Way of the Wicked Gestalt (Inactive)

Game Master XanaverForgedawn


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Stat Rolls:

4d6 ⇒ (4, 1, 2, 1) = 8
4d6 ⇒ (3, 2, 1, 1) = 7
4d6 ⇒ (3, 1, 4, 1) = 9
4d6 ⇒ (3, 6, 4, 4) = 17
4d6 ⇒ (1, 5, 4, 6) = 16
4d6 ⇒ (1, 6, 3, 1) = 11

Ugh, that one's dead in the womb. 25pt buy it is then.


I'm going to withdraw my submission for this game, good luck to everyone else.


dot

Rolls:

Stats: 4d6 ⇒ (3, 2, 5, 5) = 15
Stats: 4d6 ⇒ (5, 3, 2, 2) = 12
Stats: 4d6 ⇒ (6, 1, 1, 3) = 11
Stats: 4d6 ⇒ (3, 1, 1, 4) = 9
Stats: 4d6 ⇒ (1, 6, 1, 4) = 12
Stats: 4d6 ⇒ (6, 6, 1, 6) = 19


DM Forgedawn wrote:
Since a question about In the Company of Dragons was asked, I figured I would answer it. EVERYTHING in it is allowed, even the feats.

Thanks for the response. I had wanted to confirm, because the idea of playing a tannim, and slowly becoming a full blown dragon is jsut awesome!


Okay I'm adding Arson to my crimes (Breathing fire/igniting the building the guy was in sounds good) and Into Enemy Territory as my campaign trait.


DM Forgedawn wrote:
To everybody who is still confused, you can have up to 2 crimes, & a campaign trait from any offical Paizo AP.

Has to be murder and attempted murder. She did after all kill and came close to killing 150 at the wedding.

Also I feel she would be LN not evil, other may see her as evil but she herself and no feelings of such. No feelings at all.


I think alignment is more about your actions taken. Not the feelings behind them.


Indeed. I agree that characters may not see themselves as evil when the forces of good and evil are not metaphorical but are physical entities and actually battle, it changes things.

Most of these villains, as the book suggests, are supposed to be more than just "Mwahahaha" villains. They're bad guys you can root for because they have substance, they have reason to be bad guys. It may be a dark and wicked way but they are unrepentant about it.

I really like Chris Golfer's quote; "A villain is just a victim whose story hasn't been told."


understood LE it is then.


WarforgedMan wrote:

Indeed. I agree that characters may not see themselves as evil when the forces of good and evil are not metaphorical but are physical entities and actually battle, it changes things.

Most of these villains, as the book suggests, are supposed to be more than just "Mwahahaha" villains. They're bad guys you can root for because they have substance, they have reason to be bad guys. It may be a dark and wicked way but they are unrepentant about it.

I really like Chris Golfer's quote; "A villain is just a victim whose story hasn't been told."

unless you're the joker... or kefka. And lets be honest, they were some of the best villains, bar none.


Murder will be the second crime for me, to account for the acolytes and priests he murdered.


*consorting with dark powers*


Sedition seems apropos, though I don't intend to ever take Leadership.


I'm sure if you really wanted to, you could write their story and make them appear sympathetic. Then again, sometimes "Mwahaha" is just perfect. :D


Updated the Doctor's traits. Went with Forgery as his second crime. Works for fake prescriptions and getting extra alchemical ingredients. Also, sold some of his drugs to buy some potions of ant haul.


Ah okay so then first crime will be heresy, which would be the FIRST time she died (Resurrected trait) and vowed revenge, that's when she started killing and eating the children as a gingerbread witch. Then the second is that she's now a witch and consorting with dark powers and so they have to kill her again and make sure it sticks this time...

As for the "not a villain" thing, I think in a way my character knows why she's seen as evil, I mean after all she kills and eats children. Then again, the other races kill and eat animals and it's not like she's eating changelings, now is it? THAT would be cannibalism, and that's evil.

Also, I am thinking instead of being a Witch/Hunter I might be a Witch/Oracle and take "Blackened" as my curse... she's still got the burns on her forearms from the first time she was burned at the stake... and her mystery will be Flame... Fiery vengeance of Asmodeus.cv

ALSO A QUESTION FOR THE GM: Would the Blackened Curse's -4 penalty to WEAPON attack rolls apply to NATURAL ATTACKS, specifically her changeling claws?


I personally say only manufactured weapons would be effected by the Blackened curse. So her claws wouldn't take a debuff.


DM Forgedawn wrote:
I personally say only manufactured weapons would be effected by the Blackened curse. So her claws wouldn't take a debuff.

Okay, thanks. That's how I've always seen it, but I thought I'd double check.


I'm realllllly considering making an evil little dragon. Anyone want to collaborate on backstories to give themselves a magical and twisted familiar?


YoricksRequiem wrote:
I'm realllllly considering making an evil little dragon. Anyone want to collaborate on backstories to give themselves a magical and twisted familiar?

So want to have you as Rosa's evil familiar/hireling, [I may even change her class to make it work] Love the idea of a kind of like an Evil Jimmie Cricket telling her things. As he has empathy of a kind he/she could be the one saying how others feel about the actions Rosa takes. With Rosa always surprised they are NOT acting from pour logic.

"Why would they be unhappy? I am paying them to kill their brother"


This is Sylvanus and here is my submission Shinyai. She's been stated up for a couple days now I just haven't had the chance to get her submitted.

She's a professional thief who uses her dancing to distract her mark while she robs them blind. During one of the robberies things started to go south and the guard was called in. She panicked and ended up putting a knife to her victim's throat as a means of escape, but it didn't work out for her. Now it just so happens that her mark turned out to be a duke so she was charged with high robbery and attempted murder.


YoricksRequiem wrote:
I'm realllllly considering making an evil little dragon. Anyone want to collaborate on backstories to give themselves a magical and twisted familiar?

Seeing as my character *is* associated with dragons, if you make it a little blue dragon, it could be one of her whelps and/or 'trainees' (read: minions) that escaped the dragon hunt.


rungok wrote:
YoricksRequiem wrote:
I'm realllllly considering making an evil little dragon. Anyone want to collaborate on backstories to give themselves a magical and twisted familiar?
Seeing as my character *is* associated with dragons, if you make it a little blue dragon, it could be one of her whelps and/or 'trainees' (read: minions) that escaped the dragon hunt.

Cool, I will add that into her back ground.


Sounds good! I'm trying to find a couple of classes that work really well together for it and aren't super MAD. I'm leaning towards going heavy with spellcasting and not being able to use weapons (and being fairly ineffective with my claws), so I'm thinking Sorcerer and then something to boost up my skills and give some more utility (Investigator? Kineticist? Mesmerist? Oracle?)


Personally, I recommend pairing it with Magus. Be able to use your natural weapons to their full extent.


YoricksRequiem wrote:
Sounds good! I'm trying to find a couple of classes that work really well together for it and aren't super MAD. I'm leaning towards going heavy with spellcasting and not being able to use weapons (and being fairly ineffective with my claws), so I'm thinking Sorcerer and then something to boost up my skills and give some more utility (Investigator? Kineticist? Mesmerist? Oracle?)

unRogue will give you Weapon Finesse and Dex-to-Damage with your claws, and all the skill points you could want. Plus better BAB. You could also take Minor Magic & Major Magic, and take, say, Mage Armor as your Major, and never need to spend a spell slot on it again.


Ouachitonian wrote:
unRogue will give you Weapon Finesse and Dex-to-Damage with your claws, and all the skill points you could want. Plus better BAB. You could also take Minor Magic & Major Magic, and take, say, Mage Armor as your Major, and never need to spend a spell slot on it again.

Sadly the Taninim options for racial attribute modifiers are either a) Dex takes a penalty, b) Dex gets nothing and Str gets a boost, c) Dex gets a boost and you're tiny, or d) Dex takes a penalty. Which makes going the Dex-To-Damage route a bit difficult. I think Ranger with the full BAB and free Natural Attack feats might be more favourable in that scenario?

DM Forgedawn wrote:
Personally, I recommend pairing it with Magus. Be able to use your natural weapons to their full extent.

I think a heavier focus on natural weapons would actually pull me more in the direction of Warpriest. Having Sacred Weapon bump up claw damage would be pretty awesome. I've also had some lousy experiences with Magus when I didn't just focus on Shocking Grasp, which sort of bores me.

Right now the two big paths are:

1) Be a small-sized dragon and focus on claws with a few extra spell abilities. Classes would be some combination of Warpriest & Inquisitor, Magus & Investigator, Ranger. Would play as a secondary frontliner with a few utilities. Biggest problem with this is that racial claws are currently a Secondary natural attack, which makes them mostly useless and means I'd have to acquire more elsewhere - likely either a Sorc bloodline or the Dragon Paragon class. Though I suppose I could use Bite as my primary anyway.

2) Be a tiny-sized dragon with a focus on Knowledge, Lying, and Elemental powers. Classes would be Sorcerer with either Investigator (Questioner), Mesmerist, or Kineticist. Would play as some battlefield control, some blasting abilities.

The inability to use weapons (save the weak bite and secondary claws that do like, 1d2-1 damage) is not great. Certain bloodlines give some ray attacks, and Kineticist / Vigilante (Warlock) also give sort of "innate" elemental blasts that can be used a lot of or infinite times per day, which might be a good way to go. Especially since you can take things like Weapon Focus with them.

So far I haven't found a way to put any of them together that I like.

Dark Archive

Hey there forgedawn. Thinking a Kitsune Rouge/sorcerer, perhaps a nagaji...


YoricksRequiem wrote:


Classes would be some combination of Warpriest & Inquisitor, Magus & Investigator, Ranger. Would play as a secondary frontliner with a few utilities. Biggest problem with this is that racial claws are currently a Secondary natural attack, which makes them mostly useless and means I'd have to acquire more elsewhere - likely either a Sorc bloodline or the Dragon Paragon class. Though I suppose I could use Bite as my primary anyway.

Taking weapon focus on bite and claws means... that you're going to do a HELL of a lot of damage when you get to higher levels. If I may be so bold, I would suggest instead of the combos you have, mixing Warpriest and Feral Hunter? That would let you have a 'floating', scalable buff that you can change depending on the situation, and you can get some divine spells that you wouldn't get with warpriest, and it synergizes well with not needing to have a animal companion, which wouldn't fit well for you anyways since you're a frikkin dragon and don't need no dang pets.

Dark Archive

Btw, I'm a close friend to forgedawn IRL, and it is almost a 90% chance he'll pick me as a player. I'm going to be either a skill/arcane, or an arcane/divine.


Thinking a Ranger/Summoner - a bounty hunter / hitman who unleashed an ancient spirit unto himself, thereby becoming a summoner as well.

Spoiler:

4d6 ⇒ (1, 3, 6, 3) = 13
4d6 ⇒ (2, 2, 3, 5) = 12
4d6 ⇒ (6, 5, 6, 5) = 22
4d6 ⇒ (6, 2, 5, 1) = 14
4d6 ⇒ (2, 4, 2, 1) = 9
4d6 ⇒ (5, 6, 1, 4) = 16

25 point buy it is.


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When picturing the evil that will befall Talingarde, this is the only thing that comes to mind. Death to all who oppose us!


"I seem to have got some blood on the floor" said Rosa to herself.


If all goes as planned, i will need a meat sack... or more precise, a mobile "blood bank"


rungok wrote:
Taking weapon focus on bite and claws means... that you're going to do a HELL of a lot of damage when you get to higher levels. If I may be so bold, I would suggest instead of the combos you have, mixing Warpriest and Feral Hunter? That would let you have a 'floating', scalable buff that you can change depending on the situation, and you can get some divine spells that you wouldn't get with warpriest, and it synergizes well with not needing to have a animal companion, which wouldn't fit well for you anyways since you're a frikkin dragon and don't need no dang pets.

Yeah, it would take a long time for that damage to kick in, though. Although, really, 3 natural attacks at ~1d3 with +2 Str is still not a bad amount of damage to be dealing early on, though it's also likely that the claws would miss fairly often as secondary attacks.

Feral Hunter is a really good idea for a supplement to this build, thanks for that!

I think I'll stat up both the Warpriest/Hunter and Sorcerer/X and see which "feels" better.


That's what Leadership is for, right?


YoricksRequiem wrote:
I think a heavier focus on natural weapons would actually pull me more in the direction of Warpriest. Having Sacred Weapon bump up claw damage would be pretty awesome. I've also had some lousy experiences with Magus when I didn't just focus on Shocking Grasp, which sort of bores me.

I didn't realize you were going something other than draconic exemplar, which is why I suggested the focus on what would be your 5 natural attacks.

Given the amount of quality submissions in this thread, I'm going to be closing recruitment on thursday.


Anti-paladin/Cleric of Asmodeus is complete.
The name is pending and I'm going to clean it up a bit here and there.
Luskian

Dark Archive

So I've finalized my idea for going a Rougue/Wizard, but I'm using Ratfolk and am going to be wicked for being a theif/murderer. I killed a few men in my attempt to escape with a valuable artifact...


william Nightmoon wrote:
So I've finalized my idea for going a Rougue/Wizard, but I'm using Ratfolk and am going to be wicked for being a theif/murderer. I killed a few men in my attempt to escape with a valuable artifact...

I think your trying to take my spot as the spell casting rogue, rogue/bard attempted murder/theft.

Dark Archive

Rouge is under debate... may go cleric or psychic.


1 person marked this as a favorite.

@Rungok - Just wanted to say thanks again, Feral Hunter looks to fit with Warpriest absolutely perfectly and I'm pretty happy with how the character is coming together. Just largely need to finish the backstory and I should be good!

DM Forgedawn wrote:
I didn't realize you were going something other than draconic exemplar, which is why I suggested the focus on what would be your 5 natural attacks.

Ah yeah, I should have been more clear - as much as I love the idea of being a dragon, I'm more into the cat-like pseudodragon than growing to be enormous. Admittedly in part because I like the deception of looking like a cute little pet but being more than capable of murder.


All this talk of Taninim has got me thinking. The idea of playing a dragon is pretty tempting. Think I'd stick to Pyrokineticist on one side. Hmmmm.

Dark Archive

I've desided to be a ratfolk Wizard Cleric of Abraxas, and in was arrested for worshiping a demonic entity and for sacrificial murder.


This is the alias... working on it... may change the picture.

Rolls:

4d6 ⇒ (4, 5, 3, 5) = 1714
4d6 ⇒ (2, 3, 4, 4) = 1311
4d6 ⇒ (5, 6, 5, 2) = 1816
4d6 ⇒ (4, 2, 6, 1) = 1312
4d6 ⇒ (4, 1, 2, 4) = 1110
4d6 ⇒ (3, 4, 4, 6) = 1714
Total=21, going for buy.


what are these dragon characters people are discussing?


They are a race created by Rite publishing in the book "In the company of dragons", and the race can be found Here! for anyone curious enough to look.


Assembling a submission list since Recruitment is closing tomorrow. I think I got everyone whose submission looked finished but let me know if I missed you.

Aldrea Fangor - Dhampir Anti-Paladin/Warpriest
Andala Zahn - Vishkanya Sorcerer/Oracle
Auspex - Wyrwood Monk/Wizard
Cassian Kellin-Barca - Human Swashbuckler/Rogue
Cobalt Scaleborn - Nagaji Mesmerist/Monk
Dante Marchioni - Aasimar Ranger/Summoner
Godfrey the Fallen - Aasimar Anti-Paladin/Oracle
Kevlar Mylan - Human Cleric/Slayer
Luskian Marduk - Tiefling Cleric/Anti-Paladin
Lysander the Swordsman - Ifrit Fighter / Kineticist
Rixis Whight - Ratfolk Wizard/Cleric
Rosa Luminess - Android Ninja/Investigator
Shinyai, The Quick Handed - Kitsune Rogue/Bard
The Noble Doctor - Human Alchemist/Gunslinger
Thomasz Zaporozhti - Human Vigilante/Cavalier


Submissions seem to be running melee-heavy, I'm noticing - although I'm legitimately curious about watching a Monk/Wizard in action.


I'd be interested in this.

Idea so far is a Ranger(Guildbreaker)|Magus(Eldritch Archer). As far as race goes, I'm not sure yet. Maybe Aasimar or Samsaran.

My character would be a follower of Eiseth, one of the Whore Queens, and she would have turned to her after feeling/being betrayed by the good guys (still figuring out which organisation it would be). Crimes would at least be Heresy and I'll have to decide on the other.

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