[ACG] [CaG II] Sanctioned Curse of the Crimson Throne by Yewstance (Inactive)

Game Master Yewstance

PLAYER HANDS || THREAT TEXTS || SUMMONABLE BANES || SCOURGES || LOOT || SUPPORTERS

Turn Order:
1 - Heggal/kuey (#1004)
2 - Aric/AAUGHWHY (#1004)
3 - Ukuja/Bigguyinblack (#1011)
4 - Varian/Zalarian

Standard Supporter & Base Rules:
Supporters are a new type of support card representing helpful citizens of Korvosa and its environs; unlike allies or cohorts, they will not adventure with you. The Base is a special location used in many scenarios; it represents a safe place where characters can seek help from supporters.

You start the Adventure Path with no supporters. When a reward lets you rally a supporter, check it off on the Rallied Supporters card on the back of the Base. If you are required to uncheck a supporter, it no longer counts as rallied.

When a scenario lists the Base, set it out with the other locations as usual. When you build the locations, shuffle all of your rallied supporters into the Base; do not add story banes to it. The Base cannot be closed while it has cards in it, and can never have cards in it other than supporters. Characters may start at the Base and can move to and from it normally.

The Base counts as a location only for exploring, examining, and moving; it does not count as a location when counting locations or determining if villains can escape to it. If all other locations are closed, or the Base has neither cards in it nor characters at it, the Base closes automatically. (A simplified version of these rules appears on the Base as a reminder; these are the complete rules.)

You may play supporters from your hand only while you are at the Base. Once displayed next to your character, you may use their powers regardless of your location. If you move from the Base, shuffle any supporters in your hand into the Base. At the end of each scenario, return all supporters to the vault.

Each supporter has a feat similar to a character’s power feat. If a reward gives the party a supporter feat, check a box on a rallied supporter to gain access to that power. If the feat specifies a supporter, check it off on that supporter.

PACS/Sanctioned Supporter Rule Changes:
Each character has their own Rallied Supporters list. When the party rallies or unchecks a supporter or gains a supporter feat, each character does so on their own list. (When there is a choice, each character makes their own choice.)

When a scenario includes the Base, shuffle all supporters rallied by at least one character into it. Each character may only play supporters they have rallied and may only use supporter feats they have gained.


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deck handler

Tier 6.1 --> 6.2

Spend Hero Point on Card Feat: Blessing

Supporter Feat: Grandmaster Boule

Deck Upgrades:
blessing 6: 1d1000 ⇒ 2 (Blessing of the Oathkeeper)
ally 6: 1d1000 ⇒ 646 (Nightwalker Isra)
armor 6: 1d1000 ⇒ 857 (Rhino Hide Armor)


Male Half-Elf | My Deck Handler Wizard / UM (12789-1012)

Varian - CotCT-6B: Assault on Castle Korvosa

Rewards:

Scenario Reward
The party gains a Supporter Feat. (Varian - Krojun Eats-What-He-Kills)
Characters may choose a Bonus Deck Upgrade.

Adventure Reward


Outpost III Boon roll: 1d20 ⇒ 14 Not Today
Tier/XP 6.1->6.2
Will spend hero point to gain Skill Feat (Wis +1)
Hero Points (Prior + Gained - Used = Current)
1 + 1 - 1 = 1 Hero Points

Loot rolls
1st Choice Spell 6: 1d1000 ⇒ 213 Looking to add Disintegrate
1st Choice Spell 6: 1d1000 ⇒ 352 Looking to add Autumn Witch
Will happily adjust if rolls or discussion warrant
Deck Upgrades
Disintegrate (6) / Autumn Witch (UM-6)
Banished Cards: None
Holes Filled: None
Removed: Life Drain / Cleric of Nethys

Planned Loot for next scenario: Zellara's Harrow Deck, Staff of Greater Necromancy (Spreadsheet updated)


Deck Handler Desired upgrades meh

So

First picks.
Varian Spell 6 (Skill feat Widom +1, Supporter feat???)
Aric/TRR Weapon 6 (Card feat Item, Supporter feat Keppira d'Bear)
Heggal Blessing 6 (Card Feat Blessing, Supporter feat Grandmaster Boule)

Second Pick
Varian Ally 6
Heggal Ally 6
Aric/TRR Ally 6

Ukuja
Spending a power feat for "☐ When you would recharge, shuffle, discard, or bury a boon for your character or role power, you may reload a Blackjack card instead."

Upgrades: Item 6 for Belt of Physical Might (Core). Spell 5 for Raise Animal.

Supporter feat Sabina Merrin.

boon?: 1d20 ⇒ 8


deck handler

Forgot to roll for my boon

boon?: 1d20 ⇒ 12


Aric's Deck // Searching For: Item 3 > Weapon 3 >> Ally 3 >>>>> Armor 3

Boon?: 1d20 ⇒ 4


Male Half-Elf | My Deck Handler Wizard / UM (12789-1012)

Putting my (virtual) deck back together and noticed that I banished Blessing of the Starsong to acquire the blessing Rovagug's Destruction during last scenario. Will replace with Blessing of the Seventh Veil (UM-4)


Deck Handler Desired upgrades meh

Taking skill feat +1 to Dexterity.
Not taking any upgrades.
Not interested in the new loot.


Aric's Deck // Searching For: Item 3 > Weapon 3 >> Ally 3 >>>>> Armor 3

Hero Point: Spending it on Skill Feats:
Aric: INT
TRR: WIS

Not taking any upgrades.

Loot:

Does anyone want to take Serithtial? If so, then I can take Shocking Sawtooth Saber. If not then I will gladly keep Serithtial


Male Half-Elf | My Deck Handler Wizard / UM (12789-1012)

Varian - CotCT-6C: Death to the Queen

Rewards:

Scenario Reward
A character gets the Loot weapon Shocking Sawtooth Saber.
A character gets the Loot ally Venster Arabasti.
Adventure Reward


Tier/XP 6.2->6.3
Will spend hero point to gain power feat: (☑ or an ally that lists Diplomacy in its check to acquire) from your discards.
Hero Points (Prior + Gained - Used = Current)
1 + 1 - 1 = 1 Hero Points

Loot rolls
None

Deck Upgrades
None
Banished Cards: None
Holes Filled: None
Removed: None

Planned Loot for next scenario: Zellara's Harrow Deck, Staff of Greater Necromancy, Venster Arabasti, Shocking Sawtooth Saber (Spreadsheet updated; Happy to change if needed)


deck handler

Aric can keep Serithtial. I'll take Salvator Scream if no one else wants it.

To clarify, we get one or two deck upgrades?


Heggal - ACG kuey wrote:

Aric can keep Serithtial. I'll take Salvator Scream if no one else wants it.

To clarify, we get one or two deck upgrades?

Do you mean for the scenario you just completed? Just checking if I missed the context behind the question.

No, there's only one deck upgrade.


deck handler

Ah, just 'cos Ukuja was listing our second picks so thought to clarify.


Deck Handler Desired upgrades meh

That was for the previous scenario.


Deck Handler Desired upgrades meh

Saving the hero point.

Seek Quarry (Spell 6) for Kazavon Reborn might remove a few banes for us.

No interest in the other boons.

Harrows of note.

The Dance - On another character's check, discard to bless twice.

The Avalanche - On your combat check, discard to bless twice.

The Demon's Lantern - On your check, freely discard to use your Dexterity die instead of the normal die. (For Aric/RR)

The Waxworks - On your check, discard this card and another card to bless twice.

The Hidden Truth - On any check, freely discard to use your Intelligence die instead of the normal die. (For Varian)

The Wanderer - On any check, discard to bless; if the character attempting the check moved this turn, bless twice instead.

The Foreign Trader - On a local non-combat check, discard to bless and add your Intelligence die. (For Varian)

The Paladin - On any check, discard to bless; if it is a non-combat check against a bane, add your Charisma or Diplomacy. (For Heggal or Aric/RR)

The Keep - On any check against a barrier or to close, discard to bless twice.

The Uprising - On any check, discard to bless; against a bane, all subsequent checks to defeat it during this encounter are also blessed.

The Beating - On a local check, bury this card and any number of cards to bless once for each card buried.

The Midwife - When a local character would encounter a boon or a non-story bane, discard to exchange that card with a new card of the same type instead; all checks against it are blessed.

The Publican - On a check by a character at an Urban location, discard to bless twice.

The Marriage - On a local check, discard to bless. The character attempting the check may add another local character's die for the skill they are using. (Would this allow someone to use my Survival skill?)

The Courtesan - On your check, freely discard to use your Charisma die instead of the normal die. (For Hegal or Aric/RR)

The Betrayal - On your check, discard to bless twice. If you would suffer damage, a local character suffers it instead.

A long list but there are a ton of Harrow.
The Midwife seems like a no brainer since it can prevent disaster.


Aric's Deck // Searching For: Item 3 > Weapon 3 >> Ally 3 >>>>> Armor 3

Keeping the Hero Point

Not taking any upgrades.

I've got room for the new Loot Ring, if no one else wants it.

I think I'll take The Paladin as my Harrow. Playing it as Aric lets me add 1d10+7 on top of the bless. I'll do some kit shuffling to make sure I have it when I'm in the right identity.


Deck Handler Desired upgrades meh

I'm thinking The Midwife could be clutch so I'll pick that.

Desired upgrades

item 5: 1d1 ⇒ 1 for Balmberry Bush

spell 6: 1d1 ⇒ 1 for Elemental Treaty


Male Half-Elf | My Deck Handler Wizard / UM (12789-1012)

Varian - CotCT-6D: Legacy of Blood

Rewards:

Scenario Reward
A character gets the Loot item Ring of Splendid Security.
Adventure Reward
The party gains every unchecked supporter feat on rallied supporters!
Adventure Path Reward
When any of your characters starts a scenario using the Curse of the Crimson Throne set, you may replace 1 card from your deck with one of the following cards from the vault...
-The weapon Scimitar (Core),
-The spell Infernal Healing,
-The armor Armored Coat,
-The item Antiplague,
-The ally Korvosan Guard,
-The blessing Sands of the Hour
(Only 1 character at each table may choose each card.) That card gains the Loot trait. At the end of the scenario, return the Loot card to the game box and return the card it replaced to your deck.


Tier/XP 6.3->6.4
Will bank hero point
Hero Points (Prior + Gained - Used = Current)
1 + 1 - 0 = 2 Hero Points

Loot rolls
None
Will amend if contention on spell
Deck Upgrades
Twisted Space (Spell 2)
Banished Cards: None
Holes Filled: None
Removed: Eagle Aerie

Planned Loot for next scenario: Zellara's Harrow Deck, Staff of Greater Necromancy, Venster Arabasti, Shocking Sawtooth Saber (Spreadsheet updated; Happy to change if needed)
Planned Harrow for next scenario: The Publican


deck handler

I realised that I stupidly didn't process the rewards of 6C. No wonder I was so confused over the deck upgrades.

If BR is ok with the retcon, will process that first.
----

6C: Tier 6.2 -> 6.3
Spend Hero Point on Skill Feat: Wis +1
No Deck Upgrade

---

6D: Tier 6.3 -> 6.4
Bank Hero Point
Deck Upgrade: Item 6 (Belt of Physical Might (Core)), replace Ring of Stony Flesh

I'm good with Aric taking the ring. Heggal has no space for more items.

Heggal with take The Keep. He generally has problems with barriers. Anyway, would be useful for the whole team.


Deck Handler Desired upgrades meh

I missed that we had an item 5 and 6. Ukuja will take item 5 for Balmberry Bush.


Heggal - ACG kuey wrote:

I realised that I stupidly didn't process the rewards of 6C. No wonder I was so confused over the deck upgrades.

If BR is ok with the retcon, will process that first.

No issues!


Deck Handler Desired upgrades meh

Thinking on it, I would rather keep my Belt of Physical Might then the bush. Instead I'll take one of the spell 6s and put Major Cure back in my deck.


Congratulations on completing the Curse of the Crimson Throne Adventure Path!

As usual, please post your final reward choices, if any. I will, in time, need to complete everyone's Chronicle Sheets and fully report all of the scenarios I've not yet reported.

I expect this to take me at least a month before I finally do, unless someone has an explicit, immediate need for a Chronicle Sheet. If you need a Chronicle Sheet or other proof of completion of the Adventure Path before a specific time, please contact me and I'll get one out to you as soon as is feasible.

I'll keep this thread listed as Open until I've finally completed its reporting and Chronicle Sheet writing. If you're playing any other games online then this thread is also evidence of your completion of the AP if needed.


deck handler

Thanks for the game, Yewstance and the whole team! This is my first ACG character that completed the entire AP, and man was it a ride. (Two other games started first but it overtook them!) Really enjoyed playing Heggal. Thanks once again!

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