TheGuyKnownAsAce |
Oh, thats what delay means? damnit, if possible, Ace acts after the wizard goes, but adding on to that, Attacks a concubine
atk: 1d20 + 15 ⇒ (9) + 15 = 24
dmg: 1d6 + 13 ⇒ (5) + 13 = 18
Ixrul Morcrom |
So wait, whose action is it?
Lucretia Ivera |
"Do you know how hard it is to find a woman that fierce, who likes working out?"
"Let's be real, if Jrahk killed her, she probably didn't work out enough."
Lucy then demonstrates what the concubine SHOULD have done, by attacking the other one.
Falchion: 1d20 + 13 ⇒ (11) + 13 = 24
2d4 + 13 ⇒ (3, 2) + 13 = 18
Haste Falchion: 1d20 + 13 ⇒ (11) + 13 = 24
2d4 + 13 ⇒ (1, 3) + 13 = 17
Rynjin |
Lucy swims forward 60 feet to where Krelloort and the other concubine are and slices the concubine once. She still stands.
Not that it matters here, but why do you keep omitting your third attack? You're 6th level, you get an extra attack on a full attack at a -5.
The concubine grins and unleashes all of her attack potential on Lucy.
3d20 ⇒ (18, 5, 1) = 24
But only one hits her, the bite.
1d8 + 6 ⇒ (6) + 6 = 12
Krelloort (23)
Ace (19)
Tojanida (15)
Ixrul (14)
Jrahk (14)
Lucy (14)
Concubine (6)
Krelloort flexes and bares his fangs.
"Brave one. Or stupid." he says, before unleashing hell on Lucy.
Trident 1: 1d20 + 17 ⇒ (6) + 17 = 23
1d8 + 12 ⇒ (1) + 12 = 13
Trident 2: 1d20 + 12 ⇒ (15) + 12 = 27
1d8 + 12 ⇒ (4) + 12 = 16
Bite: 1d20 + 13 ⇒ (17) + 13 = 30
1d4 + 4 ⇒ (3) + 4 = 7
Claw 1: 1d20 + 15 ⇒ (17) + 15 = 32
1d4 + 7 ⇒ (1) + 7 = 8
Claw 2: 1d20 + 15 ⇒ (1) + 15 = 16
Where Krelloort's trident stabs into her, Lucy is horrified to note taht her flesh turns to a rough substance, coral or rock.
Dex damage: 1d4 ⇒ 4
Fort: 1d20 + 11 ⇒ (8) + 11 = 19
Pass! You still take the Dex damage though.
Lucy, take 56 damage and 4 Dex damage. Ace is up.
Also, Lucy, put your Raging HP on your quick bar. Should be 18 higher.
Lucretia Ivera |
Not that it matters here, but why do you keep omitting your third attack? You're 6th level, you get an extra attack on a full attack at a -5.
I totally knew I could do that. I was uh
just testing to see if you'd notice
yeah totally
TheGuyKnownAsAce |
"YOU BIG MEANIE FACE!"
Ace swims over, and boops the weakened concibuine on the nose
atk: 1d20 + 15 ⇒ (8) + 15 = 23
dmg: 1d6 + 13 ⇒ (4) + 13 = 17
Hope its enough...
Ixrul Morcrom |
Ixrul begins casting SM III.
Focus on Krell. Don't forget to flankerino.
Jrahk Lacertus |
Jrahk flanks Krelloort with Lucy and tries to relieve him of his extraneous limbs.
Falchion: 1d20 + 14 ⇒ (8) + 14 = 22
2d6 + 19 ⇒ (4, 5) + 19 = 28
Cornugon: 1d20 + 16 ⇒ (17) + 16 = 33
Jrahk Lacertus |
HELP ME, SMALL PEOPLE
Lucretia Ivera |
Lucy screams at top of lungs and helps Jrahk with the fish problem.
FARUCHION: 1d20 + 13 ⇒ (12) + 13 = 25
2d4 + 13 ⇒ (1, 4) + 13 = 18
Haste Falchion: 1d20 + 13 ⇒ (16) + 13 = 29
2d4 + 13 ⇒ (2, 4) + 13 = 19
The other falchion: 1d20 + 8 ⇒ (20) + 8 = 28
2d4 + 13 ⇒ (4, 3) + 13 = 20
Confirm?: 1d20 + 8 ⇒ (6) + 8 = 14 damn
2d4 + 13 ⇒ (3, 3) + 13 = 19
Rynjin |
Lucy's Fachion bites into Krelloort once, twice, three times.
He screams in Rage and pain, and his eyes turn a bloodshot red as he gives himself over to primal fury, his muscles bulging even LARGER and the wounds looking less significant.
Krelloort has entered his Blood Frenzy.
Trident 1: 1d20 + 18 ⇒ (5) + 18 = 23
Damage: 1d8 + 13 ⇒ (6) + 13 = 19
Trident 2: 1d20 + 13 ⇒ (8) + 13 = 21
Damage: 1d8 + 13 ⇒ (1) + 13 = 14
Bite: 1d20 + 14 ⇒ (2) + 14 = 16
1d4 + 5 ⇒ (3) + 5 = 8
Claw 1: 1d20 + 16 ⇒ (5) + 16 = 21
1d4 + 8 ⇒ (1) + 8 = 9
Claw 2: 1d20 + 16 ⇒ (19) + 16 = 35
1d4 + 8 ⇒ (2) + 8 = 10
He stabs Lucy with his trident once, then again. His trident draws her blood freely and the Barbarianess slumps over, succumbing to her wounds. Since she against all odds still stands, he assaults her with his natural weapons as well in succession.
Lucy Fort: 1d20 ⇒ 5
1d4 ⇒ 4
Lucy, you are no unconscious at -5 HP. And you take 3 more Dex damage (total -7). Thankfully you have Raging Vitality, so you're not dead dead. Just don't stop Raging or you die.
Edit: Scratch that, you have DR 3/-. So you took 21 less damage than I thought these last two rounds. Mark that down on your bar, please. Currently you are at THREE HP.
Everyone else is up again!
TheGuyKnownAsAce |
"BASTARD!"
Ace summons up all his might and attacks, not once, not twice, but three times.
atk1: 1d20 + 15 ⇒ (8) + 15 = 23
dmg: 1d6 + 13 ⇒ (4) + 13 = 17
atk2 (haste): 1d20 + 15 ⇒ (7) + 15 = 22
dmg: 1d6 + 13 ⇒ (5) + 13 = 18
atk ('lectrik): 1d20 + 15 ⇒ (16) + 15 = 31
dmg: 1d6 + 13 ⇒ (4) + 13 = 17
'lectric: 5d6 ⇒ (4, 6, 6, 2, 6) = 24
bah
Rynjin |
Ace misses once, twice, but not three times.
Krelloort, seeing the Magi's scrawny arms, deigns not to dodge the attack, taking them on his armor and laughing as they slie off.
The third strike, charged with electricity all of a sudden, takes him by surprise, cutting through his armor, drawing blood, and electrocuting the chieftain nearly to death. His look promises swift and painful vengeance.
BTW Ace, remember to add the +3 to-hit for attacking someone wearing metal armor or using a metal weapon.
The Tojanida, seeing his mater's predicament, finally acts. He swims forward and releases a cloud of ink that obscures everyone's vision tremendously.
50% miss chance on Krelloort. Ixrul can no longer see in the area.
Ixrul Morcrom |
It's fine, I don't need to be able to see for what I do.
1d3 ⇒ 1
Oh come on. I really wanted at least two.
The water elemental hurls into the inky darkness on Ixrul's command to aid Jrahk in his attempts to put an end to the Sahuagin.
1d20 + 6 ⇒ (20) + 6 = 26
ya boi, Jrahk, take +2 on your attack rolls.
"Dammit! Sandra, heal Lucy! I should've brought my damn skeletons!"
Jrahk Lacertus |
Jrahk holds back on power-attacking to make it easier to hit the slippery fish guy.
High is good.
Falchion: 1d20 + 16 ⇒ (6) + 16 = 22
1d100 ⇒ 27
Falchion 2: 1d20 + 11 ⇒ (8) + 11 = 19
1d100 ⇒ 83
2d6 + 13 ⇒ (4, 4) + 13 = 21
Falchion haste: 1d20 + 16 ⇒ (13) + 16 = 29
1d100 ⇒ 72
2d6 + 13 ⇒ (2, 3) + 13 = 18
Bite: 1d20 + 10 ⇒ (7) + 10 = 17
1d100 ⇒ 38
hahaha it didn't even matter ;_;
Ixrul Morcrom |
18 damage got through. That plus what Lucy does should suffice, hopefully.
TheGuyKnownAsAce |
If ace does not die, he puts up a defensive shock.
3d6 dmg on touch attacks
and tries to slash the big ugly thing
1d20 + 15 ⇒ (10) + 15 = 25
1d6 + 13 ⇒ (6) + 13 = 19
1d100 ⇒ 12
1d20 + 15 ⇒ (15) + 15 = 30
1d6 + 13 ⇒ (6) + 13 = 19
1d100 ⇒ 28
Bah, I say, Bah
Disregard that, thats not how spellstrike works, apparently brain is not working
Lucretia Ivera |
Oh I thought he was kill. DAMMIT JRAHK ACTUALLY KILL HIM WHEN YOU KILL HIM
Lucy lets out some incomprehensible Abyssal phrases (most likely something that would make a sailor blush) and gets a-swingin' in the ink.
Falchion: 1d20 + 13 ⇒ (14) + 13 = 27
2d4 + 13 ⇒ (1, 3) + 13 = 17
Falchion 2: 1d20 + 8 ⇒ (20) + 8 = 28
2d4 + 13 ⇒ (3, 1) + 13 = 17
Confirm: 1d20 + 8 ⇒ (9) + 8 = 17
crit damage maybe: 2d4 + 13 ⇒ (3, 1) + 13 = 17
Hastey Falchion: 1d20 + 13 ⇒ (16) + 13 = 29
2d4 + 13 ⇒ (2, 3) + 13 = 18
Rynjin |
Lucy Miss chance: 3d100 ⇒ (13, 41, 17) = 71
The darkness and murky water throws off Lucy's aim,a nd she misses.
Krelloort, crazed with pain and fury, lashes out again. Sensing her weakness, he hits Lucy with his bite first.
Miss chance: 2d100 ⇒ (18, 68) = 86
Bite: 1d20 + 14 ⇒ (6) + 14 = 20
1d4 + 5 ⇒ (4) + 5 = 9
Lucy drops in a spray of blood.
You're at -3.
He then turns his attention to the hateful creature that electrocuted him.
Trident 1: 1d20 + 18 ⇒ (2) + 18 = 20
1d8 + 13 ⇒ (7) + 13 = 20
Trident 2: 1d20 + 13 ⇒ (7) + 13 = 20
1d8 + 13 ⇒ (3) + 13 = 16
Claw 1: 1d20 + 16 ⇒ (7) + 16 = 23
1d4 + 8 ⇒ (3) + 8 = 11
Claw 2: 1d20 + 16 ⇒ (10) + 16 = 26
1d4 + 8 ⇒ (4) + 8 = 12
Miss chance trident 1: 2d100 ⇒ (40, 70) = 110
Miss chance subsequent: 6d100 ⇒ (72, 55, 62, 6, 18, 50) = 263
Ace Fort: 1d20 + 8 ⇒ (20) + 8 = 28
1d4 ⇒ 2
He hits Ace twice with the trident, and once with his claw, dropping the Magus as well.
Ace, take 48 damage and 2 Dex damage.
He then redirects the last hit to Jrahk.
Jrahk take 12 damage, and you and Ixrul are up!
Ixrul Morcrom |
Ele Aid: 1d20 + 6 ⇒ (3) + 6 = 9
I'm not sure what I can do right now, as mythweavers is not working. Is it up for ya'll?
Jrahk Lacertus |
Jrahk keeps trying to hit the guy.
Falchion: 1d20 + 16 ⇒ (6) + 16 = 22
1d100 ⇒ 12
Falchion 2: 1d20 + 11 ⇒ (12) + 11 = 23
1d100 ⇒ 20
Haste Falchion: 1d20 + 16 ⇒ (9) + 16 = 25
1d100 ⇒ 77
2d6 + 13 ⇒ (1, 3) + 13 = 17
Bite: 1d20 + 10 ⇒ (10) + 10 = 20
1d100 ⇒ 93
1d6 + 12 ⇒ (2) + 12 = 14
pls
Lucretia Ivera |
The pool of blood that has been gathering around Lucy increases in size.
She still manages to look incredibly attractive, though. That was never in question. She's damn fine. You feel the express need to buy her dinner. In fact, that's what you plan on doing. After you heal her, of course. Any moment now.
Ixrul Morcrom |
"Wonderful, thank you."
Ixrul quickly checks the room for treasure.
"Everyone, check for secret doors as well."
Ixrul Morcrom |
Ixrul sends the water elemental through to scout it out.
"Do be ready to hold this door shut, Jrahk."
Party Fund |
On my phone right now so can't give you bedroom loot, but loot off the top of my head from Krelloort:
Mithral Breastplate
Zul, a +1 Human Bane trident. Up to 7 times per day as a Swif action upon striking someone, you can make the target take 1d4 Dex damage as their flesh turns into coral. Additionally they must make a Fort save DC 16 or be Slowed as the spell. Anyone taken to 0 Dex turns to coral entirely (petrified).
Alchemist's Kit
Jrahk Lacertus |
Mithril armor is one category lighter than normal, effectively making this breastplate light armor. However, the proficiency needed for the armor doesn't change. You're not proficient with medium armor, so you'd be taking the -1 armor class penalty to attack rolls as well as all STR- and DEX-based skills.
Honestly, I think it would be better suited to me or Lucy. We're both proficient with it, and can get 40-foot move speed in light armor. Plus, I have the Armor Expert trait which reduces the ACP to 0.
I propose Lucy and I arm wrestle for it.
Rynjin |
Jrahk actually has a higher Str than you when Raging, so he has a slight advantage.
Krelloort continued:
-A Deep Platinum necklace (similar to the ones found on the Ancient Mariner and Krelloort's son) worth 3000 gp.
Krelloort's Bedroom:
-A gold plated conch shell engraved with images of elves and hippocampi (1200 gp). It is stuffed with a Sahuagin delicacy: Fish and human liver.
-A gilt tattooing kit (50 gp)
-A burnished brass hand mirror (20 gp)
-A gold Varisian music box (nonfunctional). Inside is the ivory image of a dancing harrower, and the inscription "For mydarling Isabella" (400 gp)
The throne itself bears a bunch of strange markings and images.
Anyone have Kn. History?
Underneath is is a hidden chamber, which can only be accessed by moving the throne, which weighs over four tons.
Can anyone make a DC 30 Str check?
Jrahk Lacertus |
Highest I can get is 28, and I don't have enough rage rounds to Take 20 (not that that would be a good idea anyway).
But my push/drag capacity while raging is 9200 lbs.
Ixrul Morcrom |
I imagine if we all aid the strongest party member, we could. If not, I can go get my skeletons or come back with Burrow prepared.
TheGuyKnownAsAce |
"Dibs!" calls Ace as he spies the necklace, proceeding to take it and place it around his neck, adding to the one he took from the mariner.
He then sees the throne "Hmm, I think I seen those marks somewhere before..."
hist: 1d20 + 4 ⇒ (7) + 4 = 11
I guess assist or something?