Idril Doriath |
Sorry guys was not completely paying attention to all of this. Dragging Zombie parts to an undead creature, I am not too sure about that, but we are doing it.
I cannot believe Idril has the highest intelligence score. Guess I should have used points elsewhere.
Before we toss in undead meat maybe I can cast light in the room. Maybe on a chopped off limb? Maybe everyone who can cast light does and see if we can see anything.
Cast light on a zombie limb.
Sanrael Bloodthorn |
brilliant idea Idril...those that can cast light should do so on objects we can throw about, then we can throw in zombie meat...and ready ranged weapons and spells...ideas Kyril? Curral?
Kiryl |
Kiryl looks dubious throughout the process, keeping his hands clean from any zombie corpse duty. After casting light on a few odds and ends to support Sanrael's request-Honestly Sanrael, I think this is one of the craziest plan I've ever heard. Hells, it just might be crazy enough to work. No one seemed to like the idea of a stand up fight, so I guess we'll give this a go.
Kiryl greatswords rasps out of its scabbard as he readies to charge in and swing.
Sanrael Bloodthorn |
kiryl...help me toss this zombie corpse in from the doorway....Curral....hold on to the rope
Sanrael Bloodthorn |
With Kiryls help toss the zombie into the room as far as possible
Sanrael Bloodthorn |
fire ranged weapons...flame if we can....fuc&$ng ambushing undead vermin
Kiryl |
Kiryl looks at Sanrael in stunned disbelief-THIS was your plan? We can't even see anything out there man. Ah hells, screw this.
.......
Falayna!!!
Kiryl charges into the mist, towards the zombie 'corpse', looking for something to slash with his blade.
Sanrael Bloodthorn |
great....just great!! sanrael pulls on the rope attached to zombie....
Kiryl |
HAHAHAHAHA! Zombie rope trap! :D
REF: 1d20 + 1 ⇒ (5) + 1 = 6
There you are fiend; hopefully you like the taste of steel!
GSPA charge: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 284d6 + 18 ⇒ (3, 2, 5, 3) + 18 = 31
Sanrael Bloodthorn |
Sanrael stops pulling when he sees he might trip up Kiryl....and draws his blade as he rushes in looking for other danger
perception: 1d20 + 12 ⇒ (15) + 12 = 27
Pnin |
Pnin moves into the room after Sanrael. Pnin's previous experiences force him to look more carefully around, including **above.**
Perception: 1d20 + 13 ⇒ (3) + 13 = 16
DM Darkvision |
Kiryl sees the rope dragged zombie at the last second and tries to leap over it, catching his foot on the zombie’s head for a second and almost tripping. However, he quickly recovers and brings his greatsword around cleaving the pale emaciated creature in two.
Sanrael and Pnin arrive a few seconds later.
Sanrael Bloodthorn |
Any movement...fog being shifted about
Brave Kiryl.... that was a masterful stroke..
Sanrael Bloodthorn |
let us all stay close together.....watch our feet...and move slowly to the water sound??
Idril Doriath |
Idril moves into the room. Is the cleaved body reassembling? Also listen closely.
perception: 1d20 + 6 ⇒ (6) + 6 = 12
Sanrael Bloodthorn |
Is it possible to perceive the direction of the spire wall?
perception: 1d20 + 12 ⇒ (11) + 12 = 23
DM Darkvision |
Not sure what Sanrael is asking, you came through a door in a wall that is 15’ behind you, though you can only see 10’ you feel pretty confident you could find this door from your current location. You also believe based on your previous observation (hearing) that you are in a large room that has walls on each side.
Kiryl |
I'm clearly joking. Let's start at the entry and hug the wall to get a sense of how big this room is and any other ways out. Once we know the size of the box we can work on figuring out what's in it.
Kiryl heads back to the door entry and starts on the right hand side, staying in sight of the wall and examining the room to get its dimensions and anything of note within it.
perception/~detect magic~: 1d20 + 9 ⇒ (15) + 9 = 24
Sanrael Bloodthorn |
I meant what direction would the spiires green glass wall be...or is better his room not built directly off of it
DM Darkvision |
Kiryl makes it 30’ before the right wall ends at a right angle with the adjoining wall and he follows that for another 30’ when another creature appears from out the mist in front of Kiryl and attacks.
init K M: 2d20 ⇒ (9, 16) = 25
On Kiryl:
Claw: 1d20 + 5 ⇒ (8) + 5 = 13
Claw: 1d20 + 5 ⇒ (14) + 5 = 19
Dam: 1d6 + 4 ⇒ (5) + 4 = 9
Bite: 1d20 + 5 ⇒ (11) + 5 = 16
DC 15 fort save or be paralyzed
Rounds: 1d4 + 1 ⇒ (3) + 1 = 4
Save before attacking
Sanrael Bloodthorn |
Sanrael rushes behind the creature and swings
GS: 1d20 + 7 ⇒ (15) + 7 = 222d6 + 6 ⇒ (6, 3) + 6 = 15
Idril Doriath |
Idril is ready to defend the party from incoming doom.
DM Darkvision |
Kiryl chops back at the creature wounding it. Curral moves up beside him but his blade is deflected by one of the creature’s bony arms. Sanrael moves into position behind the creature from his place at the back of the group.
Idril and Pnin stand back and keep a watchful eye.
Who CKS: 1d3 ⇒ 3
The creature turns and attacks Sanrael.
claw: 1d20 + 5 ⇒ (13) + 5 = 18
claw: 1d20 + 5 ⇒ (16) + 5 = 21
Dam: 1d6 + 4 ⇒ (4) + 4 = 8
Bite: 1d20 + 5 ⇒ (14) + 5 = 19
Dam: 1d6 + 4 ⇒ (4) + 4 = 8
Sanrael make a DC 15 Fort save or be paralyzed
Rounds: 1d4 + 1 ⇒ (3) + 1 = 4