DM Brainiac's Spore War

Game Master Brainiac


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Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 166/166| AC 32 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions:| Exploration:

After learning what these creatures are from Takarias's words Alkabah employs a defensive tactic once again to keep the group safe from the potential of deadly spores and begins emitting an aura of fresh air repelling any spores and detritus from the area.

"Be cleansed from this place bringers of pestilence."

Cleanse air(60ft burst), raise symbol


Will vs Calm: 1d20 + 19 ⇒ (6) + 19 = 251d20 + 19 ⇒ (3) + 19 = 221d20 + 19 ⇒ (5) + 19 = 241d20 + 19 ⇒ (13) + 19 = 321d20 + 19 ⇒ (5) + 19 = 241d20 + 19 ⇒ (16) + 19 = 351d20 + 19 ⇒ (7) + 19 = 261d20 + 19 ⇒ (15) + 19 = 34
Mental Damage: 4d6 ⇒ (6, 5, 4, 6) = 21

Raneshi inscribes her rune as Alkabah cleanses the air in the observatory. Blooms' calming spell is quite effective, as only three of the demons resist its effects. Those who succumb are wracked with mental anguish as their wrathful essences are suppressed. Takarias shoots one of the ones who resisted an Idari readies his blade.

One of the demons tries to exhale a cloud of spores at you, but Alkabah's spell negates the effect. The remaining two demons fly down at Idari, who slices one as it draws near. They attack with their stingers, one getting a lucky critical hit!

Stingers: 1d20 + 21 ⇒ (11) + 21 = 321d20 + 16 ⇒ (8) + 16 = 241d20 + 21 ⇒ (20) + 21 = 411d20 + 16 ⇒ (5) + 16 = 21
Damage: 2d8 + 9 ⇒ (4, 1) + 9 = 142d6 ⇒ (5, 2) = 7

28 piercing and 14 poison damage to Idari.

Enemy Status:
-31, -46


M Ilverani Elf (Cavern) Barbarian (Spirit) [Dandy/ Twight light Speaker] 13 Initiative (Society+25) HP 171/213 AC 34 Fort(L)+25(GJ) Ref(E)+19(+3 Bulwark) Will(E)+18 Perception (E)+18 Conditions

Idari's blue eyes glare intimidatingly at the foul fungus demon!
Intimidation(E) to Demoralize: 1d20 + 23 ⇒ (5) + 23 = 28

The raging barbarian then Strikes!
Melee(M) +2 Greater Striking Elven curve blade, mighty rage: 1d20 + 26 ⇒ (6) + 26 = 323d8 + 14 + 7 ⇒ (4, 3, 7) + 14 + 7 = 35 S Traits Finesse Forceful Magic Cold Iron Weapon (Standard-Grade) Spirit Ghost Touch

Melee(M) +2 Greater Striking Elven curve blade, map: 1d20 + 26 - 5 ⇒ (3) + 26 - 5 = 243d8 + 14 + 4 ⇒ (1, 1, 6) + 14 + 4 = 26 S Traits Finesse Forceful Magic Cold Iron Weapon (Standard-Grade) Spirit Ghost Touch

He seems a little off....


female aiuvarin human runesmith 13 HP 137/137 | AC 34/35 | F +21 (Juggernaut) R +22 W +22 (+2 when shielded) | Perc +23 (+25 ini) LLV | speed 30 ft | focus 1/1| Hero 3 | Active Conditions:

Raneshi raises her shield and traces a rune of sharpness on her sword. She detonates it, along with the fiery rune she applied last round.

Raise Shield (Atryl damaging rune), Trace esvadir, Invoke
fire: 12d6 ⇒ (2, 4, 6, 2, 2, 2, 3, 2, 4, 2, 3, 5) = 37 DC 32 basic Fort
slashing: 12d6 ⇒ (6, 2, 1, 2, 3, 5, 5, 2, 1, 5, 5, 2) = 39 DC 32 basic Fort

AC 31, Saves +2. I'll shield block (hardness 12) and detonate my rune if hit. (12d6 fire, DC 30 Fortitude.)

Traced Runes: Atryl (on shield, as damaging rune; on enemy)
Engraved Runes:
Raneshi: holtrik, esvadir, kojastri (electricity)

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