Table 2 - GM Worg's Gallows of Madness (Inactive)

Game Master Kyle "Worg" H

Maps and Handouts | Chronicles


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Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

Reflex vs DC 10: 1d20 + 3 ⇒ (20) + 3 = 23
Acrobatics vs DC 10: 1d20 + 2 ⇒ (16) + 2 = 18
Constitution vs DC 12: 1d20 + 1 ⇒ (2) + 1 = 3
Perception vs DC 14: 1d20 + 7 ⇒ (19) + 7 = 26
Knowledge (nature) vs DC 10, Aid Penalty: 1d20 + 10 - 2 ⇒ (2) + 10 - 2 = 10

Reginald helps shoo the rats away from the kitchen with a toss of some stinky cheese. As the rats swerve to avoid it, he pulls his nearest companion through the gap with him.

Aid goes to the first person who claims it!

The Exchange

M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Tracked resources:
Faith Healing: 1/1 ; Toxic Skin: 0/1 ; Grit: 2/3

Reflex save DC 10: 1d20 + 9 ⇒ (6) + 9 = 15
Acrobatics DC 10: 1d20 + 7 ⇒ (15) + 7 = 22
Swim DC 12: 1d20 + 4 ⇒ (3) + 4 = 7
Climb DC 13: 1d20 + 12 ⇒ (13) + 12 = 25
Fortitude save DC 11: 1d20 + 7 ⇒ (3) + 7 = 10

Popole has no trouble with his dexterity, but lacks the strength needed to pull himself out of trouble in the water. He takes a barrel on his head but continues. Before the rats, he chooses to go through them but is pretty bitten.

Damage: 2d3 ⇒ (3, 1) = 4


BZZZZZZT WORGBOT ENGAGED: INITIATING MARROWTUSK

Strength: 1d20 + 6 ⇒ (9) + 6 = 15
Acrobatics: 1d20 - 1 + 2 ⇒ (20) - 1 + 2 = 21
Swim: 1d20 + 5 ⇒ (9) + 5 = 14
Climb: 1d20 + 6 ⇒ (9) + 6 = 15
Fortitude: 1d20 + 7 ⇒ (18) + 7 = 25

Marrowtusk relentlessly barrels and barges his way out of the house!

Liberty's Edge

The Slithering Maps

You watch the manor crumble to dust from the edge of the gate. A large pit is now all that remains of what used to be a house of nightmares and deadly occult practices.

With the horrors of the Demon's Bile now vanquished, you return to the mayor of Saringallow. She congratulates you for your bravery and fine work, and pays each of you handsomely.

In the following days, a report is issued to the citizens of Saringallow about the records found in the Sarini estate. People come from all over the village to learn about their families and lost ones from long ago.

Many tearful townspeople come and thank you all personally for your hard work, and healing for the town with the dark history may finally begin.

Celebration!

Please roll your day jobs, Slow Track or Normal Track for Chronicle #3, then tell me if you want to have Full Credit for the 4th Chronicle or Partial Credit.

Full Credit:3 XP, 6 PP, 3711 GP (1856 for Slow Track), get all boons on chronicle.

Partial Credit: 0 XP, 2 PP, 0 GP, still get all boons.

Liberty's Edge

The Slithering Maps

Closing thread tomorrow.

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