GM Bret’s Outpost II Solstice Scar D Tier 5-6
(Inactive)
Game Master
BretI
Solstice Scar D Maps
Prank War Map
Another team passes near to offer some aid!
AID TOKEN #4
Passing Aid Token to: GM Bret
Current Boosts: Allied Offensive; Timely Inspiration - (courtesy of the elf paladin, Aurus Goldson)
CG Human Male Shaman-6 (Spirit: Heaven; Wandering Spirit: Lore) | HP 47+11 | AC 20 / 10 T / 20 FF | CMD 14 | Fort +6, Reflex +4, Will +11 | Init +6 | Perception +16; Familiar Bonus: +3 sight-based Perception checks in shadows/darkness | Hexes: Slumber (Will DC18), Heaven's Leap, Evil Eye (Will DC18); Wandering Hex: Arcane Enlightenment | Stardust 6/6 | Monstrous Insight 6/6 | Speed 30 ft. | Conditions: Barkskin, BlessFalse Life, Heightened Awareness
Carrick, I took the liberty of moving your icon on the map.
The Festering Blot | Tarnbreaker’s Trail
GM Blazej wrote: Another team passes near to offer some aid!
AID TOKEN #4
Passing Aid Token to: GM Bret
Current Boosts: Allied Offensive; Timely Inspiration - (courtesy of the elf paladin, Aurus Goldson)
Used Boosted Timely Inspiration
CG Human Male Shaman-6 (Spirit: Heaven; Wandering Spirit: Lore) | HP 47+11 | AC 20 / 10 T / 20 FF | CMD 14 | Fort +6, Reflex +4, Will +11 | Init +6 | Perception +16; Familiar Bonus: +3 sight-based Perception checks in shadows/darkness | Hexes: Slumber (Will DC18), Heaven's Leap, Evil Eye (Will DC18); Wandering Hex: Arcane Enlightenment | Stardust 6/6 | Monstrous Insight 6/6 | Speed 30 ft. | Conditions: Barkskin, BlessFalse Life, Heightened Awareness
I totally screwed up. (Skye doesn't even have silence prepared.) Cranking out too many posts in too many scenarios in too hurried a fashion.
If you'll permit the retcon, Skye would have used blindness vs a creature using gaze-attacks.
*EDIT* He knew they are undead, so no blindness. He'd use his stardust ability. -2 on attack rolls and sight-based Perception checks for 3 rounds.
The Festering Blot | Tarnbreaker’s Trail
That would be fine. So as to help me keep track, could you please put a replacement post in Gameplay.
I was concerned you thought these creatures had used sound to do the fear effect since you had previously met some that did.
CG Human Male Shaman-6 (Spirit: Heaven; Wandering Spirit: Lore) | HP 47+11 | AC 20 / 10 T / 20 FF | CMD 14 | Fort +6, Reflex +4, Will +11 | Init +6 | Perception +16; Familiar Bonus: +3 sight-based Perception checks in shadows/darkness | Hexes: Slumber (Will DC18), Heaven's Leap, Evil Eye (Will DC18); Wandering Hex: Arcane Enlightenment | Stardust 6/6 | Monstrous Insight 6/6 | Speed 30 ft. | Conditions: Barkskin, BlessFalse Life, Heightened Awareness
The Festering Blot | Tarnbreaker’s Trail
Someone should bot Mun so we have a chance of finishing this battle before the end of the special.
Mun stabs at red with longspear.
mwk longspear: 1d20 + 6 ⇒ (12) + 6 = 18 Damage, P: 1d8 + 3 ⇒ (8) + 3 = 11
Selune bites at red.
bite: 1d20 + 8 ⇒ (6) + 8 = 14 Damage, B/P/S: 1d6 + 5 ⇒ (3) + 5 = 8
claw: 1d20 + 8 ⇒ (8) + 8 = 16 Damage, B/P/S: 1d4 + 5 ⇒ (4) + 5 = 9
claw: 1d20 + 8 ⇒ (14) + 8 = 22 Damage, B/P/S: 1d4 + 5 ⇒ (1) + 5 = 6
The Festering Blot | Tarnbreaker’s Trail
Congratulations! This table managed to clear both of the battles at the end of the scenario and consistently provided the successes needed for the scenario.
The scenario will end in just a few hours, you will see the Overseer’s announcement.
Please check over the chronicle information and if there are any needed corrections please post them.
I hope you all had fun!
M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |
Thanks and great job Bret!
Roll for boons?
The Festering Blot | Tarnbreaker’s Trail
Oh, right! Thanks for the reminder, Carrick!
Yes, everyone please roll for boons.
Roll d20, on a 19 or 20 you get a boon.
If you get a boon, roll an additional 1d4.
1 - Inheritor of Ghol-Gan (earn a grippli over the course of 12 games.)
2 - Contemplative Traveler (earn your choice of some interesting benefits associated either either with planar travel or the boneyard.)
3 - Season Explorer - Gain benefits based on how many games from Season 6 and 7 that you’ve earned credit for.
4 - Debt to Society - You can use a small amount of prestige to raise a dead ally, and pay the society back later.
Boon?: 1d20 ⇒ 5 Not for me on this game.
Male LN Human (Tien) Monk (Unchained) 10 | HP 94/94| AC 30 T 23 FF 27 | CMB +15, CMD 38 | F +9 R +10 Will +10 (+2 Vs enchantment spells and effects) | Init: +2 | Perc: +18, SM: +15 | Speed 60ft | Stunning Fist: 10/10 | Ki Pool: 10/12 | Active conditions: Mage Armour, Shadow Splinter, Barkskin
Boon?: 1d20 ⇒ 7
Nope, not this time. Good luck all.
M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |
No prob
Boon: 1d20 ⇒ 20 Huzzah
Which Boon: 1d4 ⇒ 2
CG Human Male Shaman-6 (Spirit: Heaven; Wandering Spirit: Lore) | HP 47+11 | AC 20 / 10 T / 20 FF | CMD 14 | Fort +6, Reflex +4, Will +11 | Init +6 | Perception +16; Familiar Bonus: +3 sight-based Perception checks in shadows/darkness | Hexes: Slumber (Will DC18), Heaven's Leap, Evil Eye (Will DC18); Wandering Hex: Arcane Enlightenment | Stardust 6/6 | Monstrous Insight 6/6 | Speed 30 ft. | Conditions: Barkskin, BlessFalse Life, Heightened Awareness
Boon?: 1d20 ⇒ 19
Which?: 1d4 ⇒ 1 Inheritor of Ghol-Gan (earn a grippli over the course of 12 games.)
The Festering Blot | Tarnbreaker’s Trail
Congratulations Carrick and Skye!
I will need you to send me the e-mail address you want the boons sent to. You can either post it here or send it to me in PM.
I will wait to report until everyone has rolled for their boons.
male Gillman Rog 6 HP 46 | AC 20; Touch 14; FF 16 | F +7; R +11; W +4 | CMB+5; CMD 20 | Speed 30 ft | Init +4 | Perc +9 | Stealth: +12 rogue 5
boon: 1d20 ⇒ 5
Thanks for running!
Male LN Human (Tien) Monk (Unchained) 10 | HP 94/94| AC 30 T 23 FF 27 | CMB +15, CMD 38 | F +9 R +10 Will +10 (+2 Vs enchantment spells and effects) | Init: +2 | Perc: +18, SM: +15 | Speed 60ft | Stunning Fist: 10/10 | Ki Pool: 10/12 | Active conditions: Mage Armour, Shadow Splinter, Barkskin
Thanks from running GM Bret. And thanks for being an awesome group.
CG Human Male Shaman-6 (Spirit: Heaven; Wandering Spirit: Lore) | HP 47+11 | AC 20 / 10 T / 20 FF | CMD 14 | Fort +6, Reflex +4, Will +11 | Init +6 | Perception +16; Familiar Bonus: +3 sight-based Perception checks in shadows/darkness | Hexes: Slumber (Will DC18), Heaven's Leap, Evil Eye (Will DC18); Wandering Hex: Arcane Enlightenment | Stardust 6/6 | Monstrous Insight 6/6 | Speed 30 ft. | Conditions: Barkskin, BlessFalse Life, Heightened Awareness
Thanks for running the session. Sent you a PM with my email address.
Female Human Rogue 05/Wizard 02 HP 48/48 AC 24 T 24 FF 19 Cmb +4 Cmd 18 F +2 R +9 W +7 Perc +11 In +10
The power of... BOON!: 1d20 ⇒ 7
Nope...
Thanks everyone for a splendid game. See you around!
Male CN Elven Oracle 8 | HP: 39/43 | AC: 23 22 (16 15 Tch, 17 Fl) | CMD: 19 18 (18 Fl) | F: +5 +4, R: +10 +8, W: +7 +6 | Init: +8 +7 | Perc: +14 +13, SM +6 +5 | Speed 30 ft | Active conditions: prayer, haste
Boon?: 1d20 ⇒ 14
Day job, Craft (jewelry), traveler's any-tool: 1d20 + 4 + 4 ⇒ (15) + 4 + 4 = 23
The Festering Blot | Tarnbreaker’s Trail
Darrioos and Mun,
You never gave me the chronicle information requested at the beginning of the discussion. I have Mun’s day job (above) but it would be nice to get the rest. I also need this in order to report the game.
I can pull Mun’s information from a previous game. I think this is the first game you’ve played under me, Qstor so I have less options there.
It would be convenient if you could quickly provide:
Player name:
Character name:
PFS and character #:
Faction:
Day Job roll (or a note that you have no day job):
male Gillman Rog 6 HP 46 | AC 20; Touch 14; FF 16 | F +7; R +11; W +4 | CMB+5; CMD 20 | Speed 30 ft | Init +4 | Perc +9 | Stealth: +12 rogue 5
My bad.
Player name: qstor
Character name: Darrioos
PFS and character #: 2072-56
Faction: Grand Lodge
Day Job roll (or a note that you have no day job): NA
Male CN Elven Oracle 8 | HP: 39/43 | AC: 23 22 (16 15 Tch, 17 Fl) | CMD: 19 18 (18 Fl) | F: +5 +4, R: +10 +8, W: +7 +6 | Init: +8 +7 | Perc: +14 +13, SM +6 +5 | Speed 30 ft | Active conditions: prayer, haste
Player name: Zin Z'arin (Rob Riemersma)
Character name: Mun of Ashava
PFS and character #: 192785-1
Faction: Silver Crusade
The Festering Blot | Tarnbreaker’s Trail
Sorry it took so long to get these out.
You can find your chronicles here. Please let me know of any mistakes.
I hope you all had fun and the delay didn’t cause you a problem.
Have fun! Hope to see you another time on either side of the table.
M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |
Hi Bret -- looks like the folder is locked.
Thanks again for running, it was fun.
M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |
Chronicle looks good...thanks again Bret and also to my fellow excellent Pathfinders...cheers all!
CG Human Male Shaman-6 (Spirit: Heaven; Wandering Spirit: Lore) | HP 47+11 | AC 20 / 10 T / 20 FF | CMD 14 | Fort +6, Reflex +4, Will +11 | Init +6 | Perception +16; Familiar Bonus: +3 sight-based Perception checks in shadows/darkness | Hexes: Slumber (Will DC18), Heaven's Leap, Evil Eye (Will DC18); Wandering Hex: Arcane Enlightenment | Stardust 6/6 | Monstrous Insight 6/6 | Speed 30 ft. | Conditions: Barkskin, BlessFalse Life, Heightened Awareness
Chronicle's good to go. Thanks for GMing, Bret.
Male LN Human (Tien) Monk (Unchained) 10 | HP 94/94| AC 30 T 23 FF 27 | CMB +15, CMD 38 | F +9 R +10 Will +10 (+2 Vs enchantment spells and effects) | Init: +2 | Perc: +18, SM: +15 | Speed 60ft | Stunning Fist: 10/10 | Ki Pool: 10/12 | Active conditions: Mage Armour, Shadow Splinter, Barkskin
Thanks Bret. Great table.
Recent threads in Play-by-Post Discussion
|