GM Dak - Shattered Star 1

Game Master Dakcenturi

Chapter 1: Curse of the Lady's Light
Part 2: The Lady's Cape

Pics | Maps | Loot

Starting Day: Oathday, 1st of Arodus 4712 AR
Current Day: Wealday, 7th of Arodus 4712 AR


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Know. Local


Male Half-Orc Slayer (Ankou’s Shadow) 7/Barbarian 1 | HP 78/78 | Mirror Image: x0 | AC 20 (23 with buffs), Touch 13, FF 18 | F +10, R +10, W +6 (+2 vs fear, -2 vs mind-affecting) | Init +3 | Perc +18
Raging Statistics:
HP 78/78 (16/16 temp) | AC 18 (21 with buffs), Touch 11, FF 16 | F +12, R +10, W +8 (+2 vs fear, -2 vs mind-affecting) | Init +3 | Perc +18 | Rage Rounds (4/6)

Actually Sapher, we are the same speed since Drask is encumbered by armor. And he's significantly deadlier with a full attack.

GM can you give me the result of Sapher's attack before I decide on my action?


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Already did and assumed what you were going to do :P


Reference Image AC 18 FF 14 T 14| HP 38/38| F +6 R +10 W +4 (+2 vs. Transmutation/Enchantment)| Init +4 (+2 Dungeons)| Percep +17 (+2 Dungeons, +1 Traps)
Buffs:
None

I am toying around with the idea of running a campaign for you guys, and Dak has humbly requested Kingmaker. With a group as proactive about posting as this, I think it is a viable option. Though, I would do a modified version to add a little spice to it.

Basically, everyone would start at Level 7, and their Level 7 feat would have to be Leadership. Why?

Because the key difference between my Kingmaker and Base Kingmaker is that in this campaign, the Swordlords don’t sponsor you after the Stag Lord’s defeat. Instead, your sponsorship comes after Book 2, and you are ALL granted rights to claim your own territory.

So instead of one barony, there would be 6 at first! This could change over the course of the campaign, as alliances or even marriages unified territory, or even as one House maybe scuffles with another! That being said, this isn’t a game of inter-party war, and I don’t want anyone waging war at the expense of anyone else’s fun. I want to see political intrigue, negotiations, tense border disputes, that sort of thing! Basically Game of Thrones, Kingmaker Edition!

Would you all come together and name one Baron as Lord/Lady of the Six Kingdoms? Will the former adventuring party fracture into different factions jockeying for power?

Or...is this something of ZERO interest to you guys as a whole? And if this is so, does anyone have any requests for a different AP?


female Dwarf inquisitor 5/paladin 1 | HP 46/48 | AC 19 (21-s) | T 11 | FF 20 | CMD 18 | Fort +8 | Ref +2 | Will +11 (+2 vs poisons/spells/abilities) | Init +4 | Perc +12 SM +12 | 1st: 3/5 | 2nd: 3/3 spells | 2/2 judegments | 6/6 adorations
current status:

I'm easy, and would love the option to continue on with this group. So yes. I rarely play any kind of leader type, and have never taken leadership before (of course none of my character have even made it to level 7 yet either). But I am quiet willing to try.

And Drask, sorry for the misunderstanding. Now you might have the option at hacking apart a tripped and grappled rat woman, if that is any consolation.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Another one I think would be fun with this group would be Skull & Shackles.

Some other ideas of APs I've had an interest in but no real experience with: Iron Gods, Hell's Vengeance and Wrath of the Righteous.


female Dwarf inquisitor 5/paladin 1 | HP 46/48 | AC 19 (21-s) | T 11 | FF 20 | CMD 18 | Fort +8 | Ref +2 | Will +11 (+2 vs poisons/spells/abilities) | Init +4 | Perc +12 SM +12 | 1st: 3/5 | 2nd: 3/3 spells | 2/2 judegments | 6/6 adorations
current status:

Hell's Vengeance is the only other one I've played, well am playing. Unless the video game of kingmaker counts.


Female Half Elf Cleric (Varisian Pilgrim) 2 | HP 15/15 | AC:14 T:11 FF:13 CMD:11 | F+4 R+1 W+9 (+11 vs enchantment) | Init+1 | Perc+11

I would totally do this in other circumstances--but I am committed to paring down my game load to help with baby! But if you're doing this, hopefully you can just slot in another solid player.

Also, what happens when the White Walkers come? :)


Reference Image AC 18 FF 14 T 14| HP 38/38| F +6 R +10 W +4 (+2 vs. Transmutation/Enchantment)| Init +4 (+2 Dungeons)| Percep +17 (+2 Dungeons, +1 Traps)
Buffs:
None

Dance Battle

The Exchange

Male Elf Male NG elven (oread) conjurer 6 | HP: 60/60 | AC: 20, F: +10, R: +12, W: +13 | Perc: +11, darkvision, low light vision | Speed 30 ft. | Active conditions: None

I would like to, but I am pretty bad at intrigue and lying and stuff like that.

I also played most of the kingmaker game on the computer. I’d have to figure out a way to compartmentalize my knowledge, which isn’t impossible.

I’m playing in RotRL, Iron Gods, this, a western game, and Reign of Winter. I’d love to do another, though. I’m still interested in playing Ironfang Invasion, though I know that’s probably off the table. The only AP I don’t want is Strange Aeons, which doesn’t grab my interest much!


female Dwarf inquisitor 5/paladin 1 | HP 46/48 | AC 19 (21-s) | T 11 | FF 20 | CMD 18 | Fort +8 | Ref +2 | Will +11 (+2 vs poisons/spells/abilities) | Init +4 | Perc +12 SM +12 | 1st: 3/5 | 2nd: 3/3 spells | 2/2 judegments | 6/6 adorations
current status:

How is the little one doing, Cars?

The Concordance

Female Aasimar (Scion of Humanity) Unchained Monk (Scaled Fist) 1/Oracle (Divine Numerologist, Dual-Cursed Oracle) 5 | HP:46 | AC: 17 (MA: 21) | T: 16 | FF: 14 (MA: 19) | CMD: 22 | Fort: +6 | Ref: +5 | Will: +4* | Init: +1 x2 | Perc: +13

Hi! Sorry I'm late to the party, I had a rather full day today.

I'm always up for a game with great players, so you can count me in for whatever. Since it sounds like that's a no to Kingmaker, Skull and Shackles could be fun!

The Exchange

Male Elf Male NG elven (oread) conjurer 6 | HP: 60/60 | AC: 20, F: +10, R: +12, W: +13 | Perc: +11, darkvision, low light vision | Speed 30 ft. | Active conditions: None

I could do kingmaker, don’t get me wrong.

The Concordance

Female Aasimar (Scion of Humanity) Unchained Monk (Scaled Fist) 1/Oracle (Divine Numerologist, Dual-Cursed Oracle) 5 | HP:46 | AC: 17 (MA: 21) | T: 16 | FF: 14 (MA: 19) | CMD: 22 | Fort: +6 | Ref: +5 | Will: +4* | Init: +1 x2 | Perc: +13

Yeah, I get you. But it sounds like there are probably better options that may hold your interest better. I would recommend if we are going into it that everyone be interested in it rather that settling for it, which is the way I took it. I'm not trying to put words in your mouth or anything, so I'll shut up if I read it wrong!


Male Half-Orc Slayer (Ankou’s Shadow) 7/Barbarian 1 | HP 78/78 | Mirror Image: x0 | AC 20 (23 with buffs), Touch 13, FF 18 | F +10, R +10, W +6 (+2 vs fear, -2 vs mind-affecting) | Init +3 | Perc +18
Raging Statistics:
HP 78/78 (16/16 temp) | AC 18 (21 with buffs), Touch 11, FF 16 | F +12, R +10, W +8 (+2 vs fear, -2 vs mind-affecting) | Init +3 | Perc +18 | Rage Rounds (4/6)

I would be interested, and I absolutely love the Kingmaker AP. But fair warning, I've played it pretty far through, to about level 15 or so. Whenever my gestalt arcane archer began firing antimagic fields at people with his bow. I actually still have that character in an alias on the boards.


Female Half Elf Cleric (Varisian Pilgrim) 2 | HP 15/15 | AC:14 T:11 FF:13 CMD:11 | F+4 R+1 W+9 (+11 vs enchantment) | Init+1 | Perc+11
Sapher Mornshire wrote:
How is the little one doing, Cars?

He's doing very well, thanks for asking! Main thing he needs to learn to do is eat--once that's set, we can take him home from the hospital.


Reference Image AC 18 FF 14 T 14| HP 38/38| F +6 R +10 W +4 (+2 vs. Transmutation/Enchantment)| Init +4 (+2 Dungeons)| Percep +17 (+2 Dungeons, +1 Traps)
Buffs:
None

Stressful. My little guy is currently being weaned from breastfeeding. Making matters worse, today he’s decided to start puking and have diarrhea. Fun times.

The Concordance

Female Aasimar (Scion of Humanity) Unchained Monk (Scaled Fist) 1/Oracle (Divine Numerologist, Dual-Cursed Oracle) 5 | HP:46 | AC: 17 (MA: 21) | T: 16 | FF: 14 (MA: 19) | CMD: 22 | Fort: +6 | Ref: +5 | Will: +4* | Init: +1 x2 | Perc: +13

My oldest slammed his hand in the car door yesterday... ER VISIT!

Fractured fingers and stitches, fun times! :(


female Dwarf inquisitor 5/paladin 1 | HP 46/48 | AC 19 (21-s) | T 11 | FF 20 | CMD 18 | Fort +8 | Ref +2 | Will +11 (+2 vs poisons/spells/abilities) | Init +4 | Perc +12 SM +12 | 1st: 3/5 | 2nd: 3/3 spells | 2/2 judegments | 6/6 adorations
current status:

Any day now Tazo! I am excited for you. It is pure stress but so much better than in the hospital. Vels, out both ends is horrible. I feel for you. And Ez... OUCH! Oh my lord OUCH!

Ah, parenthood...

No horrible events for us. One or two Oh CRAP moments in the continual attempts to teach my eldest two to drive. But no pedestrians accidentally killed and had to be buried in the backyard. This weekend at least :)

The Exchange

Male Elf Male NG elven (oread) conjurer 6 | HP: 60/60 | AC: 20, F: +10, R: +12, W: +13 | Perc: +11, darkvision, low light vision | Speed 30 ft. | Active conditions: None

My kids both got lice and my daughter has been recently screaming at me about Pokemon, so I feel ya!


female Dwarf inquisitor 5/paladin 1 | HP 46/48 | AC 19 (21-s) | T 11 | FF 20 | CMD 18 | Fort +8 | Ref +2 | Will +11 (+2 vs poisons/spells/abilities) | Init +4 | Perc +12 SM +12 | 1st: 3/5 | 2nd: 3/3 spells | 2/2 judegments | 6/6 adorations
current status:

Oh that's bad Mok. I've never had the pleasure of dealing with lice, I have had to deal with Pokemon and can sympathize with that at least. Good luck sir.

The Exchange

Male Elf Male NG elven (oread) conjurer 6 | HP: 60/60 | AC: 20, F: +10, R: +12, W: +13 | Perc: +11, darkvision, low light vision | Speed 30 ft. | Active conditions: None

Looks like it’s all better. Just gotta be vigilant for a few days.

Skull and shackles looks fun, but anything that you’d like to run would be fine by me!


female Dwarf inquisitor 5/paladin 1 | HP 46/48 | AC 19 (21-s) | T 11 | FF 20 | CMD 18 | Fort +8 | Ref +2 | Will +11 (+2 vs poisons/spells/abilities) | Init +4 | Perc +12 SM +12 | 1st: 3/5 | 2nd: 3/3 spells | 2/2 judegments | 6/6 adorations
current status:

We've had several scares at school with lice, but have been truly lucky so far. Glad it is better!


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Congrats on a long fight won and welcome to Level 3! Go ahead and level and give me your updates here in the discussion.

The Concordance

Female Aasimar (Scion of Humanity) Unchained Monk (Scaled Fist) 1/Oracle (Divine Numerologist, Dual-Cursed Oracle) 5 | HP:46 | AC: 17 (MA: 21) | T: 16 | FF: 14 (MA: 19) | CMD: 22 | Fort: +6 | Ref: +5 | Will: +4* | Init: +1 x2 | Perc: +13

Oooohhhhh! Should I go bard next?!


Reference Image AC 18 FF 14 T 14| HP 38/38| F +6 R +10 W +4 (+2 vs. Transmutation/Enchantment)| Init +4 (+2 Dungeons)| Percep +17 (+2 Dungeons, +1 Traps)
Buffs:
None

Level 3:

Brawler 1

Skills:
Perception, Disable Device, Survival, Climb, Stealth, Acrobatics, Handle Animal*, Craft (Bows)*

Feat: Rapid Shot

+6 HP (d10 HD, +0 Con)
+1 BAB

Brawler's Cunning (Ex): If the brawler's Intelligence score is lower than 13, it counts as 13 for the purpose of meeting the prerequisites of combat feats.

Martial Flexibility (Ex): A brawler can take a move action to gain the benefit of a combat feat she doesn't possess. This effect lasts for 1 minute. The brawler must meet all the feat's prerequisites. She may use this ability a number of times per day equal to 3 + 1/2 her brawler level (minimum 4 times per day).
The brawler can use this ability again before the duration expires to replace the previous combat feat with another choice.
If a combat feat has a daily use limitation (such as with Stunning Fist), any uses of that combat feat while using this ability count toward that feat's daily limit.

Martial Training (Ex): At 1st level, a brawler counts her total brawler levels as both fighter levels and monk levels for the purpose of qualifying for feats. She also counts as both a fighter and a monk for feats and magic items that have different effects based on whether the character has levels in those classes (such as Stunning Fist or a monk's robe). This ability does not automatically grant feats normally granted to fighters and monks based on class level, such as Stunning Fist.

Unarmed Strike: At 1st level, a brawler gains Improved Unarmed Strike as a bonus feat. A brawler may attack with fists, elbows, knees, and feet. This means that a brawler may make unarmed strikes with her hands full. A brawler applies her full Strength modifier (not half) on damage rolls for all her unarmed strikes.
Usually, a brawler's unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling.

A brawler's unarmed strike is treated as both a manufactured weapon and a natural weapon for the purposes of spells and effects that modify either manufactured weapons or natural weapons.


female Dwarf inquisitor 5/paladin 1 | HP 46/48 | AC 19 (21-s) | T 11 | FF 20 | CMD 18 | Fort +8 | Ref +2 | Will +11 (+2 vs poisons/spells/abilities) | Init +4 | Perc +12 SM +12 | 1st: 3/5 | 2nd: 3/3 spells | 2/2 judegments | 6/6 adorations
current status:

Great work everyone!

As for leveling, Sapher will be going paladin, thanks to the great suggestion Cars. She'll be getting an envoy familiar. Dak how tould like like a falcon sent by Bolka to arrive or would you like it to wait until we're out of this place?


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Hm... I think perhaps wait until we are outside again. If I find somewhere to fit it in I will, but as of now just plan on waiting on that aspect.


Male Half-Orc Slayer (Ankou’s Shadow) 7/Barbarian 1 | HP 78/78 | Mirror Image: x0 | AC 20 (23 with buffs), Touch 13, FF 18 | F +10, R +10, W +6 (+2 vs fear, -2 vs mind-affecting) | Init +3 | Perc +18
Raging Statistics:
HP 78/78 (16/16 temp) | AC 18 (21 with buffs), Touch 11, FF 16 | F +12, R +10, W +8 (+2 vs fear, -2 vs mind-affecting) | Init +3 | Perc +18 | Rage Rounds (4/6)

Drask Level 3 (Slayer 2, Unchained Barbarian 1)
HP: 7 (base) + 2 (con) = +9
BaB: +1
Saves: Fort +2
Class Features: Fast Movement, Rage
Skill Ranks: +4 (class) +2 (background) = +6
Feats: Thrill of the Kill

Sheet is updated, and I've included a new stat block for Drask when he is raging as well as a spoiler section in his header.

Quick question on skills: Would Lore (Lycanthropes) be acceptable? Or would it need to be something more specific?


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

I would be ok with Lore Lycanthropes but until you did some 'research' into the general subject it would mainly be for wererats since that is what you have dealt with.


Male Half-Orc Slayer (Ankou’s Shadow) 7/Barbarian 1 | HP 78/78 | Mirror Image: x0 | AC 20 (23 with buffs), Touch 13, FF 18 | F +10, R +10, W +6 (+2 vs fear, -2 vs mind-affecting) | Init +3 | Perc +18
Raging Statistics:
HP 78/78 (16/16 temp) | AC 18 (21 with buffs), Touch 11, FF 16 | F +12, R +10, W +8 (+2 vs fear, -2 vs mind-affecting) | Init +3 | Perc +18 | Rage Rounds (4/6)

That's fair. To give some flavor on what's going on with his level up:

These fights and Drask's upcoming filth fever is going to be somewhat of a turning point for him. He will be getting sick and in a fever dream will see his brother and get a stronger connection to his spirit, which manifests as his level of barbarian.

As for the Lore, Drask will be asking questions and finding out more about this woman's ability to shrug off terrible blows. Anything that can take such brutal hits from him and still stand piques his curiosity.

The Exchange

Male Elf Male NG elven (oread) conjurer 6 | HP: 60/60 | AC: 20, F: +10, R: +12, W: +13 | Perc: +11, darkvision, low light vision | Speed 30 ft. | Active conditions: None

Can’t do a proper block until I get home, but I’ve updated my alias, and can give a summary later. Not sure if I actually will get a familiar or not - I’m not quite sure yet. If I can think of something thematic then maybe!

Taking suggestions on a new level 1 druid spell to “learn”.


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Rat familiar? :P

The Concordance

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Female Aasimar (Scion of Humanity) Unchained Monk (Scaled Fist) 1/Oracle (Divine Numerologist, Dual-Cursed Oracle) 5 | HP:46 | AC: 17 (MA: 21) | T: 16 | FF: 14 (MA: 19) | CMD: 22 | Fort: +6 | Ref: +5 | Will: +4* | Init: +1 x2 | Perc: +13

Grow aasimar hair.

The Concordance

Female Aasimar (Scion of Humanity) Unchained Monk (Scaled Fist) 1/Oracle (Divine Numerologist, Dual-Cursed Oracle) 5 | HP:46 | AC: 17 (MA: 21) | T: 16 | FF: 14 (MA: 19) | CMD: 22 | Fort: +6 | Ref: +5 | Will: +4* | Init: +1 x2 | Perc: +13

So I spent some time perusing feat options for Esrisi and wanted to solicit some feedback.

Amateur Swashbuckler: Dodging Panache (At 1st level, when an opponent attempts a melee attack against the swashbuckler, the swashbuckler can as an immediate action spend 1 panache point to move 5 feet; doing so grants the swashbuckler a dodge bonus to AC equal to her Charisma modifier (minimum 0) against the triggering attack. )
Belier's Bite: Deal 1d4 bleed damage with unarmed strike
Combat Advice: Give an ally +2 comp bonus to attack next roll
Snapping Turtle Style: +1 Shield bonus to AC
Pummeling Style: Add multiple attack damages together before overcoming DR
Darksight: Increase darkvision to 120'
Draconic Heritage (chromatic): 1d6 additional damage to unarmed strikes 7 times a day.
Extra Revelation: Hotness.
Fleet: Base speed +5
Persuasive: +2 Diplo/Intimidate
Possessed Hand: +1 insight bonus to attack & damage, slight of hand and disable device.
Toughness: +3 HP

What strikes you as fun from this?


Female Half Elf Cleric (Varisian Pilgrim) 2 | HP 15/15 | AC:14 T:11 FF:13 CMD:11 | F+4 R+1 W+9 (+11 vs enchantment) | Init+1 | Perc+11

Possessed hand = most fun!

Amateur Swashbuckler requires piercing damage to recover panache?

Will try to find time to update soon.

The Concordance

Female Aasimar (Scion of Humanity) Unchained Monk (Scaled Fist) 1/Oracle (Divine Numerologist, Dual-Cursed Oracle) 5 | HP:46 | AC: 17 (MA: 21) | T: 16 | FF: 14 (MA: 19) | CMD: 22 | Fort: +6 | Ref: +5 | Will: +4* | Init: +1 x2 | Perc: +13

Good catch on swashbuckler Caroliss, I missed that part which unfortunately rules it out.

I agree that Possessed hand is the most fun. It dovetails beautifully with my background and not only are the mechanics good, it also adds the most fluff for roleplay. It's definitely in my top three.


female Dwarf inquisitor 5/paladin 1 | HP 46/48 | AC 19 (21-s) | T 11 | FF 20 | CMD 18 | Fort +8 | Ref +2 | Will +11 (+2 vs poisons/spells/abilities) | Init +4 | Perc +12 SM +12 | 1st: 3/5 | 2nd: 3/3 spells | 2/2 judegments | 6/6 adorations
current status:

Possessed hand does seem to fit greatly. And is awesome.

Sapher
one level of paladin(chosen one)
+8 hit points (6 + 2 con)
3 skill points (perception, sense motive, and spellcraft)
2 background skills (craft armor, linguistics)
+2 fort, +2 will
+1 bab +1CMB/CMD
iron hide, armor prof(heavy), martial weapon prof - all

Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Bonus: +3 to sight-based Perception checks in bright light
Share Will (Su) When your or familiar fails a save vs. mind-affecting effect, the other can roll in their place, but failure affects both.


Reference Image AC 18 FF 14 T 14| HP 38/38| F +6 R +10 W +4 (+2 vs. Transmutation/Enchantment)| Init +4 (+2 Dungeons)| Percep +17 (+2 Dungeons, +1 Traps)
Buffs:
None

Just as a heads up, I will be leaving May 2nd to go pay homage at the House of Mouse and won’t be back home until May 12th, and then diving right back into work for a few days. Through those first 10 days, my posting may be slower than usual but I’ll still try to get a post in as able and needed.

The Concordance

Female Aasimar (Scion of Humanity) Unchained Monk (Scaled Fist) 1/Oracle (Divine Numerologist, Dual-Cursed Oracle) 5 | HP:46 | AC: 17 (MA: 21) | T: 16 | FF: 14 (MA: 19) | CMD: 22 | Fort: +6 | Ref: +5 | Will: +4* | Init: +1 x2 | Perc: +13

Have fun Vel! You're going to have a blast and spend lots of money! Going with possessed fist for most fun! Alright, I'm all set.

Feat: Possessed Fist
HP: +7
BAB: +1
Spell: Enhanced Diplomacy
Language: Abyssal
Saves: +1 Will
Retrain: Drop tongues for burst of speed.


female Dwarf inquisitor 5/paladin 1 | HP 46/48 | AC 19 (21-s) | T 11 | FF 20 | CMD 18 | Fort +8 | Ref +2 | Will +11 (+2 vs poisons/spells/abilities) | Init +4 | Perc +12 SM +12 | 1st: 3/5 | 2nd: 3/3 spells | 2/2 judegments | 6/6 adorations
current status:

Wear good shoes! I did not have good support in mine when I took the kids the first time... and was broken! Still had a blast. Have fun sir!

The Exchange

Male Elf Male NG elven (oread) conjurer 6 | HP: 60/60 | AC: 20, F: +10, R: +12, W: +13 | Perc: +11, darkvision, low light vision | Speed 30 ft. | Active conditions: None

Summary of Changes

Feat: Augment Summoning
Exploit Added: Familiar (Ioun Wyrd, Figment/Sage) - Stats in Profile
HP: +5
BAB: +0
Spells Known (added to spellbook): Shield, Adhesive Spittle
Spell Memorized (for tomorrow): Summon Monster I
Saves: +1 Fort, +1 Reg

Skill Ranks Added:
Arcana +1 (to 2)
Local +1 (to 2)
Religion +1 (to 1)
Perception +1 (to 3)
Spellcraft +1 (to 3)
Use Magic Device +1 (to 2)

Background Skills Added
Appraise +2 (to 3)

The Exchange

Male Elf Male NG elven (oread) conjurer 6 | HP: 60/60 | AC: 20, F: +10, R: +12, W: +13 | Perc: +11, darkvision, low light vision | Speed 30 ft. | Active conditions: None

Sounds fun Vel! I hope you enjoy it. Can’t wait for us to take the kids, gonna be at least a few years.


Female Half Elf Cleric (Varisian Pilgrim) 2 | HP 15/15 | AC:14 T:11 FF:13 CMD:11 | F+4 R+1 W+9 (+11 vs enchantment) | Init+1 | Perc+11

Cleric 3

+7 HP (base + favored class bonus)
+1 BAB
+1 Reflex
Channel 2d6
2nd level spells
Feat: Additional Traits
Traits: Magical Knack (wizard), Observant (perception)
Skills: Craft (alchemy), K. Arcana, K. Religion, Linguistics, Perception, Spellcraft
Languages: Draconic

Note: I took the Observant Pathfinder Society trait from the Grand Lodge faction. If that is objectionable, I can take a different one.

The Exchange

Male Elf Male NG elven (oread) conjurer 6 | HP: 60/60 | AC: 20, F: +10, R: +12, W: +13 | Perc: +11, darkvision, low light vision | Speed 30 ft. | Active conditions: None

So there is a lot of roleplaying synergy with the ioun wyrd (it fits with Mokhasi trying to compartmentalize, and is made of gems which Mokhasi loves). It has no permanent health liabilities, and retains improved evasion. That said, when it hasn’t been killed, I intend for it act as a finder for invisible creatures, and later as something that can help a few other skill checks.

Until level 5, it can’t talk with me, I think, but it does understand common. I was thinking I could just configure it’s shape to answer yes or no questions, and also have one shape that corresponds to “invisible creature nearby.” It will hang out in front of me and over my shoulder, except when initiative is rolled, when it floats up (whenever possible) to be 10 feet above the ground. It will never really participate in combat.

I would also like to swap out it’s dodge feat for the familiar feat, “sage’s guidance”. It’s up to Dak if we can ever figure out a way to get it to speak a language that the party understands.

Dak, does this make any sense? If not, I can choose something else.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Don't see an issue with the above, you'll just have to get it somehow while you are ot in the Irespan.

The Exchange

Male Elf Male NG elven (oread) conjurer 6 | HP: 60/60 | AC: 20, F: +10, R: +12, W: +13 | Perc: +11, darkvision, low light vision | Speed 30 ft. | Active conditions: None

Well, it’s a figment, so theoretically it just appears from my mind in the morning, I think. That’s the benefit of taking the figment familiar while in the Irespan, I don’t have to go to town and recruit something.

The Concordance

Female Aasimar (Scion of Humanity) Unchained Monk (Scaled Fist) 1/Oracle (Divine Numerologist, Dual-Cursed Oracle) 5 | HP:46 | AC: 17 (MA: 21) | T: 16 | FF: 14 (MA: 19) | CMD: 22 | Fort: +6 | Ref: +5 | Will: +4* | Init: +1 x2 | Perc: +13

Is there an opening to our east? When I moved to the bedroom it looked like there is an area open to the water/outside?


female Dwarf inquisitor 5/paladin 1 | HP 46/48 | AC 19 (21-s) | T 11 | FF 20 | CMD 18 | Fort +8 | Ref +2 | Will +11 (+2 vs poisons/spells/abilities) | Init +4 | Perc +12 SM +12 | 1st: 3/5 | 2nd: 3/3 spells | 2/2 judegments | 6/6 adorations
current status:

At work and busy, so posting will be slim to none, until tonight, well unless I magically figure out all my problems that is.

Wanted to let you know Mok that Sapher is perfectly happy to talk. And didn't want to hold you up.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

There is a window to the outside but not a full on opening.

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