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"We'll redeem her after she's dead! Word of honor! Sure thing!" Wolfgang says... and moves to place himself in a position from where to shoot the flying menace again!
Attack roll 01: 1d20 + 12 + 1 + 1 ⇒ (9) + 12 + 1 + 1 = 23 → Damage roll: 1d10 + 1 + 1 ⇒ (4) + 1 + 1 = 6
Move, attack, cold iron

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Frustrated that this new critter has taken flight, Brayne turns his attention towards it hoping she would fall prey to his innate magical powers. "COME TO ME!" the Half-orc roars in a demonic fashion.
Going to try my luck... 5 ft and cast Command (Will DC16) on Succubus to come towards me!

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It didn't make much of a difference, since where he was, she would only have gotten to Wolfgang in two moves (if move around). And so it was at least a chance to get down there and prevent him not only with words. And in any case, on the next turn she will normally reach our shooter (correct me, but it seems to me that to leave such a zone, being on its edge does not require checks).

GM Bret |

Chandrabha moves to where she can cover the area Wolfgang would most likely shoot from, whip at the ready. She pleads with her comrade not to shoot the young woman.
Double move
Meanwhile Sha’ar moves over to hug the lonely goat demon. The poor demon doesn’t survive the hugs and kisses the snake gives.
Wolfgang moves into position and shoots. He misses because of the cover provided by the pillar.
Seeing he ignored her request, Chandrabha has no choice but to disarm him with her whip. Her whip strikes true and the crossbow lands at Wolfgang’s feet.
Disarm: 1d20 + 10 + 1 ⇒ (19) + 10 + 1 = 30
Today I learned that a whip doesn’t threaten.
Brayne attempts to get the young demon to come to him.
SR: 1d20 + 4 ⇒ (9) + 4 = 13
She smiles and says “You didn’t say please!”
Bolded may act.
Round 1:
Bless active
Goat demon 44 damage
Bat Girl 21 damage Has SR
Garduk 4 damage -1 Con -1 Dex Shield
Chandrabha 0 damage -3 Dex 9 temp HP, Aid morale bonus doesn’t stack with Bless
Sha’ar
Round 2:
Wolfgang 5 damage 4 temp HP, Aid morale bonus doesn’t stack with Bless
Kulga 10 damage 6 temp HP, Aid morale bonus doesn’t stack with Bless
Brayne 0 damage -1 con -4 Dex 7 temp HP, Aid morale bonus doesn’t stack with Bless[/b]

GM Redelia |

In response to the temporal oddness, word comes from Shaine for all Pathfinder teams to quickly return to the Cathedral. It appears to be a good thing, because just as the last of the Pathfinder teams makes its way in, things get even more dramatic.
Like a massive soap bubble, the temporal anomaly shudders violently, painfully distorting the portions of the sky citadel within. Energy arcs as Jormurdun fluctuates between its past grandeur and present ruin. Then, as if with a sigh of relief, the entire bubble implodes, retracting through the halls and returning Jormurdun to the present. The energy rushes over a pair of field agents sprinting from the halls below, instantly transforming the unfortunate Pathfinders into chalk statues.
For a moment, the whole city is silent. Kreighton Shaine takes a few tentative steps forward, looks about at the gathered Pathfinders, and gives a low, appreciative whistle as he holds aloft the strange device once worn by the demon Yealek-Vor.
[b]"Although we expected to find trouble in Jormurdun, the sky citadel has proven far more perilous than we had predicted. I can only speculate as to what this bizarre object accomplished, but it has given us an utterly unique glimpse into the sky citadel’s past. King Gutheran informed me that this is not the whole device but rather the largest of five pieces—the others he sent with his children who fled this place thousands of years ago. If we are to truly understand this 'Sky Key,' we may have to follow the millennia-old trails to wherever these dwarves went. But that is a task for another day. Thanks to your bravery and cleverness, we have cleansed Jormurdun of its foulest elements in only a day. With the city under the Society’s control, we can now explore at a more leisurely pace. Without a doubt there is much more to learn than we found in our hasty campaign. Before we look too far to the future, though, let us remember the past. Not all of our agents and comrades survived this expedition—lost either today or in the year of service to the Mendevian Crusade that brought us to this victory. Their names shall be recorded in the Grand Lodge to forever honor those who have fallen in the pursuit of knowledge. But for now, we can celebrate. Congratulation, Pathfinders. I am proud of your Unrivaled Accomplishment.”

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- It seems sssome force has taken hold of my mind. Thank the Goddessss it's over!
Chandrabha takes away all the weapons and gently strokes Sha’ar.
- It was an honor for me to go through thisss adventure with you, friends! I hope our paths crosss again and again!

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"Always good practice to let at least one demon get away. That way they'll breed and make more for the next battle."
Knowledge (planes): 1 + 0 = 1

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"Always good practice to let at least one demon get away. That way they'll breed and make more for the next battle."
[dice=Knowledge (planes)]1+0
Garduk hovers halfway up to the vaulted ceiling of the cathedral. Listening to his friends, he cringes and thinks, I wonder if I could just stay up here.
Something bumps his shoulder from behind, and Garduk flails wildly in the air for a moment until he regains his balance.
What the...

Lorna the lantern archon |
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The lantern archon, now glowing a laughing bright orange, bobs in the air over Garduk's shoulder. Sighing, he floats back down to the cathedral floor.
"HI! I'M FROM HEAVEN AND I'M HERE TO HELP! LOOK, WE SCARED OFF A DEMON I'M SO EXCITED I'VE NEVER SCARED OFF A DEMON BEFORE OR EVEN SEEN A DEMON BEFORE EXCEPT PICTURES IN TRAINING DID YOU KNOW WE HAVE TO GO TO TRAINING WELL WE DO WE AREN'T JUST CREATED THIS TERRIFIC YOU KNOW WELL ACTUALLY WE SORT OF ARE BUT TRAINING IS IMPORTANT DON'T YOU THINK AND DID THAT OTHER MAN ACTUALLY EAT THAT BIG SPIDER IS THAT WHAT MORTALS EAT I DON'T LIKE SPIDERS BECAUSE ONCE WE SAW A DRAWING OF NOTICULA AND SHE LOOKED LIKE SHE WAS PART SPIDER AND THAT BOOK GAVE ME NIGHTMARES AND ..." after what seems like an eternity, the lantern archon disappears.