move forward while one of the Jinsul shoots out through a gun port (open window?)

Piloting: 1d20 + 11 ⇒ (12) + 11 = 23

To hit EAC: 1d20 + 7 ⇒ (5) + 7 = 12
L damage if hit: 1d9 + 1 ⇒ (3) + 1 = 4

but the bumpy ride is throwing of it's aim

init
Party (extra moves for Qwyn if he wants from last round)
Jinsul

Edit; I forgot Qwyn, but let's just keep moving to gain some time, he can take an extra round of movement if he wants

Second Seekers (Jadnura)

Male Pahtra Operative (Spy) 4 | SP 0/28 HP 28/28 | RP 3/5 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +9 , SM: +7,Dark Vision 60ft, Low light Speed 40ft | | Active conditions: Shirt Reroll Definitely used.

Bar runs to the side of the canyon, and takes aim at the passenger shooting.

Trick shot Bluff: 1d20 + 10 + 4 - 20 ⇒ (13) + 10 + 4 - 20 = 7 <---CR that Bar Tricked (if he did)
Autopistol attack (KAC): 1d20 + 4 - 2 ⇒ (17) + 4 - 2 = 19 Possibly flat footed, -2 for past first range increment
Damage (Piercing): 1d6 ⇒ 2
Trick damage (if applicable): 1d4 ⇒ 3
Possible crit (1) good: 1d4 ⇒ 2


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The jinsul high command collapses as Kadrical’s blessing wanes, affording veteran Starfinders an opening to strike.

Table GMs, the Frayed Leadership condition is now in effect.

The tension in the atmosphere surrounding Bastiar-5 eases as the golden energy enveloping it withdraws into the immense pit. The receding light sweeps away the jinsul fortifications, restoring the planet’s natural, rugged terrain. The remaining jinsul forces scatter, soldiers scurrying toward the horizon and starships fleeing into the Drift. Across a battlefield strewn with dead and wounded bodies, Starfinders cheer at the sight of the retreating enemy.

As the Starfinder fleet regroups, the communication screens light up with the image of both First Seekers, the various faction leaders, and numerous venture-captains. Luwazi Elsebo, front and center, beams with pride. “Agents, we stand together in the midst of our Society’s most glorious victory to date! Today, we have risen from the ashes of our previous failures, stronger and more united than ever before! Not even an army of bloodthirsty jinsuls, with an armada and the power of a waking god at their backs, could defeat us!”

Jadnura nods. “We have indeed accomplished much, but there is more in our future. With Dhurus defeated, the Scoured Stars are safe, but only so long as others don’t seek to foolishly unlock their secrets. Coming here was my mission as First Seeker, and while I have succeeded, I intend to continue seeing this mission through. I shall remain in this system, communing with the waking Kadrical and standing sentinel over others who would disturb this site. My time as First Seeker has truly ended.”

Luwazi’s smile softens as she looks at Jadnura, and after a moment she speaks. “As for me, my only goal as First Seeker was to rebuild the Starfinder organization and rescue those we had lost. I can say that our organization is stronger than ever, boosted by powerful allies and friends. While I cannot think of a higher note to end on, I do not believe the time has come for me to step down, but instead I shall stay on a short while longer to ease the transition to a new First Seeker. I cannot wait to see where our remarkable society goes next under new leadership. Perhaps someone currently among our ranks will be the next to choose our heading? You’ve all certainly demonstrated that you have what it takes. But that can be our first order of business once we return home. For now, we tend to our wounded, we recover, and we celebrate!”

Days after its momentous victory in the Scoured Stars, the Starfinder Society fleet emerges from the Drift near Absalom Station. With their deeds relayed through Drift beacons, the crews of the returning vessels begin tuning into the local infosphere to hear the Pact World’s response to the Society’s victory in the Scoured Stars. The reactions flood in.

“I, for one, believe that an organization that can amass that many military-grade resources needs to be held on a tighter leash.”

“Didn’t the Pact Council vote not to interfere in the Scoured Stars? Who do these Starfinders think they are?”

“Yeah, the Strawberry Machine Cake concert rescue was pretty great… but what if it were a Starfinder setup, to help justify their little war?”

“Does anyone know what the jinsuls did to us? I mean, I heard that the jinsuls were a peaceful civilization, and the Starfinders just wanted to pillage their homeland.”

All over the Starfinder comm channels, pundits and social media stars relay similar questions and messages of dismay at the Society’s recent actions. Moments later, First Seeker Luwazi Elsebo sends out a fleet wide broadcast. “Starfinders, it’s clear that we’ve not returned to the hero’s welcome we hoped for. In fact, it looks as though we’re the target of some sort of coordinated media attack, as organizations we’ve never had any dealings with are smearing our recent triumphs. Fear not, this is just another challenge for us to overcome, and perhaps the next few months will be well-spent polishing the reputation these hidden attackers have sought to so recklessly tarnish.”

And with that our conclusion. Thank you GM's for all of the hard work and effort you have put into this Special and making it successful! And thank you to all of the players for your great roleplaying!

Reminder for Chronicles. You each earn all boons on the Chronicle sheet
except the Slayer of Godspawn boon, which can be obtained only by players at Subtiers 9–10 and 11–12.

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