5E Adventure's in Midgard – North (Reaver's Spring)

Game Master Tareth

A small merchant caravan led by Rook Bentknee, a kobold merchant, travels up the coast of the Bay of Ghed to deliver goods and trade with Rook's former adventuring companion and occasional business partner, Britta Gleamgaurd, human owner of the Frost Maiden Inn in the village of Nargenstal.

Interactive Midgard Map


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Ingryd, go ahead and gain Inspiration for your post.


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability
Quote:
Scramsax: I will get to your walkabout through the village, but unfortunately its been a long week and my brain is turning to mush. I will tackle it over the weekend.

No worries, feel free to ignore it if you prefer. I just couldn't think of anything else to write that day.


CG Female Elfmarked Cleric(Tempest Domain) 8/Sorcerer 1 HP: 72/72, HD: d8- 6/8, d6- 0/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 2/3, 3rd 2/3, 4th 1/2, 5th 1/1, | Inspiration: 0, Arrows: 0, Status:

Hey all, wanted to let you know that I'm planning on catching up with the game soonish. I've got to get my own games up and running again and I didn't get as much done as I wanted to over the past few weeks. Unfortunately, that means I don't have a timeline at the moment, but I will be jumping back in as soon as I can.

Thank you for your patience. I'll keep y'all posted on when it looks like I'll be caught up.

- Adam


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

Dang, doing the Six dirty. Hope they forgive the scoundrel.


Sorry for the slow down all. Been swamped with work and have a board meeting tomorrow morning. Will try to bump things forward by tomorrow afternoon or Saturday morning.


female Bearfolk Grizzlekin Barbarian 9th|HP 116/116|AC:20|Prof:+4|S:+8 D:+1 C:+8 I:+0 W:+0 Ch:+0|Resist:Cold|Rage 3/4 Dmg:+3

Ingryd with the Hardest working liver in Midgard!!!!

Lol


1 person marked this as a favorite.
Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 4/9d8 | Flare 4/4 | Channel 3/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 1/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision
Scramsax wrote:
Scram's golden orbs lit up like a pipe-smoking backslider, as she was sizzled from within by Invictusol's summoned radiance "Noooo! Khors, why?!! I believed your Prophet's verse! I atoned for the temple!!" squirming around on the ground and hating religion like never before.

@Scramsax. Are you taking the damage of the puppet? Because the evil puppet critted Luthael and is the target of his spells.

Color me confused.


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

Yes, none of us understand why you keep attacking it, lol. xD You silly goof, hahah.

No worries.

Me, right before you attacked again wrote:
Damnit, stop!


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 4/9d8 | Flare 4/4 | Channel 3/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 1/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision
Scramsax wrote:

Yes, none of us understand why you keep attacking it, lol. xD You silly goof, hahah.

No worries.

Me, right before you attacked again wrote:
Damnit, stop!

Because, I'm not reading the Scramsax spoilers. ;D

@Tareth Did Scramsax take the damage of the Sacred Flame, too?


@Luthael: Yep, he sure did. But I realize I forgot to post that, so thanks for the reminder. :)

@Scramsax: Take that 10 points from the Sacred Radiance.


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

I noted it already, 16/50 remaining.


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

I mean, that's what it sounded like, that I told them everything Golum-style. Not really sure I suppose. Here is exactly what happened:

Quote:

You dream. You dream of lying upon a stone. A single extended middle finger poking up in the middle of a churning maelstrom of black, ice filled water. Whirlpools suck and waves crash to constantly coat you with an icy spray that drains the very warmth and essence of your soul. In the few spare feet of bare ground surrounding the isolated pillar of misery, you catch glimpses of cavorting purple eyed chipmunks playing badminton with your eye. Cackling witches weave ugly tapestries from thread of your bloody, well-toned calf muscles. A shambling giant of a man bakes halfling liver fritters sweetened with powdered brain serving them on a scapula platter. You try to struggle free. But to no avail. You are pinned to the stone like collector's butterfly. The needles consisting of dozens of frostbit hands, their blacked fingers piercing flesh to clamp you solidly into place. The arms disappearing into the black depths of shadow beneath the stone. Even if you could move. Could swim, run, walk, crawl, scramble there is no place to go but that cold, black oblivion.

All the while questions screech like the howling wind. Each word whipping the churning sea into a frenzy of death and doom.

Where is the sword that once held the child saint? How is it hidden? Who carries it? More questions come, to refuse to answer causes the undying hands to wriggle their fingers, causes them to dig deeper into your flesh like moles seeking the most delicious roots. The answer common whether bidden or not. They are screamed into the howling wind, into the void black night surrounded by the void black waters.

Eventually the blessed blackness of unconsciousness envelopes your mind.


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

Looks like long rest.

Scram's magic ring is empty.

Do you guys have some remaining spells left I can steal? Might need something for upcoming battle.


Just confirming here, that yes, you get a long rest.


Male Northlands Dwarf | Abjuration Wizard 9 | AC 21 | 61/65 HP (23/23 tHP)| Saves: Str: +1, Dex: +2, Con: +3, Int: +9, Wis:+4, Cha: -1 | See Invisibility Status 4 | Initiative +2 | Speed 25 | Perception +0 |Insight +0 | Investigation +5 | Character Sheet |

Gunnar is happy to cast a spell or two into the ring if Scramsax knows what he wants.

We also need to deal with the evil sword hiding place, maybe put up some extra defenses or shuffle it around so it isn’t where the foe expects it to be.


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 4/9d8 | Flare 4/4 | Channel 3/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 1/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision
Scramsax wrote:
Do you guys have some remaining spells left I can steal? Might need something for upcoming battle.

I just reset my slots, but I remember that I slots for every level except 5th. Luthael's menu of prepared spells are on his profile. Have at it.

cheers


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

Scrying would be cool, I think Scram could manage the +0 save version on whoever was torturing her. But I'm guessing we don't have the 1000gp focus or a place to get it from this anti-capitalism farming community.

So, I'll cast Find Familiar (it was still there, forgot) to clear it out.

Then I'll snag:

Fireball, Shield, and Absorb Elements

Alternatively, if Raseri is still technically there and 'snaggable' I'll do:

Fog Cloud, Locate Object, and Enhance Ability

---

As far as defenses, some ideas from my repertoire:

1. Use paints to create a few replica Null Boxes. Play 3 card monte or sleight hand switcheroo at the right moment.
2. Cover the box and/or sword with contact poison.
3. Sleight of hand the sword away, fill box with oil and thermonuclear warheads, fireball when they open it. Or some other rigged trap.
4. Lie to the hag/ice hyena, ie a deceptive offer to leave it alone that Scram never fulfills or somehow weasels out of.
5. Beans.

That's pretty much all I got. Traps, poison, pickpocketing, wacky magic items. Thief stuff. xD

Does anyone have a bag of holding? Wasn't the null box an extradimensional space? Trip to Astral Plane?


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

Also a longshot, but maybe Gunnar could ritual Identify on Scram or Scram's hair, maybe some clue there or might still be under the effect of something.


Male Northlands Dwarf | Abjuration Wizard 9 | AC 21 | 61/65 HP (23/23 tHP)| Saves: Str: +1, Dex: +2, Con: +3, Int: +9, Wis:+4, Cha: -1 | See Invisibility Status 4 | Initiative +2 | Speed 25 | Perception +0 |Insight +0 | Investigation +5 | Character Sheet |

I love the paints idea! Do it!


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

Sounds good.

@DM-Tareth, is that ok to store spells from Raseri?


Scramsax wrote:

Sounds good.

@DM-Tareth, is that ok to store spells from Raseri?

Yes, for now I'm still assuming she will rejoin since I haven't heard otherwise.


Gunnar Thorstein wrote:
I love the paints idea! Do it!

Yes. Painting the box to look like an equivalent thing that we can all carry, would be great. Then, we can switch who actually is carrying it

cheers


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

It would probably be better with something like Nystul's Magic Aura, but I don't really remember how the Null Box responds to divination magic.


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 4/9d8 | Flare 4/4 | Channel 3/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 1/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision

The Null Box does not emit magic... it's an artifact


Okay, so it sounds like you all are heading out of the village and stopping a short distance along the trail to try to paint some fake null boxes. I had to give a little thought to trying to duplicate the null box.

While the null box does not 'emit magic' it is quite magical which is what makes it invisible and undetectable. (As if it, and anything inside, is permanently under the Invisibility and Nondetection spells.) Unfortunately, I don't think the paints will actually create a reasonable replica. From the DMG: "When you complete the painting, the object or terrain feature depicted becomes a real, nonmagical object." Thus you can paint something similar but it would not be invisible, would be easily detectable as non-magical, and not likely to fool anyone who knows what they are looking for.

However, the fakes might fool a lowly lackey trying to make a quick grab based on nothing more than a description or guessed location. Having a way to actually make them invisible or change their aura's significantly (per a Nystul's) would certainly increase the chance of fooling someone although they still wouldn't be an exact match because the fact one could detect them at all, could be a tip off.

But they won't take long to create and they won't hurt anything, so still totally acceptable to do.

I will try to bump things forward this afternoon. I think that since we haven't heard from Raseri for a while we will assume she stays back in the village to help fend off any further possible attacks.


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

Ah, I totally missed that the box was Invisible. So that wouldn't work anyways.

Or, it would be the greatest con of all time. Imagine 3 card monte with all three cards invisible. xD

Let's just save the paints I think.


2 people marked this as a favorite.
jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

Ok, so Scram makes a box to hold the invisible box. Then she makes multiple copies and scrambles them all up so no one knows which box actually has the invisible box inside. We each take a box, and pinky swear not to peek. Right?


Male Northlands Dwarf | Abjuration Wizard 9 | AC 21 | 61/65 HP (23/23 tHP)| Saves: Str: +1, Dex: +2, Con: +3, Int: +9, Wis:+4, Cha: -1 | See Invisibility Status 4 | Initiative +2 | Speed 25 | Perception +0 |Insight +0 | Investigation +5 | Character Sheet |

Very nice! Let’s do it!


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

So I just realized I've been absolutely aweful at tracking the paint pot charges. I really lost track, I didn't realize it had been all the way from 2022. I can never find the roll for number of pots, but I think you rolled a 1d4 and turned up 4. Then you said 10 charges per pot, each charge up to 100 sq ft. Going by memory...

Used an entire pot (10 charges) for making Stalker's Retreat awesome on top of the beanstalk that we will never go to again.
1 charge to make a hole in the Ligenau widow's vault
1 charge to cover the hole
1 charge for the ghoul offal distraction on the plains outside the village.
1 charge for fashionable winter blankets
???

I think that's it? I need to start using the phrase 'Nolzur's' during the posts to make it easier to search later.

How about I just roll a d4 for how many more charges I may have used...

Nolzur's: 1d4 ⇒ 4

So 22 uses remaining. 3 beans...I'll put both in my stat line to make it easier on myself.


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

So the box is invisible and impervious to the greatest divinations known to archmages, but detected instantly by the humble weight scale. xD


No magic is perfect. And Luthael can attest that the sword does weigh a hefty amount since he's lugged it on his back for several hundred miles. :)


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

All good, loving it. Sets us up for the 'tis a fair cop' balancing duck test. :)


female Bearfolk Grizzlekin Barbarian 9th|HP 116/116|AC:20|Prof:+4|S:+8 D:+1 C:+8 I:+0 W:+0 Ch:+0|Resist:Cold|Rage 3/4 Dmg:+3

Ingyrd could carry it she is muscle, ans more muscle


I will bump things ahead tomorrow unless there is something else any of you wish to do or look into.


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

Ready to move on here.

Grand Lodge

Male Aasimar Wizard 18/ Rogue2

I am ready on pur end too.


Male Northlands Dwarf | Abjuration Wizard 9 | AC 21 | 61/65 HP (23/23 tHP)| Saves: Str: +1, Dex: +2, Con: +3, Int: +9, Wis:+4, Cha: -1 | See Invisibility Status 4 | Initiative +2 | Speed 25 | Perception +0 |Insight +0 | Investigation +5 | Character Sheet |

Gunnar paid 60 gp. He will need someone else to pony up the other 60 gp as he doesn’t have enough cash on him to do that as well.


1 person marked this as a favorite.
jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

Scramsax can do the full 120 so you can keep some gp on hand.


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 4/9d8 | Flare 4/4 | Channel 3/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 1/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision

I've never recorded Luthael taking coins, for RP reasons. I hope I didn't lose anything.


Male Northlands Dwarf | Abjuration Wizard 9 | AC 21 | 61/65 HP (23/23 tHP)| Saves: Str: +1, Dex: +2, Con: +3, Int: +9, Wis:+4, Cha: -1 | See Invisibility Status 4 | Initiative +2 | Speed 25 | Perception +0 |Insight +0 | Investigation +5 | Character Sheet |
Scramsax wrote:
Scramsax can do the full 120 so you can keep some gp on hand.

The 60 is fine, thanks. That will leave him with 40 or so left.


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 4/9d8 | Flare 4/4 | Channel 3/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 1/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision

Team

I'm leaving for a 3-week family vacation the night of Thursday July 25. While I may be able to read an odd post here and there, please expect zero posting from me. We return Friday August 16, and it will take me a couple of days to catch up and post over the weekend.

Cheers


Luthael, thanks for the heads up.

All, given Luthael's upcoming break and the fact Raseri hasn't returned, how do you all feel about putting things on a short break until the end of August? If you don't want to do that, I can continue to push things forward but would probably hold off on any final encounter with the witch/hag until Luthael returns.


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

Sure, I'd be fine with a little break.


Male Northlands Dwarf | Abjuration Wizard 9 | AC 21 | 61/65 HP (23/23 tHP)| Saves: Str: +1, Dex: +2, Con: +3, Int: +9, Wis:+4, Cha: -1 | See Invisibility Status 4 | Initiative +2 | Speed 25 | Perception +0 |Insight +0 | Investigation +5 | Character Sheet |

Fine with me too.

Grand Lodge

Male Aasimar Wizard 18/ Rogue2

Its cool


Okay. I'll try to wrap up the current 'scene' in the next day or so and then put things on pause for a few weeks.


1 person marked this as a favorite.
Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

Hey all,

Sorry for going radio silent for so long. I've been dealing with some personal stuff. Long story short, my paternal grandfather has been suffering from cancer for a few years and, more recently, from dementia. There's some baggage I have with that side of my family, so yeah, not fun times.

If y'all are willing to have me back, I'll work on catching up with the game and let y'all know when I do.

Again, I apologize for going silent for so long. I meant to come back a lot sooner than this.


jewel thief ★ 50/50 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Locate Object, Enhance Ability

Hey, welcome back AdamW. :)

I think we are on break.

However, I'm going to do a flashback scene or something at some point to try and give some new life/story-element to Scramsax.


CG Female Elfmarked Cleric(Tempest Domain) 8/Sorcerer 1 HP: 72/72, HD: d8- 6/8, d6- 0/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 2/3, 3rd 2/3, 4th 1/2, 5th 1/1, | Inspiration: 0, Arrows: 0, Status:

Ah, so good time to catch up, then. :)


1 person marked this as a favorite.
AdamWarnock wrote:

Hey all,

Sorry for going radio silent for so long. I've been dealing with some personal stuff. Long story short, my paternal grandfather has been suffering from cancer for a few years and, more recently, from dementia. There's some baggage I have with that side of my family, so yeah, not fun times.

If y'all are willing to have me back, I'll work on catching up with the game and let y'all know when I do.

Again, I apologize for going silent for so long. I meant to come back a lot sooner than this.

Raseri, no worries, I totally understand the life happens stuff. Like Scram said we are on a bit of a break until around the end of August, so feel free to catch up and join the convo around the campfire if you like. If you don't want to just suddenly appear, you can easily arrive via another canoe after having spotted the fire.

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