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Graviton fully attuned
Though prepared to pull the nearest opponent closer, Master Filament concludes that such does not appear to presently provide much tactical advantage. Instead, he draws another regular arrow and fires at the fire elemental.
Ranged (bow): 1d20 + 8 ⇒ (1) + 8 = 9
Damage (p): 1d6 + 3 ⇒ (6) + 3 = 9
He then tries to jump ahead 30 feet over the lava.
Athletics (DC 10 due to low-gravity): 1d20 - 1 ⇒ (4) - 1 = 3
Instead, the elderly ysoki falls prone within the lava.
Damage (F): 1d6 ⇒ 6

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Master Fillament has troubles getting his balance then realizes that one of his lost students is in the group fighting off the Earth Elemental. But as he realizes, the mighty fist of the earth elemental smashes the chest of the starfinder.
One of the Starfinders has fallen
Bold may now act.
Lava River-- Current Time (0:00)
Group conditions:
Round 4Officer Wilson
Patterson LXII -- 14 SP 3 HP damage
Darin
Brookwillow
Second-1Fire Elemental -- 14 dmg
Master Filament
Earth Elemental -- 10 dmg
---
Starfinders remaining: 5

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Wilson fires at the earth elemental. He makes sure the pistol is on its lethal setting.
static arc pistol attack: 1d20 + 3 ⇒ (4) + 3 = 7
static arc dmg: 1d6 ⇒ 6
Gonna use my reroll
Attack reroll: 1d20 + 3 ⇒ (1) + 3 = 4
Blah ...

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Will update soon. Last round Patterson took a guarded step back, but I wasn't able to update the map. I've done it now. Did the elemental follow out of the lava?

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Yes. It would have easily step out and followed you.

Overseer Tyranius |

Rapid Team Extraction Protocol quickly goes into effect as transport ships arrive picking up any remaining Starfinders on mission.
As more and more jinsul ships enter the Scoured Stars, First Seeker Luwazi Elsebo addresses the Starfinder fleet via all communication devices: “Starfinders, we have already rescued many of our comrades, but we can’t afford to stay here any longer. While our carriers prepare to transition into the Drift, we must ensure that all our transports get back to the carriers. I need all our best starship crews to fight the jinsul ships and buy our fleet some time. The rest of you should help organize a defense of our transports and carriers against jinsul boarding parties. Do not lose heart, Starfinders—there is hope for us if we all work together to get through this!”
Table GMs, all of your current encounters are now ended. Starfinders, you must decide which of these dangerous missions you shall undertake. Remember, we’ll need groups performing both missions if we want to make it out safely. we’ll need to have coverage in space and onboard our ships s the Jinsul will be boarding.
Luwazi Elsebo once again addresses the fleet, “Starfinders, our choices are made. Whether you’re fighting onboard our ships against these invaders or taking the battle to their starships, may luck be on your side. Hold to your selected missions and play to your strengths; we shall make it out of this!”
Table GMs, you can now begin the Part 4 missions.

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"NO!"" Master Filament cries into the comm as the extraction ship swoops. "There are still Starfinders below! Two of my students made among them! They are being slaughtered. They will not survive if we leave now!"
The ysokit frantically tries to wrestle free of the extraction team as he is brought aboard. He eventually thrusts past them, making his way to the craft doors, but not before they have sealed shut. He slams a fist futility against the ship's Hull, then collapses to his knees on the floor.
When Elsabo addresses the fleet again, he lowers his head and quietly shakes it back and forth, gaining no inspiration from her words
Vote for fighting on board ship.

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MF, what makes you think your pupils wouldn't be picked up with the rest of us? They were only a few meters away from the party.

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Wilson jumps across the last flow of lava, helping to get the remaining Starfinders evacuated onto one of the extraction ships, while it provides covering fire at the earth elements.
I agree with Master Filament. Our mix of skills is more suited to a tactical encounter.

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MF, what makes you think your pupils wouldn't be picked up with the rest of us? They were only a few meters away from the party.
We hadn't yet gotten to them, Elsabo's words suggested that the urgency of the situation required some to be left behind, and it's more dramatic?

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Yes you can get a 10-minute rest before the next encounter starts
Abandoning the fate of the remaining Starfinders. It is unknown of the rest of that party was able to make it in time. You don't know if the one starfinder made it back in time. And at this point one Student of Master Filament is completely unaccounted for.
You are on the bridge of the Transport on your way back to the fleet. You may start anywhere on the bridge
While fling back though the Jinsul forces a small pod launches and attaches to your ship. You hear the breaching explosion from the hold area. Sensors show that four Jinsul soldiers have boarded.
Patterson: 1d20 + 4 ⇒ (17) + 4 = 21
Filament: 1d20 + 5 ⇒ (8) + 5 = 13
Darin: 1d20 + 5 ⇒ (20) + 5 = 25
Brookwillow: 1d20 + 0 ⇒ (6) + 0 = 6
Wilson: 1d20 + 2 ⇒ (14) + 2 = 16
Second-1: 1d20 + 6 ⇒ (6) + 6 = 12
Jinsuls: 1d20 + 2 ⇒ (7) + 2 = 9
Brook is slow to react. But the rest of your team may go.
Doors are currently automatic and open freely. Also from the bridge you can do a violent maneuver and try to knock everyone prone. Though you will have a bonus to your saves since you can brace in time
PLACE-- Current Time (0:00)
Group conditions:
Round 1Patterson LXII
Master Filament
Darin
Officer Wilson
Second-1Jinusl - Red
Jinsul - Blue
Jinsul - Yellow
Jinsul - GreenBrookwillow

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Is there time to recharge our batteries, as well?
Wilson shakes his head at Master Filament. "I am sorry, Master. I tried to get to them. I really did."
*******************
On the bridge, Wilson says to Patterson, "Can you try to knock them off balance? Just give us a warning over our comms when it's about to happen."
He points toward the doors on the right top of map. "Can we seal off these doors, so if they come this way they have to come down this left hallway?"
He heads back toward the hold, his weapon pulled and set on nonlethal.
Move action. Standard action: Delay to fire if they come through those doors down the hall.
Damage: 1d6 ⇒ 4 E nonlethal

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Wilson shakes his head at Master Filament. "I am sorry, Master. I tried to get to them. I really did."
"Do not apologize." Master Filament snaps with stern response. "There is indeed fault to be answered for here, but it does not arise with you."

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Darin grabs several chairs and loose equipment and races next to Wilson. Arranging the gear in front of him, the android crouches behind it.
If they reach the bridge, this vessel could be used as camouflage to breach the fleet. Must be stopped here.
Move action to move, Move to make Barricade

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Moving things along before going off for the evening
Second does what he can to seal the bridge doors.
The Jisuls split in two pairs down each corridor. One pair makes it to the bridge doors the faces the starfinders.
Wilson's shot goes off and hits the first one that comes though.
The two in the lower corridor then shoot with their own pistols at Wilso.
Arc pistols: 1d20 + 7 ⇒ (12) + 7 = 19 v EAC
Arc pistol Dmg: 1d6 ⇒ 4 E
Arc pistols: 1d20 + 7 ⇒ (20) + 7 = 27 v EAC
Arc pistol Dmg: 1d6 ⇒ 2 E
Arc pistol Dmg: 1d6 ⇒ 4 E
While it Arcs to Darin
Everyone is up
PLACE-- Current Time (0:00)
Group conditions:
Round 1Patterson LXII
Master Filament
Darin -- 2 SP
Officer Wilson -- 10 SP
Second-1
BrookwillowJinusl - Red
Jinsul - Blue -- 4 dmg
Jinsul - Yellow
Jinsul - Green

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Brookwillow stands his ground and throws his spear at the lead jinsul. Yellow.
to hit: 1d20 + 1 ⇒ (17) + 1 = 18
magical piercing damage: 1d6 + 1 ⇒ (3) + 1 = 4
The spear then returns to his hand.

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Wilson shakes his head. "What are these things? These aren't swarm, are they?"
Arc pistol shot vs. blue EAC: 1d20 + 3 ⇒ (1) + 3 = 4
Arc pistol dmg: 1d6 ⇒ 1 E nonlethal
He is so confused by the bizarre creatures that his shot goes wild.

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Called themselves 'jinsul' Darin says as he attmepts to remotely hack th neares invader's gun to backfire while he takes a shot. Seem to belive they own these systems. Though if so, uncertain why they were not present when we arrived.
Computer trick: 1d20 + 10 ⇒ (12) + 10 = 22
1d20 + 4 ⇒ (8) + 4 = 12 for Fire damage: 1d4 ⇒ 3 plus trick?: 1d4 ⇒ 1
Also the Barricade will collapse in 1d4 ⇒ 1 - oh, right now

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Photon attuned 2
"I have not seen to this like of creature befre, but we cannot let them take the bridge." Master Filament instructs as he draws and explosive arrow and fires it at the nearest invader.
Ranged (bow): 1d20 + 8 ⇒ (1) + 8 = 9
Damage F/P): 1d6 + 3 ⇒ (4) + 3 = 7
He then heads back to the bridge for a more defensive position.

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Brooks spear rips though the yellow Jinsul.
Darin tricks and hits his target.
Though Wilson and Filament miss with their shots
Bold is still up
PLACE-- Current Time (0:00)
Group conditions:
Round 1Patterson LXII
Master Filament
Darin -- 2 SP
Officer Wilson -- 10 SP
Second-1
BrookwillowJinusl - Red
Jinsul - Blue -- 8 dmg
Jinsul - Yellow -- 4 dmg
Jinsul - Green

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Yes you can get a 10-minute rest before the next encounter starts
I failed to post it, but Master Filament would have spent 1 RP to restore stamina. Please let me know if there are any objections to him doing so now (before he gets hit).

Duck-Bot 2773 |

@Filament. That is fine. Also you did have a chance to recharge batteries
With the top door to the bridge sealed, you focus the jinsuls down one coridor
Botting Second-1 and Patterson
Patterson moves down and fires down the open door to the and fires his laser at the wounded Jinsul.
Laser: 1d20 + 6 ⇒ (12) + 6 = 18
Laser damage: 1d10 ⇒ 6
And takes down the one of the invaders.
Second-1 moves down and readies to shoot an energy ray as one closes.
Ray Attack: 1d20 + 2 ⇒ (20) + 2 = 22
Ray damage: 1d6 ⇒ 4
Ray damage: 1d6 ⇒ 2

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With its partner down the remaining yellow one leaps towards Wilson. Then gets tagged by Second-1s ray
It then bites at Wilson
bite atk: 1d20 + 3 ⇒ (3) + 3 = 6
One of the other two tries the door and realizes it is sealed, then then move around and one shoots at Darin
Arc Pistol atk: 1d20 + 7 ⇒ (12) + 7 = 19
Arc Pistol dmg: 1d6 ⇒ 4 E
Bold is up
PLACE-- Current Time (0:00)
Group conditions:
Round 2Patterson LXII
Master Filament
Darin -- 4 SP
Officer Wilson -- 10 SP
Second-1
BrookwillowJinusl - Red
Jinsul - Blue --DEAD
Jinsul - Yellow -- 10 dmg
Jinsul - Green

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With the upper bulkhead door closing just as his spear returns to his hands, Brook hustles toward the other corridor and steps in. Seeing the jinsul converging there, he chooses a target and throws his spear once again. targeting red.
to hit: 1d20 + 1 ⇒ (4) + 1 = 5
damage: 1d6 + 1 ⇒ (6) + 1 = 7

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With a jinusl right in his face, Darin attmepts to desperately tumble backwards while trying to shirt out the injured jinsul's armor and fire at it. He exposes himself to the arachnid's strike probably, but gets off the shot.
Acrobatics to tumble away from green: 1d20 + 9 ⇒ (5) + 9 = 14
Trick v Yellow: 1d20 + 10 ⇒ (17) + 10 = 27
Attack v EAC on yellow (hopefully flat-footed): 1d20 + 4 ⇒ (5) + 4 = 9 for Fire damage: 1d4 ⇒ 2 plus trick?: 1d4 ⇒ 3

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Dsrin's trick is enough to set the jinsul off blance enough to get his shot of and takes down the yellow warrior.

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Wilson screams at the jinsul biting at him. Then, as it falls, he fires at the nearest remaining jinsul.
Arc pistol attack vs. Red's EAC: 1d20 + 3 ⇒ (16) + 3 = 19
Arc pistol damage: 1d6 ⇒ 4 E nonlethal

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Patterson pushes past Darin and Brookwillow before firing on the nearest jinsul, but can't get his shot on target.
Laser shot to red vs. EAC: 1d20 + 6 ⇒ (4) + 6 = 10

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Patterson pushes past Darin and Brookwillow before firing on the nearest jinsul, but can't get his shot on target.
[dice=Laser shot to red vs. EAC]1d20 + 6
10 EAC hits

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Blast fire down the hall as the Jinsuls are cut down. Only one remains.
It frantically shoots at Patterson
Arc Pistol, Full: 1d20 + 7 - 4 ⇒ (16) + 7 - 4 = 19
Damage: 1d6 ⇒ 3 E
Arc Pistol, Full: 1d20 + 7 - 4 ⇒ (18) + 7 - 4 = 21
Damage: 1d6 ⇒ 3 E
Both shots hitting the soldier
Bold is up
PLACE-- Current Time (0:00)
Group conditions:
Round 2Patterson LXII -- 6 SP dmg
Master Filament
Darin -- 4 SP dmg
Officer Wilson -- 9 SP 1 HP dmg
Second-1
BrookwillowJinusl - Red -- DEAD
Jinsul - Blue -- DEAD
Jinsul - Yellow -- DEAD
Jinsul - Green

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With Well placed shots by Filament and Second-1 the last of boarders are repeled from your transport. You have time to collect yourselves (and salvage the batteries from the Jinsuls) before you dock on to the carrier. However once you do so, it seems that the Jinsuls were not far behind.
You may place yourselves anywhere in the lower storage area. Also assuming everyone takes 10 that needs it
Patterson: 1d20 + 4 ⇒ (13) + 4 = 17
Filament: 1d20 + 5 ⇒ (19) + 5 = 24
Darin: 1d20 + 5 ⇒ (19) + 5 = 24
Brookwillow: 1d20 + 0 ⇒ (11) + 0 = 11
Wilson: 1d20 + 2 ⇒ (16) + 2 = 18
Second-1: 1d20 + 6 ⇒ (9) + 6 = 15
Jinsul Warrior: 1d20 + 2 ⇒ (11) + 2 = 13
Jinsul Mage: 1d20 + 2 ⇒ (5) + 2 = 7
Just to keep this a little easier and go quicker the warriors will delay to go with their leader
Everyone is up
Cer -- Current Time (0:00)
Group conditions:
Round 2Patterson LXII --
Master Filament
Darin --
Officer Wilson -- 1 HP dmg
Second-1
BrookwillowJinusl - Red --
Jinsul - Blue --Jinsul Mage - Green

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Resting slightly before the sound of further hull breaches echoes, Darin follows the others down the cooridoor.
Double Move