Fort Inevitable (Inactive)

Game Master Daedeloth

Adventures around Fort Inevitable


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AC 22; HP 65; init +3; Perception + 10

Umm.....jedi steak?...with deathstar sauce??

-crap, I'm getting old. hope that's right. lol.-


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Yes....Cameroon


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

If anyone is a zombie spy, it would be the one who was suspiciously absent from the zombie fight . . .

Pnin does his best to help with the tracking

Survival: 1d20 + 6 ⇒ (9) + 6 = 15


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

oh Pnin....lick your wounds or come search with me...


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

As they track....sanrael whispers... lets find high ground and start making a racket...if theyre here...they will find us


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

Well spoken Pnin!

Kiryl offers healing to any in need and follows behind Sanrael and the rest. Most likely they came from the Spire. Should we not simply head back to that nest of wickedness and continue to sterilize it?


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

yes...youre right....but lets earn our keep and make sure the winery is safe


Tracing the path of the zombies to the edge of the winery, the party notes that they came from the same direction as the Spire. There are no signs of other undead being present on the winery grounds.

Pnin -9
Kiryl -7
Idril -9


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

DM, didn't Curral cure Pnin and Idril? I have Pnin at -4 and Idril at -6. I think it's post 949.

Yes, we should heal up and exact vengeance on the Spire's rat and spider infestation.


Pnin wrote:

DM, didn't Curral cure Pnin and Idril? I have Pnin at -4 and Idril at -6. I think it's post 949.

Yes, we should heal up and exact vengeance on the Spire's rat and spider infestation.

You are correct, missed Curral's heals.


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Curral....let our host know the grounds are clear...and our intentions...and catch up with us


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

Kiryl also healed is at -4

Sanrael, let us rather heal fully our wounded, take a complete rest, and head to the Spire in the morning when we are at our peak strength. Yes?

Assuming the above, Kiryl uses his full spate of powers to bring all party members to full HP.

perception the next day on the way to the Spire: 1d20 + 9 ⇒ (3) + 9 = 12


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

wise words as always Kiryl..
Next day Sanrael scouts ahead....
perception: 1d20 + 12 ⇒ (12) + 12 = 24


Sanrael: By scouting ahead do you just mean that you are the person in front or that you leave the group behind you and are alone?


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Yes....ahead on point....within sight and hearing distance....for our purposes....40 yards...


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Obviously not loudly....quietly....
stealth: 1d20 + 6 ⇒ (9) + 6 = 15


Human Sorcerer4(Elemental Water) BAB +2 AC:15/19(mage armor) HP: 30 INIT:+9 Perp+8
saves:
F:4 R:5W:5
skills:
Appraise 5, Bluff 8 Intimidate 8, K-Arcana 6, K-Planes 5 Spellcraft 5, UMD 8, Perception 8
spells:
7/day elemRay 0:light, jolt, drench, message, disrupt undead, detect magic 7/day1:magic missile, mage armor, Summon 1, ENLARGE person, Grease, Protection From Evil (Burning Hands) 4/day2nd Flaming Sphere

All healed lets go.

Always being perceptive. At all times.

perception: 1d20 + 6 ⇒ (1) + 6 = 7


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

As i move quetly......listening intently...using all my senses
perception: 1d20 + 12 ⇒ (4) + 12 = 16


perception: 1d20 + 8 ⇒ (7) + 8 = 15
stealth: 1d20 + 8 ⇒ (20) + 8 = 28

A mountain lion bursts out of the forest and claws at Sanrael.

claw: 1d20 + 10 ⇒ (8) + 10 = 18

claw: 1d20 + 10 ⇒ (13) + 10 = 23
dam: 1d8 + 6 ⇒ (1) + 6 = 7

bite: 1d20 + 9 ⇒ (2) + 9 = 11


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

f@+$....mommy!!
GS Power Attack: 1d20 + 7 ⇒ (15) + 7 = 222d6 + 9 ⇒ (3, 3) + 9 = 15


Sanrael's sword bites into the creature's flesh wounding it. The cat strikes back raking Sanrael with its claws. Sanrael drops.

claw: 1d20 + 10 ⇒ (15) + 10 = 25
dam: 1d8 + 6 ⇒ (1) + 6 = 7

claw: 1d20 + 10 ⇒ (15) + 10 = 25
dam: 1d8 + 6 ⇒ (7) + 6 = 13

claw: 1d20 + 10 ⇒ (9) + 10 = 19

Curral, Idril, and Pnin reach the melee and can act. Kiryl's bulkier armor slows him somewhat, he arrives next round.


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Sanrael gasp.....a look of surprise in his face....gasp..... falls to his knees....and dies...


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Hang on Sanrael!

Pnin waits to flank with Curral and then strikes with his morningstar.

Morningstar: 1d20 + 2 ⇒ (6) + 2 = 8

SneakAttack: 1d6 + 1 + 1d6 ⇒ (1) + 1 + (4) = 6


Sanrael Bloodthorn wrote:
Sanrael gasp.....a look of surprise in his face....gasp..... falls to his knees....and dies...

Sanrael’s wounds have rendered him unconscious.


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

Huffing and puffing as he sprints carrying a heavy load of steel and leather....Guess he needed a better ring.


AC 22; HP 65; init +3; Perception + 10

Attack!

Longsword: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17
damage: 1d8 + 2 ⇒ (5) + 2 = 7


Curral hacks at the lion opening a second wound. The cat decides it can find an easier meal somewhere else and disappears back into the woods.


Sanrael lies bleeding and unconscious on the ground.


AC 22; HP 65; init +3; Perception + 10

Cast CLW on Sanrael CLW: 1d8 + 2 ⇒ (7) + 2 = 9


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Sanrael at 9 hp
Conscious?


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Correction....sanrael at 2 HP


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

Sounding a little winded-Aren't elves and rangers supposed to be good with nature? Guess you are more of a dog type of guy...

Kiryl does some healing CLW wand: 3d8 + 3 ⇒ (7, 1, 6) + 3 = 17


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Sanrael awakens (back to 22 hp)
ugghhh....Kiryl.....what happened??


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

You nearly got killed by a mountain lion! Desna's own luck and the fleet feet of the others are all that stands between you and being here now versus being a mid-day meal for the beast.


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

truly I am in debt to all of you..i feel a fool....obviously i was brimming with overconfidence....which came by to bite me...quite literally...


AC 22; HP 65; init +3; Perception + 10

Being a lion among men(half-elf really), left you lyin' among men(aasimar/catfolk/men really).

Curral groans and shakes his head, I've got to go back to bard school after that one.


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Sanrael looks over at Curral....then Kyril thank you for helping...but if Curral continues...we may all wish the lion had killed us....speaking of which....Pnin...dont you have some kind of feline mind control ability?? Was that perhaps a disgruntled relative???


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

Continuing en route to the Spire: perception: 1d20 + 9 ⇒ (8) + 9 = 17


??: 1d20 ⇒ 17
??: 1d20 ⇒ 17

The party arrives at the Spire.


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

It's all 17s all the time!

Back to the room of coffins with all the treasure behind the unopened door.

perception: 1d20 + 9 ⇒ (18) + 9 = 27


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Sanrael stays close to party...closer to Kyril....maybe even just behind him...
perception: 1d20 + 12 ⇒ (6) + 12 = 18


Human Sorcerer4(Elemental Water) BAB +2 AC:15/19(mage armor) HP: 30 INIT:+9 Perp+8
saves:
F:4 R:5W:5
skills:
Appraise 5, Bluff 8 Intimidate 8, K-Arcana 6, K-Planes 5 Spellcraft 5, UMD 8, Perception 8
spells:
7/day elemRay 0:light, jolt, drench, message, disrupt undead, detect magic 7/day1:magic missile, mage armor, Summon 1, ENLARGE person, Grease, Protection From Evil (Burning Hands) 4/day2nd Flaming Sphere

Cast Mage Armor

perception: 1d20 + 6 ⇒ (11) + 6 = 17


Kiryl spots a couple of zombies lurking within the shadows just inside the entrance to the Spire.


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

Trying t ok get zeds attention-Halloo the Spire! Could you come on out so we can have a word?


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Earlier, on the way to the spire:

Sanrael, I object to your racism. I don't go around asking if you are related to the bats we see on our adventures just because you are similarly ugly and have misshapen ears.

Upon hearing Kiryl's barbaric yawp, Pnin fires at the zombies:

Shortbow: 1d20 + 6 ⇒ (20) + 6 = 26

SneakAttack: 1d6 + 2 + 1d6 ⇒ (1) + 2 + (2) = 5


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

You have a keen bow Pnin!


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

nice shot Pnin....and by the way....ive seen you stealing glances at my misshapen ugly ears.....salivating....dont get any funny ideas..


crit: 2d6 ⇒ (4, 3) = 7

Pnin takes down one of the zombies. The other remains within shadow at the Spire’s entrance.


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

well....fire away...!!!


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

I agree with Sanrael. Those with bows should use them. If the foe is willing to be re-slain at range, I see no reason to let them paw at us up close.

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