Wardens of Sulfur Gulch (Inactive)

Game Master GM Sapphire Fox

Map


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Scarab Sages

Male Ratfolk, speed 20, IB Sb 1, Occ10 |HP 103| AC 29, F 24, T 18, CMD 21 | Fort +13 Reflex +13 Will +10 | init +5 | Pan. 7/7 | ABJ 6/6; Tran 6/6; Conj 2/2; Nec 2/2; Evoc 2/2| 1st 7/7, 2nd 6/6, 3rd 4/4, 4th 2/2|Perception +22

"Follow Davneiros," instructs Ikit to Bob as the move to assist. Perception: 1d20 + 16 ⇒ (1) + 16 = 17

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

Jing Kwan and Tiny moves down with the others.

Did 9 min. pass since the last door? Still need to know if I have to re-cast Shield at this time.

Liberty's Edge

M Sam, Male LG Human I Liberty's Edge I Haunted Spiritualist 11I HP 47/47 I AC17 T12 FF15 CMB10, CMD 22 I F:10 R: 8 W:15 Init:+2 I Per+39, SM+19 I spells 4th 3/3, 3rd 5/5, 2nd 0/5, 1st 6/7

Sam and Whisper will follow

Sovereign Court

Map

I apologize apparently I was thinking faster then typing, that door is on his left with a hallway on the right, apparently the word left was left out

the door itself opens automatically as you approach,

Two immense metal cylinders attached to a series of metallic pipes and conduits occupy much of the west side of this room. The susurrus of moving air is audible within these containers. Technological consoles covered in controls and glass displays wind along the north and east walls.

anyone with the Technologist feat, or the one with Isirah with them can perform a couple actions

First - you can perform a controlled venting of one or both gas vats, such as to free a trapped ally inside without damaging the container, this action will take 3 rounds of constant work on the console

Second - Disable Device or Knowledge Aracana, Engineering, OR Planes check, you can over clock the systems. which will result in additional checks to perform correctly

Dark Archive

Male CG Half-orc|Dark Archive |Gunslinger 11|HP 69/70 |AC 26 T 21 FF 15|CMB 12 CMD 29|F: 8 R: 14 W :7 Init: 7 (9 w/ grit) Per: 18 (20 v haunts) SM:4

Know Engineering : 1d20 + 15 ⇒ (2) + 15 = 17

Sovereign Court

Map

I will state, that you do have to be inside the rooms to perform any of the checks

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

Davneiros has Isirah

Davneiros approaches the door and if he does not see the danger in the room then he will try to perform a controlled venting.

Know. Perception: 1d20 + 7 ⇒ (2) + 7 = 9

After that he will try to over clock the systems.

Know. Engineering: 1d20 + 12 ⇒ (11) + 12 = 23

Sovereign Court

Map

so Davneiros and Rex are currently in the room actions from the others?

Liberty's Edge

Male Human Ranger-13 (DivineTracker)/Sanct Rogue-1 AC23/T16/F18/CMD21 |HP 121/121| Fort:+14;Ref:+17 Will+12| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Roland moves to the doorway to look in but is not sure he can do much with technology

”So are zhese going to explode too? “

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

"You guys be careful in there. Tiny and I will stand ready to assist if needed."

Liberty's Edge

M Sam, Male LG Human I Liberty's Edge I Haunted Spiritualist 11I HP 47/47 I AC17 T12 FF15 CMB10, CMD 22 I F:10 R: 8 W:15 Init:+2 I Per+39, SM+19 I spells 4th 3/3, 3rd 5/5, 2nd 0/5, 1st 6/7

Sam will go in and attempt a Knowledge Arcana to Overclock

Knowledge Arcana: 1d20 + 14 ⇒ (16) + 14 = 30

Liberty's Edge

Whisper, ?? LG Phantom I 11I HP 80(13 temp)/67 I AC30 T18 FF19 *Mage Armor* CMB10, CMD 25 I F:4 R: 12 W:7 Init:+5 I Per+6, SM+0

whisper will reluctantly follow loudly protesting

i understand why YOU are going. But why do I have to go? It does not look safe in there. Ive already been blown up today. Why dont i just sit this one out...Etc, etc, etc

Scarab Sages

Male Ratfolk, speed 20, IB Sb 1, Occ10 |HP 103| AC 29, F 24, T 18, CMD 21 | Fort +13 Reflex +13 Will +10 | init +5 | Pan. 7/7 | ABJ 6/6; Tran 6/6; Conj 2/2; Nec 2/2; Evoc 2/2| 1st 7/7, 2nd 6/6, 3rd 4/4, 4th 2/2|Perception +22

Ikit and Bob will move into the room. Ikit will point out anything he thinks Isirah might be able to identify. Perception: 1d20 + 16 ⇒ (18) + 16 = 34


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 5/6 | Prescience: 6/6 | HP 45/45 | Temp HP 15/15 | AC 19 T 15 FF 16) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 1/6, 2nd: 3/5, 3rd: 0/4 | Staff charges 10/10 | Wand CLW 10/10 | Wand Mage Armor 4/5 | Rod of extend 2/3 | Reroll 1/1 | Active conditions: Mage armor, protection from evil, 5 images

Enora moves to Jing’s side.

”Yes, please be careful!!“

Liberty's Edge

M Sam, Male LG Human I Liberty's Edge I Haunted Spiritualist 11I HP 47/47 I AC17 T12 FF15 CMB10, CMD 22 I F:10 R: 8 W:15 Init:+2 I Per+39, SM+19 I spells 4th 3/3, 3rd 5/5, 2nd 0/5, 1st 6/7

Sam says:

Had a thought. Does anyone know what we are doing by "Overclocking" the system?

Sovereign Court

Map

as Sam and Ikit walk into the room, those inside seem to feel it all get warm, not like in the previous room, but more dry, searing heat. Jing, Tiny and Roland can notice it as well but not as much

I need a fort save from everyone but Enora

Liberty's Edge

M Sam, Male LG Human I Liberty's Edge I Haunted Spiritualist 11I HP 47/47 I AC17 T12 FF15 CMB10, CMD 22 I F:10 R: 8 W:15 Init:+2 I Per+39, SM+19 I spells 4th 3/3, 3rd 5/5, 2nd 0/5, 1st 6/7

Fort save: 1d20 + 10 ⇒ (9) + 10 = 19 

Liberty's Edge

Whisper, ?? LG Phantom I 11I HP 80(13 temp)/67 I AC30 T18 FF19 *Mage Armor* CMB10, CMD 25 I F:4 R: 12 W:7 Init:+5 I Per+6, SM+0

Fort. save: 1d20 + 4 ⇒ (18) + 4 = 22 

Dark Archive

Male CG Half-orc|Dark Archive |Gunslinger 11|HP 69/70 |AC 26 T 21 FF 15|CMB 12 CMD 29|F: 8 R: 14 W :7 Init: 7 (9 w/ grit) Per: 18 (20 v haunts) SM:4

Fortitude save : 1d20 + 8 ⇒ (3) + 8 = 11

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

Fortitude save: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20

Shield Ally(ex): within reach summon gets +2 shield bonus to ac and +2 circumstance bonus to all saves

Grand Lodge

Eidolon 10/L [HP: 104/104] [init: +2; perc: +12] [AC: 29+/13/26+] [saves:10/8/6(See Below] [cmb: 14; CMD: 27(24)] [Move: Magic Flight(Perfect): 30'] [Conditions: ]

Fortitude save: 1d20 + 8 ⇒ (6) + 8 = 14

Tiny has resist:10(all)

Liberty's Edge

Male Human Ranger-13 (DivineTracker)/Sanct Rogue-1 AC23/T16/F18/CMD21 |HP 121/121| Fort:+14;Ref:+17 Will+12| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Fort : 1d20 + 12 ⇒ (9) + 12 = 21

” Now what is happening?“

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

fort: 1d20 + 10 ⇒ (13) + 10 = 23

Scarab Sages

Male Ratfolk, speed 20, IB Sb 1, Occ10 |HP 103| AC 29, F 24, T 18, CMD 21 | Fort +13 Reflex +13 Will +10 | init +5 | Pan. 7/7 | ABJ 6/6; Tran 6/6; Conj 2/2; Nec 2/2; Evoc 2/2| 1st 7/7, 2nd 6/6, 3rd 4/4, 4th 2/2|Perception +22

Fort: 1d20 + 11 ⇒ (5) + 11 = 16


Bloody Skeleton HP:51/51; AC14, T12, FF12, CMD 20; Fort + 1, Ref + 3, Will +4; 2 claws +10 (1d4+7 damage); Fast Healing 2; Channel Resist +4

Fort: 1d20 + 1 ⇒ (16) + 1 = 17

Sovereign Court

Map

Outside the room

Roland Pass

Jing Pass

Tiny Fail
Con Drain: 1d4 ⇒ 2

Inside the room

Bob Fail however I believe he is immune to con drain correct?

Ikit Fail
Con Drain: 2d4 ⇒ (1, 2) = 3

Davneiros Pass

Rex Fail
Con Drain: 2d4 ⇒ (2, 1) = 3

Whisper Pass

Sam Fail
Con Drain: 2d4 ⇒ (2, 4) = 6

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

GM what can we roll for additional checks to perform overclock the systems correctly.

Guys, I am sorry I have nothing to help you with CON drain.

"What was that? Are you guys OK?"

Scarab Sages

Male Ratfolk, speed 20, IB Sb 1, Occ10 |HP 103| AC 29, F 24, T 18, CMD 21 | Fort +13 Reflex +13 Will +10 | init +5 | Pan. 7/7 | ABJ 6/6; Tran 6/6; Conj 2/2; Nec 2/2; Evoc 2/2| 1st 7/7, 2nd 6/6, 3rd 4/4, 4th 2/2|Perception +22

Yes, undead do not suffer from ability drain.

"I think it was more of that nasty stuff that has been making me ill. I should be good for the time being."

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

Jing Kwan moves around the corner. calling "Come to me, Tiny", then casts Restore Eidolon, Lesser on Tiny.

Restore Eidolon vs. Tiny: 1d4 ⇒ 1

Damn. Again.

Restore Eidolon vs. Tiny: 1d4 ⇒ 3

Grand Lodge

Eidolon 10/L [HP: 104/104] [init: +2; perc: +12] [AC: 29+/13/26+] [saves:10/8/6(See Below] [cmb: 14; CMD: 27(24)] [Move: Magic Flight(Perfect): 30'] [Conditions: ]

"Yes, master." grumbles Tiny.

"Thank you, Master."

Liberty's Edge

M Sam, Male LG Human I Liberty's Edge I Haunted Spiritualist 11I HP 47/47 I AC17 T12 FF15 CMB10, CMD 22 I F:10 R: 8 W:15 Init:+2 I Per+39, SM+19 I spells 4th 3/3, 3rd 5/5, 2nd 0/5, 1st 6/7

Sam will use a scroll of Lesser Restoration on himself and cast Detect Undead.

restoration: 1d4 ⇒ 1

Sovereign Court

Map

Jing, Lesser Restoration does not regain Drain, it only does Damage, you would need Restoration, or greater restoration, same is true for the Restore Eidolon, Lesser as it functions the same as Lesser Restoration

Isirah: 1d20 + 3 ⇒ (8) + 3 = 11

With Isirah's aid you make the first check Davneiros you need to make a

1) Knowledge Arcana or Planes check First

then

2)Craft Alchemy or Knowledge Dungeoneering

and Finally

3) Knowledge Engineering

and only You can make the checks right now


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 5/6 | Prescience: 6/6 | HP 45/45 | Temp HP 15/15 | AC 19 T 15 FF 16) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 1/6, 2nd: 3/5, 3rd: 0/4 | Staff charges 10/10 | Wand CLW 10/10 | Wand Mage Armor 4/5 | Rod of extend 2/3 | Reroll 1/1 | Active conditions: Mage armor, protection from evil, 5 images

GM, if Davneiros is not successful then Enora can try with Isirah, right ?

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

I will change to Restore Eidolon then. Will change the spells used from 2 3L to 1 3L. Also wrote off one of my 100GP diamind dusts.

Liberty's Edge

M Sam, Male LG Human I Liberty's Edge I Haunted Spiritualist 11I HP 47/47 I AC17 T12 FF15 CMB10, CMD 22 I F:10 R: 8 W:15 Init:+2 I Per+39, SM+19 I spells 4th 3/3, 3rd 5/5, 2nd 0/5, 1st 6/7

GM,could we get a little more information on what appears to be causing the Con drain? Does it seem to be somehow related to the heat? Is it localized, as in we could move out of it? Does it seem to be still occurring (a continuous effect)? How do we feel from it, poisoned?

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

I miss-posted. It was supposed to be 2 2L not 2 3L.

Sovereign Court

Map

Enora would have to enter the room, make a fort save for coming up to the door, and going into the room, then start at the beginning of the checks so yes it is do able.

there is no secondary effect, for those in the room its a High Radiation, though from the doors to 20' away is low radiation, which is less damaging, however after that its clear, as for it being continuous even though Radiation itself has a deteriorating effect on the physical body, this does not have any lingering effects

Liberty's Edge

M Sam, Male LG Human I Liberty's Edge I Haunted Spiritualist 11I HP 47/47 I AC17 T12 FF15 CMB10, CMD 22 I F:10 R: 8 W:15 Init:+2 I Per+39, SM+19 I spells 4th 3/3, 3rd 5/5, 2nd 0/5, 1st 6/7

Well, at least we won't need our light sources now.

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

"Let's see if I can do this!"

Knowledge arcana: 1d20 + 12 ⇒ (16) + 12 = 28
Knowledge dungeoneering: 1d20 + 12 ⇒ (11) + 12 = 23
Knowledge engineering: 1d20 + 12 ⇒ (12) + 12 = 24

Liberty's Edge

Male Human Ranger-13 (DivineTracker)/Sanct Rogue-1 AC23/T16/F18/CMD21 |HP 121/121| Fort:+14;Ref:+17 Will+12| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

May Desna smile upon you, Davneiros! And no more of zhose explosions.

Roland has nothing to offer, not having studied much of the technology during his last trip to this country.

Sovereign Court

Map

Davneiros, you aren't exactly sure what order to push buttons, and pull levers but with Isirah's guidance she helps you, and with what she explains when to push and pull it makes even more sense, you believe you have overclocked the system

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

"Guys, I think that we are done here! To the next room! But before we go we can search this room!"

perception: 1d20 + 7 ⇒ (5) + 7 = 12

Sovereign Court

Map

there is nothing of interest in the room to be found


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 5/6 | Prescience: 6/6 | HP 45/45 | Temp HP 15/15 | AC 19 T 15 FF 16) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 1/6, 2nd: 3/5, 3rd: 0/4 | Staff charges 10/10 | Wand CLW 10/10 | Wand Mage Armor 4/5 | Rod of extend 2/3 | Reroll 1/1 | Active conditions: Mage armor, protection from evil, 5 images

”Very good job Davneiros!!!“ Enora rejoices.

Scarab Sages

Male Ratfolk, speed 20, IB Sb 1, Occ10 |HP 103| AC 29, F 24, T 18, CMD 21 | Fort +13 Reflex +13 Will +10 | init +5 | Pan. 7/7 | ABJ 6/6; Tran 6/6; Conj 2/2; Nec 2/2; Evoc 2/2| 1st 7/7, 2nd 6/6, 3rd 4/4, 4th 2/2|Perception +22

"Excellent work, Davneiros!"

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

What was the purpose of overclocking the system?

Sovereign Court

Map

unknown to the party at this time

Liberty's Edge

M Sam, Male LG Human I Liberty's Edge I Haunted Spiritualist 11I HP 47/47 I AC17 T12 FF15 CMB10, CMD 22 I F:10 R: 8 W:15 Init:+2 I Per+39, SM+19 I spells 4th 3/3, 3rd 5/5, 2nd 0/5, 1st 6/7

Well, seeing as there appears to be nothing of value and seeing as our friend Davnieros did...something by doing...something to save us from...something. I say we move on with greater caution. Before we move on to the next door, is there anything anyone can do about our new sun tans?[

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