dm night-shade and friends' Carrion Crown (Inactive)

Game Master MayDay

Harrowstone Inside
Town of Ravengro
Harrowstone


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Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

perc; Toni: 1d20 + 0 ⇒ (4) + 0 = 4
perc; Talon: 1d20 + 8 ⇒ (20) + 8 = 28
perc; Gabi: 1d20 + 3 ⇒ (19) + 3 = 22
perc; Ras: 1d20 + 0 ⇒ (15) + 0 = 15
perc; Gur: 1d20 - 1 ⇒ (19) - 1 = 18
perc; Gild: 1d20 + 4 ⇒ (5) + 4 = 9

Talon, Gabi and Gur all notice that the house you are looking at, R3, appears very unstable. Pieces of the roof are falling down and it would be unsafe to go inside.


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

Courious there is divination magic coming from around the base of the Prison.

Rasgraton begins to walk into the house. Someone please stop him! lol


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

"Hold up lad. The roofs goin' to come down on you"


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Talon shouts and Rasgraton stops before entering the house.

But the noise could be heard across the area.

dm rolls:

init; Toni: 1d20 + 7 ⇒ (10) + 7 = 17
init; Talon: 1d20 + 4 ⇒ (20) + 4 = 24
init; Gabi: 1d20 + 1 ⇒ (11) + 1 = 12
init; Ras: 1d20 + 1 ⇒ (2) + 1 = 3
init; Gur: 1d20 + 0 ⇒ (5) + 0 = 5
init; Gild: 1d20 + 2 ⇒ (15) + 2 = 17
init; X: 1d20 + 9 ⇒ (20) + 9 = 29
init; Y: 1d20 + 9 ⇒ (12) + 9 = 21
init; Z: 1d20 + 9 ⇒ (8) + 9 = 17

Place your tokens. I will roll perception for you when you show me where you are standing.


Moved. Anyway we can blow up that map so we're not microscopic?


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

You can zoom in on it, just click the little magnifying glass in the toolbar.


lol I'm such a dope.


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

+2 init 14 dex now.


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Updated. Thanks.


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

Should be good where he is. Note that Talon took favored terrain (urban). I think this would count as urban.

Quote:
Favored Terrain (urban): The ranger gains a +2 bonus on initiative checks and Knowledge (geography), Perception, Stealth, and Survival skill checks when he is in this terrain. A ranger traveling through his favored terrain normally leaves no trail and cannot be tracked (though he may leave a trail if he so chooses).

Can we leave Gur really big like that?


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

The big orc looks suspiciously at Harrowstone."How would we like to do this? I for one am more than ready for a frontal assault, but moving off to the left and finding a side entrance may serve our purposes just as well."


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Damit, meant to post hours ago but fell asleep on the couch with my kids! Anyway, here is the new and improved combat posts. Feedback welcom.

perc; Toni: 1d20 + 0 ⇒ (2) + 0 = 2
perc; Talon: 1d20 + 8 ⇒ (7) + 8 = 15
perc; Gabi: 1d20 + 3 ⇒ (12) + 3 = 15
perc; Ras: 1d20 + 0 ⇒ (1) + 0 = 1
perc; Gur: 1d20 - 1 ⇒ (2) - 1 = 1
perc; Gild: 1d20 + 4 ⇒ (14) + 4 = 18

Talon, Gabi and Gilderoy all see them first: two dark shapes rising up out of the water. The lumber toward you.

BEGIN COMBAT.

start surprise round.
No one has surprise.
End Surprise round.

start round 1.
As they (X & Y) get to their current locations on the map a third figure looms up also...a massive floating skull (Z), with eye sockets of deepest black. Then all together, the skeletal figures burst into flames!

The monsters are no longer flat footed due to their move action and their auto-ignition.

Actions remain for:
Gur
Gild
Talon
Gabi
Ras
Antoni


Female -- HP 7/7 -- AC:11 / T:11 / FF:10 -- CMD 10 -- F:1 / R:1 / W1 -- Per +1 Human Wizard Necromancer (Undead) 4

Not quite sure of distances on the map, I make it close to 60ft to X

"Ow, torch skeletons." Gabbi says, oddly excited at their appearance.

She trots straight towards the closest skeleton and then with a sweet voice calls out to it "Please come and protect me."

If she can get with 30 feet: Command Undead DC 13 Will Save or follow my commands (assuming its under 7HD).
If it to far away she'll ready to use command undead if it gets within range. 7/8 uses remaining


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

"Gabbi! get away from those things, you don't know where they've been!"

Talon will shoot two arrows (rapid shot) at the flaming skull (Z)
longbow: 1d20 + 3 ⇒ (1) + 3 = 4 Yeah, don't think so
longbow: 1d20 + 3 ⇒ (14) + 3 = 17 Maybe
damage: 1d8 + 1 ⇒ (6) + 1 = 7


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Talon, both arrows miss Z. Too bad, so sad.


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

X will save: 1d20 + 2 ⇒ (18) + 2 = 20
Gabi is charming but X shakes it off. This time.


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

We going with each square is 10 feet like the map says or 5 feet?

Round 1 action.

Ras will move 20 feet and cast Magic stone on three small stones he seems to get from nowhere. [ooc]No dirty jokes please =P[/dice]


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

The scale is 1sq = 10 ft. I resized everyone so they cover their 5x5 square. So everyone understand? You will have to imagine the the inter-square lines that denote 5ft. lol, no matter how clean I try to make combat it always get's muddy right off the bat!

So after Ras grabs his stones:

still round 1
Actions remain for:
Gild
Ras
Antoni


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

You forget Gur for the last time. :P

Gur rushes forward to stand before Gabbi, falchion drawn in a defensive manner.


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

NPC for Gilderoy.
Gilderoy moves up next to Gabi, makes a witty comment about you guys not even knowing he has this crossbow. Then he fires an arrow at X.
1d20 + 3 ⇒ (10) + 3 = 13 Miss.

NPC for Antoni.
Steps up (20ft move) next to Ras. Says something about slow and steady wins the race.
End Round 1.

Start Round 2.
X steps up toe to toe with Gur.
1d20 + 8 ⇒ (11) + 8 = 19 Hit
2d6 + 3 ⇒ (5, 6) + 3 = 14 Damage

Y double move action toward Ras and Antoni

Z floats up behind X, it's jaw chattering, letting out a fiery laughter. It opens it's mouth and unleashes a ghostly fireball.
It explodes, 20ft radius centered on Gur. 2d6 ⇒ (4, 2) = 6 damage

Round 2 Actions remain for:
Gur
Gild
Talon
Gabi
Ras
Antoni


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

rapid shot: 1d20 + 3 ⇒ (20) + 3 = 23
confirm critical : 1d20 + 3 ⇒ (6) + 3 = 9
damage: 1d8 + 1 ⇒ (6) + 1 = 7

rapid shot: 1d20 + 3 ⇒ (4) + 3 = 7


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

"I swear, if I don't have to see another grinning skull again, I will die happy."

Attack: 1d20 + 8 ⇒ (9) + 8 = 17

Damage: 2d4 + 21 ⇒ (3, 4) + 21 = 28

Wish I had hit with that.


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Floating skull takes an arrow in the eye, recoils.

Gur Misses. Lucky for it!
.
.

Round 2 Actions remain for:
Gild
Gabi
Ras
Antoni


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

Did x take damage from z's fireball? And was there a save?


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Yes on the save, thanks for reminding me. DC13 for half.

Burning Skeletons are immune to fire.


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

Immune to fire, good to know!


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Ack! You got me to spill it Talon! Are you a cop in real life???? lol


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

Nope, criminal ;-) (actually, retired soldier). It would make sense that we'd notice the skeletons not taking damage though.


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

I will throw a magic stone at the skele closest to me.

1d20 + 6 ⇒ (13) + 6 = 19

damage: 2d6 + 7 ⇒ (5, 5) + 7 = 17

Hit. 2 dex + 2 BaB+ 2 magic

Dam 1d6+2 doubled vs undead + 3 str


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Ras: hit! The burning skeleton reels. It hisses at you.

Aaaahhhhuch!

Round 2 Actions remain for:
Gild
Gabi
Antoni


Toni didn't have time to analyze the situation. She knew her weapon would be less effective against these skeletons than, say, a mace. Her best bet was to apply enough force behind her attack to crush her enemy.

Attack on Y: 1d20 + 7 ⇒ (13) + 7 = 20; Damage: 2d6 + 6 ⇒ (4, 2) + 6 = 12


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Hit! The skeli doesn't look so good. Everyone standing adjacent to a burning skeleton really feels the heat coming off of them! It hurts a little. It hurts a lot actually!

I'll give another hour or so to see if Gabi or Gild wants to post. This is usually when we see Gabi:)
.
.
Round 2 Actions remain for:
Gild
Gabi


Female -- HP 7/7 -- AC:11 / T:11 / FF:10 -- CMD 10 -- F:1 / R:1 / W1 -- Per +1 Human Wizard Necromancer (Undead) 4

Reflex save: 1d20 + 2 ⇒ (6) + 2 = 8 6 damage
Reflex save for Lissala: 1d20 + 4 ⇒ (2) + 4 = 6 3 damage

Gabbi steps away from the skeletons grinning says "Stop that you'll burn my hair, go do something useful and kill one of the skeletons for me." she says trying to take over the large skeleton.

Rules the say as above DC13 will, 6/8 uses remaining

Lissala flys up and away a bit to watch the fight more safely.


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

Ok so the fireball hit all of us

reflex: 1d20 + 3 ⇒ (6) + 3 = 9

I take 6


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

In Round 3

Throw a stone at hurt skeleton
1d20 + 7 ⇒ (18) + 7 = 25 hit

2d6 + 7 ⇒ (2, 4) + 7 = 13


Reflex Save: 1d20 + 2 ⇒ (9) + 2 = 11

Yeesh...


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Channel saves
Z: 1d20 + 2 ⇒ (9) + 2 = 11
Y: 1d20 + 2 ⇒ (18) + 2 = 20
X: 1d20 + 2 ⇒ (16) + 2 = 18

Command me, mistressssss! hisses the floating skull.

What do you want him to do?[/dice]

NPC Gilderoy, reloads crossbow.

END ROUND 2

START ROUND 3

Anyone standing adjacent to a burning skeleton now takes 1d6 fire damage from:

fire aura:
Fiery Aura (Ex): Creatures adjacent to a burning skeleton take 1d6 points of fire damage at the start of their turn. Anyone striking a burning skeleton with an unarmed strike or natural attack takes 1d6 points of fire damage.

Toni 1d6 ⇒ 3
Gur 1d6 ⇒ 5

X attacks 1d20 + 8 ⇒ (10) + 8 = 18
damage 2d6 + 3 ⇒ (2, 4) + 3 = 9

Y attacks 1d20 + 8 ⇒ (10) + 8 = 18
damage 2d6 + 3 ⇒ (1, 2) + 3 = 6

Z readies action, awaiting Gabi's command.

Round 3 Actions remain for:
Gur
Gild
Talon
Gabi
Ras
Antoni

[ooc]See, this time Gur is first on the list! lol


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

I don't see where the Aura gets a save. Anyone know a rule that can help?


Male Oread 3 cleric of Tourag
Spoiler:
HP:23 AC:19 Fort:+4 Reflex:+3 Will:+5 CMD:14 Today's Spells:0-Detect Magic, Guidance, Virtue, Enhanced Diplomacy. 1st.Bless, Magic Weapon, Weapons Against Evil. Domain:Shield 2nd Bulls Strength, Consecrate

See above I posted for round 3


Female -- HP 7/7 -- AC:11 / T:11 / FF:10 -- CMD 10 -- F:1 / R:1 / W1 -- Per +1 Human Wizard Necromancer (Undead) 4

"Go bite the skeleton's head off for me" she says "Then tell me what else you can do."


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

Talon will drop his bow, quickdraw his greatsword and charge X

1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18
damage: 2d6 + 4 ⇒ (2, 4) + 4 = 10


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

"I am done with you." Gur summons forth prodigious amounts of orc fueled power, swinging his falchion high before bringing it down a crossed his assailants midsection.

Attack: 1d20 + 8 ⇒ (19) + 8 = 27

confirmation: 1d20 + 8 ⇒ (18) + 8 = 26

Damage of DOOM: 4d4 + 42 ⇒ (4, 3, 4, 1) + 42 = 54

Unless Talon dropped it with his attack, in which case ad +2 to the attack portion as I charge the creature on the floaty skull that fired on me... sorry Gabi but I have not been told you are a necro and would not approve anyway. Needless to say, whatever I hit better be dead... err dead again.... redead... um, dead dead... nope going with redead.

Edit: [Ooc]Err embarressed. Reduce that by three, acidently multiplied the power attack as part of it.[Ooc]


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

Talon drops X. It is redead.

The skull begins telling Gabi: Well, I have the ability to AAAahhhH!

Gur kills it.

Y is barely hanging on.

Round 3 Actions remain for:
Gild
Antoni


Male Robot Fighter 1; Fort +4, Ref +2, Will +0; AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 16 (1d10+6)

What is damage of doom? 4d4+42 at 3rd level??? I believe you, I just kinda like to see it!


Toni swings her greatsword again.

Attack : 1d20 + 6 ⇒ (11) + 6 = 17; Damage: 2d6 + 6 ⇒ (3, 6) + 6 = 15

-Posted with Wayfinder


Male Dwarf: AC 17 | frt +7 | ref +6 | will +3 (+2 poison/fear/spells) | CMD 20 (24) | HP 44/49(45) Ranger (guide)/4

deader? I would guess that 'Damage of Doom' is Gus's way of saying 'I got a critical, you are so f+!&ed!' And I believe power attack damage does get multiplied on a critical. Awesome kill, man!


It does but 42 seems a little high.

-Posted with Wayfinder


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

Two hander 1.5 str two hander archetype if one standard attack double on that attack. Power attack on top of that. Oh and crit doubles the damage. Rarr I am a Gur.


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

And now I feel like an idiot because I looked it up. Read that totally differently then it was meant in book.

edit:Math redo. the 2d4 plus double strength instead of str and a half so +12 + 3 for power +15 doubled is +30... so 42........ hey do I get a prize for it being 42 when it was rechecked.

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