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Wilson runs forward, firing his pistol at the blue jinsul.
Arc pistol shot: 1d20 + 3 ⇒ (13) + 3 = 16
Arc pistol dmg: 1d6 ⇒ 4 E nonlethal

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Second-1 and shoots an inky grey blop from his hand, it lands and coats the ground surrounding the blue jinsul
Hoping that slows them a bit!
Move
Standard: Grease!
Blue Jinsul DC 15 Reflex save or fall prone.

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Patterson leans out around the corner and snaps off a shot at the nearest jinsul still standing.
Laser attack vs. EAC: 1d20 + 6 ⇒ (18) + 6 = 24
Laser damage: 1d10 ⇒ 4

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Wilson tags the blue Jinsul right as the grease forms under it.
Reflext: 1d20 + 4 ⇒ (16) + 4 = 20
But it still stands But then takes the blast by Patterson.
Master Filament hits the father Jinsul with a burning arrow
Botting Darin
Darin moves and shoots causing a near by terminal to beep loudly
Trick Computers: 1d20 + 10 ⇒ (12) + 10 = 22
Pistol Attack: 1d20 + 4 ⇒ (1) + 4 = 5
Pistol damage: 1d4 ⇒ 1 plus trick: 1d4 ⇒ 4
Tagging the grease Jinsul and knocking it out.
The Warrior tries to take a shot at Patterson with his larger gun
Arc Pistol Attack: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d6 ⇒ 2
And is able to hit the soldier behind the corner.
The green mage then launches 3 magic missiles at the bow shooting ysoki
MM Damage: 3d4 + 3 ⇒ (4, 4, 2) + 3 = 13
Everyone is up
Cer -- Current Time (0:00)
Group conditions:
Round 2Patterson LXII -- 2 SP dmg
Master Filament -- 13 SP dmg
Darin --
Officer Wilson -- 1 HP dmg
Second-1
BrookwillowJinusl - Red -- 8 dmg
Jinsul - Blue -- DEADJinsul Mage - Green

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Photon attuned 3
Though injured, Master Filament races forward. He attempts to rush forward until he is adjacent to the nearest jinsul (blue), just onto the greased area.
Acrobatics: 1d20 + 10 ⇒ (19) + 10 = 29
As the ysoki approaches, the whiteness in his fur grows in intensity. Soon, the luminosity extends to the remainder of is body, generating greater heat and light until the area around him erupts in a corona of flame.
Supernova, Damage (F) to all within 10 feet: 4d6 ⇒ (2, 3, 5, 1) = 11
Reflex save (DC 13) for half

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I...er...sorry Filamnet! Ah, crap.
The android moves to Patterson and puts a glowing hand on his weapon.
Patterson! Will you please kill that thing?!
Move
Standard: Supercharge Weapon on Patterson. +4d6 dmg vs single target or +2d6 if against multiple creatures in an area.

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Running forward toward the enemies, Wilson screams in surprise as the ysoki explodes in a burst of fire. He takes aim at the mage jinsul and fires through the clearing ball of flame.
Arc pistol attack vs. green EAC: 1d20 + 3 ⇒ (12) + 3 = 15
Arc pistol damage: 1d6 ⇒ 4 E nonlethal

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Darin rushes forwards just after the ysoki explodes. He attmepts to hack away at the mage and fires a shot right along with Wilson.
computer Hack: 1d20 + 10 ⇒ (8) + 10 = 18
Attack v green EAC: 1d20 + 4 ⇒ (10) + 4 = 14 for Fire damage: 1d4 ⇒ 2 plus trick?: 1d4 ⇒ 2

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Patterson follows, slipping past Wilson and the ghoran before catching the edge of the grease spell at just the wrong moment. The enhanced attack shatters a section of the ceiling over the mage.
Laser to mage: 1d20 + 6 ⇒ (2) + 6 = 8

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Master Filament leaps forward and chatches the remaining Jinusuls in his burst
Reflex Warrior: 1d20 + 4 ⇒ (16) + 4 = 20
Reflex Mage: 1d20 + 3 ⇒ (1) + 3 = 4
Although ducking most of the blast, it is still enough to take down the warrior and burn the mage. Darrin and Wilson's shots also hit the mage with enough force to take it down.
But as the fall a single Jinsul enters much more menacing than the others. A dark aura, similar to Master Filaments surrounds the new combatant.
Everyone is up
Carrier-- Current Time (0:00)
Group conditions:
Round 4Patterson LXII -- 2 SP dmg
Master Filament -- 13 SP dmg
Darin --
Officer Wilson -- 1 HP dmg
Second-1
BrookwillowJinusl - Red -- DEAD
Jinsul - Blue -- DEADJinsul Mage - Green -- DEAD
Jinsul Leader - Yellow -- Attune 1

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Wilson provides harrying fire, in an attempt to help Patterson make his shot.
harrying fire: 1d20 + 3 ⇒ (8) + 3 = 11

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Reflex save: 1d20 + 4 ⇒ (15) + 4 = 19
Patterson deftly slides across the magically-slick deck plates and levels his heavy laser at the new arrival. This time, his aim is far better.
Laser attack vs. EAC: 1d20 + 6 ⇒ (17) + 6 = 23
Supercharged laser damage: 1d10 + 4d6 ⇒ (4) + (4, 4, 4, 1) = 17

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Reflex: 1d20 + 6 ⇒ (2) + 6 = 8
As Darin attempts to move over the grease, the android falters and slips on the steel starship floor. Picking himself up, he asks What is that ominous noise echoing around?
Whoops, move, then another move to stand up then.

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Ignore my earlier action. I was on my phone, and didn't check the map to realize I didn't have line of sight on the new guy.
Wilson runs along the hallway in the direction of the new threat. He leaps over the grease.
Double move. I'll use the earlier roll for harrying fire as my Athletics roll, since it's also a +3. With an 11, I clear 10 feet. Moved on the map.

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PAtterson's blast hits the lone Jinsul, but some of the damage is reflected. But still most of it goes thought. Though it deftly dodges Master Filaments Arrow.
The Dark warrior move forward pulling out a grenade and then tossing it.
grenade: 1d20 + 7 ⇒ (9) + 7 = 16
Shock damage: 1d8 ⇒ 2 Reflex DC 13 for half Filament, Patterson and Wilson
Everyone is up
Carrier-- Current Time (0:00)
Group conditions:
Round 4Patterson LXII -- 2 SP dmg - Ref 2/1
Master Filament -- 13 SP dmg - Ref 2/1
Darin --
Officer Wilson -- 1 HP dmg - Ref 2/1
Second-1
BrookwillowJinusl - Red -- DEAD
Jinsul - Blue -- DEADJinsul Mage - Green -- DEAD
Jinsul Leader - Yellow --12 dmg, Attune 2

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Reflex (DC 13): 1d20 + 6 ⇒ (9) + 6 = 15
Master Filament avoids the full intensity of the shock.
Photon attuned 2
Determined to stop the attacker, the wizened ysoki stands his ground and fires two arrows at the approaching invader. "Get off our ship." he demands as he lets the fiery projectiles loose.
Ranged (bow) v yellow jinsul, full attack: 1d20 + 8 - 4 ⇒ (15) + 8 - 4 = 19
Damage (P/F), photon attuned: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7
Ranged (bow) v yellow jinsul, full attack: 1d20 + 8 - 4 ⇒ (13) + 8 - 4 = 17
Damage (P/F), photon attuned: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5

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DC 13 Reflex save: 1d20 + 4 ⇒ (7) + 4 = 11
Unable to dodge in time, Patterson takes the brunt of the electric field. The resulting muscle spasms severely impair his aim.
Laser attack vs. EAC: 1d20 + 6 ⇒ (6) + 6 = 12

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With the steel less slick, Darin races past the archer and attempts to land a shot on the approaching jinsul.
Computer Trick: 1d20 + 10 ⇒ (4) + 10 = 14
EAC attack: 1d20 + 4 ⇒ (13) + 4 = 17 for Fire damage: 1d4 ⇒ 1 plus trick?: 1d4 ⇒ 3

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Wilson advances to get a clear line of sight on the target, then fires.
Arc pistol shot: 1d20 + 3 ⇒ (5) + 3 = 8
Arc pistol damage: 1d6 ⇒ 1 E nonlethal
But misses ...

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Only one of Master Filaments Arrows hits, and the firey damage seems to not affect the Jinsul. But the kinetic force still damages the creature.
IT then moves forward to swipe at officer Wilson with its leg blades
Leg Blade: 1d20 + 12 ⇒ (10) + 12 = 22
Leg Blade Damage: 1d6 + 6 ⇒ (3) + 6 = 9
Everyone is up
Carrier-- Current Time (0:00)
Group conditions:
Round 4Patterson LXII -- 3 SP dmg -
Master Filament -- 14 SP dmg -
Darin --
Officer Wilson -- 9 SP 1 HP dmg -
Second-1
BrookwillowJinusl - Red -- DEAD
Jinsul - Blue -- DEADJinsul Mage - Green -- DEAD
Jinsul Leader - Yellow --16 dmg, Attune 3

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We never had a chance to recover SP from the bridge attack, so I am at 0 SP. That means all 9 damage was HP damage, so I am down to 1 hp.
Brutally slashed by the leg blades, Officer Wilson makes a guarded step to keep from blocking others and punches at the creature with the battle glove on his free hand.
Battleglove attack: 1d20 + 2 ⇒ (8) + 2 = 10
Battleglove dmg: 1d4 + 1 ⇒ (3) + 1 = 4 B

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Just in time: AID TOKEN
Passed aid token to Gusteff.
Its boosted with a hard Provide Knowledge Culture roll.
Also boosted with Allied Offensive.
Allied Offensive: A nearby Starfinder agent strikes a creature at the same time as the PC, increasing the damage dealt on one
attack by 1d8. In addition, after the attack, the target counts as flanked when targeted by any melee attacks until the beginning of
the attacker’s next turn. In Subtiers 5–6 and 7–8, this additional damage increases to 2d8. To Boost: Succeed at an attack roll against
an AC equal to an Average skill check DC. Boosted Effect: +1d8 damage.
First Aid: A Starfinder agent restores 1d6 Hit Points or Stamina Points to each PC—each PC can choose which benefit to receive.
In Subtiers 5–6 and 7–8, the amount restored increases to 3d6. To Boost: Succeed at an Average Medicine check. Boosted Effect:
+1d6 HP or SP restored.
Remote Assistance: A Starfinder crew provides starship assistance from afar. Each PC receives a +2 bonus to all checks required
by crew actions for 1 round. To Boost: Expend 1 Resolve Point. Boosted Effect: One member of the crew also gains an additional
action, just as though the ship’s captain had successfully used the orders action.
Timely Inspiration: A Starfinder agent provides the effects of an envoy’s don’t quit improvisation. Each PC can choose one of the
benefits available at 1st level; the effect lasts 1 round. In Subtiers 5–6 and 7–8, the effects available to 6th-level envoys are added
to the list of conditions the effect can suppress. To Boost: Expend 1 Resolve Point. Boosted Effect: Choose one PC; remove one
nonpermanent condition instead of suppressing it.

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@Wilson You were damaged on the Transport, there was 10 minutes between that and the two waves here.

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Second-1 moves up and touches Patterson's weapon again. Once more, with feeling! You've got him!
Move
Standard Supercharge weapon (from Spell Cache) Absolutely out of non-0 spells now ;)

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I suggest we take the Allied offensive, though I wouldn't be opposed to healing either!
Master Filament, realizing that a well-trained solarian can be difficult to hit, attempts to lay down harrying fire to help Patterson make the shot.
Ranged (bow): 1d20 + 8 ⇒ (2) + 8 = 10
Noting that his efforts did nothing to hinder the jinsul, he tries to move to a more advantageous position.
Acrobatics: 1d20 + 10 ⇒ (11) + 10 = 21
I doubt that was successful, so I placed my token next to the jinsul. Master Filament has Mobility, giving him a +4 bonus to AC from AoOs.

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Patterson takes a quick step to the side, clearing his line of sight to the last jinsul before firing again.
Laser attack vs. EAC: 1d20 + 6 ⇒ (11) + 6 = 17
Laser damage, if applicable, including supercharge: 1d10 + 4d6 ⇒ (5) + (5, 2, 4, 6) = 22

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Seeing the Azimuth pstol be utterly ineffective, Darin sees if his electrical firearm will do any better.
Attack v EAC: 1d20 + 4 ⇒ (1) + 4 = 5 for nonlethal Electrical damage: 1d4 ⇒ 4

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Ganging up on the Jinsul only Patterson's blast hits. But with the aid of other starfinders does significant damage
Allied Offensive: 2d8 ⇒ (2, 5) = 7
It took a swipe while Filament tried to move past
you were not stopped if you wanted to continue just got the AoO
Leg Blade: 1d20 + 12 ⇒ (14) + 12 = 26
Leg Blade Damage: 1d6 + 6 ⇒ (1) + 6 = 7
It hits the nimble solarian.
It then continues to focus on Master Filament
Leg Blade: 1d20 + 12 ⇒ (8) + 12 = 20
Leg Blade Damage: 1d6 + 6 ⇒ (3) + 6 = 9
Everyone is up
Carrier-- Current Time (0:00)
Group conditions:
Round 4Patterson LXII -- 3 SP dmg -
Master Filament -- 23 SP 9 HP dmg -
Darin --
Officer Wilson -- 9 SP 1 HP dmg -
Second-1
BrookwillowJinusl - Red -- DEAD
Jinsul - Blue -- DEADJinsul Mage - Green -- DEAD
Jinsul Leader - Yellow --40 dmg, Attune 3

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Darin attempts to trick the advanced jisnul as he advises. Filament, are you all right? Do you require support, or should we step back if you intended a more solar-based response?
Trick?: 1d20 + 10 ⇒ (5) + 10 = 15
Attack v EAC: 1d20 + 4 ⇒ (18) + 4 = 22 for nonlethal electrical damage: 1d4 ⇒ 1 plus trick?: 1d4 ⇒ 2

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Wilson steps again and punches.
Battleglove attack: 1d20 + 2 ⇒ (10) + 2 = 12
Battleglove damage: 1d4 + 1 ⇒ (1) + 1 = 2

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you were not stopped if you wanted to continue just got the AoO
Updated token with continued movement.
"Well done, Brookwillow." affirms Master Filament. "These creatures, responsible for so much suffering and destruction, will not get a foothold on this vessel."
Ranged (bow) v jinsul: 1d20 + 8 ⇒ (3) + 8 = 11
Damage (P), photon attuned: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10

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Sorry Patterson, all out of charges!
If the jinsul is still up...
Second-1 steps up and fires his large pistol
Hand Cannon v KAC: 1d20 + 2 ⇒ (20) + 2 = 22
Dmg(P): 1d8 ⇒ 8
Crit Dmg(P): 1d8 ⇒ 1
Critical effect: Knockdown
That crit die restored reality a bit

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With one final stab Brookwillow strikes down the Jinsul Adept

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Patterson claps the ghoran on the nearest thing the plant has to a shoulder. "Well struck, mate! Let's get this one secured 'fore it decides to wake up, hey? I'm sure the boffins at Lorespire will want to have a few words."

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Officer Wilson pants. He glances toward the ysoki. "Master Filament, is this what Starfinder missions are always like?"

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Excellent strike. Darin says to Brookwillow.
The android looks at Master Filament. That creature seems to have struck deeply. Can you still stand? This ship seems secure, but there may be others yet unable to retreat.

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"Master Filament, is this what Starfinder missions are always like?"
"Some are more...intense...than others." Master Filament says in reply.
That creature seems to have struck deeply. Can you still stand? This ship seems secure, but there may be others yet unable to retreat.
"My injuries will heal with time." notes the ysoki. "They will pass in no more than an instant on the cosmic span of time."
Willing himself to stand and continue on, he urges, "We should inform the rest of the crew regarding the capabilities of these jinsul while continuing to recover as many lost Starfinders as we can."

Overseer Tyranius |

Thanks to selfless sacrifices and tactical victories, the Starfinder fleet manages to evacuate most of the transport ships back to the carriers, bringing nearly all the surviving Starfinders to safety. One by one in a rapid succession, the enormous ships dive into the Drift. The carriers converge at their rendezvous point, still at full battle readiness. But no jinsul craft follow; the pursuit is over.
Nominated First Seeker Luwazi Elsebo addresses the fleet through the ships’ comm units. “Starfinders, today we did something no one would have thought possible a year ago. We were able to rescue many of our comrades and two members of the Society’s former leadership, and what we now know about the Scoured Stars system may at least bring some closure to the loved ones of those who were beyond our help. Despite our victory today, we must remain vigilant, because a new threat has revealed itself. We know little of these jinsuls, but we all witnessed that their armada is massive, and they may have hundreds of thousands of soldiers eager for battle. It is clear they are an enemy we cannot ignore. Today, we must head back home to recuperate, but tomorrow, we must prepare.”
The Society endures, but a new threat to the galaxy is rising.
That is the end. Thank you GM’s for all of your hard work and effort to make this another successful special!