GM Worg |
Initiative Reginald: 1d20 + 8 ⇒ (19) + 8 = 27
Initiative Anthelea: 1d20 + 5 ⇒ (15) + 5 = 20
Initiative Aaftab: 1d20 + 8 ⇒ (4) + 8 = 12
Initiative Popole: 1d20 + 6 ⇒ (9) + 6 = 15
Initiative Marrowtusk: 1d20 + 1 ⇒ (7) + 1 = 8
Initiative Goblins: 1d20 + 6 ⇒ (20) + 6 = 26
Round 1: FIGHT!
Battlefield Conditions: Normal Light
Reginald(-0,Fine)
Red Goblin(-0,Fine)
Blue Goblin(-0,Fine)
Green Goblin(-8,Crushed)
Yellow Goblin(-0,Fine)
Purple Goblin(-0,Fine)
Anthelea(-0,Fine)
Popole(-0,Fine)
Aaftab(-0,Fine)
Marrowtusk(-0,Fine)
Fiendish Goblin. This creature stands barely three feet tall, its scrawny, humanoid body dwarfed by its wide, ungainly head. It is covered in the purple goop.like a serrated hook. Its many-faceted eyes smolder like hot coals.
1 Question @16, 2 Questions @21
Marrowtusk makes quick work of a goblin under a sheep skin, smashing it with his body! Reginald has time to act in the surprise! And then he is first in initiative.
Reginald Gerbin III |
Knowledge (local): 1d20 + 9 ⇒ (2) + 9 = 11
"Oh, and would you look at that," Reginald says happily as he trots around the tree. "Fiendish goblins! Just what we were looking for! What are the odds?" He calls out to the one in orange, "Oh my! You better watch out, little sheep - there's a big baaaaaaaad wolf around here!"
Move and use Evil Eye to give Orange a -2 penalty on attack rolls.
GM Worg |
Round 1: FIGHT!
Battlefield Conditions: Normal Light
Reginald(-0,Fine)
Red Goblin(-0,Fine)
Blue Goblin(-0,Fine)
Green Goblin(-8,Crushed)
Orange Goblin(-0,Fine)
Purple Goblin(-0,Fine)
Anthelea(-0,Fine)
Popole(-0,Fine)
Aaftab(-0,Fine)
Marrowtusk(-0,Fine)
Fiendish Goblin. This creature stands barely three feet tall, its scrawny, humanoid body dwarfed by its wide, ungainly head. It is covered in the purple goop.like a serrated hook. Its many-faceted eyes smolder like hot coals.
1 Question @16, 2 Questions @21
The goblins begin their counter attack! They crowd the giant who killed their friend!
4d20 ⇒ (2, 18, 19, 5) = 44
Confirm: 1d20 ⇒ 10
2d4 ⇒ (4, 1) = 5
Red and Purple miss, but Orange and Blue manage to land some hits!
5 Damage to Marrowtusk.
GM Worg |
Round 1: FIGHT!
Battlefield Conditions: Normal Light
Reginald(-0,Fine)
Red Goblin(-0,Fine)
Blue Goblin(-0,Fine)
Green Goblin(-8,Crushed)
Yellow Goblin(-0,Fine)
Purple Goblin(-0,Fine)
Anthelea(-0,Fine)
Popole(-0,Fine)
Aaftab(-0,Fine)
Marrowtusk(-0,Fine)
Fiendish Goblin. This creature stands barely three feet tall, its scrawny, humanoid body dwarfed by its wide, ungainly head. It is covered in the purple goop.like a serrated hook. Its many-faceted eyes smolder like hot coals.
1 Question @16, 2 Questions @21
Pathfinders are up!
Marrowtusk |
Marrowtusk grins as he sees the goblins turn into moneybags in his eyes, moving to smash another one for a big bag of coins like a video game. "Make sure none of my money gets away!" he shouts to his teammates as he standing bull rushes the Orange goblin.
Bull Rush: 1d20 + 14 ⇒ (1) + 14 = 15
If I beat his CMD by 5 or more he takes 6 damage and then I get my armor spikes, not sure if I got his CMD with a 1 but I might have?
Armor Spikes: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 1d6 + 6 ⇒ (3) + 6 = 9
Aaftaab |
Aaftaab delays. Will delay until my char is complete.
Popole |
"Attack the blueish one in the legs!" shouts Popole.
FREEBOOTER'S BANE: +1 to hit / +1 to damage against BLUE!
Reginald Gerbin III |
”Oh no!” Reginald cries as he steps closer. ”This is going to a complete sheep-wreck, don’t you think?” He bursts out laughing at his own joke, wheezing and sputtering for breath.
5-ft step south, Misfortune hex on Orange, and cackle to extend duration. Will 16 to negate.
Also, on mobile and can’t move token.
GM Worg |
Round 1: FIGHT!
Battlefield Conditions: Normal Light
Reginald(-0,Fine)
Red Goblin(-0,Fine)
Blue Goblin(-0,Fine)
Green Goblin(-8,Crushed)
Yellow Goblin(-0,Fine)
Purple Goblin(-0,Fine)
Anthelea(-0,Fine)
Popole(-0,Fine)
Aaftab(-0,Delay)
Marrowtusk(-5,Fine)
Fiendish Goblin. This creature stands barely three feet tall, its scrawny, humanoid body dwarfed by its wide, ungainly head. It is covered in the purple goop.like a serrated hook. Its many-faceted eyes smolder like hot coals.
1 Question @16, 2 Questions @21
Blows are traded, but no one takes any damage! The goblins begin their counter attack!
Even as they move into flank around Marrowtusk, the goblin blades do nothing against his tough armor!
4d20 ⇒ (2, 6, 8, 13) = 29
4d4 ⇒ (2, 3, 3, 2) = 10
GM Worg |
Round 2: FIGHT!
Battlefield Conditions: Normal Light
Reginald(-0,Fine)
Red Goblin(-0,Fine)
Blue Goblin(-0,Fine)
Green Goblin(-8,Crushed)
Yellow Goblin(-0,Fine)
Purple Goblin(-0,Fine)
Anthelea(-0,Fine)
Popole(-0,Fine)
Aaftab(-0,Delay)
Marrowtusk(-5,Fine)
Fiendish Goblin. This creature stands barely three feet tall, its scrawny, humanoid body dwarfed by its wide, ungainly head. It is covered in the purple goop.like a serrated hook. Its many-faceted eyes smolder like hot coals.
1 Question @16, 2 Questions @21
Popole |
Moving a little bit to his left, Popole tries to attack the blue-ish goblin.
Mstwk Light Crossbow, FB: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28 for Bolt: 1d6 + 1 ⇒ (2) + 1 = 3
Confirm?: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 21 for Bolt: 1d6 + 1 ⇒ (1) + 1 = 2
Anthelea Calenbriars |
The warpriestess will attack blue with her whip
1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7
and seeing that she missed will call upon Calistria's blessings to create a double of herself.
Marrowtusk |
Marrowtusk is furious that a goblin was able to avoid getting bull rushed by him so he does it again to the same Orange goblin.
Bull Rush: 1d20 + 14 ⇒ (12) + 14 = 26
6 damage if I exceed his CMD by 5 or more
Swift Action: Armor Spikes: 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 1d6 + 6 ⇒ (1) + 6 = 7
Reginald Gerbin III |
GM, did the Orange goblin make its save against Misfortune?
Reginald inches closer. "Why, it looks sheeply hopeless!" he says before his laughter gets the better of him again.
Misfortune hex on Blue, Will 16 to negate, then Cackle to extend duration on (both) hex(es).
GM Worg |
Round 2: FIGHT!
Battlefield Conditions: Normal Light
Reginald(-0,Fine)
Red Goblin(-0,Fine)
Blue Goblin(-5,Fine)
Green Goblin(-8,Crushed)
Orange Goblin(-13,Looks like a small, paper mache dog from how bad he was crushed)
Purple Goblin(-0,Fine)
Anthelea(-0,Fine)
Popole(-0,Fine)
Aaftab(-0,Delay)
Marrowtusk(-8,Fine)
Fiendish Goblin. This creature stands barely three feet tall, its scrawny, humanoid body dwarfed by its wide, ungainly head. It is covered in the purple goop.like a serrated hook. Its many-faceted eyes smolder like hot coals.
1 Question @16, 2 Questions @21
1d20 ⇒ 1
The adventurers are making quick work of this pathetic ambush! The goblins are now beginning to grow desperate, and attempt to flank Marrowtusk again!
1d20 + 4 - 2 ⇒ (15) + 4 - 2 = 17
1d20 + 6 ⇒ (13) + 6 = 19
1d20 + 6 ⇒ (6) + 6 = 12
3d4 ⇒ (3, 4, 1) = 8
One of the goblins manages to find an open spot in Marrowtusk's heavy armor! 3 Damage to Marrowtusk.
GM Worg |
Round 3: FIGHT!
Battlefield Conditions: Normal Light
Reginald(-0,Fine)
Red Goblin(-0,Fine)
Blue Goblin(-5,Fine)
Green Goblin(-8,Crushed)
Orange Goblin(-13,Looks like a small, paper mache dog from how bad he was crushed)
Purple Goblin(-0,Fine)
Anthelea(-0,Fine)
Popole(-0,Fine)
Aaftab(-0,Delay)
Marrowtusk(-8,Fine)
Fiendish Goblin. This creature stands barely three feet tall, its scrawny, humanoid body dwarfed by its wide, ungainly head. It is covered in the purple goop.like a serrated hook. Its many-faceted eyes smolder like hot coals.
1 Question @16, 2 Questions @21
Marrowtusk |
Marrowtusk continues his greedy goblin killing rampage as he bull rushes the Orange goblin.
Bull Rush: 1d20 + 14 ⇒ (13) + 14 = 27
6 damage from Merciless Rush
Swift Action: Armor Spikes: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 1d6 + 6 ⇒ (6) + 6 = 12
...and I'm pretty sure he just splattered another one all over the ground.
Popole |
Popole points the purple-ish goblin.
"Crush it to death!"
He then attacks it with a quick bolt.
FREEBOOTER'S BANE: +1 to hit / +1 to damage against purple!
Mstwk Light Crossbow, FB: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19 for Bolt: 1d6 + 1 ⇒ (1) + 1 = 2
GM Worg |
Round 4: FIGHT!
Battlefield Conditions: Normal Light
Reginald(-0,Delay)
Red Goblin(-18,Dead)
Blue Goblin(-10,Dead)
Green Goblin(-8,Crushed)
Orange Goblin(-13,Looks like a small, paper mache dog from how bad he was crushed)
Purple Goblin(-2,Fine)
Anthelea(-0,Fine)
Popole(-0,Fine)
Aaftab(-0,Delay)
Marrowtusk(-8,Fine)
Fiendish Goblin. This creature stands barely three feet tall, its scrawny, humanoid body dwarfed by its wide, ungainly head. It is covered in the purple goop.like a serrated hook. Its many-faceted eyes smolder like hot coals.
1 Question @16, 2 Questions @21
The last goblin tries desperately to fight!
1d20 ⇒ 5
1d4 ⇒ 3
And his life begins to flash before his eyes as he knows he is not going to last against these adventurers.
GM Worg |
Round 4: FIGHT!
Battlefield Conditions: Normal Light
Reginald(-0,Delay)
Red Goblin(-18,Dead)
Blue Goblin(-10,Dead)
Green Goblin(-8,Crushed)
Orange Goblin(-13,Looks like a small, paper mache dog from how bad he was crushed)
Purple Goblin(-2,Fine)
Anthelea(-0,Fine)
Popole(-0,Fine)
Aaftab(-0,Delay)
Marrowtusk(-8,Fine)
Fiendish Goblin. This creature stands barely three feet tall, its scrawny, humanoid body dwarfed by its wide, ungainly head. It is covered in the purple goop.like a serrated hook. Its many-faceted eyes smolder like hot coals.
1 Question @16, 2 Questions @21
Anthelea Calenbriars |
the warpriestess will attack the purple goblin and attempt to trip
1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
1d20 + 1 + 1 ⇒ (12) + 1 + 1 = 14 cmb
GM Worg |
The last of the goblins gets tangled up in Anthelea's whip, and trips! Marrowtusk then proceeds to crush the goblin, and thus it dies.
The young boy has run away as soon as combat began.
From not far away you hear the sounds of horns bellowing as more goblin riders approach!
2 Rounds to prepare
Marrowtusk |
"I only get paid for goblins." Marrowtusk pulls his greataxe from his back and readies himself for a fight, keeping an eye out for anything else suspicious. Goblin are tricky folk.
Perception: 1d20 + 3 ⇒ (12) + 3 = 15
Aaftaab |
At least Aaftaab is now ready. The Roc will be finished asap and will delay until then.
Aaftaab retrieves his crossbow and checks for any signs of enemies!
Perception: 1d20 + 7 ⇒ (6) + 7 = 13
Reginald Gerbin III |
"Even the greatest of wizards know better than to leave themselves unprotected," Reginald says as he casts a spell and wards of force surround him. "And excellent job squishing, Marrowtusk!"
Casting mage armor.
Popole |
ROUND ONE Popole takes his wand of mighty healing and tries to heal Marrowtusk.
CLW wand: 1d8 + 1 ⇒ (7) + 1 = 8
ROUND TWO Seeing that it works well, he readies his crossbow for when he sees a new goblin coming through.
Readied action (attack a goblin in his reach): 1d20 + 8 ⇒ (19) + 8 = 27 for Bolt: 1d6 ⇒ 1
Crit?: 1d20 + 8 ⇒ (8) + 8 = 16 for Bolt: 1d6 ⇒ 1
Marrowtusk |
"Thank you, little frog." Marrowtusk will actually give his own wand of CLW from the last mission and use a charge from that for his heal, that way to preserve Popole's charges.
GM Worg |
Initiative Reginald: 1d20 + 8 ⇒ (3) + 8 = 11
Initiative Anthelea: 1d20 + 5 ⇒ (20) + 5 = 25
Initiative Aaftab: 1d20 + 8 ⇒ (8) + 8 = 16
Initiative Popole: 1d20 + 6 ⇒ (15) + 6 = 21
Initiative Marrowtusk: 1d20 + 1 ⇒ (19) + 1 = 20
Initiative Red Rider and Dog: 1d20 + 4 ⇒ (17) + 4 = 21
Initiative Blue Rider and Dog: 1d20 + 4 ⇒ (3) + 4 = 7
Initiative Green Rider and Dog: 1d20 + 4 ⇒ (17) + 4 = 21
Round 1: FIGHT!
Battlefield Conditions: Normal Light
Anthelea(-0,Fine)
Popole(-0,Fine)
Red Rider(-0,Fine)
Red Dog(-0,Fine)
Green Rider(-0,Fine)
Green Dog(-0,Fine)
Marrowtusk(-0,Fine)
Aaftab(-0,Delay)
Reginald(-0,Delay)
Blue Rider(-0,Fine)
Blue Dog(-0,Fine)
Fiendish Goblin Dog. This mangy canine’s face has the same flat nose, beady eyes, and protruding teeth as a rat grown grotesquely large.
1 Question @16, 2 Questions @21
The goblins ride out into the field on top of their goblin dogs. All of them look infested with the goop.
Popole's readied shot fires, and he hits the Red Rider as it enters the field!
Popole and Anthelea are up!
GM Worg |
Forgot to post a combat update. Whoops!
Round 1: FIGHT!
Battlefield Conditions: Normal Light
Anthelea(-0,Fine)
Popole(-0,Fine)
Red Rider(-6,Fine)
Red Dog(-0,Fine)
Green Rider(-0,Fine)
Green Dog(-0,Fine)
Marrowtusk(-0,Fine)
Aaftab(-0,Delay)
Reginald(-0,Delay)
Blue Rider(-0,Fine)
Blue Dog(-0,Fine)
Fiendish Goblin Dog. This mangy canine’s face has the same flat nose, beady eyes, and protruding teeth as a rat grown grotesquely large.
1 Question @16, 2 Questions @21
The goblins take shots at the heroes!
Targets: 2d5 ⇒ (5, 5) = 10
2d20 ⇒ (6, 11) = 17
1d4 + 1d6 + 1 ⇒ (2) + (2) + 1 = 5
An arrow flies out and strikes at Reginald! The presence of a foul evil feels to have hit him in his soul!
5 Damage to Reginald
The goblin dogs move forward with their riders on back.
GM Worg |
Round 1: FIGHT!
Battlefield Conditions: Normal Light
Anthelea(-0,Fine)
Popole(-0,Fine)
Red Rider(-6,Fine)
Red Dog(-0,Fine)
Green Rider(-0,Fine)
Green Dog(-0,Fine)
Marrowtusk(-0,Fine)
Aaftab(-0,Delay)
Reginald(-5,Fine)
Blue Rider(-0,Fine)
Blue Dog(-0,Fine)
Fiendish Goblin Dog. This mangy canine’s face has the same flat nose, beady eyes, and protruding teeth as a rat grown grotesquely large.
1 Question @16, 2 Questions @21
Aaftaab |
Aaftaab walks forward and shoots his crossbow at the goblin in blue.
Crossbow: 1d20 + 6 ⇒ (2) + 6 = 81d6 ⇒ 4
Reginald Gerbin III |
Knowledge (nature): 1d20 + 10 ⇒ (7) + 10 = 17
"Look at that - they're riding goblin dogs!" Reginald chimes in, oblivious to the danger said dog-riding goblins present. "Oh, but that one doesn't look strong enough to hold on, see?" He giggles and points, and a coruscating ray springs from his finger towards the blue goblin. Satisfied, Reginald moves behind the tree towards his other companions.
Ranged Touch: 1d20 + 3 ⇒ (12) + 3 = 15
Caster Level vs SR: 1d20 + 2 ⇒ (12) + 2 = 14 (if applicable)
Strength Penalty: 1d6 + 1 ⇒ (6) + 1 = 7 (Fortitude 16 to halve)
Casting ray of enfeeblement at Blue goblin, then moving.
Popole |
Thanks, I didn't have time to update because I live in Western Europe and your post was at 7 pm for me ;)
Marrowtusk |
Marrowtusk sees all the fresh money to be had and goes into his bloodrage, charging at the closest goblin dog and attempting to bash it in the face with his armor spikes.
Armor Spikes, Charge, Bloodrage: 1d20 + 9 + 1 + 2 ⇒ (15) + 9 + 1 + 2 = 27
Damage, Bloodrage: 1d6 + 6 + 2 ⇒ (4) + 6 + 2 = 12
GM Worg |
Round 1: FIGHT!
Battlefield Conditions: Normal Light
Anthelea(-0,Fine)
Popole(-0,Fine)
Red Rider(-6,Pinned)
Red Dog(-12,Dead)
Green Rider(-0,Fine)
Green Dog(-0,Fine)
Marrowtusk(-0,Fine)
Aaftab(-0,Delay)
Reginald(-5,Fine)
Blue Rider(-0,Strength Damaged)
Blue Dog(-0,Fine)
Fiendish Goblin Dog. This mangy canine’s face has the same flat nose, beady eyes, and protruding teeth as a rat grown grotesquely large.
1 Question @16, 2 Questions @21
Aaftab's show goes wild, but the follow up from Marrowtusk utterly crushes and destroys one of the dogs! The goblin rider is now pinned under it.
Reginald's ray manages to strike true..
1d20 ⇒ 20
The dog manages to hold against the spell, but the weight of the goblin proves to be much more difficult for it now.
The blue rider and dog try to move forward, but the dog is encumbered and moves slower!
1d20 ⇒ 19
1d4 ⇒ 4
An arrow misses Marrowtusk as he is in melee!
GM Worg |
Round 2: FIGHT!
Battlefield Conditions: Normal Light
Anthelea(-0,Fine)
Popole(-0,Fine)
Red Rider(-6,Pinned)
Red Dog(-12,Dead)
Green Rider(-0,Fine)
Green Dog(-0,Fine)
Marrowtusk(-0,Fine)
Aaftab(-0,Delay)
Reginald(-5,Fine)
Blue Rider(-0,Strength Damaged)
Blue Dog(-0,Fine)
Fiendish Goblin Dog. This mangy canine’s face has the same flat nose, beady eyes, and protruding teeth as a rat grown grotesquely large.
1 Question @16, 2 Questions @21
Anthelea Calenbriars |
The elf smiles at the weakness of the dog and she cracks her whip before she unfurls it against it
1d20 + 5 ⇒ (11) + 5 = 16
1d6 + 1 ⇒ (6) + 1 = 7
Popole |
Popole steps back points at the blue rider and shouts:
"Hit him in the head!"
FREEBOOTER'S BANE: +1 to hit / +1 to damage against the blue rider!
Following his own advice, he shoots a bolt at the rider.
Mstwk Light Crossbow, FB: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 21 for Bolt: 1d6 + 1 ⇒ (3) + 1 = 4
GM Worg |
Round 2: FIGHT!
Battlefield Conditions: Normal Light
Anthelea(-0,Fine)
Popole(-0,Fine)
Red Rider(-6,Pinned)
Red Dog(-12,Dead)
Green Rider(-0,Fine)
Green Dog(-0,Fine)
Marrowtusk(-0,Fine)
Aaftab(-0,Delay)
Reginald(-5,Fine)
Blue Rider(-4,Pinned)
Blue Dog(-7,Dead)
Fiendish Goblin Dog. This mangy canine’s face has the same flat nose, beady eyes, and protruding teeth as a rat grown grotesquely large.
1 Question @16, 2 Questions @21
The goblins are trying to resume a counter attack, but the blue dog falls and pins the blue goblin!
The Green Rider and his dog ride into battle, and the Red Rider tries to push the dog off himself.
1d20 ⇒ 1
1d5 ⇒ 3
The Red Rider remains stuck firm under the dog. The green rider shoots his bow at Marrowtusk, but misses!
GM Worg |
Round 2: FIGHT!
Battlefield Conditions: Normal Light
Anthelea(-0,Fine)
Popole(-0,Fine)
Red Rider(-6,Pinned)
Red Dog(-12,Dead)
Green Rider(-0,Fine)
Green Dog(-0,Fine)
Marrowtusk(-0,Fine)
Aaftab(-0,Delay)
Reginald(-5,Fine)
Blue Rider(-4,Pinned)
Blue Dog(-7,Dead)
Fiendish Goblin Dog. This mangy canine’s face has the same flat nose, beady eyes, and protruding teeth as a rat grown grotesquely large.
1 Question @16, 2 Questions @21