[PBPGameDay VII] 9-00: Seige of Absalom [5-6] (GM Gustavef) (Inactive)

Game Master Andrew Harasty

Siege Maps and Notes


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Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Discussion for GM Gustavef's Special Table.

Currently listed as tier 5-6 but may end up 3-4 with the current shift of players.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

For your check-in post the following:

Player Name/Alias:
Character Name:
PFS Character Number:
Race, Class and Levels:
Faction:
Initiative:
Perception:

Day Job Roll

At the very least I would like you have your "Class/Level" entry to have: HP, Armor Class (normal, touch, and FF), Saves, Perception, Initiative

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

Quick question - the sign up for your table on the sign up spread sheet said you were running 3-4. The title of this thread says 5-6. Which is correct?

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

It will be 3-4. Orginally I was slated for 5-6, but needed to shift

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

Player Name/Alias: supervillan
Character Name: Sleeping Sword
PFS Character Number: 75577-8
Race, Class and Levels: Dhampir Cleric (crusader) 1 / Monk (qinggong hungry ghost) 2
Faction: silver crusade
Initiative: +2
Perception: 8

Day Job Roll: none

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

Name: Yogadragon
Character Name: Alchemist 4
PFS id:239325-3
Race, Class, Levels: Human, Alchemist 4
Faction: Exchange
Initiative +4 (often with Heightened Awareness up)
Perception: +5 (+7 with heightened awareness)

Craft Alchemy, crafter's fortune, cognatogen: 1d20 + 19 + 5 ⇒ (16) + 19 + 5 = 40

Sovereign Court

♀ Human (Taldan) Investigator 5 | AC 20 T 15 FF 16 | HP 33/33 | F +2 R +9 W +5 | CMD 18 | Init+3 | Per+8 | Spells 2nd–3/3 1st–5/5 Inspiration 7/7 Phrenic 2/2

Player Name/Alias: Vincent / 勝20100 (masaru)
Character Name: Savina
PFS Character Number: 93504-7
Race, Class and Levels: Human (Taldan) Investigator (Psychic Detective) 4
Faction: Sovereign Court
Initiative: +3
Perception: +7

Day Job Roll craft (alchemy): 1d20 + 8 ⇒ (16) + 8 = 24

Sovereign Court

♀ Human (Taldan) Investigator 5 | AC 20 T 15 FF 16 | HP 33/33 | F +2 R +9 W +5 | CMD 18 | Init+3 | Per+8 | Spells 2nd–3/3 1st–5/5 Inspiration 7/7 Phrenic 2/2

My character also has Heightened Awareness.

This will be my first play by post game. I also haven’t played the character for a while and used GM credit to have it level up so I’m not too familiar with her new abilities (I have reread them though).

I’ll be travelling on the 3rd of October, coming back from holidays. I will not be able to post that day, maybe in the evening.

Grand Lodge

Male Human Alchemist (chirurgeon, wasteland blightbreaker) 5 | HP 38/38 | AC 21/14/17 | F+7 R+9 W+2 | Init +6 | Perc +7 | Bombs: 10/10 | Active Conditions: None

Reporting for duty.

Player name: OG3
Char name: Alessio Imeroni
Number: 175185-5
R/C/L: Human/ Alchemist 3 (chirurgeon, wasteland blightbreaker)
Faction: Grand Lodge
Init: +5
Perc: +6
Day job: Craft Alchemy: 1d20 + 9 ⇒ (5) + 9 = 14

Ridley, looking forward to comparing formula books

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Player Name/Alias: noral
Character Name: Noke Tiiz
PFS Character Number: 314670-11
Race, Class and Levels: Wayang, Witch, 3
Faction: Dark Archives
Initiative: +3
Perception: +4

The character is 3rd level and I need to update the profile.

Thanks for GMing!

Grand Lodge

Male Half-Orc Unchained Rogue / 5th | HP:36/36 | AC:22 T:15 FF:17 | CMB:5 CMD:20 | Saves F:+2 R:+9 W:+2 | Init:+7 | Per: +11

Sorry GM, after I signed up, I lost the link to the sign up sheet and couldn't find the link to the game, so I'd been looking in Flaxseed for a muster...with all the earlier outages, Dylph is still in a session 1 game....we're in the last encounter, but there's no way we'll be done within a week...all my other 3rd level characters are either delayed or committed...I saw EwokBanshee on the waiting list with a 3rd level guy. Sorry 'bout this, I really wanted to play this special...

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

@Dylph Thanks for the update. I will reach out to EwokBanshee to fill the last slot. Good hunting.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Ok no one left on the wait list :) So you will be five.

Savina can you pick an avatar that I can use as your token
Otherwise I am good as any to go

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Can we recruit someone? Is this a deadly scenario??

Sovereign Court

♀ Human (Taldan) Investigator 5 | AC 20 T 15 FF 16 | HP 33/33 | F +2 R +9 W +5 | CMD 18 | Init+3 | Per+8 | Spells 2nd–3/3 1st–5/5 Inspiration 7/7 Phrenic 2/2

My token: https://jdr.20100.org/Savina/token
It's a PNG file.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Hello GM, which of the awards did we receive that are on slide 2/3. All of them in hard?

Thanks

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

PURCHASE BEFORE THE ADVENTURE:

- pearl of power 1st level for 1000gp.
- minor bag of holding for 1000gp
- 5 acid flasks for 50 gp

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7
Noke Tiiz wrote:

Hello GM, which of the awards did we receive that are on slide 2/3. All of them in hard?

Thanks

Since one of the tasks does not list a Hard reward, I'm guessing we hit the Hard target number on all but that one and we have all listed rewards. Choose your potions! (If I am right!)

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

***Token #1***

Passing Aid Token to: GM Gustavef
Current Boosts: None


Does it need to be our turn to boost it before using it?

Grand Lodge

Male Human Alchemist (chirurgeon, wasteland blightbreaker) 5 | HP 38/38 | AC 21/14/17 | F+7 R+9 W+2 | Init +6 | Perc +7 | Bombs: 10/10 | Active Conditions: None

Can we get a primer on how to use those? First timer.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

You can use one aid token per encounter for any of the listed actions. Once used it passes to another table.

You can also choose to boost it before passing it along. You can not boost for your use, but it will help the next table. At this point Noke has boosted is for "Allied Offense" when it passes.

As for Initiative...

When it is all players' turns then they can post in any order. If it matters, and there isn't any specific conditions, then I will resolve actions in initiative order as they are queued. However, as you see I may resolve something significant, like Ridley taking out two at that point in time.

For the most part with PbP Iniative order will be fluid. If you think you may be out later you can post your actions before you are called and I will resolve them at the right time. Also I may delay and shift a few things just to make posting easier. For example, I decided to move the librarians with the agents right now since there was only one player in between, and the librarians are also more of a "hazard" than an actual combatant.

So no it is "all PCs then All NPCs" so it is fairly easy. Everyone can post and I will resolve as needed.

Since this is a special, and somewhat timed, I will be moving thing along a little more quickly. My normal PbPs are a little more relaxed :)

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

Having played a few Specials now, I'll summarise. GM, please chip in if I err.

At a multi-table special there are always a number of Aid Tokens, representing the efforts of the massed hordes of Pathfinders: unlike in a normal scenario we are not discreet groups pursuing separate missions. I don't know how many aid tokens there are, I suspect it's linked to the number of tables running.

Any given table can "expend" an Aid Token at any time, for any one of the benefits listed on the Token. A table can't have more than one Aid Token at once. When a table expends a Token, it does not disappear. Instead it is passed to another table, where it can be used and passed on again. So there is generally no advantage in holding a Token, just use it and pass it on, that way all of the tables will get more Token uses and our chances of collective success increase.

"Boosting" is a different option. If we don't particularly need any of the Token's benefits, we can instead attempt certain checks or expend certain resources to apply a Boost, as described on the Token. A Token that has a Boost grants a greater benefit, but that particular Boost is only good for one use (I think). For example, if we decided to Boost the Allied Offensive benefit we (could be any of us) would make an attack roll against "Average AC" (a target number set by the scenario) - success means that Allied Offensive gets a boost from 1d8 to 2d8 extra damage. Some boosts can be applied very easily out of combat. If we apply a boost we immediately pass on the Token, just like we would if we had expended the Token.

Hope that helps!

EDIT: ninja'd by the GM!

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

Please use or boost the aid token soon and pass it along. If you don't need it at the moment, boost it and pass it to another table. The more they circulate, the more of them you will see over the course of the special, and the more they get in the hands of tables that need them at the moment. As a basic rule of thumb, try not to hold on to one for more than 48 hours. Thanks!

Sovereign Court

♀ Human (Taldan) Investigator 5 | AC 20 T 15 FF 16 | HP 33/33 | F +2 R +9 W +5 | CMD 18 | Init+3 | Per+8 | Spells 2nd–3/3 1st–5/5 Inspiration 7/7 Phrenic 2/2

Purchased cold iron light mace instead of iron light mace. Still have plenty of gold but no idea what to get first.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Ok. Boosted and passing along the aid Token!

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Don't worry, with the number of tokens in play, we will get them fairly regularly.

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

I seem to be the first one posting for which task to tackle (probably just due to our GMs and my posting schedules syncing up). I don't want anyone to feel like they have to go along with what I pick, so if anyone has any tasks that they want to do, how about we post them here and have a running list of the order in which we want to tackle things so that other people can have more of a say?

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

If you want. let me know what you would want to do for the next one now. That way I can get that mission prepped as well. And give everyone a chance to voice.

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

I'd like to do the Silver Crusade and Scarab Sage missions if possible.

Sovereign Court

♀ Human (Taldan) Investigator 5 | AC 20 T 15 FF 16 | HP 33/33 | F +2 R +9 W +5 | CMD 18 | Init+3 | Per+8 | Spells 2nd–3/3 1st–5/5 Inspiration 7/7 Phrenic 2/2

As a member of the Sovereign Court, Savina will want to do that mission. She also appreciate any mission that looks more brainy than brawny.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Sovereign Court and Scarab Sages

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Ok. I will plan on Sovereign Court then Scarab Sages. Unless any close before we get to them

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Ok. Almost done with Sovereign Court.

Scarab Sages is on deck. Will start that tomorrow.

Then Silver Crusade.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

BTW, for the global completion of the Dark Archives:

Quote:

Once during the adventure, the PCs can activate this benefit grant all undead creatures present the confused condition for 1 round.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

The Exchange Condition:

Quote:
At the beginning of one encounter, the PCs can activate this benefit to treat the enhancement bonuses of all their weapons as 2 higher for the duration of the encounter.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Next up Sliver Crusade. Then Grand Lodge. Exchanged is done for everyone.


maps & images for The Ruby Phoenix Tournament |

***Token 6***

Passing token to: GM Gustavef
Current Boosts: None

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

So what now? We've completed all the missions that aren't closed. Do we just hang out until we move on to the next section?

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

So The only two you have not done are the Grand Lodge and the Exchange.

Both of which have been "Completed" from the rest of the tables.

We can still do them.

Grand Lodge is "storm the walls" encounter
The Exchange is a Negotiation (with either words or swords)

So quick vote here while we take a break.

Second, I will be unavailable next weekend, but I have a GM set up for then. However, that will be the beginning of the next Part, where you take the fight to them. There are two paths, By land or By sea.

If you can also decide now, I can have everything ready for GM Khaoz to get you rolling.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

I vote for break. ;-)

And would vote for “by land”.

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

I don't have a strong opinion about the land or sea bit, so I'll cede to the others.

Due to the fact that bombs are a limited resource, I'm going to vote we avoid any more combat encounters. If people want to do the Exchange negotiation, I'd be down for it.

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

A couple of questions for you relating to the Silver Crusade faction journal cards GM:

Were the undead agents we defeated at least CR3?

Does the named leader of the Sarenites in the last mission qualify as a divine spellcaster, and if so, did we either rescue her or collaborate with her "to overcome an obstacle directly related to success conditions"?

I don't mind whether we take the land or sea route - small preference for land I suppose.

Happy to take a break, especially if it makes no difference to the chronicle sheet.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

The Bigger black Echelon that you have meet are CR3.

And yes for both the leader of the Sarenite question.

So my thought is to do the Exchange mission next week, but slow it down for just a easy roleplaying session while we wait for the next act to start next week.

But I will kick that off after the weekend.

Sovereign Court

♀ Human (Taldan) Investigator 5 | AC 20 T 15 FF 16 | HP 33/33 | F +2 R +9 W +5 | CMD 18 | Init+3 | Per+8 | Spells 2nd–3/3 1st–5/5 Inspiration 7/7 Phrenic 2/2

OK to try to secure some weapons.

Savina will prefer to go by land.

Grand Lodge

Male Human Alchemist (chirurgeon, wasteland blightbreaker) 5 | HP 38/38 | AC 21/14/17 | F+7 R+9 W+2 | Init +6 | Perc +7 | Bombs: 10/10 | Active Conditions: None

By land, also for for negotiation or break.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Looking at the GM discussion looks like we are not the only table just chilling. I did post the Exchange scene for those that want role-play, but do not spend any resources.

The next Part may start early so be ready.

Sovereign Court

♀ Human (Taldan) Investigator 5 | AC 20 T 15 FF 16 | HP 33/33 | F +2 R +9 W +5 | CMD 18 | Init+3 | Per+8 | Spells 2nd–3/3 1st–5/5 Inspiration 7/7 Phrenic 2/2

Sea seems to be undead while land seems to be demon-flesh. Demon tends to resist better elemental damage, in case this is a factor for our bomb tosser alchemists.

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

Sleeping Sword is better against undead, generally. His Gentle Rest touch attack can Stagger an undead for 3 rounds. I could grab a few scrolls of Touch of the Sea if need be.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke's hexes are useless against Undead and that actually makes it interesting. ;-)

So land is better!

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