Human Unchained Rogue 1 I HP: 11/11 I AC:16/Touch:13/FF:13 I CMD:13/CMB:0 I Fort:2 Ref:5 Will:0 I Init:3 I
Skills:
Acrobatics:5, Appraise:5, Climb:2, Disable Device:13, Escape Artist:5, K-Dungeoneering:5, K-Local:5, Linguistics:5, Perception:4(5 traps), Sense Motive:4, Sleight of Hand:5, Stealth:6, UMD:5
When I built my character I didn’t see and realize that Antal was also a Sorcerer Arcane bloodline. I don’t think we need two Arcane Bloodline Sorcerers. Because Xune dropped out (rogue) our current make up is Barb, Sorc, Sorc, Bard, Fighter. I would be willing to remake my character and go Cleric or Rogue.
Let me know what I should do. It wouldn’t take me long to make a level 1 character.
Human Unchained Rogue 1 I HP: 11/11 I AC:16/Touch:13/FF:13 I CMD:13/CMB:0 I Fort:2 Ref:5 Will:0 I Init:3 I
Skills:
Acrobatics:5, Appraise:5, Climb:2, Disable Device:13, Escape Artist:5, K-Dungeoneering:5, K-Local:5, Linguistics:5, Perception:4(5 traps), Sense Motive:4, Sleight of Hand:5, Stealth:6, UMD:5
Gertrude Hawk wrote:
I think a rogue might be an essential member considering the game concept.
This is exactly what I was thinking. I mainly wanted to get the ok from the DM before doing it. When I originally read the OP for the recruitment rogue is the first thing that jumped out at me.
I think a rogue might be an essential member considering the game concept.
This is exactly what I was thinking. I mainly wanted to get the ok from the DM before doing it. When I originally read the OP for the recruitment rogue is the first thing that jumped out at me.
I am playing a ninja in Rappan Athuk game, and have a pretty rough time getting through some parts, and our group has three trap finders.
"I will always strive to write better" , 25 years gaming, 20 yrs DM
normally, id say no to changing characters, as i believe that changing classes kind of defeats the fun of the roleplay experience. the creative experience in figuring out new ways to overcome obstacles.
but for this module, yeah i think having a rogue (or cleric) would be a benefit to the enjoyment of everyone involved.
Human Unchained Rogue 1 I HP: 11/11 I AC:16/Touch:13/FF:13 I CMD:13/CMB:0 I Fort:2 Ref:5 Will:0 I Init:3 I
Skills:
Acrobatics:5, Appraise:5, Climb:2, Disable Device:13, Escape Artist:5, K-Dungeoneering:5, K-Local:5, Linguistics:5, Perception:4(5 traps), Sense Motive:4, Sleight of Hand:5, Stealth:6, UMD:5
RIZZENMAGNUS wrote:
normally, id say no to changing characters, as i believe that changing classes kind of defeats the fun of the roleplay experience. the creative experience in figuring out new ways to overcome obstacles.
but for this module, yeah i think having a rogue (or cleric) would be a benefit to the enjoyment of everyone involved.
Thank you our ever gracious DM....
I’ll have him up and going and I’ll post in the gameplay.
For items, do we have an idea what we are(class wise) for knowing what equipment we can use. And if we are spell casters that we need spell pouches and/or bonded items (my ring)? And if we have many of one item, like I have 2 waterskins is the roll for 60% for both or just one?
Doing a little stalking, I mean investigating, it looks like the gnome fighter player has joined 2 games and started running 2 others. I'm going to guess he's out.
I see 2 or 3 people who rolled but didn't submit anything. Could reach out to them if we want a 6th.
Human Unchained Rogue 1 I HP: 11/11 I AC:16/Touch:13/FF:13 I CMD:13/CMB:0 I Fort:2 Ref:5 Will:0 I Init:3 I
Skills:
Acrobatics:5, Appraise:5, Climb:2, Disable Device:13, Escape Artist:5, K-Dungeoneering:5, K-Local:5, Linguistics:5, Perception:4(5 traps), Sense Motive:4, Sleight of Hand:5, Stealth:6, UMD:5
@Rizzenmagnus What kind of posting expectations are you wanting from us, and what should we expect from you? The standard 1/day except on the weekends? Just wanting to be sure everyone is on the same page.
World's Largest Dungeon - sweet! I was wondering if that was the case with that doorway. Fitting that I ended up the cleric. Shae gets another chance at the dungeon. I played the same character through a few encounters back in 2016. Tried to use Roll20 for mapping, showing only the area we were in and I know I felt lost.
"I will always strive to write better" , 25 years gaming, 20 yrs DM
hey everyone,
this last month just absolutely sucked for me. my "good days" were still rather crummy. turns out the meds i was taking were contributing to the effects of my ptsd instead of blunting them. so i changed meds and finally feel good/well enough to go online here.
Glad to hear you have your meds sorted out. I imagine that would be quite frustrating to find out the meds you expect to help you are having the opposite effect.
I'm still here to take on the dungeon. We may need to find a rogue to join us.
Sorry I thought this game died, had two others die right before Xmas. So I started to re-skin this Character. I was able to put back everything but the back story I forgot what I had there. Any who, I am here and ready.