Legacy of the First (Inactive)

Game Master Archae

A Kobold only survival Kingmaker style game, where the pc's must venture into unknown home brew lands.


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Male Kobold, black-scale Alchemist (Vivisectionist/Beastmorph) 3|| HP: 28/28, AC: 19 (21 w/Mutagen) (FF: 15 [17 w/Mutagen] T: 15 (15 w/Mutagen) || Init: +4, Fort: +4 Ref: +6 Will: +2 || Per: +6

"What are we doin' here? How bout we just get out? An' I dunno... get some meatheads back in town fer this?"

Harkness starts to back away from the direction the critters are emerging from.

Standard action to drink Mutagen


Male Dungeon Master Dungeon Master / 21 levels

Whats the plan, Left path goes down, right path seems to be level, goes on and curves around


Female LN Kobold U-Monk (Scaled Fist) 1 U-Rogue (Dark Lurker) 2 | HP: 23/29| AC: 19 (18 Tch, 15 Fl) | CMB: 0, CMD: 17 | F: +5, R: +7, W: +1 | Init: +4| Perc: +6 (darkvision 60ft) | Speed 30ft | Stunning Fist 1/1 | Ki points: N/A | Active conditions:

At this point, find out what company Qua is talking about and eliminate it. It seems to almost be upon us anyway. Roll initiative! Or wait till it is appropriate. I'm sure my +0 will save is up to the task.

Sharra'es looks curiously as Qua flees to the other end of the room. When she takes out her revolver and points it at the corridor, Sharra crouches down into a fighting stance, ready to protect the caravan and her allies.


Male Dungeon Master Dungeon Master / 21 levels

Init Vraxiss: 1d20 + 4 ⇒ (14) + 4 = 18
Init Harkness: 1d20 + 4 ⇒ (18) + 4 = 22
Init Sharra'es: 1d20 + 4 ⇒ (10) + 4 = 14
Init Qua: 1d20 + 3 ⇒ (2) + 3 = 5
Snakes: 1d20 + 3 ⇒ (5) + 3 = 8

As the groups turns to look, 4 Long dull grey scaled snakes with deep black eyes and knife sized fangs slither up from the left staircase. The snakes are side by side, all in a 10 foot square blocking the left staircase, about 10 ft from the group

As the group is ready for the attack, and the snakes didn't expect you. you each get a surprise round.

Turn order for Round 1 after the surprise round.

Harkness
Vrax
Sharra
Snakes and lastly Qua


Male Kobold, black-scale Alchemist (Vivisectionist/Beastmorph) 3|| HP: 28/28, AC: 19 (21 w/Mutagen) (FF: 15 [17 w/Mutagen] T: 15 (15 w/Mutagen) || Init: +4, Fort: +4 Ref: +6 Will: +2 || Per: +6

Claw: 1d20 + 8 ⇒ (19) + 8 = 27
Schwing: 1d4 + 1d6 - 2 ⇒ (4) + (5) - 2 = 7

Current AC is 21.

"Aw, cmon! This is what we should have people for!"

Harkness protests as he moves in. He doesn't draw his old sickle this time, preferring to use his bare hand to lash out quickly and effectively.


Warlock 3|HP 24/24|AC19/T15/FF15|Saves 3:7:4|CMD 14|Init 4|Percept +8 (lowlight, darkvision 60ft)|ER 5/Electric|Conditions: None
Skills:
Acro98|Apr+7|Blf+4(8)|Clb-2|Crft(Alch) +9|Diplo+4(8)|Disg-1|EscA+7|Heal-1|Int+3|Kn(Arc) +7|Kn(eng) +7|Kn[fgeo)+7|Kn(loc) +7|Kn(nob) +4|Perc +8|Ride+3|SpllCrft+13|SM+6|Sth+15|Surv+1|Swim-2|UMD+7

Vraxiss grabs a handful of powdered silver from his beltpouch and throws it into the air, chanting in Draconic. Suddenly a cloud of thick black smoke appears covering the Basilisks and the groups of kobolds. "Don't let them look you in the eyes. The smoke is illusion, but hopefully they won't realize that."

Cast silent image to create an illusory smoke cloud. DC to save is 15 due to alchemical component of powdered silver. Cloud is 6 10ft cubes arranged in a sesnible manner to cover the party and snakes.


Male Dungeon Master Dungeon Master / 21 levels

Oooh that was smart Vrax, Then smoke protects you all from their Gaze. Sharra you're up, i will allow you all a roll to see through the illusion to prevent concealment. But for the most part it seems to work on the Basilisks

Harkness rushes forward carefully, slashing one of the 4 snakes with his claws. The trail of blood streaks through the air, turning into a powdery mist that quickly turns silver and forms a smoky cloudy. There's hissing from the snakes, they tilt their heads confused.


Female LN Kobold U-Monk (Scaled Fist) 1 U-Rogue (Dark Lurker) 2 | HP: 23/29| AC: 19 (18 Tch, 15 Fl) | CMB: 0, CMD: 17 | F: +5, R: +7, W: +1 | Init: +4| Perc: +6 (darkvision 60ft) | Speed 30ft | Stunning Fist 1/1 | Ki points: N/A | Active conditions:

Sharra 'es charges forward as the mist appears.

will save vs illusion: 1d20 ⇒ 19 !!!

She starts to stumble before the mists fade away. Seeing clearly again, she moves to a spot to take advantage of Harkness's position or at least be in a position to momentarily.

To clarify there are four of them in a square or there is a 10 ft square that counts as one. Attack if allowed in surprise round
stomp: 1d20 + 7 ⇒ (12) + 7 = 19 +2 if flanking

damage: 1d4 - 1 ⇒ (1) - 1 = 0
sneak+flank bonus: 1d6 + 1 ⇒ (4) + 1 = 5


Male Dungeon Master Dungeon Master / 21 levels

Essentially its a 10 foot square, two snakes in the front, two in the back. Good damage done in the surprise round. Round 1 now.

Sharra, seeing through the illusory smoke with a keen eye, rushes forward and with a quick move Stomps on the unsuspecting snake creature, catching the group by surprise. But now the snakes are aware of the group and preparing to lash out, a dual assault from The good doctor and the trained Sharra leave one bloodied and angry

Round 1 officially

Harkness
Vrax
Sharra
Snakes and then Qua.


Male Kobold, black-scale Alchemist (Vivisectionist/Beastmorph) 3|| HP: 28/28, AC: 19 (21 w/Mutagen) (FF: 15 [17 w/Mutagen] T: 15 (15 w/Mutagen) || Init: +4, Fort: +4 Ref: +6 Will: +2 || Per: +6

Qua still has a surprise round action before Harkness goes again.


Male Dungeon Master Dungeon Master / 21 levels

Shiitake that's right, good catch


Female Kobold Gunslinger 2

wis save vs illusions: 1d20 + 2 ⇒ (18) + 2 = 20

Qua is going to do something wildly uncommon for gunslingers, she’s gunna shoot the baddies with a gun.

bang: 1d20 + 6 ⇒ (18) + 6 = 24
Projectile pain: 1d6 ⇒ 2

“Bad news Doc! Way I’m seein’ it we got a job here and we are the “meatheads” who were brought in to handle the problems!” Qua yells to Harkness amid the combat.


Male Dungeon Master Dungeon Master / 21 levels

Qua's shot rings out in the small space, the focused fire from everyone on the Young Basilisk leaves it bleeding but still holding on. Now the reptiles are aware of the party and readying to act,

Harkness, Vrax and Sharra you're up first before the snakes first round. 1 Snake is fairly injured, looks about to drop.


Male Kobold, black-scale Alchemist (Vivisectionist/Beastmorph) 3|| HP: 28/28, AC: 19 (21 w/Mutagen) (FF: 15 [17 w/Mutagen] T: 15 (15 w/Mutagen) || Init: +4, Fort: +4 Ref: +6 Will: +2 || Per: +6

"Meathead? I ain't no meathead! I got me a surgical degree from a respected institution!"

Att: 1d20 + 8 ⇒ (6) + 8 = 14
Dam: 1d4 - 2 ⇒ (4) - 2 = 2

Will: 1d20 + 1 ⇒ (1) + 1 = 2

Miss chance?: 1d100 ⇒ 54

Does silent image give full concealment or partial?

It seems the doctor distracts himself out of sheer outrage and is unable to see through the buffed illusion placed by Vraxiss.


Male Dungeon Master Dungeon Master / 21 levels

Im treating it like a little but of an Obscuring mist. Things in 5 feet have 20 percent unless you see through the illusion, further than 5 have 50 percent


Female LN Kobold U-Monk (Scaled Fist) 1 U-Rogue (Dark Lurker) 2 | HP: 23/29| AC: 19 (18 Tch, 15 Fl) | CMB: 0, CMD: 17 | F: +5, R: +7, W: +1 | Init: +4| Perc: +6 (darkvision 60ft) | Speed 30ft | Stunning Fist 1/1 | Ki points: N/A | Active conditions:

Sharra 'es shows no mercy, striking out at the already injured snake once she sidesteps to give the shooters a clearer shot.

5 ft step to make the corner of the square. Flurry the injured snake. If it drops, attack the next one in line.

attack 1 vs flat footed: 1d20 + 7 ⇒ (12) + 7 = 19
damage, sneak: 1d4 - 1 + 1d6 ⇒ (3) - 1 + (4) = 6

attack 2 vs flat footed: 1d20 + 7 ⇒ (9) + 7 = 16
damage, sneak: 1d4 - 1 + 1d6 ⇒ (1) - 1 + (1) = 1


Warlock 3|HP 24/24|AC19/T15/FF15|Saves 3:7:4|CMD 14|Init 4|Percept +8 (lowlight, darkvision 60ft)|ER 5/Electric|Conditions: None
Skills:
Acro98|Apr+7|Blf+4(8)|Clb-2|Crft(Alch) +9|Diplo+4(8)|Disg-1|EscA+7|Heal-1|Int+3|Kn(Arc) +7|Kn(eng) +7|Kn[fgeo)+7|Kn(loc) +7|Kn(nob) +4|Perc +8|Ride+3|SpllCrft+13|SM+6|Sth+15|Surv+1|Swim-2|UMD+7

Vraxiss tries to keep the snake closest to the doctor off guard with a spell.

Casts daze on the snake the doctor is attacking, DC13 will save to avoid.


Male Dungeon Master Dungeon Master / 21 levels

There's some hissing from the snakes, some form of communication maybe. The Snake shakes off the mental compulsion of the spell, before turning around and pulling a full Withdraw, preventing its potential death.

Bleedy snake: 1d20 + 4 ⇒ (18) + 4 = 22

Meanwhile the two back row snakes slither off down the stairs. The remaining snake stays

stubborn Snake: 1d20 + 4 ⇒ (7) + 4 = 11

Despite its inability to see, it still lashes out at Sharra

attack: 1d20 + 9 ⇒ (7) + 9 = 16

Only too Miss due to the smoke and Sharras Nimbleness. You see a thick black liquid dripping from its Fangs

Qua, your up, Followed by the top of the round


Female Kobold Gunslinger 2

Gunna shake things up here and uh, shoot em.

Gun>snakes: 1d20 + 6 ⇒ (13) + 6 = 19
Hurt: 1d6 ⇒ 1

Qua shouts back to Harkness “Yeah, yeah doc you’re very smart. But also you’re fighting a dangerous monster with your bare hands!”


Male Kobold, black-scale Alchemist (Vivisectionist/Beastmorph) 3|| HP: 28/28, AC: 19 (21 w/Mutagen) (FF: 15 [17 w/Mutagen] T: 15 (15 w/Mutagen) || Init: +4, Fort: +4 Ref: +6 Will: +2 || Per: +6

"Agh! You're right!"

Harkness retreats as well due to not just cowardice, but also his inability to see his enemy anymore. But mostly the coward thing.

30 ft move back, drawing his crossbow. Keeping a readied action to shoot if something besides Sharra emerges from the smoke.

Readied Crossbow: 1d20 + 6 ⇒ (17) + 6 = 23
Dam: 1d6 ⇒ 3


Male Dungeon Master Dungeon Master / 21 levels

Qua's Blast grazes the stubborn snake leaving a mark, meanwhile Harkness prepares his crossbow for a quick shot should anything hostile emerge.

Vrax your up


Warlock 3|HP 24/24|AC19/T15/FF15|Saves 3:7:4|CMD 14|Init 4|Percept +8 (lowlight, darkvision 60ft)|ER 5/Electric|Conditions: None
Skills:
Acro98|Apr+7|Blf+4(8)|Clb-2|Crft(Alch) +9|Diplo+4(8)|Disg-1|EscA+7|Heal-1|Int+3|Kn(Arc) +7|Kn(eng) +7|Kn[fgeo)+7|Kn(loc) +7|Kn(nob) +4|Perc +8|Ride+3|SpllCrft+13|SM+6|Sth+15|Surv+1|Swim-2|UMD+7

Vraxiss tries his spell again, not wanting to throw lightning into the melee.

Casts daze on the stubborn snake, DC13 will to avoid


Female LN Kobold U-Monk (Scaled Fist) 1 U-Rogue (Dark Lurker) 2 | HP: 23/29| AC: 19 (18 Tch, 15 Fl) | CMB: 0, CMD: 17 | F: +5, R: +7, W: +1 | Init: +4| Perc: +6 (darkvision 60ft) | Speed 30ft | Stunning Fist 1/1 | Ki points: N/A | Active conditions:

Feeling her advantage lost, Sharra'es stikes out at the stubborn snake anyway.

attack 1: 1d20 + 7 ⇒ (7) + 7 = 14
damage: 1d4 - 1 ⇒ (3) - 1 = 2

attack 2: 1d20 + 7 ⇒ (6) + 7 = 13
damage: 1d4 - 1 ⇒ (4) - 1 = 3


Male Dungeon Master Dungeon Master / 21 levels

Snakes will: 1d20 + 4 ⇒ (17) + 4 = 21

Snake snap: 1d20 + 9 ⇒ (6) + 9 = 15

Sharra's strikes miss as the snake bobs and weaves.

It then shakes off the daze and follows up by lashing out, only to miss again.

Party up again


Female Kobold Gunslinger 2

Gun again, this time with feeling: 1d20 + 6 ⇒ (11) + 6 = 17
damage please: 1d6 ⇒ 1

"Hun the sooner you learn I'm always right the better." Says Qua with a wink at Harkness.

these ones are really killing me right now


Male Kobold, black-scale Alchemist (Vivisectionist/Beastmorph) 3|| HP: 28/28, AC: 19 (21 w/Mutagen) (FF: 15 [17 w/Mutagen] T: 15 (15 w/Mutagen) || Init: +4, Fort: +4 Ref: +6 Will: +2 || Per: +6

Harkness weighs his options. On the one hand, the basilisks probably wont come out of the cloud at this rate. On the other, he still cant see them. So taking his chances, he just levels his crossbow and fires where he remembers the creature had been before. If he hits Sharra instead, at least he's the one who can patch her back up.
Miss Chance vs obscuring mist: 1d100 ⇒ 24

My attack bonus math was wrong before anyway: 1d20 + 8 ⇒ (3) + 8 = 11
Dam: 1d6 ⇒ 2

"Sharra, get outta there! Those things might be dangerous!"

"Hun?"


Warlock 3|HP 24/24|AC19/T15/FF15|Saves 3:7:4|CMD 14|Init 4|Percept +8 (lowlight, darkvision 60ft)|ER 5/Electric|Conditions: None
Skills:
Acro98|Apr+7|Blf+4(8)|Clb-2|Crft(Alch) +9|Diplo+4(8)|Disg-1|EscA+7|Heal-1|Int+3|Kn(Arc) +7|Kn(eng) +7|Kn[fgeo)+7|Kn(loc) +7|Kn(nob) +4|Perc +8|Ride+3|SpllCrft+13|SM+6|Sth+15|Surv+1|Swim-2|UMD+7

"Can you two focus?!" Vraxiss complains, his frustration obvious as steps forward striking at the snake with a hand wreathed in electricity. "Stupid spell only works half the time."

move up to flank with Sharra

Attack: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20
Damage: 1d6 ⇒ 2


Female LN Kobold U-Monk (Scaled Fist) 1 U-Rogue (Dark Lurker) 2 | HP: 23/29| AC: 19 (18 Tch, 15 Fl) | CMB: 0, CMD: 17 | F: +5, R: +7, W: +1 | Init: +4| Perc: +6 (darkvision 60ft) | Speed 30ft | Stunning Fist 1/1 | Ki points: N/A | Active conditions:

If the thing is still standing
Hoping to end art least one threat, Sharra strikes again taking advantage of Vraxiss's attack.

attack 1, flank: 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12
damage, dirty fighter, sneak: 1d4 - 1 + 1d6 + 1 ⇒ (4) - 1 + (5) + 1 = 9

attack 2, flank: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14
damage, dirty fighter, sneak: 1d4 - 1 + 1d6 + 1 ⇒ (4) - 1 + (1) + 1 = 5

If it's already dead:
Sharra runs over to the cavern entrance where the other serpents slithered off to.


Male Dungeon Master Dungeon Master / 21 levels

With the parties combine efforts the snake gives a final hiss as it dies. Once the smoke dies down... No snakes remain. A trail of blood, from the injured snakes remains, leading down the cathedral stairs, into pitch black darkness.

No snakes remain within seeing distance, what does the party do


Female LN Kobold U-Monk (Scaled Fist) 1 U-Rogue (Dark Lurker) 2 | HP: 23/29| AC: 19 (18 Tch, 15 Fl) | CMB: 0, CMD: 17 | F: +5, R: +7, W: +1 | Init: +4| Perc: +6 (darkvision 60ft) | Speed 30ft | Stunning Fist 1/1 | Ki points: N/A | Active conditions:

"If we are to create a safe passage, we should end this threat now. Hopefully it is just the three remaining in their nest.


Warlock 3|HP 24/24|AC19/T15/FF15|Saves 3:7:4|CMD 14|Init 4|Percept +8 (lowlight, darkvision 60ft)|ER 5/Electric|Conditions: None
Skills:
Acro98|Apr+7|Blf+4(8)|Clb-2|Crft(Alch) +9|Diplo+4(8)|Disg-1|EscA+7|Heal-1|Int+3|Kn(Arc) +7|Kn(eng) +7|Kn[fgeo)+7|Kn(loc) +7|Kn(nob) +4|Perc +8|Ride+3|SpllCrft+13|SM+6|Sth+15|Surv+1|Swim-2|UMD+7

"I agree, but we must be more cautious. I'll not be able to cast that spell again today, and this time they will be expecting us. I have a single smokestack, but unlike the illusory smoke we'll be as hapered as the snakes should I be forced to use it."


Male Kobold, black-scale Alchemist (Vivisectionist/Beastmorph) 3|| HP: 28/28, AC: 19 (21 w/Mutagen) (FF: 15 [17 w/Mutagen] T: 15 (15 w/Mutagen) || Init: +4, Fort: +4 Ref: +6 Will: +2 || Per: +6

"I was pretty hampered already. Do we have anything besides clouds left? I mean if we just gotta do this ourselves."

With that the doctor closes his hand around a small vial, using Heightened Awareness.

"I still say we get ourselves some plucky adventurers and have 'em give it a go."


Male Dungeon Master Dungeon Master / 21 levels

So, whats the plan gang? Down the stairs, Hallway to the right or back the way you came ?


Female LN Kobold U-Monk (Scaled Fist) 1 U-Rogue (Dark Lurker) 2 | HP: 23/29| AC: 19 (18 Tch, 15 Fl) | CMB: 0, CMD: 17 | F: +5, R: +7, W: +1 | Init: +4| Perc: +6 (darkvision 60ft) | Speed 30ft | Stunning Fist 1/1 | Ki points: N/A | Active conditions:

"Understood Vraxiss. Be ready to flee if the need arises. I seemed to be able to dodge their attacks before. Hopefully I can continue to do so. I may need one of you to distract them so I can make the most of my abilities if things take a turn."

Let's finish them


Warlock 3|HP 24/24|AC19/T15/FF15|Saves 3:7:4|CMD 14|Init 4|Percept +8 (lowlight, darkvision 60ft)|ER 5/Electric|Conditions: None
Skills:
Acro98|Apr+7|Blf+4(8)|Clb-2|Crft(Alch) +9|Diplo+4(8)|Disg-1|EscA+7|Heal-1|Int+3|Kn(Arc) +7|Kn(eng) +7|Kn[fgeo)+7|Kn(loc) +7|Kn(nob) +4|Perc +8|Ride+3|SpllCrft+13|SM+6|Sth+15|Surv+1|Swim-2|UMD+7

Vraxiss nods, "Just know that if that catch you with their gaze you will be frozen, not likely to stone, but unable to move. You won't be able to dodge should that happen."

agreed, let's finish them


Male Dungeon Master Dungeon Master / 21 levels

The group heads down into the darkness, the air is humid and thick. Its quiet...all you hear is the sound of running water, but you can't see it.

Theres a wooden door half hanging off it's hinges, this room looks like part of a storage room, many old barrels and boxes. The room is covered in thick fungus, not like the reddish sweet stuff upstairs. This is a black mushroom, growing out of Blackish moss. You don't see any snakes down in this room, looking beyond the door you see hallways, but thats as far as your dark vision can see. There's no light at all down here.


Female LN Kobold U-Monk (Scaled Fist) 1 U-Rogue (Dark Lurker) 2 | HP: 23/29| AC: 19 (18 Tch, 15 Fl) | CMB: 0, CMD: 17 | F: +5, R: +7, W: +1 | Init: +4| Perc: +6 (darkvision 60ft) | Speed 30ft | Stunning Fist 1/1 | Ki points: N/A | Active conditions:

Black fungus could be dangerous... better move quickly.

Sharra'es holds her breath as she hurries through the room to the hallway beyond. She looks around trying to pierce the darkness.

Perception: 1d20 + 5 ⇒ (5) + 5 = 10


Male Kobold, black-scale Alchemist (Vivisectionist/Beastmorph) 3|| HP: 28/28, AC: 19 (21 w/Mutagen) (FF: 15 [17 w/Mutagen] T: 15 (15 w/Mutagen) || Init: +4, Fort: +4 Ref: +6 Will: +2 || Per: +6

Harkness will look past the door for a moment.

[B]"Awright fine. If we're going out here on our own, Im checking ahead to make sure ain't no one else to cause a problem.

Stealth: 1d20 + 13 ⇒ (7) + 13 = 20
Perception just in case: 1d20 + 6 ⇒ (2) + 6 = 8

With that he attempts to scout ahead.


Male Dungeon Master Dungeon Master / 21 levels

You both don't see anything other than Black fungus and hearing the water rushing noise. Anyone else want to try?

Those who enter the Fungi zone:

Make a Fortitude save


Male Kobold, black-scale Alchemist (Vivisectionist/Beastmorph) 3|| HP: 28/28, AC: 19 (21 w/Mutagen) (FF: 15 [17 w/Mutagen] T: 15 (15 w/Mutagen) || Init: +4, Fort: +4 Ref: +6 Will: +2 || Per: +6

I was born for fungus: 1d20 + 4 ⇒ (2) + 4 = 6


Female Kobold Gunslinger 2

“Heya doc, I’m not totally sure that messing with the fungus is a good....”

Qua stops mid sentence as Harkness messes with the fungus.


Male Kobold, black-scale Alchemist (Vivisectionist/Beastmorph) 3|| HP: 28/28, AC: 19 (21 w/Mutagen) (FF: 15 [17 w/Mutagen] T: 15 (15 w/Mutagen) || Init: +4, Fort: +4 Ref: +6 Will: +2 || Per: +6

"It's fine, I'm fine."

But he was not fine as the spores visibly landed on him.


Female LN Kobold U-Monk (Scaled Fist) 1 U-Rogue (Dark Lurker) 2 | HP: 23/29| AC: 19 (18 Tch, 15 Fl) | CMB: 0, CMD: 17 | F: +5, R: +7, W: +1 | Init: +4| Perc: +6 (darkvision 60ft) | Speed 30ft | Stunning Fist 1/1 | Ki points: N/A | Active conditions:

fungus: 1d20 + 4 ⇒ (13) + 4 = 17

Confident in her abilities, Sharra'es soldiers on.


Male Dungeon Master Dungeon Master / 21 levels

Everything seems fine...

Harkness and Sharra walk through the door into the hallway that leads to an overlook of a large open area roughly 100ft all around including 100 ft plus upward. You see a flowing river going through the center of the Chasm.

This area is the most humid and warm, like walking into a Sauna, you see petrified remains of animals laying across the ground here in large quantity.


Female LN Kobold U-Monk (Scaled Fist) 1 U-Rogue (Dark Lurker) 2 | HP: 23/29| AC: 19 (18 Tch, 15 Fl) | CMB: 0, CMD: 17 | F: +5, R: +7, W: +1 | Init: +4| Perc: +6 (darkvision 60ft) | Speed 30ft | Stunning Fist 1/1 | Ki points: N/A | Active conditions:

Sharra'es calls out to the others, "Vraxiss, Qua, you two coming? Thre fungus doesn't seem to bad past the first room. There's lots more petrified animals in here." while she waits for an answer, she looks around for signs of the snakes.

Perception: 1d20 + 4 ⇒ (13) + 4 = 17


Warlock 3|HP 24/24|AC19/T15/FF15|Saves 3:7:4|CMD 14|Init 4|Percept +8 (lowlight, darkvision 60ft)|ER 5/Electric|Conditions: None
Skills:
Acro98|Apr+7|Blf+4(8)|Clb-2|Crft(Alch) +9|Diplo+4(8)|Disg-1|EscA+7|Heal-1|Int+3|Kn(Arc) +7|Kn(eng) +7|Kn[fgeo)+7|Kn(loc) +7|Kn(nob) +4|Perc +8|Ride+3|SpllCrft+13|SM+6|Sth+15|Surv+1|Swim-2|UMD+7

Vraxiss looks as Qua and shrugs, "I suppose so." he falls out before walking forward to going 5he others.


Female Kobold Gunslinger 2

Qua shrugs and says “look I wasn’t just gunna go stomping through until I knew if this was super death fungus or not.” and she will saddle up next to Sharra before asking “I know it’s probably not the time or place but what’s your deal? Doc is a doc and he does pretty good speaking from experience. What’s your story? How did you end up delving through fields of death fungus?”


Male Dungeon Master Dungeon Master / 21 levels

roll Fort saves Qua, Vrax.

Perception check dc 17:

Looking around carefully you see the quick darting around of a serpentine creature, but it quickly disappears just beyond your darkvision, further into the room...


Female Kobold Gunslinger 2

death fungus?: 1d20 + 5 ⇒ (20) + 5 = 25


Male Dungeon Master Dungeon Master / 21 levels

Vrax fort save, also any other rolls before proceeding furthering into this room?

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