
Vanyan Kaleseder |

Oh wow. Double level. I thought we were getting a little ahead of WBL. :)
Ayep, Vanyan is just 14. This is a big bump. No more screwing around, this is the big leagues. Wearing the big boy levelpants. We're big time now. 16, baby.
Vanyan takes the entire story in, and lets it wash over him. He thinks about it rather than immediately responding, giving his passive mind to churn over the details and what the next steps in terms of preparation.

Vinas uth Antimanes |

Vinas also pays close attention to the story, focused on the details. Once free, he spends the available time in quiet contemplation and prayer. This is going to require utter focus.

Aishe Danior |

Party Divvy!
Each of us receives 16,245gp, and we picked up another pair of First Aid Gloves.
Aishe pools his money, and eyes his crossbow… He looks to the others, ”Anyone willing to loan me, say 5,000gp for a bit? I want to make my crossbow holy, to bypass the damage reduction of the creatures we may meet, and deal extra damage too of course.”
If he gets the loan, he’s appreciative and adds holy to his crossbow.
Also, are we hear for 6 days or more? Aishe would push for as much, so he can read the Manual of Bodily Health +2 that he picked up earlier and has not had time to read.

Vanyan Kaleseder |

Vanyan spends his time doing his level best to properly attune his obol to that of the kumaru tree. If he's going to leave one lasting legacy, he hopes his part in this is it. It's not everyday that one gives birth to a god-tree.
It's almost worthy of a Pathfinder Chronicle. Or too worthy.
Not doing any more shopping at the moment.

Aishe Danior |

Atium, keep your cash with my thanks. Vanyan was the first to ping me offering gold - and at reasonable rates!
Hopefully Aishe spends the next several days, at least in part, in careful study of the massive tome he’s been carrying around. In between, he checks in on his crossbow upgrade - uneasy to let it out of his sight for long.
While he prepares, he also goes over his bolt supply. He’s not sure when they’ll be back and doesn’t want to be caught shorthanded. So he picks up some fresh bolts for his pack.
Cold Iron, silver blanch 70gp/100bolts
Cold Iron, adamantine blanch 204gp/20bolts
Cold Iron, ghost salt 202gp/10bolts
He also picks up another Efficient Quiver (1,800gp) along with 18 javelins and 6 spears (30gp) just 'cause.
(-2,306gp)
Aishe is leveled up, healthified, and he’s spent all his cash - and then some (thanks!). He’s ready to go into the blight! Or as ready as he’ll ever be.

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Chapter 6: Midwives to Death
An unknown cataclysm on Rosler's Coffer thrusts you into the Boneyard, where souls are judged after death... but you aren't dead! Trapped in a tomb that isn't your own, you used your wits to escape the boneyard. The grim and otherworldly psychopomps who serve as the shepherds of souls were divided on what to do with these unexplained arrivals. You negotiated treacherous psychopomp politics and a journey through a landscape of gloom and nightmare before walking the Dead Roads that led you home!
Returning to the land of the living, you explored the ruins of the town of Roslar's Coffer, the center of the devastating blast that hurled you to the afterlife. Populated with newly risen undead, twisted creatures, and wicked cultists of the Whispering Way, Roslar's Coffer offered danger around every corner. Escaping underneath the town you found a way into the Bastion of Light where you defeated this cell of the Whispering Way as well as coming across your own deceased bodies. Disabling the poisonous fog shroud you are met at the edges of town by a mysterious benefactor who wants you to warn Vigil before they share a similar fate.
You entered Vigil in the middle of a festival in search of evidence to convince Vigil's leadership of their upending doom. All leads pointed to a thieves guild called the Six Wise Crows. But as you drew closer the thieves were being murdered one by one as someone seemed to be tying up loose ends. Navigating Vigil's sewers you discover a sinister sect of antipaladins operating out of a subterranean temple complex dedicated to Arazni. Just as the antipaladin sect is defeated a massive explosion rocks Vigil as the Radiant Fire destroys the entire city. Returning to the surface you find Lastwall's Capitol is no more. Chaos grips the ruins as you fought through waves of undead to reach the harbor, rescuing a small portion of the city aboard the last remaining ships....
The Whispering Tyrant was freed! The time to strike against him is now, before he recovers his full might and his long-dormant armies. Arazni, fallen demigoddess and queen of the dead lands of Geb, presented you with a daring plan. You entered the dangerous land of Virlych, past the bizarre profusion of alien plants and mutated wildlife around the Whispering Tyrant's former prison, and disabled his arcane protections so that Arazni and you could face the lich in battle. Yet Arazni's undead bodyguard-jailors sought to drag her back to Geb, and the remaining knights of Lastwall perceive both liches as their enemies. Navigating threats from both the living and the dead to stop the Whispering Tyrant from extending his grasp even further as Arazni seemingly sacrificed herself so that you may live.
Mighty magic has hurled you across the world to the continent of Arcadia, but your remarkable travel is no accident. In the land of Xopatl, you found ancient legacies that unlock the secrets you have carried ever since you awoke in the realm of the dead. But this land of magic and wonder is no safe haven—agents of the Whispering Tyrant terrorize even this distant nation. Defending a city desperate to revitalize its lost magic, you learn how to turn the tide against the Whispering Tyrant and put an end to his fearsome weapon forever.
************************************************************************
Spending a few more days to prepare are no easy task but you are sure that a few more days won't make much of a difference in the grand scheme of things. Using the scroll of greater teleport you return to Lastwall. The land is barren and dead and noone living is within sight. It takes several more days of traveling the roads before you come across a cart, filled to the brim with frightened looking stragglers. Many, if not all of them are wounded and bandaged from head to toe. Some are missing limbs and being tended to as the only sound breaking the silence are the muffled sobs. The cart driver halts the horses. "Didn't expect to find anyone living out here. You Knights from Lastwall?" The man asks looking at Vinas.

Aishe Danior |

Aishe looks upon the cart of suffering and frowns. He lets someone more versed answer the man, though he looks on in sorrow. If only we'd been earlier perhaps fewer would have suffered.
Still, he knows they did what they could, and saved uncounted men and women from the destruction that was going to happen with or without them it seems.
He pats the horses head and gives him an apple or carrot or whatever he has handy from his supplies.
wild empathy: 1d20 + 11 ⇒ (11) + 11 = 22

Vanyan Kaleseder |

Vanyan keeps his eyes open after casting his usual defensive magics. He will usually float 5’ or 10’ above the ground as the party walks, both for protection from ground threats, but also to better use his keen eyesight.
He will let Vinas handle the cart driver, as Vinas best embodies the ideal Knight of Lastwall.
1d20 + 28 ⇒ (9) + 28 = 37 Perception
Spells: Barkskin into Atium’s Hammer (if he wants it), Overland Flight, False Life (1d10 + 10 ⇒ (8) + 10 = 18 temp hp), Magic Vestment.

Vinas uth Antimanes |

Buying a Minor Ring of Inner Fortitude.
"I am a knight, and I am... sort of from Lastwall. Indeed, I think I know the answer for which you hope, and I think I can deliver."
Before continuing, Vinas approaches the wagon and channels the Grace of Iomedae. He motions to all present that he will do more if needed: Channel: 7d6 ⇒ (3, 3, 5, 6, 3, 3, 3) = 26 "We are recently returned from a .... mission related to ending this horror. What can you tell of us recent events and the tales to be found both ahead and behind on this road?"

Atium of Varg |

Talking to the cart of people.
What am I chopped snail paste? You look at my shieldmate and assume he's some beacon of the Lastwallees. You weren't wrong, he is one of the best holy people around. But don't overlook me! I am also a man of religion. I am a voice for Arazni - don't overlook me or her.
She tried to prevent the destruction to Lastwall. She gave warnings, and the people in charge here ignored her warnings. So, she showed up and punched The Tyrant in the nose for blowing up this city.
For those that want to believe- Arazni's the real deal. She's got street cred.
@Gm- what's the roll to gain converts? I'm assuming diplomacy, but would love for intimidation to be a part of things.

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Either of those would work Atium.
The man shrinks back slightly at Atiums outburst. "Apologie's friend. I was speaking to your group as a whole but this man wears the armor of a Knight." The man looks around solemnly. "These lands are nothing but Gravelands anymore." He sighs deeply. "Whole nation is being evacuated to Vellumis. Lastwall has fallen. From what i hear the highest-ranking priest of Iomedae, Aylunna Varvatos is leading the evacuation efforts."

Vanyan Kaleseder |

”Where can we find Aylunna?” Vanyan asks. ”What can we do to help?”

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"Not sure what you can do to help, but hop on up here." The man says patting the long bench beside him. "I can give you a ride as we are headed that way and could certainly use soe protection." He looks Atiums direction this time, drawing a long and awkward stare.
Over the next several days of travel you find that Vellumis’s outskirts are a mess of churned earth, scorched heaps where corpse pyres have run their course, and broken bones. In your absence, the Whispering Tyrant’s forces have regularly skirmished with Lastwall’s remaining forces, while the mortal defenders gradually fell back to defend the last refugees’ flight across Lake Encarthan.
Shortly after you arrive, a lookout atop Vellumis’s walls sounds a horn, and an armed escort rides out to meet them and lead them into the city. Only about 1,000 souls remain in the once-thriving port—soldiers and fearful noncombatants in equal measure—all preparing for the next convoy of ships to help them evacuate.
Thanks to your earlier deeds several of the Soldiers begin to recognize you as hushed word quickly begins to spread. Hearing a different tone the crowd begins to spread as commanding officer, Aylunna Varvatos comes to investigate the new commotion. Commander Varvatos hasn’t slept for 2 days. It takes her a moment to recognize you as she looks up from a map of Lastwall riddled with needles bearing tiny red flags. "You survived!?" She says in a bit of shock. "How, where have you been?"

Atium of Varg |

Intimidating Diplomacy AKA The Spanish inquisition: 1d20 ⇒ 13 Diplomacy is +3. Intimidation is +18. Just rolling to gage the rough feel of his approach to promoting Arazni to Southerners.
okay, a mix between a 16 Diplomacy and a 31 Intimidate.
Arazni is around here. She's watching the events happen, and she's right here in the trenches lending aid where she can. She sent me- us to help stop the slaughter but also to help others. My main job is to *POUND* the enemy flat!
He uses his fist to overemphasize the smashing of undead skulls.
When the wagon man mentions needing protection. Atium smiles his gap toothed smile.
Protection is eaaaaasssyy. Nothings gonna mess with this wagon with us around.
*****************************
Along the way, Atium uses his skyseeker Anvil to do blacksmithing and repairing stuff for the wagon, the people, and repairing his totems (Blacksmith and gemcutting Crafts).
*************************
When they arrive at Vellumis, Atium answers Aylunna , We've been POUNDING undead screw heads and dragons. Arazni herself told us where to go and how to smash The Tyrant's minions. We even encountered one (two?) of those f$#* heads that were old knights and turned Deathknights. I have this armor I've been trying to destroy for a week! Maybe you know how to turn it to ash.
But first things first, I haven't skull bashed anything undead in a couple days. The ride here was uneventful. You got any attacking squads of Tyrants I can sunder into paste?

Vanyan Kaleseder |
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Vanyan moves to grab a few of the unused red flags and puts them on Atium's back, just in case any of his potential converts needed a hint.
* * *
Then, Vanyan will re-state what Atium has reported, but in a slightly less crazy, and more factually sane way. Explaining how they dealt with the threats posed by the Whispering Tyrant even continents away.
"And so yeah, things aren't looking so good here, are they?" Vanyan wonders if and how they could have done more.

Aishe Danior |

Aishe walks up to the commander and hands her a small flask (potion of lesser restoration). "Drink it. Lesser restoration." he suggests simply before moving back behind Vanyan, Atium, and the more talkative members filling her in on their work this past while.
He looks at the red flags on the map and wonders what they are, but if there is no key, he smiles and waits for things to be made clear.

Atium of Varg |

Explaining how they dealt with the threats posed by the Whispering Tyrant even continents away.
Yes, exactly what I said to her already Twinkletoes. Now, does that map show people or places or things I can smash?
He also pulls out the deathknight armor and places it on an empty chain around the table. Signaling for someone to break this thing and turn it into Pixie powder.

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Atium draws in a few converts that wish to listen to his tales. Though word on the wagon is that while many were amazed at Arazni's presence on the battlefield it is told that she perished at the hands of the Whispering Tyrant's blast that turned this area into the Gravelands.
Varvatos drinks the potion and seems a bit more rejuvenated.
“I’ve barely slept since getting the news from Absalom: the Whispering Tyrant himself appeared at the edge of the Cairnlands northeast of Absalom only days ago with thousands of undead troops. His forces began clearing a large area amid the ruins and siege castles, and he’s simply waited since then. It seems as though he’s awaiting reinforcements before attacking Absalom in earnest, and I think I’ve deduced where they’re coming from.” Varvatos sweeps aside several scattered papers to uncover the eastern section of her large Lastwall map and points at a hilly region with fewer red-flagged pins. “This is—was—Hammer Rock. It’s a sizeable castle intended to watch over the Path River, and its commander, Captain Tsomar Trant, volunteered to continue defending it to help refugees escape toward Caliphas. Three days ago, the sky flared with the unmistakable light of the Radiant Fire, and our divinations indicated Hammer Rock was the target."
“Let’s be clear: Hammer Rock was hardly a strategic threat to the Whispering Tyrant and, after his initial test in Roslar’s Coffer, he’s reserved the Radiant Fire for serious targets. Something he particularly feared or wanted must have been there. Then, a day later, he suddenly emerged outside Absalom with part of an army in tow? It can’t be a coincidence."
“The rest of Avistan’s in no position to send me the forces necessary to find out why the Whispering Tyrant was so interested in Hammer Rock, but that didn’t stop me from sending a team of my best remaining agents to learn more.” She sighs and leans back. “We lost contact with them. They might be captured, trapped in a warded area, dead, or worse."
“Absalom’s already struggling to muster its defenses, and the leaders seem to think the key to stopping the Whispering Tyrant lies in the ruins of Gallowspire—nearly the whole Pathfinder Society’s converged on the place. Whatever’s happening beneath Hammer Rock, you and any of my surviving team in the field are the only ones in a position to act on it.”
She clears her throat. “You’ve already been through so much. I’m sorry you couldn’t get a nicer homecoming.”

Vanyan Kaleseder |

Vanyan listens to Varvatos with a lot of concern, both for the story, the horror, the destruction, the threat to Absalom, and let alone his old Pathfinder comrades.
"Do we know why the Tyrant wants to take Absalom? Does he think he can get at the Starstone? Or is it something else? Seems like there are other areas to attack," he asks.
"And to be clear, you think we could best help by going to Hammer Rock and seeing what the Tyrant wants with the place?" he asks to confirm.

Vinas uth Antimanes |

"Worry not. We didn't come for a homecoming. We came to smash the f!#&ing tyrant from the face of Golarian forever."
Vinas listens to Vanyan before replying to both him and Varvatos, "Go to Hammer Rock and likely rescue the team... or recover. Either way, I'll give my last full measure to the effort."

Aishe Danior |

Aishe studies the map as the commander talks, glad that the potion had the desired effect. When it's clear where they're headed, he studies the ground from here to there, planning the best route. It's all urban, and while that's not his best, it is one of his favorite terrains.
"Aye, I'll go." Aishe nods once he has the route mapped out in his head.
While underground or in an urban setting, and within line of sight of Aishe, everyone gets:
+2 (untyped) initiative, perception, stealth, and survival; and leave no tracks. Aishe gets +4 to this list in underground settings.

Atium of Varg |

Worry not. We didn't come for a homecoming. We came to smash the f%*+ing tyrant from the face of Golarian forever."
Atium nods with a bobblehead like movement of his noggen. Yeah! What my shieldmate said! Let's get going. You have some Dotort Chargers we can buy and ride? I'll pay triple because the fleeing people look like they need gold and extra help.
Also, can you do anything about this bad armor or not? Do I toss it back in the belt pouch and look for ways to destroy it at Hammer Rock?Atium also thinks long and hard about the reports that Arazni is destroyed. Since he's a cleric of hers, he is taken a bit by surprise that she never mentioned being blown to bits and no longer actually on Golarian.

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"I am afraid I didn't get the chance to have the heart to heart with Tar-Baphon to see his dreams and aspirations." She jests slightly. "From the looks of it he is building an immense army to not only devastate the legacy of Aroden, as a millenia ago it was Aroden's blade that slew him. But this massive of an army before Absalom can only mean exactly what you are thinking. He has the power to destroy the entire island with this Radiant Fire and yet he hasn't. He means to shatter Starstone Citadel and absorb every remaining drop of divine potential from the Starstone to obtain Godhood."
“Hammer Rock is a mid‑sized castle built in the Sandcarver Hills, which gives it a good view of the surrounding terrain. Back when Lastwall was still fairly young, surveyors found some incomplete dwarven ruins there and used those as the foundation for the castle. Those ruins had numerous unfamiliar hammer-shaped sigils, which is how the site got its name. The castle has a reputation for being haunted. Leaders thought this was only from undiscovered tunnels below settling after so many years, but the Whispering Tyrant’s interest hints that the rumors may have been true. Last thing: Hammer Rock is designed for last stands, to buy time. The commander can activate several potent wards meant to kill anyone attempting to breach the keep. We don’t know if they’re active. Two of my agents—Ianthras and Kwenlyn—seemed confident that they could suppress the wards if they’d been activated, so find the team and coordinate with them if you can.”
The Commander looks to Atium. "I am afraid we have little resources to help you with your armor at this time."

Vanyan Kaleseder |

"I'm going to go out on a limb here and say that the Tyrant harnessing a bunch of god-energy isn't going to be a good thing. I don't think anyone wants that," Vanyan confirms, very intelligently.
"Okay, let's get going."

Vinas uth Antimanes |

"Indeed, Vanyan astronomically understates the gravity of the situation. Let's do this."
How far are we talking? Not sure the current geography

Aishe Danior |

Aishe nods at the description, and worries what they'll do if the fort is occupied and they need to siege it.
But he nods along with the others as he checks his quivers and looks forward to the task.

Atium of Varg |

We got a secret weapon. This many right here.
and he points to Aishe.
He could probably single - handedly take down a Linnorn, so getting to Hammer Rock is not going to be a problem. the hardest part is getting us there. Anyone have fast travel?

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New map is posted. You are currently in Vellumis to the southeast on the map. You will go to Hammer Rock several hundred miles to the northwest.
“I have a potent arcane specialist in reserve: Knight-Arcanist Stalgard. He’ll be able to get you out there, though he’ll be aiming farther out than the first team arrived, just in case some aftereffect of the Radiant Fire caused a teleportation mishap. He’ll teleport with you, but thereafter he’s to independently scout the area and send me intelligence.”
Once you are prepared, Aylunna walks back with a scruffy looking dwarf. "This is Stalgard. He will teleport you within 10 miles of your location once you are ready." The dwarf smiles as he offers a wry sense of humor. Maybe Aroden himself will show back up and end this lich."[/b] He shrugs pulling out his spellpouch. "Guess it won't matter much as we will probably be dead by then. So who's excited to do this. Show of hands."

Vanyan Kaleseder |
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Vanyan snuffles for a moment, pondering how to answer the dwarf's question. Slowly, he raises his hand.
"You know what? These past few months have been pretty weird, and sure, we've almost died, but also, it's been MUCH better than my time in the Pathfinders. Much better deaths. And the danger seems to have mattered. Not some empty scavenger search. And so yeah...I'm excited," Vanyan says, then looks over at his blood brother, Atium.
"You ready to get shakra all over this bull? Let's do this."

Atium of Varg |

So who's excited to do this. Show of hands.
Atium enthusiastically raises his hand.
Oh. Oh. Sooo excited. I'm looking forward to this.I even have been working on a new totem just perfect for our mission. A Phoenix Totem. I could just feel the Shakra energy coming from the gemstone when I was making it.
And he puts the cord with the new gemstone around his neck.

Vinas uth Antimanes |

Vinas's "show of hands" is a razor sharp salute. "Death or glory.... or a glorious death."

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"You'll be walking back if I die. But one a brighter note, you may be dead as well so no walking." The dwarf seems excited as he pulls out a few scrolls. "Gather round and hold hands." Using the scrolls the dwarf teleports you closer and closer to the desired location as your bodies twista nd contort through space and time a few miles at a time.
Before you stands a radiant and lush new forest that looks well out of place. When the Whispering Tyrant used the Radiant Fire against Hammer Rock, the explosion not only devastated the castle’s defenders with negative energy but also generated an aftershock of positive energy. As this wave of raw, life-giving potential coursed over the surrounding
Sandcarver Hills, a primal jungle of tall trees, twisting vines, and terrible beasts emerged, tearing their forms from abandoned dreams of the First World. Within minutes, the rocky scrubland had transformed into a sylvan wilderness.
"This is the spot. The team went into there." He points towards the jungle. "Though the jungle seems to have grown and changed slightly since going in." Pulling out a ring he slips it on his finger and turns invisible. "I am to scout out the surrounding area for the next several hours. Try not to get killed right away."

Aishe Danior |

"A forest?" the ranger shrugs, "I'm not terribly good with those, but I'll do what I can do." He further murmurs.
Aishe prepares himself for the day by casting Aerial Tracks (200’r), Bloodhound (gain scent, +8 perception +4 survival with scent), and Longstrider, Greater.
When everyone is ready, he'll see what he can find regarding the first team. He'll study the ground, and the air out to a radius of 200', for tracks and clues.
Perception: 1d20 + 23 ⇒ (12) + 23 = 35 (+8 if scent applies)
Survival, tracking: 1d20 + 28 ⇒ (8) + 28 = 36 (+4 if scent applies)

Vanyan Kaleseder |
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Vanyan will set up a Word of Recall someplace ‘safe’ nearby if there is one to be found, otherwise, he’ll just hope for the best when choosing a place.
”Let’s do this.”

Vinas uth Antimanes |

"Aye Vanyan, let's do this. Tess, do you have a song for the walk?"

Atium of Varg |

We are looking for people to save them. I think it makes sense to be loud and proud. It's not like we have anything to fear from this place. We are the toughest things around.
When it gets to the chorus section of Tess's marching song - Atium lends his own voice for the good part - the repeating chorus. Bra size 45! Bra size 45!
Compliments to Dr Demento for this obscure gem from the 70s(?)
Atium holds onto his hammer, ready for either friends or foes to show themselves to this clamorous group of heroes.
Hoorah! Hoorah! Hoorah- Yah! Over the hills and now I'm on my way!

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Along its southwestern edge, near your arrival point, the relatively bare ground is easy to traverse. However the forest blight beyond causes causes tree branches to constantly twist into your way, ground plants to tangle around ankles, and nettle vines to snag passers. All areas are considered difficult terrain.
Although dense, the forest is far from impenetrable. Narrow trails formed by the rocky terrain wind throughout. A few yards in you find a half orc skewered through by a low branch and left as some sign or grisly warning.

Atium of Varg |

Atium stops his baudy singing to look at the grisly warning in the form of a dead humanoid.
Did the party the knight elf lady send in have a half orc with them? I hope this was some Hold of Balkzen troop and not one of the good guys.
As soon as some questions are answered, he ques up Tess to continue his marching song. At the chorus, he again wants to sing that part out loud as if this is of no real concern to him.
Maybe it concerns him a little, but he doesn't let anyone know that he did activate the barkskin spell that Vanyan put in his spell-storing warhammer. Replacing it with a Divine Favor Spell from his goddess.

Aishe Danior |

Conditions = Aerial Tracks (1/10h, 200’r), Bloodhound (1/10h, scent, +8 perception +4 survival with scent), Longstrider Greater (1/10h, +20’ base/+10’ fly)
Weapon Equipped = Crossbow
Cold Iron, Silver Blanch Bolts =60/60
Cold Iron, Ghost Salt Bolts = 30/30
Cold Iron, Adamantine Blanch Bolts = 30/30
Javelins, MW = 18/18, Javelins = 18/18, Spears = 12/12
Crossbow: Attack: BAB +16/+11/+6/+1, Dex +7, Magic +2, Focus +1, (Deadly Aim -5, Rapid Shot -2) Damage: Dex +7, Magic +2, (Deadly Aim +10) Critical: 17-20 x3 DR: magic, cold iron, silver, good
First Aid Gloves = 10/10
Graveward Shirt = 2/2 Protection from Evil (11m)
Headband = 3/3 Fly (+15, 8min)
Vambraces = 1/1 (immed, deflect arrows)
Cap = 1/1 (re-roll mind-affecting)
Improved Iron Will = 1/1 (re-roll will save)
Inspired = 1/1 (free, until end of next turn: +10’ base; +1 move/swift action; +4 AC, attack, skill, ability; confirm crits)
Ranger Focus = 5/5 (sw, +6 attack & damage)
Ranger Luck = 2/2 (re-roll my or enemy attack roll)
Lay on Hands = 1/1 (sw/st, 4d6)
Grit = 6/6
Shield of Law = 1/1
Spells (caster level 10, concentration +14, DC 14+)
1) Alarm, Keep Watch, Liberating Command
2)
3)
Aishe looks around before closing to make sure it’s not a trap. Then he looks for the tracks of those who did this to see what he can learn. He takes his crossbow out as he closes in.
Perception: 1d20 + 23 ⇒ (14) + 23 = 37 (+8 if scent applies)
Survival, tracking: 1d20 + 28 ⇒ (18) + 28 = 46 (+4 if scent applies, also aerially out to 200')

Vanyan Kaleseder |

Vanyan looks for traps as well, and will let the goon squad approach first.
1d20 + 28 ⇒ (10) + 28 = 38 Perception
If safe...
1d20 + 12 ⇒ (9) + 12 = 21 Heal
"Looks like this orc died of blunt force trauma to its spleen," Vanyan notes, with an informed opinion. "Dead is dead, and we should be glad that it hasn't found its way to unlife yet. The question is whether we should bury or burn it or not. If the Tyrant is up and about, then its corpses like this that will make up the bulk of its legion." Vanyan says pausing the march.
"Might be that we should just take the head with us for a few hundred meters so it cannot be used in the reanimation process."

Vinas uth Antimanes |

"I agree, let's take the head. Just in case. IT's grizzly, but subideal circumstances warrant subideal behavior. Does the fallen have anything we should take?"

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The half-orc's gear includes a masterwork light crossbow with 16 cold iron bolts, masterwork studded leather armor, a ring of evasion, a scroll of heal, a scroll of remove curse (CL 9th), a +1 short sword, and a holy symbol of the empyreal lord Kelinahat (a short sword across a full moon).
She also has a backpack that contains a week’s rations, writing equipment, a rough area map, and preliminary notes about what her group had discovered. These records are incomplete, representing only her initial observations that were frequently interrupted by mishaps in the forest. She notes that she and Garumel Falhon attempted a retreat for an unspecified reason, that Ianthras perished soon after they arrived, and that Kwenlyn was separated from the group during a fight.
Soon Aishe and Vanyan hear the distant crashing of a large creature rumbling from the north, followed by a distant, deep bellow like a horn or wailing call. The ruckus grows closer.
What do you do?