[OSP] GM PaleDim's PFS#10-10 The Shattered Shield CORE [Tier 1-5] (Inactive)

Game Master PaleDim

Maps and Handouts

Perception:

[dice=Gratius]d20+8[/dice] +2 vs human
[dice=Yangrit]d20+7[/dice] +2 vs stonework
[dice=Kirrote]d20+5[/dice]
[dice=Ahmande]d20+8[/dice]
[dice=Hootie]d20+7[/dice] +2 vs human
[dice=Aldran]d20+1[/dice]

Initiative:

[dice=Gratius]d20+1[/dice]
[dice=Yangrit]d20+3[/dice]
[dice=Kirrote]d20+3[/dice]
[dice=Ahmande]d20+3[/dice]
[dice=Hootie]d20+5[/dice]
[dice=Aldran]d20+1[/dice]


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Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

Sense Motive: 1d20 + 1 ⇒ (14) + 1 = 15 +2 vs human
What is this creature? I've never encountered someone so black.
Before we agree, lets ask her what is this ritual she's talking about.

What is this ritual? Will it destroy the shard?

Silver Crusade

M Dwarf (core) Fighter / 1 Cleric / 1 HP 21 /21 AC 19 ( Touch 11 Flat 18) / Fort +7 | Ref +2 | Will +4 / CMB +4 | CMD 15 / Init +1/ Perception +1(+3 vs, stone work)

"What are ye two?"

Know Religion: 1d20 + 5 ⇒ (9) + 5 = 14


Spell & AoE Templates | 4-10: Arclord's Abode
Gratius Laelius wrote:

What is this ritual? Will it destroy the shard?

The ritual is my business alone, you will see soon enough... It will not destroy the shard.

Aldran Ironfoot wrote:

"What are ye two?"

[dice=Know Religion]1d20+5

She glances at the poppet, presuming this is what you mean to ask about. This is the Vaultkeeper. The gods and their agents present themselves in many mysterious ways. You might entertain him for now, but make no mistake, we have no real use for you.

The poppet can be heard squeaking back at her. They seem so sure of themselves! At the very least this should be fun!

Silver Crusade

Female LG Dwarf CORE Monk 4 HP 37/37 | AC 20*, T 18*, FF 15* | CMB +6, CMD 21 | Fort +6*, Ref +7*, Will +7*^ | Init +3 | Perception +9*, Sense Motive +9 | Darkvision 60’ | Speed 30ft | Active conditions: none

Sense Motive: 1d20 + 8 ⇒ (15) + 8 = 23

Nodding in agreement with Ahmande, Yangrit quietly growls: "'Heads I win; tails you lose.' What a fine arrangement." As she speaks, she stashes her kama, slips her sling into her hand and loads it. She then begins stepping off to the side, muttering to her group: "Spread out. We are vulnerable bunched together."

If I had such magic I would blast them both to the Nine Hells right now!


Spell & AoE Templates | 4-10: Arclord's Abode
Aldran Ironfoot wrote:

"What are ye two?"

[dice=Know Religion]1d20+5

Which creature were you targeting with this knowledge check? You can make one for each you can observe.

She sees Yangrit shifting and gets visibly irritated.

You there, what do you think your'e doing? I haven't gotten my answer yet and you think you'll simply surround me as we casually chat? I'll have this necrocraft behind me destroy you if you move another inch before answering me!

She glares at the dwarf intently.

The poppet can be heard squeaking to her. That dwarf is a tricksy one! She dies whether or not they play the game! They will know our power...

What is your answer? the woman booms out. You get the feeling she won't ask again.

Scarab Sages

#76925-39 CG Female Halfling Ranger 1 Rogue 2 | HP: 23/23| AC: 19/15/16 |Init: +5| Perc: +7| Fort: +5| Ref: +10| Will: 3| CMB: +2| CMD: 15| S.Lbow: +5;1d6| S.MStar: +3;1d6+1| Sap: +3;1d4+1| SA:+1d6|
Skills:
Acro: +8| Appraise:+5| Bluff:+6| Climb:+1| Diplo:+6| DD:+7| Intim: +2| H.A:+6| Kn.(Nat/Geo): +5| Kn.(loc):+6| Kn.(His):+2| Kn.(Arc):+2|Lin:+5| S.M: +5| Stealth: +11| Sleight: +5| Survival: +5| Swim: -1| UMD:+6|

Sense Motive 1d20 + 5 ⇒ (6) + 5 = 11
Shoot, Target woman 1d20 + 5 ⇒ (18) + 5 = 231d6 ⇒ 1
Sneak Attack if Applicable 1d6 ⇒ 5
Add +2 for human.

"She talks too much. Rush her." Hootie begins the assault as she lets loose an arrow, having kept her weapon from the previous room...... she had to move closer though but she does so trusting her team to follow up.


Spell & AoE Templates | 4-10: Arclord's Abode

Okay, it's on! Everyone is aware, so there isn't really a surprise round, Hootie will go first just this round and then we'll follow initiative order.

Initiative:

Gratius: 1d20 + 1 ⇒ (5) + 1 = 6
Yangrit: 1d20 + 3 ⇒ (7) + 3 = 10
Kirrote: 1d20 + 3 ⇒ (12) + 3 = 15
Ahmande: 1d20 + 3 ⇒ (9) + 3 = 12
Hootie: 1d20 + 5 ⇒ (3) + 5 = 8
Aldran: 1d20 + 1 ⇒ (3) + 1 = 4
Zaashakar: 1d20 + 4 ⇒ (16) + 4 = 20
Monstrous Gold-Clad Necrocraft: 1d20 - 1 ⇒ (7) - 1 = 6
------------

GM screen:

Zaashakar actions...

[move] 15'
[swift] activate pedestal
Ray of enfeeblement ranged touch, STR damage: 1d20 + 8 ⇒ (14) + 8 = 221d6 + 3 ⇒ (3) + 3 = 6
[standard] Fly spell like ability.
------------

Zaashakar smiles as Hootie draws an arrow in her bow. Oh no you don't...

However, Hootie's arrow lodges in her shoulder and she snarls as she grabs the Vaultkeeper and ascends the stairs. When she reaches the top she points at the crimson crystal atop the obelisk nearest Hootie. A sickly red ray shoots towards her, striking her in the forehead.

6 STR damage; DC15 fortitude for half

She then begins to lift off of the ground, flying in the air 5' up with the poppet in her hand.

Meanwhile, as Hootie lowers her bow again her arms are already feeling much weaker than just moments before.

Battle theme!

Round 1
The bold may act

Zaashakar -6
------------
Kirrote
Ahmande
Yangrit -7 nonlethal
Hootie (6 STR damage; DC15 fortitude for half)
Gratius
------------
Monstrous Gold-Clad Necrocraft
------------
Aldran -4

Kirrote, Ahmande, Yangrit, and Gratius are up! I need a fortitude save from Hootie.

Liberty's Edge

Male CN Elven Bard 5 | HP: 33/33 | AC: 17 (12 Tch, 16 Fl) | CMD: 15 (14 Fl) | F: +3, R: +6, W: +5 | Init: +3 | Perc: +9, SM +13 | Speed 30ft | Active conditions: Inspire Courage active (18/23 rounds remain)

"That's what we wanted! Defend yourselves; spread out! Let's get the shard back!" Ahmande quickly moves along the wall, placing a sarcophagus between him and the action as he draws his bow.

Actions:

Standard: begin bardic performance to inspire courage
Move: 30' drawing longbow

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

Gratius moves on the pyramid to be able to attack the woman and strikes.

Glaive, IC: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12 +2 if human
Damages: 1d10 + 6 + 1 ⇒ (8) + 6 + 1 = 15 +2 if human

Scarab Sages

#76925-39 CG Female Halfling Ranger 1 Rogue 2 | HP: 23/23| AC: 19/15/16 |Init: +5| Perc: +7| Fort: +5| Ref: +10| Will: 3| CMB: +2| CMD: 15| S.Lbow: +5;1d6| S.MStar: +3;1d6+1| Sap: +3;1d4+1| SA:+1d6|
Skills:
Acro: +8| Appraise:+5| Bluff:+6| Climb:+1| Diplo:+6| DD:+7| Intim: +2| H.A:+6| Kn.(Nat/Geo): +5| Kn.(loc):+6| Kn.(His):+2| Kn.(Arc):+2|Lin:+5| S.M: +5| Stealth: +11| Sleight: +5| Survival: +5| Swim: -1| UMD:+6|

Fort Save VS DC 15 1d20 + 5 ⇒ (2) + 5 = 7
6 str damage....and nearly out of the fight again. lol

Silver Crusade

Female LG Dwarf CORE Monk 4 HP 37/37 | AC 20*, T 18*, FF 15* | CMB +6, CMD 21 | Fort +6*, Ref +7*, Will +7*^ | Init +3 | Perception +9*, Sense Motive +9 | Darkvision 60’ | Speed 30ft | Active conditions: none

As Ahmande slides past Yangrit, she murmurs to him: "Do what you did to the last two monsters we fought. We need that one in the back to stay out of it until she's down."

That little thing... It seems to be her superior. It is probably more trouble than it seems. I wish I had a clear shot at it! Perhaps I can make her drop it. Setting her features in grim determination, she takes aim at the woman with her sling and fires.

Sling with cold iron bullets: 1d20 + 3 ⇒ (15) + 3 = 181d4 ⇒ 4

Silver Crusade

M Dwarf (core) Fighter / 1 Cleric / 1 HP 21 /21 AC 19 ( Touch 11 Flat 18) / Fort +7 | Ref +2 | Will +4 / CMB +4 | CMD 15 / Init +1/ Perception +1(+3 vs, stone work)

Aldran cast acid bolt at the woman

Range Touch Attack: 1d20 + 2 ⇒ (1) + 2 = 3
Damage, Acid: 1d6 ⇒ 5
Acid Dart: 30' range, range touch attack 1d6 acid damage 4 times per day

Oh, That is not a good start to this battle

Grand Lodge

Half-orc CG Half-orc barbarian 2 HP: 2/25 | AC: 15/11/14 CMD: 17 | F: +5 R: +1 W: +0 | Init +3 | Perc: +5

Kirrote immediately jumps into action. With large strides he ascends the steps and swings his axe at the strange little creature.

greataxe@poppit: 1d20 + 6 ⇒ (19) + 6 = 25
damage: 1d12 + 6 ⇒ (3) + 6 = 9


Spell & AoE Templates | 4-10: Arclord's Abode

FYI it was not Aldran's turn, but it doesn't affect anything this round.

Ahmandé begins his inspiring words, but Gratius and Hootie aren't feeling it. Yangrit pops the witch with one of her sling bullets, who then dodges an acid dart from Aldran. The witch braces herself when Kirrote runs up the stairs, but is surprised when he slashes his axe at the vaultkeeper.

She cautiously backs away through the air, ascending a little further as she goes. she is now 10' up, over the stairs to the middle platform, only accessible by reach and ranged weapons.

GM screen:

fly, hover, DC15: 1d20 + 10 ⇒ (4) + 10 = 14
Fire damage: 5d4 ⇒ (4, 1, 4, 2, 4) = 15

Zaashakar cannot maintain her position and slowly descends to the stairs, cursing you. Again reachable by adjacent creatures.

She spreads her fingers out from her hands and sends a fan of flame at Gratius and Kirrote. 15 fire damage, DC15 reflex for half

The monstrous creature then moves around her and over towards the sarcophagus that Ahmandé is hiding behind. double move

Battle theme!

Round 2
The bold may act

Inspire: +1 attack/damage

Zaashakar -10
Vaultkeeper -9
------------
Kirrote (15 fire damage, DC15 reflex for half)
Ahmande
Yangrit -7 nonlethal
Hootie (6 STR damage)
Gratius (15 fire damage, DC15 reflex for half)
------------
Monstrous Gold-Clad Necrocraft
------------
Aldran -4

Kirrote, Ahmande, Yangrit, Hootie, and Gratius are up! I need reflex saves from Kirrote and Gratius, please make those rolls first in your post.

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

I suppose her movement provoke
AoO, IC: 1d20 + 9 + 1 ⇒ (8) + 9 + 1 = 18
Damages, IC: 1d10 + 6 + 1 ⇒ (3) + 6 + 1 = 10

Reflex
reflex: 1d20 + 3 ⇒ (3) + 3 = 6

Badly burned, Gratius continues to press the woman with his weapon.

Glaive, IC: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30
Damages, IC: 1d10 + 6 + 1 ⇒ (4) + 6 + 1 = 11
Crit Confirm: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
Additionnal Damages, IC: 2d10 + 12 + 2 ⇒ (4, 1) + 12 + 2 = 19 30 damages total


Spell & AoE Templates | 4-10: Arclord's Abode

Yes, on reflection that isn't really a "5' step". Do please roll the save first next time it's needed.

As she tries to float backwards Gratius catches her with his glaive, and then again after she lands on the stairs. Now quite bloodied, she scowls at him intently. As she does this she repositions the poppet to hold it behind her back.

Battle theme!

Round 2 continued
The bold may act

Inspire: +1 attack/damage

Zaashakar -50
Vaultkeeper -9
------------
Kirrote 15 fire damage, DC15 reflex for half
Ahmande
Yangrit -7 nonlethal
Hootie -6 STR
Gratius -15
------------
Monstrous Gold-Clad Necrocraft
------------
Aldran -4

Kirrote, Ahmande, Hootie, and Yangrit are up! I need a reflex save from Kirrote, please make that roll first in your post.

Silver Crusade

Female LG Dwarf CORE Monk 4 HP 37/37 | AC 20*, T 18*, FF 15* | CMB +6, CMD 21 | Fort +6*, Ref +7*, Will +7*^ | Init +3 | Perception +9*, Sense Motive +9 | Darkvision 60’ | Speed 30ft | Active conditions: none

OH CRAP! The speed with which the big scary monster closed in on her and Ahmande alarms Yangrit to no end. She takes a cautious step back, loads her sling, and, as she whirls it above her head, muses: I wish I had a more powerful ranged weapon! Really, I wish I could fight this thing with my bare hands.

Sling with cold iron bullets: 1d20 + 4 ⇒ (7) + 4 = 111d4 + 1 ⇒ (3) + 1 = 4
Includes Inspire Courage

Scarab Sages

#76925-39 CG Female Halfling Ranger 1 Rogue 2 | HP: 23/23| AC: 19/15/16 |Init: +5| Perc: +7| Fort: +5| Ref: +10| Will: 3| CMB: +2| CMD: 15| S.Lbow: +5;1d6| S.MStar: +3;1d6+1| Sap: +3;1d4+1| SA:+1d6|
Skills:
Acro: +8| Appraise:+5| Bluff:+6| Climb:+1| Diplo:+6| DD:+7| Intim: +2| H.A:+6| Kn.(Nat/Geo): +5| Kn.(loc):+6| Kn.(His):+2| Kn.(Arc):+2|Lin:+5| S.M: +5| Stealth: +11| Sleight: +5| Survival: +5| Swim: -1| UMD:+6|

Hootie struggles forward, her sudden loss of strength telling, face determined to at least provide some aid.

Double move. lol


Spell & AoE Templates | 4-10: Arclord's Abode

I don't suppose anybody has a scroll of lesser restoration?

Overall, you clearly have the witch on the ropes, but her monstrosity is just getting started (and you recognize that it's of the same type you fought in the museum when the auction was broken up.

Yangrit flings a bullet at the monstrosity but it ricochets off its hide and clatters against the far wall to the left. Hootie, feeling weak and very much not herself trudges forward in hopes to find a way to help the team.

Battle theme!

Round 2 continued
The bold may act

Inspire: +1 attack/damage

Zaashakar -50
Vaultkeeper -9
------------
Kirrote 15 fire damage, DC15 reflex for half
Ahmande
Yangrit -7 nonlethal
Hootie -6 STR
Gratius -15
------------
Monstrous Gold-Clad Necrocraft
------------
Aldran -4

Kirrote and Ahmande are up!


Spell & AoE Templates | 4-10: Arclord's Abode

NOTE Your staff of healing should have a charge of lesser restoration that Aldran could use on Hootie to get her more back into the game (his turn comes after the monstrous creature).

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

unfortunately, casting lesser restoration takes 3 rounds...


Spell & AoE Templates | 4-10: Arclord's Abode

Yes, not an ideal option, but just in case it'd been forgotten and you wanted to weigh it.

Scarab Sages

#76925-39 CG Female Halfling Ranger 1 Rogue 2 | HP: 23/23| AC: 19/15/16 |Init: +5| Perc: +7| Fort: +5| Ref: +10| Will: 3| CMB: +2| CMD: 15| S.Lbow: +5;1d6| S.MStar: +3;1d6+1| Sap: +3;1d4+1| SA:+1d6|
Skills:
Acro: +8| Appraise:+5| Bluff:+6| Climb:+1| Diplo:+6| DD:+7| Intim: +2| H.A:+6| Kn.(Nat/Geo): +5| Kn.(loc):+6| Kn.(His):+2| Kn.(Arc):+2|Lin:+5| S.M: +5| Stealth: +11| Sleight: +5| Survival: +5| Swim: -1| UMD:+6|

Kill her. Don't waste time on Hootie, I'll attempt to get a flank and use aid another actions...

Liberty's Edge

Male CN Elven Bard 5 | HP: 33/33 | AC: 17 (12 Tch, 16 Fl) | CMD: 15 (14 Fl) | F: +3, R: +6, W: +5 | Init: +3 | Perc: +9, SM +13 | Speed 30ft | Active conditions: Inspire Courage active (18/23 rounds remain)

Ahmande halts his movement as the gold-clad creature attempts to cut him off. He thinks twice about it, but suddenly darts forward, continuing around the sarcophagus to the far wall. He quickly rattles off a few arcane words, accompanied by motions that finish with him pointing directly at the woman on the dias.

"That should hold her... I hope! Focus on the gold undead!!! Pathfinders for victory!"

Actions:

Free: maintain bardic performance
Move: 30'
Standard: cast hold person (Will DC 17)

Grand Lodge

Half-orc CG Half-orc barbarian 2 HP: 2/25 | AC: 15/11/14 CMD: 17 | F: +5 R: +1 W: +0 | Init +3 | Perc: +5

Reflex save: 1d20 + 1 ⇒ (20) + 1 = 21

Kirrote dodges as much of the fire as he can then steps towards the monstrous creature. He swings his axe as fiercely as he can.

greataxe@red: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 1d12 + 6 ⇒ (11) + 6 = 17

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

@Kirrote have you added the Inspire Courage bonus to your attack?

Grand Lodge

Half-orc CG Half-orc barbarian 2 HP: 2/25 | AC: 15/11/14 CMD: 17 | F: +5 R: +1 W: +0 | Init +3 | Perc: +5

No! That adds 1 to attack and dmg, right?

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

+1 to attack and damages ;-)


Spell & AoE Templates | 4-10: Arclord's Abode

Since it has reach, that escape incurs an attack of opportunity on Ahmande.

GM screen:

[attack of opportunity]
claw vs. Ahmande, S damage, bleed: 1d20 + 12 ⇒ (9) + 12 = 211d6 + 8 ⇒ (3) + 8 = 111d4 ⇒ 3

will, DC17: 1d20 + 10 ⇒ (14) + 10 = 24

[bull rush]
bull rush vs CMD 14: 1d20 + 14 ⇒ (20) + 14 = 34
bull rush vs CMD 18: 1d20 + 14 - 4 ⇒ (3) + 14 - 4 = 13

As Ahmande tries to skirt out from behind the sarcophagus the creature catches him with a claw. 21 to hit for 11 S, and 3 bleed.

As he arrives at the place he'd been retreating towards, he stops to gather himself before casting a spell at the witch. save 24 She seems to have resisted it, as she continues to move about in her position.

Kirrote drives his axe into the monstrosity, beginning the arduous task of carving it up. It turns around to see who's bothering it and bull rushes him! The immense force drives the half-orc backwards and up the platform steps, running him into Gratius, but pushing them no further. Their weapons clatter and clang as they collide.

Kirrote gets an attack of opportunity on it from the bull rush.

Battle theme!

Round 3 continued
The bold may act

Inspire: +1 attack/damage

Zaashakar -50
Vaultkeeper -9
------------
Kirrote -7
Ahmande -11, bleed 3
Yangrit -7 nonlethal
Hootie -6 STR
Gratius -15
------------
Monstrous Gold-Clad Necrocraft -12
------------
Aldran -4

Aldran is up! Kirrote gets an attack of opportunity on the monster due to the bull rush.

Silver Crusade

M Dwarf (core) Fighter / 1 Cleric / 1 HP 21 /21 AC 19 ( Touch 11 Flat 18) / Fort +7 | Ref +2 | Will +4 / CMB +4 | CMD 15 / Init +1/ Perception +1(+3 vs, stone work)

Seeing that most of his party is wounded, Aldran makes a desperate choice. He moves forward to make sure Ahmande is with in the burst, and channels energy.

Channel Energy: 1d6 ⇒ 1
Well that's staying on the safe side, Your savior heals you all 1 HP.

Grand Lodge

Half-orc CG Half-orc barbarian 2 HP: 2/25 | AC: 15/11/14 CMD: 17 | F: +5 R: +1 W: +0 | Init +3 | Perc: +5

Kirrote grimaces as the creature pushes him back. Seeing an opening, he attacks.

greataxe@creature: 1d20 + 6 ⇒ (2) + 6 = 8


Spell & AoE Templates | 4-10: Arclord's Abode

I flipped over the round counter too soon. NOW it's round 3

Aldran calls on Torag and provides a bit of healing for his entire group, but more importantly stops Ahmande's bleeding. Kirrote gets a chance to swing at the creature while it rushes him but it throws him off to a degree that he rushes it and misses.

The witch steps away 5' step, no AoO from Gratius and begins staring intently and pointing at him.

[standard] Misfortune hex vs. Gratius, DC17 Will to negate

Misfortune (Su):
The witch can cause a creature within 30 feet to suffer grave misfortune for 1 round. Anytime the creature makes an ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result. A Will save negates this hex. This hex affects all rolls the target must make while it lasts. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day.

Battle theme!

Round 3 continued
The bold may act

Inspire: +1 attack/damage

Zaashakar -49
Vaultkeeper -8
------------
Kirrote -6
Ahmande -10
Yangrit -6 nonlethal
Hootie -6 STR
Gratius -14 (DC17 Will to avoid hex)
------------
Monstrous Gold-Clad Necrocraft -12
------------
Aldran -3

Everyone but Aldran is up! Need a will save from Gratius, please make it the first roll in your post!

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

Will: 1d20 + 4 ⇒ (16) + 4 = 20 +2 vs Enchantment

Gratius resist to the effect the woman was trying to put on him.
Witch! I will kill you!

Gratius moves to keep the woman in reach and strikes.
Glaive, IC: 1d20 + 9 + 1 ⇒ (8) + 9 + 1 = 18
Damages: 1d10 + 6 + 1 ⇒ (3) + 6 + 1 = 10

Liberty's Edge

Male CN Elven Bard 5 | HP: 33/33 | AC: 17 (12 Tch, 16 Fl) | CMD: 15 (14 Fl) | F: +3, R: +6, W: +5 | Init: +3 | Perc: +9, SM +13 | Speed 30ft | Active conditions: Inspire Courage active (18/23 rounds remain)

Shouldn't the necrocraft end its movement next to Kirrote as a result of the bull rush? The positioning of the necrocraft is important to Ahmande's next action.

Scarab Sages

#76925-39 CG Female Halfling Ranger 1 Rogue 2 | HP: 23/23| AC: 19/15/16 |Init: +5| Perc: +7| Fort: +5| Ref: +10| Will: 3| CMB: +2| CMD: 15| S.Lbow: +5;1d6| S.MStar: +3;1d6+1| Sap: +3;1d4+1| SA:+1d6|
Skills:
Acro: +8| Appraise:+5| Bluff:+6| Climb:+1| Diplo:+6| DD:+7| Intim: +2| H.A:+6| Kn.(Nat/Geo): +5| Kn.(loc):+6| Kn.(His):+2| Kn.(Arc):+2|Lin:+5| S.M: +5| Stealth: +11| Sleight: +5| Survival: +5| Swim: -1| UMD:+6|

Hootie continues dragging herself forward. Every step a minor victory.....

Double move

Silver Crusade

Female LG Dwarf CORE Monk 4 HP 37/37 | AC 20*, T 18*, FF 15* | CMB +6, CMD 21 | Fort +6*, Ref +7*, Will +7*^ | Init +3 | Perception +9*, Sense Motive +9 | Darkvision 60’ | Speed 30ft | Active conditions: none

Inwardly disgusted at how little she is being useful in this fight, yet unable to dismiss the wisdom of staying clear of that creature now that she has no healing potion to save herself, Yangrit loads her sling again and hurls the bullet at the necrocraft. (Move action to load; standard to fire)

Sling with cold iron bullets: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 241d4 + 1 ⇒ (1) + 1 = 2
Confirm crit?: 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 71d4 + 1 ⇒ (1) + 1 = 2
Includes Inspire Courage

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

@Yangrit why have you only +1 to damages with your Sling?

Silver Crusade

Female LG Dwarf CORE Monk 4 HP 37/37 | AC 20*, T 18*, FF 15* | CMB +6, CMD 21 | Fort +6*, Ref +7*, Will +7*^ | Init +3 | Perception +9*, Sense Motive +9 | Darkvision 60’ | Speed 30ft | Active conditions: none

@Gratius: You're right! Per the item description, her strength modifier should apply to damage rolls.

@GM PaleDim: Please add 2 damage to Yangrit's last attack, assuming it hit.


Spell & AoE Templates | 4-10: Arclord's Abode
Ahmandé wrote:
Shouldn't the necrocraft end its movement next to Kirrote as a result of the bull rush? The positioning of the necrocraft is important to Ahmande's next action.
Core Rulebook, Bull Rush wrote:
If your attack is successful, your target is pushed back 5 feet. For every 5 by which your attack exceeds your opponent's CMD you can push the target back an additional 5 feet. You can move with the target if you wish but you must have the available movement to do so.

Emphasis mine, can move with the target but the initial impact is all that's technically needed.


Spell & AoE Templates | 4-10: Arclord's Abode

Yangrit pings the necrocraft in the head, but the bullet seems to ricochet off it's thick hide. Hootie trudges ever closer to helping the group.

Battle theme!

Round 3 continued
The bold may act

Inspire: +1 attack/damage

Zaashakar -49
Vaultkeeper -8
------------
Kirrote -6
Ahmande -10
Yangrit -6 nonlethal
Hootie -6 STR
Gratius -14
------------
Monstrous Gold-Clad Necrocraft -12
------------
Aldran -3

Kirrote, Ahmande, and Gratius are up!

Grand Lodge

Half-orc CG Half-orc barbarian 2 HP: 2/25 | AC: 15/11/14 CMD: 17 | F: +5 R: +1 W: +0 | Init +3 | Perc: +5

"I've had enough of this!" Kirrote shouts and steps towards the creature. His axe whistles through the air as it swings down.

greataxe@creature: 1d20 + 6 ⇒ (4) + 6 = 10

Ugh

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

@GM have already done my turn here ;)


Spell & AoE Templates | 4-10: Arclord's Abode

wow, how did I miss that post...

Gratuitous catches the witch one last time and she crumples to the ground. The poppet now lays next to her, motionless...

Battle theme!

Round 3 continued
The bold may act

Inspire: +1 attack/damage

Zaashakar -59
Vaultkeeper -8
------------
Kirrote -6
Ahmande -10
Yangrit -6 nonlethal
Hootie -6 STR
Gratius -14
------------
Monstrous Gold-Clad Necrocraft -12
------------
Aldran -3

Ahmand is up!


Spell & AoE Templates | 4-10: Arclord's Abode

Ahmande continues his inspiring speech, but more importantly retreating to the opposite side of the room from the monstrosity. He fires his bow at it...

darkwood longbow, P damage: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 171d8 + 1 ⇒ (2) + 1 = 3

Another arrow sticks in its hide but doesn't harm it.

GM Screen:

claw 1 attack vs. Kirrote, S damage, bleed: 1d20 + 12 ⇒ (20) + 12 = 321d6 + 8 ⇒ (3) + 8 = 111d4 ⇒ 1
confirm?, S damage, bleed: 1d20 + 12 ⇒ (3) + 12 = 151d6 + 8 ⇒ (5) + 8 = 13

After brushing off the arrow it turns back towards the half-orc. It thrusts its right claw into his chest, causing him to gasp for air as he crumples to the ground. crit for 24 S damage, bleed 1 It then moves towards Gratius.

The elf backs even further up and fires another arrow, this time lodging it more deeply in its skin. It seems to take the damage in stride.

darkwood longbow, P damage: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 201d8 + 1 ⇒ (5) + 1 = 6

Battle theme!

Round 3 continued
The bold may act

Inspire: +1 attack/damage

Aldran -3

Round 4
The bold may act

Inspire: +1 attack/damage

Kirrote -30, bleed 1, unconscious (automatically fails stability checks due to bleed)
Ahmande -10
Yangrit -6 nonlethal
Hootie -6 STR
Gratius -14
------------
Monstrous Gold-Clad Necrocraft -13
------------
Aldran -3

Aldran, Yangrit, Hootie, and Gratius are up!

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

Gratius strikes the creature and moves back.

Glaive, IC: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16
Damages, Cold Iron, IC: 1d10 + 6 + 1 ⇒ (10) + 6 + 1 = 17

Scarab Sages

#76925-39 CG Female Halfling Ranger 1 Rogue 2 | HP: 23/23| AC: 19/15/16 |Init: +5| Perc: +7| Fort: +5| Ref: +10| Will: 3| CMB: +2| CMD: 15| S.Lbow: +5;1d6| S.MStar: +3;1d6+1| Sap: +3;1d4+1| SA:+1d6|
Skills:
Acro: +8| Appraise:+5| Bluff:+6| Climb:+1| Diplo:+6| DD:+7| Intim: +2| H.A:+6| Kn.(Nat/Geo): +5| Kn.(loc):+6| Kn.(His):+2| Kn.(Arc):+2|Lin:+5| S.M: +5| Stealth: +11| Sleight: +5| Survival: +5| Swim: -1| UMD:+6|

Cursing, Hootie makes her way closer to her fallen companion. Seeking to perhaps use a wand of healing on him..........

Silver Crusade

M Dwarf (core) Fighter / 1 Cleric / 1 HP 21 /21 AC 19 ( Touch 11 Flat 18) / Fort +7 | Ref +2 | Will +4 / CMB +4 | CMD 15 / Init +1/ Perception +1(+3 vs, stone work)

Seeing that the beast will undue any healing he could do. Aldran moves up and swings at the creature.
Power attack MW War Ax attack: 1d20 + 5 - 1 + 1 ⇒ (12) + 5 - 1 + 1 = 17
damage, slash: 1d10 + 3 + 1 + 2 ⇒ (2) + 3 + 1 + 2 = 8

"Go back to what ever hell you came from."

Silver Crusade

Female LG Dwarf CORE Monk 4 HP 37/37 | AC 20*, T 18*, FF 15* | CMB +6, CMD 21 | Fort +6*, Ref +7*, Will +7*^ | Init +3 | Perception +9*, Sense Motive +9 | Darkvision 60’ | Speed 30ft | Active conditions: none

I am being next to useless! Yangrit wracks her brain, trying to come up with a way to be useful in this battle, especially since she was one of its instigators. She suddenly remembers her acid flasks. It is worth a shot.

Swiftly tucking away her sling, she fishes around in her pack and comes up with two acid flasks. Tossing her pack back over her shoulders, she holds one flask in each hand and cautiously steps closer to the necrocraft. Double move action


Spell & AoE Templates | 4-10: Arclord's Abode

To be clear though Aldran, Kirrote is going to bleed out and die with no intervention.

The party starts to notice the pool of blood around Kirrote widening.

Aldran and Gratius rain their weapons down on the creature but cannot break through its skin this time around. Yangrit seems to return to the crowd surrounding it, hatching a plan.

GM Screen:

claw vs. Gratius (charge), S damage, bleed: 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 301d6 + 8 ⇒ (1) + 8 = 91d4 ⇒ 4
Reflex, DC15: 1d20 + 1 ⇒ (19) + 1 = 20

The creature charges at Gratius, landing one of its claws on his chest. He doesn't feel it at first, but then looks down to see that his armor is starting to stain with blood very quickly. 9 damage and bleed 4; however it has -2 AC until it's next turn

Aldran gets an attack of opportunity on the creature.

Ahmande begins casting a spell, and from his spell component pouch lobs a lump of butter at the creature. As it flies through the air it becomes impossibly thin and lands, coating the ground beneath it in a slippery sheen.

For the time being, the creature stays upright.

Battle theme!

Round 4
The bold may act

Aldran -3 (round action AND an attack of opportunity.)

Round 5
The bold may act

Zaashakar -59
Vaultkeeper -8
------------
Kirrote -31, bleed 1, unconscious, at -6, dies at -14 (automatically fails stability checks due to bleed)
Ahmande -10
Yangrit -6 nonlethal
Hootie -6 STR
Gratius -23, bleed 4
------------
Monstrous Gold-Clad Necrocraft -13 (-2 AC until next turn, due to charge)

Inspire: +1 attack/damage

Everyone but Ahmande and Kirrote are up!

Scarab Sages

#76925-39 CG Female Halfling Ranger 1 Rogue 2 | HP: 23/23| AC: 19/15/16 |Init: +5| Perc: +7| Fort: +5| Ref: +10| Will: 3| CMB: +2| CMD: 15| S.Lbow: +5;1d6| S.MStar: +3;1d6+1| Sap: +3;1d4+1| SA:+1d6|
Skills:
Acro: +8| Appraise:+5| Bluff:+6| Climb:+1| Diplo:+6| DD:+7| Intim: +2| H.A:+6| Kn.(Nat/Geo): +5| Kn.(loc):+6| Kn.(His):+2| Kn.(Arc):+2|Lin:+5| S.M: +5| Stealth: +11| Sleight: +5| Survival: +5| Swim: -1| UMD:+6|

Hootie takes an AOO for movement since I think it has reach.
Draws wand.
Casts on Kirrote 1d8 + 1 ⇒ (7) + 1 = 8
Next round Gratius unless I get beat up on.

Hootie feels her body going into a highly sensitive mode as she pulls out the wand from up her sleeve and uses it on the dying Half Orc!
"Live and don't you dare die on me..." touching said wand onto her companion.

She winces as she expects the blow to come anytime now that she's being slowed to a crawl.......

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