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Glad to see the thread up, I hope it's not too early to dot so that my presence is known.

GM Hmm |

Hey Gang, just checking in with you.
Hmmm... It appears Liam has not been on the site since March 1st, but he still has the rest of the day to check in. I'm hoping he makes it in. If he doesn't, we'll contact one of the SFS GMs whose tables did not make and who offered to serve as a backups for Outpost.
Hmm

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Just getting some information
Chronicle: What chronicle number will this be for your character?
Player name: Your name, as you want it to appear on the chronicle
Character name: The name of your character
Organized play #-#: Your society play and character numbers
Faction: Characters Faction slotted
XP: Your starting XP
Fame: Your starting fame
Credits: Opening credits before purchases
Day job: Your day job skill and roll. (or alternative such as training or true savior)
Also, so you guys get to know each other - what skills are you terrible, average, or excellent with?

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Chronicle: This will be Soryn's third.
Player name: Anxa
Character name: Soryn Viaxeiro
Organized play #-#: 2352348-701
Faction: Wayfinders
XP: 2
Fame: 3
Credits: 895
Day Job/Prof(Gambler): 1d20 + 6 + 5 ⇒ (5) + 6 + 5 = 16 +6 skill, +5 from equipment
Skills... A roguish set. Acrobatics and Stealth are my top two, though I've got a fair smatter of other skills and can Assist or be second for Engineering and Computers. With Bluff and Intimidate I can handle interpersonal, but Diplomacy isn't great. If we need it, I'm a pretty good pilot too.
For the curious: Acrobatics +12, Athletics +8, Bluff +9, Computers +6, Culture +6, Diplomacy +2, Disguise +2, Engineering +6, Intimidate +6, Perception +5, Piloting +9, Profession (Gambler) +6, Sense Motive +5, Sleight of Hand +9, Stealth +11, Survival +1

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Chronicle: 6
Player name: Elinnea
Character name: Cora Jex
Organized play #-#: 270121-702
Faction: Second Seekers (Luwazi Elsebo)
XP: 5
Fame: 10
Credits: 3754
Day job: Profession (cook): 1d20 + 13 ⇒ (6) + 13 = 19
Cora is far and away the best at cooking, and also quite good at Mysticism, Perception, and Sense Motive. She is decent at Medicine and Survival, has a smattering of brainy skills like Life Science and Culture, but is frankly terrible at Athletics, Bluff, Diplomacy, and Intimidate. She likes to keep others alive, and relies on that to endear herself to them.

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Chronicle: This will be the Morlagrammaw's 6th.
Player name: Sasha Lindley Hall
Character name: The Morlagrammaw
Organized play #-#: 167010-722
Faction: Manifold Host
XP: 5
Fame: 5
Credits: 1232
Day job: Profession (Gambler): 1d20 + 15 ⇒ (8) + 15 = 23 Let's play bingo.
The Morlagrammaw is best at disguise, but also good when it comes to Bluff, Diplomacy, and Intimidate. Don't expect her to roll Survival worth a damn, and Acrobatics, Sleight of Hand, and Stealth are only marginally better. She's also not really one for too much science-y or tech-y stuff (Untrained in Computers, Engineering, Medicine, Mysticism, both Sciences...).

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Chronicle: This will be #8
Player name: Lysle
Character name: Rozzicheep "Lightfoot" Bernnshaw or just "Lightfoot"
Organized play #-#: 90900-706
Faction: Wayfinders
XP: 7 XP
Fame: 15
Credits: 4284 cr
Day job: N/A
Lightfoot fancies himself a modern day knight's templar and a devotee of the goddess of the sun. He is a jack of many trades, though a master of none. He tends to be straightforward and honest, perhaps to a fault. His shares his race's affinity for engineering and is a skillful pilot and acrobat. He holds his own "at court" with Culture, Diplomacy, and Mysticism. However, he would likely outright refuse any request to engage in lying, bullying, thievery, or invasive snooping (so Bluff, Intimidate, Sleight of Hand and hacking with Computers are all out).
Before meeting the dignitary, Lightfoot makes the following purchases (reflected in profile):
formal wear
serum of healing mk 1 (x2)
mk 1 ring of resistance
tool kit (trapsmith)
sonic pistol, thunderstrike

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So, the Morlagrammaw doesn't have too many boons that she can slot. She only has one Faction boon (Manifold Host) and her Personal boon for being a morlamaw. Otherwise, she only has Dream Whispers and Field Trainee when it comes to Ally boons, and Faction's Friend and First Contact Step-In when it comes to Social boons.
I think my current plan when it comes to boons will be as follows:
Ally: Dream Whispers
Faction: Manifold Host Champion
Personal: Morlamaw Admittance
Promotional: Shirt Re-Roll
Social: First Contact Step-In
If anyone has other suggestions, I'll welcome them.

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Slotted for this adventure:
Faction: Wayfinders Champion
Social: Faction’s Friend (3/3)
Slotless: Copaxi Linguist; Marked Field Agent; Star Sugar Heartlove!!!

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Marked Field Agent (Slotless)
Starfinder Insignia (Slotless)
Star Sugar Heartlove! (Slotless)
Private Vault (Slotless)
Duskmire Allegiance [Yetis](Ally)
In-the Vehicle training (Starship)
Faction's Friend (Social)
Shirt Reroll (1 Nova)(Promotional)

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Chronicle: 1
Player name: Wells
Character name: Jake "Jaja" Jackson
Organized play #-#: 276038-704
Faction: Characters Faction slotted
XP: 1
Fame: 2
Credits: 623
Day job: Archaeology
"Jaja", a nickname he's earned from fellow eoxians and elebrians for his family's unique name, is a self made archaeologist and wanting to scout out the hidden lore that the Gap has made a secret, especially the technological developments from worlds that didn't survive pre and post Gap. He's dabbled in a bit of everything, from older operating systems, to rudimentary engines, even working on a thesis about how some documents from Pre-Gap and Ancient writings mirrored one another, especially how "memes" and forms of hieroglyphs are more in common then they should. However, that seems to be the only form of sciences he has formal training in as most physics classes went over his head, mystic arts came off as too snobbish for his tastes, and "cells are boring" as he stated in regards to biology. (Is pretty decent in most areas, but no go in Physical Science, Life Science, and Mysticism)
Before meeting the dignitary, Jaja made the following purchases (reflected in profile)
Black Heart Mk 1
Bone Blade Mk 1

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Apologies, forgot to note novas for my reroll and slotless boons, and I can no longer edit, so I'll just re-post the boon slotting so it's all together. Still kinda new to this, sorry.
Ally: Dream Whispers
Faction: Manifold Host Champion
Personal: Morlamaw Admittance
Promotional: Shirt Re-Roll (3 Novas)
Social: First Contact Step-In
Slotless: Marked Field Agent
And JaJa, what boons are you slotting? And remember to post in the gameplay thread. :3

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Faction: Second Seekers: Luwazi Elsebo Champion
Personal: Iztheptar Research
Social: Faction's Friend
Slotless: Starfinder Insignia, Marked Field Agent, Star Sugar Heartlove!!!, Copaxi Linguist

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In the interests of full disclosure, I played this scenario with another PC at a convention over the weekend. Interestingly enough, the dignitary was DV8 and among the requests were to experience the nightlife and buy souvenirs. Since I haven't read the scenario, I don't know how much of those parts of the scenario can be randomized, so, for now (and, at least, with respect to those parts of the scenario) Lightfoot will take a "back seat" in the decision making.

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Also in the interest of full disclosure, since the scenario came out, I've GM'd this three times and played it twice. The Morlagrammaw will be following Lightfoot's lead in the "back seat."

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I'll be traveling Friday through Sunday. I should be able to post later tonight and Sunday night, in between bot me as needed.