About Soryn ViaxeiroSoryn Viaxeiro
Lashunta (Damaya) | Male | Space Pirate | Operative (Daredevil) 2
DEFENSE
OFFENSE
Ranged
Combat Bot Rolls:
Just add opening bracket [ :
Ranged - Arc Pistol: Crit Arc 2 dice=Trick Attack/Acrobatics] d20 + 12 [/dice] dice=Attack/EAC] d20 + 5 [/dice] dice=Damage/E] d6 [/dice] dice=Trick/E] d4 [/dice] Melee - Sword Cane: Crit Bleed d4
STATISTICS
FEATS
SKILLS:
Skill +Mod (Ranks)
Acrobatics +12 (2) Athletics +8 (2) Bluff +10 (2) Computers +6 (1) Culture +7 (1) Diplomacy +2 Disguise +2 Intimidate +7 (2) Perception +6 (2) Piloting +10 (2) Profession (Gambler) +7 (2) Sense Motive +6 (2) Sleight of Hand +9 (1) Stealth +12 (2) Survival +7 (1) LANGUAGES
SPECIAL ABILITIES
Spell-Like Abilities:
Daze
Level 0; School - Enchantment (compulsion, mind-affecting) Casting Time - 1 standard action; Range - Close (25 ft. + 5 ft./2 levels) Target - one humanoid creature of CR 3 or lower Duration - 1 round; Saving Throw Will negates; Spell Resistance yes This spell short-circuits the mind of a humanoid creature with a CR of 3 or lower so that it is dazed (unable to take actions, but taking no penalty to AC). Humanoids of CR 4 or higher are not affected. After a creature has been dazed by this spell, it is immune to it for 1 minute. Psychokinetic Hand
Detect Thoughts
Theme: SPACE PIRATE
Class: OPERATIVE (Daredevil)
Exploits:
- Inoculation - You’ve trained to resist various chemical and biological weapons, toxins, and pathogens you come across in the course of your missions. You add your operative’s edge bonus to Fortitude saves against poison and disease.
GEAR/POSSESSIONS:
- Second Skin (Light Armor, L Bulk)
- Laser pistol, Azimuth (Small Arms, L Bulk) - Swordcane, Tactical (Basic Melee, L Bulk) - Comm Unit, Personal (Combines a minor portable computer (tier-0) and a cellular communication device, allowing wireless communication with other comm units in both audio- and text-based formats at planetary range. Includes a calculator, a flashlight (increases the light level one step in a 15-foot cone), and several entertainment options (including games and access to any local infospheres); L Bulk) - Backpack, Industry (+2 Str for Bulk calc; 0 Bulk worn/1 Bulk carried) - Clothing, Travel (+2mi per 8hr overland movement. Gain a +1 circumstance to Con to avoid taking nonlethal damage forced march.) - Clothing, Professional (+1 circ bonus Prof: Gambler; L Bulk) - Bedroll, Sleeping Bag, Mess Kit, Canteen, Lighter (Total Bulk 1.3) - Kits: Hygiene, Gear Maintenance (Total Bulk 1.1) - Portable Light, Lantern (increase light 10ft radius; 10c, 1/hr; 1H; L Bulk) - Binoculars (+1 circumstance vision-based Perception objects 30 feet or farther. Must continually adjust the binoculars’ magnification settings, which requires using two hands and a move action each round; L Bulk) - Fire Extinguisher (Deploy a fire extinguisher to end a burn effect on any one creature or object of Medium or smaller size. Extinguishing a Large creature or object takes 2 rounds, and the number of rounds required doubles with each size category beyond Large. A fire extinguisher can function for 20 rounds (which need not be consecutive) and can be recharged for 10% of the purchase price. 1H; 20c, 1/r; L Bulk) - Zipstick (A zipstick is a small pen-like device used to administer a small jolt of electricity. This jolt is enough to deal 1 electricity damage with a successful melee attack as an improvised weapon. A zipstick is most often used to activate or deactivate ion-bonding technology, such as ion tape; 1H; 20c, 1/u; Neg Bulk) - R2E Meals (10, 1/day; L Bulk each) - Tool Kits (+4 bonus; L Bulk each): Trapsmith (Engineering or Mysticism checks to arm or disarm traps); Professional (Prof Gambler); Disguise; - Computer: Tier I (DC 17) - Secure Data, Specific (Personal Log); Miniaturization (Lvl 2; Neg Weight); Self-Charging (Lvl 2; operate 2 weeks); AI ("Runner"; Bluff, Diplomacy, Intimidate, and Sense Motive [2]); Comm Unit; Firewall (DC 19; Personal Log); AUGMENTATIONS:
Society Subdermal Graft-(Left Hand; BOON) This implant rests underneath the skin of the palm of one hand, or at the end of a tentacle or similar appendage in species that lack hands. The augmentation can be activated or deactivated mentally as a swift action. Activating the implant causes a rendition of the Starfinder Society’s symbol to glow underneath the skin. This augmentation acts as a mark, letting others know you are a member of the Starfinder Society. It also increases the light level within 5 feet by one step while active.
CARRYING CAPACITY
CREDITS: 2436 SLOTTED BOONS:
Ally:
Faction: Wayfinders Champion Personal: Promotional: Social: Faction’s Friend (3/3) Starship: Automated Defenses Slotless: Copaxi Linguist; Marked Field Agent; Star Sugar Heartlove!!! Boons:
Faction Boons: Wayfinders Champion (free starting boon)
Earned Boons
Copaxi Linguist (Slotless Boon) So long as you have this boon, all of your Starfinder Society Roleplaying Guild characters have access to the Copaxi language and can select it any time they would learn a new language. Faction’s Friend (Social Boon; Limited Use; 3 uses remaining): By assisting various factions of the Starfinder Society, you have proven yourself as a dependable asset. By slotting this boon, if you would fail to earn Fame at the end of an adventure by failing to fulfill a success condition, you can check one of the boxes on this boon. Doing so reminds your current championed faction of your past exploits, and you still earn 1 Reputation (but no Fame) with that faction as if you had successfully fulfilled the condition. You can use this boon only if you would also gain at least 1 XP for completing the adventure. Marked Field Agent (Slotless Boon): Having met the amalgam of intelligences known as Guidance, you have successfully completed your induction into the Starfinder Society. The Society offered you a subdermal implant as part of your commencement. You receive this augmentation for free. If you declined to receive the augmentation, cross this boon off your Chronicle sheet. Star Sugar Heartlove!!! (Slotless Boon; Limited Use): During your commencement missions, you had the chance to pick up your own copy of the latest album from sugar-pop sensation Strawberry Machine Cake. This album is already a Pact Worlds hit and has quadrupled in price. You can resell the album for 200 credits prior to the start of your next adventure. If you sell the album, cross this boon off your Chronicle sheet. Alternatively, you can decide to keep the album, which might somehow prove useful in the future. Distinguish Ambassador (Social, Limited Use: 4/4): You aided Chiskisk, a prominent member of the Starfinder Forum, in concluding negotiations with a foreign power by touring the visiting diplomat around Absalom Station. The visiting dignitary remembers your actions and can be called upon for support. You can slot this boon at the beginning of an adventure, when you do so, you can call upon your dignitary to secure you a single item with an item level equal to your current character level. Once you complete your adventure, the dignitary has finished using their contacts to secure you the desired item, which you can purchase at a 10% discount. When you do so, cross off a box on this boon. Once all boxes have been checked off this boon, you’ve expended your political clout with your dignitary and this boon can no longer be used. Automated Defenses (Starship Boon): You defeated one of the orbital defense platforms orbiting the planet Elytrio. The platform contained several unique, albeit technologically outdated, innovations in starship design. The most promising adaptation of the technology is its ability to deter oncoming missiles using miniature automated drones. When you slot this starship boon, once per starship combat, a science officer can reduce the speed of a single tracking weapon fired at your starship by 50% for 1 round. Declare the use of this ability when the enemy weapon is fired but before its gunnery check is attempted. A science officer can spend a Resolve Point to activate this boon again in any subsequent round or encounter. A starship can only be improved by a single copy of this boon. Friend of the Ghibrani (Social Boon): During your time on Elytrio, you had the opportunity to interact with the two subspecies of the resident ghibrani race: the husks and the membranes. Depending on your interactions, you befriended one or more of these subspecies. This boon might have repercussions in future scenarios, which you will be told of prior to slotting your boons. Your GM will cross out the entry for any subspecies you failed to befriend during this scenario. Husk Ghibranis & Membrane Ghibranis Ghibran Linguist (Slotless Boon): So long as you possess this boon, all of your Starfinder Society Roleplaying Guild characters have access to the Ghibran language and can select it any time they would learn a new language.
MISSION LOG:
[SFS 1-01] The Commencement (GM Bigrin; completed)
[SFS 1-22] The Protectorate Petition [SFS 1-32] Acts of Association (Outpost 2; GM Liam; completed) [SFS 1-03] Yesteryear's Truth (GM Skeemo; completed) |