Male LN Dwarf Mechanic 7 |SP 42/56 HP 48/48 | RP 8/8 | EAC 25; KAC 26 | Fort +7 (+2 vs posion); Ref +13; Will +5 (+2 vs spell and SLAs) | Init: +8 | Perc: +13, SM: +8|Darkvision
About Darin d'Xin
Darin d'Xin
LN Male Dwarf Mechanic
Init: +8, Senses: Darkvision
56 SP, 48 HP, 8 RP
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DEFENSE
KAC 26 EAC 25
Fort +7 (+2 vs posion); Ref +13; Will +5 ;(+2 vs spell and SLAs)
Combat Maneuver Defense 34
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OFFENSE
Speed 30ft, Climb 15
Melee
Tactical Baton +12 (1d4+3)
Silver Survival Knife +12 (1d4+3)
Cold Iron Survival Knife +12 (1d4+3)
Other Gear: Batteries (x2), Engineering kit, Comm Unit, 50 Feet titanium Cable, Medpatch, Chemalizer
Chronicle Information
Current Chronicle: 19
Current Credits: 20,564
Chronicle History:
1-30 Survivor’s Salvation
1-36 Enter the Ashen Asteroid
1-99 Scoured Stars Invasion
1-09 Extreme Exploration Live!
1-02 Fugitive on the Red Planet
2-15 The Infernal Gallery
1-07 Solar Sortie
2-21 Illegal Shipment
3-03 FA: The Shimmerstone Gateway
1-14 Star Sugar Heartlove!
3-00 The Last Bite
1-98 Into the Perplexity
3-07 Strike at Zone 78
3-11 Into the Veskarium
1-33 Data Breach
3-12 First Flight
4-04 Mission Not Found
1-36 Heart of the Foew
Boons:
Preservation of AA-126D (Ally): The Ulrikka Clanholdings member Kharl joins Darin to assist with Cultural, Mystic, or Life Science issues (+10 mod)
Defender of the Fleet (Starship): Darin's got some intense experience with Starship combat. He can shoose to outfit his ships with one of the following:
Finest Computers: You can improve the computers onboard your starship by one step: from a mononode to a duonode, or from a duonode to a trinode. Alternatively, you can upgrade the computer’s bonus by 1 while this boon is slotted (to a maximum of +8).
Finest Engines: You can increase the speed of your thrusters by one step. For example, T6 thrusters become T8 thrusters. You cannot use this boon to upgrade beyond the fastest thrusters commonly available for your size of starship (so you cannot upgrade past T14, S12, M12, L10, H10, G8 or C8 thrusters.)
Finest Weapons: Each of the weapons on your starship is the best available in the Starfinder fleet. When you roll damage, you can reroll any damage dice with a result of 1 on the die; you must keep the second result.