dm night-shade and friends' Carrion Crown (Inactive)

Game Master MayDay

Harrowstone Inside
Town of Ravengro
Harrowstone


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Human Sorcerer 3
Spoiler:
HP 22/22 AC 16/12/14 CMD 10 Init +2 Fort +3 Ref +3 Will +3 Perc +2 Effects:

Gilderoy grimaces. "It's changing, you said? For good or?..."

And it is at this moment that the sorcerer finds himself in a very airy realm. He grimaces at the sight of the great elemental.


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

Talon breaks out in the most horrible leopresy. He falls backward, pulling the curtain with him. Bianca the barmaid sees him and shreeeks. leapor, you are a leoper! Out get out! Get out leapor!!!


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

"My question is this, what are the events that transpired between the point when Gabbi convinced you to accompany us to the temple and the point where I finished this sentence?"


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

"Spare no detail."


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

"What have you done to me woman?!"

Shadow Lodge

Fyuria stands up laughing. You drew from the deck, are you CRAZY? No one draws from the deck! Now you will pay for your foolishness! Hahaha
Fyuria tunrs to Rasgraton. And you Rock Man, are you still Curious? Intrigued? Still want your turn with the Deck of Many Things???


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

'Mr.' Baily opens his mouth to speak. It looks for a moment that he might actually know what happened...

detect magic:
You detect VERY STRONG conjuration magick...the same kind you felt eminnating from 'Father' Alfons, may he rest in pain!


I didn't forget you Antoni! Just busy trying to save the splatter effect of that horrible Deck of cards

Kendra leads you in to a room lit by candles near the ceiling. In the center is a large glass case containing a masterwork suit of plate armor. There are other items in here in glass cases: weapons, gemstones. Kendra is telling you about her family history and the glory days of Ustalov, when the Ravengro Councilor who opened the professor's will appears at the door. He signals he needs to speak with Kendra. She apologizes and leaves you alone, asking if you will please close the door when you are done. You are free to look around.


The arms and armor were impressive, but Toni had a soft spot for her beaten equipment. She glances at each piece briefly.

Perception: 1d20 ⇒ 8

-Posted with Wayfinder


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Antoni spellcraft: 1d20 ⇒ 15

Upon the far wall is a greatsword make entirely of vitrified bronze. Although you know nothing about magic, you know that this great sword has unmistakable magic properties.

You hear a voice, but you can not see where it's coming from. It is definately in the room with you.

Do you like it? Take it down and give it a swing. Tell me what you think of it...


"Ha, you think I'm a fool?" Toni calls out quietly. "If you haven't a mouth or a brain, we have no business talking."

She walks to the door, feels around for the switch and closes the room.

"Talking swords? What next?"

-Posted with Wayfinder


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

"Pay for my foolishness?! Take it back you witch! And what have you done with Gilderoy?"


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

Talon yells at the bartender, "Shut up woman. You liked me well enough 10 seconds ago before this b~$+~ afflicted me. Keep on like that and all that'll be left of your tavern is the bloodstained timbers!"

He turns to Fyuria, his face livid, "I know this twisted game. Bait and switch that's what this is. Go ahead, tell us what we have to do for you to get rid of this horrible disease and get Gilderoy back? Go ahead. But be warned if the price be too high..." His hand isn't on his sword but he's working his fists as if he'd like it to be.

Shadow Lodge

It wasn't I, sir Talon, it was the deck. I promise you this deck is one of the most powerful things you will ever see in your miserable life. I cannot change what was done. As for Gilderoy, he drew the Cyclone. He has gone to the plane of air. I cannot bring him back, for there are conditions of the card that remain to be met by him.

Fyuria looks down. She is not evil, and indeed she is genuinly concerned.

But I can transport you to the plane after him. The doorway remains open, usually for about a minute 6 rounds?. I can send you there if you wish.

She looks to Rasgraton.

And you also, Rock Man, if it is your desire.


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

As the door closes Toni hears the voice again. Wait, wait! Do not leave me!! Release meeeee....


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

"You can, can you?" Talon glares at her suspiciously, "And what's in it for you? And how are we supposed to get back? And how am I supposed to get rid of this thrice cursed disease?"

Shadow Lodge

I've no idea how you get rid of THAT she points to your skin. As for getting back, I believe I gave Mr. Gilderoy something a few minutes ago. A moonbow potion. It will solidify any such moonbow allowing one to walk upon it to reach the place I described to him. That place is called 'Io', for what it is worth, and it happens to be on this material plane. I suppose if you can find a moonbow in the plane of air, I see no reason why it wouldn't take you to Io back here in our plane. Fyuria rolls her eyes back again as if listening to something. She moans as if in pain. mmmmm there isn't much time...you must decide now!


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

Talon quickdraws his sword and holds it in front of him like it's the only thing that makes sense in the world right now. "All right then, damn your eyes. Send me."


Toni heads upstairs to make herself a sandwich, a little suspicious of Kendra and the professor.

"Such things should be destroyed. No good can come from them."

She waits for Kendra in the front room.

-Posted with Wayfinder


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

Yea Ill pass Montie. Can I see what was behind doors 1,2 and 3 though?


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

We shall be thrice damned for our foolishness today. I have no desire to draw. Please send me to the plane of air so I may help my friend.

not that I want too but it seems only fair I should get 1 card if Talon has to live as a leper


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Talon/Ras/Gild:
As Talon and Ras back away from Fyuria they step through the curtain. Instantly the illusion is gone. They are back in the Outward Inn. Talon's leporasy is gone. The lady who you was told was Fyuria is sitting innocently alone at that table just eating a bowl of Chowder. No cards. She sees the look on your faces and asks if you guys are okay, sweetly. As Ras backs up he nearly trips over Gilderoy who is lying on the ground, steam and vapor coming off his jacket. Truly, that ghostly phantasms haunting this town have grown dangerous and must be stopped.


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Gur/Gabi:
Realizing it's been detected 'Mr' Baily's face contorts into a ghastly figure. You will not stop us! We will escape the prison, and when we do we shall bring an inferno upon this town, just like the inferno they let us suffer and die in fifty years ago! Mr. Baily's body changes, becomes ethereal, and the ghost howls and flys into the wall between the twins' bed, leaving an outline of ectoplasm on the wallpaper. You spend the night comforting the girls and promising Mrs Baily vengence for her husbands death against the whispering way.


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Antoni:
Nothing else happens that night. Whether you stay up late or go to bed, unless you go back down stairs to the armory, you simply wait for your friends to return.


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

It's late and a lot has happened tonight. You all end up finding your way back to Kendra's house and crash. You are fairly certain that the next day will be a day of preparation. Because time is running out for Ravengro, and someone must stop the evil before it's too late. Someone must go to Harrowstone and confront the evil that lies within.


And I have a sandwich!


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

haha, your sandwich turns into a ghost and sends you to the plane of sandwiches...just kidding.


Awww, man! I bet they don't have pickles and mayo there.


Human Sorcerer 3
Spoiler:
HP 22/22 AC 16/12/14 CMD 10 Init +2 Fort +3 Ref +3 Will +3 Perc +2 Effects:

They do, but the mayo is rancid and the pickles are dried out. The worst kind of sandwich hell!

Gilderoy looks up from his place on the floor. "Oooook....this is seriously getting ridiculous." He smiles up at the barkeep, knowing its going to be another one of those nights.

Once arriving back at Kendra's house, he settles in for the night, sharing the oddness with his companions.


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

[inside DM's head]Finally got them back together...whew![/inside DM's head]

Harrowstone is on a hill south of town overlooking a bay. Map link is at top.


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

'quests and hooks' on the campaign thread updated. Consider yourselves to be at Kendra's house around a breakfast table, it's the following morning. Gilderoy has just shared his experiences. I am not railroading you guys, but it would be nice if we could stick together. Now you all need to decide what to do next.


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

I would like to put forth the plan that we gather up some supplies and head to Harrowstone as soon as possible. With the things we saw last night we risk more and more innocent lives every hour we delay.


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

Talon is looking unusually subdued this morning, "Ay."


Toni wakes refreshed and unusually chipper. "Ah, good morning, all. Did you have fun last night?"


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

I would like to forget about last night...


Human Sorcerer 3
Spoiler:
HP 22/22 AC 16/12/14 CMD 10 Init +2 Fort +3 Ref +3 Will +3 Perc +2 Effects:

"I think the booze was the best part. The rest...is best to be forgotten. Just bad." Gilderoy seems shaken up, both by his half put together appearance and the circles starting to form under his eyes.


Female -- HP 7/7 -- AC:11 / T:11 / FF:10 -- CMD 10 -- F:1 / R:1 / W1 -- Per +1 Human Wizard Necromancer (Undead) 4

"The professor sadi there were supplies hidden in the graveyard." Gabbi says sleepily "I'm pretty sure I could find the place from his dirrections."


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

Talon rouses himself to add quietly, "We should see what's available in town as well. We had some things to sell, and you can add my old armor to that list (Hide Armor 10gp). If there's anythin' worth buying I think we should cash in those shares as well."


Toni nods at Talon. "That's a good idea. We should at least have some extra healing, just in case. Perhaps a few potions."


Human Sorcerer 3
Spoiler:
HP 22/22 AC 16/12/14 CMD 10 Init +2 Fort +3 Ref +3 Will +3 Perc +2 Effects:

Yeah, though it might not be wise to sell ALL the shares. Just in case."

The sorcerer doesn't seem to be against the ideas being proposed.


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

"Shall we check the professors stash first? We'll have a better idea of what we'll need then."


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Hearing no objections...

You reach the False Crypt (see Restlands Map) at about 10am. There is a miserable autumn fog. The stone slab that seals the crypt looks tough. But the professor came in and out easily enough

DC20 strength to break down

DC18 perception:
Gives one character of your choice a +5 bonus on the intelligence check

DC25 intelligence to find out how the professor did it:
I'll tell you if you make it!
[/ooc]

Other checks available if you can think of them. Also, don't forget you can help one another on skill checks with a d20 roll. Just role play how you do it.


Female -- HP 7/7 -- AC:11 / T:11 / FF:10 -- CMD 10 -- F:1 / R:1 / W1 -- Per +1 Human Wizard Necromancer (Undead) 4

"We could get a steel pole or something and lever the door out fo the way but I suspect there is a secret way in and out or else this is fairly ueeless secret storage place" Gabbi say looking around carefully.

Perception: 1d20 + 2 ⇒ (8) + 2 = 10


Perception: 1d20 ⇒ 18
Strength check: 1d20 + 3 ⇒ (7) + 3 = 10

Toni tries to take the stone slab door head-on before realizing there must be an easier way in. "Gilderoy, you seem to be a smarter fellow than I. Can you figure it out?"

Giving the +5 bonus to Gil for the intelligence check.

-Posted with Wayfinder


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Toni:
As she says this Toni notices something on the left (west) side of the crypt. A shovel stuck in the ground. The dirt around where the shovel is stuck is freshly disturbed, but the 3ft x 3ft area is not a grave.


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

"Why does it seem that no matter what we set out to do in this town, we end up in the graveyard?"


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

HaHa. Too true Talon. Come If me, you, and Gur help move the slab It should come flying off the hinges.

Gur has a 22 Str but Talon, and Rasgraton, have 18 and Antoni has a 16. We got more beefcake than at a strongman competition.

Str Check: 1d20 + 4 ⇒ (16) + 4 = 20 Or I can just move it myself lol.


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

The stone almost seems to respond as a living thing to Rasgraton's shove. It buckles and collapses. A spray of grave dust hisses out of the tomb as the pressures equilize. It is pitch black inside. But you can hear a scittering sound.

darkvision chars can see inside but don't see what's causing the sound. Map is at the top "False Crypt"


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

gentleman, place your tokens!!


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

I will Detect Magic. Sorry guys I have a limited number of 0 level spells I can memorize and I did not think about taking Light lol

Unless something dangerous comes out to attack us I will cast Guidance and Virtue on everyone. +1 to an attack, skill, or save and +1 temporary HP. I think they both last 1 minute.

I will not do that if it is going to take up combat actions.

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