Wardens of the Righteous (Inactive)

Game Master Jesse Heinig

Current map: Truestone Quarry

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Linked campaign: Wrath of the Righteous

~~~ Defender's Heart ~~~
Provisions: 430
Build Points of Materials: 16
Guards: 23
Survivors: 18
Dependents: 13
Cats: 1
Dogs: 0

Map of Kenabres

Kenabres City Grid


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Female Aasimar Paladin (Holy Light) 7/Marshal 2. HP 46/75 ; AC 20/10/20 (24/14/24 during SMITE); F+14 R+7 W+12; Init +2; Smite evil 3/day (1); LOH/Holy Light 9/day(0);Mythic 7/day (1) Acid 5, Electricity 5, Cold 5:Daylight (0/3)
DM Azura wrote:

I just got home from a trip and my S.O. went back to work today, and the store where she works was robbed while she was the only person on shift. She's uninjured but in shock.

I will try to update tomorrow.

I'm so sorry that happened. I'm sure she's more than a little shaken up. Take all the time you need comforting her. hope you guys have a good night.


Female Demon-Blooded Tiefling | AC16 FF15 T11 CMD15 | HP 18/18 | F7 R4 W7 Paladin 2

Ooh... I just realised... that spell didn't just knock Luci down, it put her down to -2HP.


Female Aasimar Paladin (Holy Light) 7/Marshal 2. HP 46/75 ; AC 20/10/20 (24/14/24 during SMITE); F+14 R+7 W+12; Init +2; Smite evil 3/day (1); LOH/Holy Light 9/day(0);Mythic 7/day (1) Acid 5, Electricity 5, Cold 5:Daylight (0/3)

That is my new least favorite/favorite spell/metamagic combo. Horribly effective


Current map: Mushfens River

Especially if you have the Magical Lineage trait on it so it's still only a 1st-level spell. ;)


Male Hero Points 3/1 Human ◆◇↺ Magus (Sentinel) 3 Initiative (Perception(T)) +6 AC 21/23 hp 41/41 Fort(E) +9 Ref(T) +5 Will(E) +8

My PFS Arcanist 20 used it the entire way. Fun times!


Female Aasimar Paladin (Holy Light) 7/Marshal 2. HP 46/75 ; AC 20/10/20 (24/14/24 during SMITE); F+14 R+7 W+12; Init +2; Smite evil 3/day (1); LOH/Holy Light 9/day(0);Mythic 7/day (1) Acid 5, Electricity 5, Cold 5:Daylight (0/3)

If no one has any objections I wouldn't mind the Breastplate off the bastard that tried to butcher me.

Spoils:

masterwork breastplate.
two suits of leather armor

masterwork greataxe
a pair of short swords

two tanglefoot bags.
two alchemist's fire

18 gold pieces


Human Druid; HP 42/42 | AC 15 | T 12 | FF 14 | CMD 16 | Fort +6 | Ref +2 | Will +8 | Init +2 | Perc +11 (Darkvision 60ft)

Sario cannot use it


Male Hero Points 3/1 Human ◆◇↺ Magus (Sentinel) 3 Initiative (Perception(T)) +6 AC 21/23 hp 41/41 Fort(E) +9 Ref(T) +5 Will(E) +8

Go for it. Merlin wants mithral!


F Halfling Barb 6/Champ 1 | HP 57/74| AC19 (T15 FF15) CMD19 | F+10 R+7 W+4(+2 vs Fear) | Init +6 | Perception +12 | Rage 13/16 | Mythic Power 3/5 | Hero Points 3/3

Is any of it small size?


Female Aasimar Paladin (Holy Light) 7/Marshal 2. HP 46/75 ; AC 20/10/20 (24/14/24 during SMITE); F+14 R+7 W+12; Init +2; Smite evil 3/day (1); LOH/Holy Light 9/day(0);Mythic 7/day (1) Acid 5, Electricity 5, Cold 5:Daylight (0/3)

And now my armor matches the image yay!


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Since our two games are converging for the moment, I'll post this here, too: I will be out of the country this week for work, traveling Monday and Friday. I will have spotty availability and may not have a lot of time to check the forums.


Female Human Bloodrager (Steelblood, Celestial Bloodline) 3 HP 27/31(33/37) | AC:18(16) | T:11 | FF:17 | cmd:17(19) | Fort +5(+7) | Ref +2 | Will +1(+3) | Init. +1 | Perc:+2 | Speed 30ft

Kelly, I believe there are rules for resizing equipment with an appropriate craft check. I'd have to double check on that, though.

As for the loot, I'll grab one of those alchemist fires if no one objects.


Current map: Mushfens River

TOWER OF ESTROD
Iomenna bet-Melkiel
Luciana Moretti
Darya Flamekissed
Alexa Dorne
Sario Ulum Taliesin

Back into this thread!

The mage Quednys Orlun will accompany you to the tower if you want his magic support.


Female Aasimar Paladin (Holy Light) 7/Marshal 2. HP 46/75 ; AC 20/10/20 (24/14/24 during SMITE); F+14 R+7 W+12; Init +2; Smite evil 3/day (1); LOH/Holy Light 9/day(0);Mythic 7/day (1) Acid 5, Electricity 5, Cold 5:Daylight (0/3)

Anyone who doesn't already have a cure potion on them should get one. Deference to non-paladins, since we can keep ourselves going as a swift action.

I think the only thing I'd need is a few more crossbow bolts.


Human Druid; HP 42/42 | AC 15 | T 12 | FF 14 | CMD 16 | Fort +6 | Ref +2 | Will +8 | Init +2 | Perc +11 (Darkvision 60ft)

I need to look at Sario's sheet when I get home.


Female Aasimar Paladin (Holy Light) 7/Marshal 2. HP 46/75 ; AC 20/10/20 (24/14/24 during SMITE); F+14 R+7 W+12; Init +2; Smite evil 3/day (1); LOH/Holy Light 9/day(0);Mythic 7/day (1) Acid 5, Electricity 5, Cold 5:Daylight (0/3)

Paging The Defenders, come in ladies.


Human Druid; HP 42/42 | AC 15 | T 12 | FF 14 | CMD 16 | Fort +6 | Ref +2 | Will +8 | Init +2 | Perc +11 (Darkvision 60ft)

Checking in


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Assuming Azura is OK with it, you are welcome to purchase items out of our group's loot pile for their sale value. We have a few healing potions in there. Hard to argue with half-price items. :)

First "dibs" go to us, but anything left over would be available to you.


Hero Points: 0|Myth Power: 6/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 60/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11

Dorne standing by.


Current map: Mushfens River

Not a problem, feel free to make purchases out of your stash.


Current map: Mushfens River

Also, I have updated the map, but I'll be traveling over the holidays and will be sporadic until the new year.


Male Tiefling (Pitborn) Bard (Filidh) 7|HP: 88/88|AC: 15/10/15|Saves: +3 Fort, +5 Ref, +5 Will|Init: +0|Perc: +12

I know I'm not in this one at the moment, but HAH! I absolutely LOVED the Mass Effect 2 reference, Alexa! XD


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Hero Points: 0|Myth Power: 6/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 60/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11

You're welcome. :)


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Current map: Mushfens River

Social skills rarely get a lot of successful play as compared to fightin', but in this case, good rolls + outnumbering the enemies = something broke your way for once.


Female Aasimar Paladin (Holy Light) 7/Marshal 2. HP 46/75 ; AC 20/10/20 (24/14/24 during SMITE); F+14 R+7 W+12; Init +2; Smite evil 3/day (1); LOH/Holy Light 9/day(0);Mythic 7/day (1) Acid 5, Electricity 5, Cold 5:Daylight (0/3)

Yay!

"Oh $#!+ it's the cops!!!" lol


Hero Points: 0|Myth Power: 6/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 60/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11

I'm going to appreciate getting the Display of Charisma mythic power so much... >_<


Female Demon-Blooded Tiefling | AC16 FF15 T11 CMD15 | HP 18/18 | F7 R4 W7 Paladin 2

Display of Charisma at the right or wrong time could have some... interesting effects on more than a few members of this group. :P


Female Aasimar Paladin (Holy Light) 7/Marshal 2. HP 46/75 ; AC 20/10/20 (24/14/24 during SMITE); F+14 R+7 W+12; Init +2; Smite evil 3/day (1); LOH/Holy Light 9/day(0);Mythic 7/day (1) Acid 5, Electricity 5, Cold 5:Daylight (0/3)

Heh...yeah.

This is a damn attractive party!


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Hero Points: 0|Myth Power: 6/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 60/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11

Well, I'm generally only going to use it when I need to sell a convincing lie or REALLY need to talk someone down...

...but, yes. Our current team is quite charismatic. We should get some propaganda posters made of ourselves. :)


Hero Points: 0|Myth Power: 6/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 60/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11

Now, just you watch--once combat breaks out, I'm going to roll nothing above a ten.

Leaving myself this for later.


Female Demon-Blooded Tiefling | AC16 FF15 T11 CMD15 | HP 18/18 | F7 R4 W7 Paladin 2

I'll get my IC post in in the morning because I only just saw the update and am way too tired to think straight tonight.

Is the effect on the room affecting Luci at all, or was that just for those who failed the Will save?


Current map: Mushfens River

Only those who failed the Will save.


Female Aasimar Paladin (Holy Light) 7/Marshal 2. HP 46/75 ; AC 20/10/20 (24/14/24 during SMITE); F+14 R+7 W+12; Init +2; Smite evil 3/day (1); LOH/Holy Light 9/day(0);Mythic 7/day (1) Acid 5, Electricity 5, Cold 5:Daylight (0/3)

Irony, being unaffected by the Zone of Truth spell, and not being able to lie anyway


Current map: Mushfens River

Guess it all comes down to whether you want to draw steel, or have Alexa jump in and interrupt.


Female Aasimar Paladin (Holy Light) 7/Marshal 2. HP 46/75 ; AC 20/10/20 (24/14/24 during SMITE); F+14 R+7 W+12; Init +2; Smite evil 3/day (1); LOH/Holy Light 9/day(0);Mythic 7/day (1) Acid 5, Electricity 5, Cold 5:Daylight (0/3)

Not being able to lie isn't the same as compelled to confess everything. You can choose not to answer can't you?


Current map: Mushfens River

Yep, though if you refuse to say anything that is, itself, a pretty obvious sign. :)


Hero Points: 0|Myth Power: 6/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 60/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11

So... does this mean we have surprise?


1 person marked this as a favorite.
Current map: Mushfens River

Looks like!


Current map: Mushfens River

I will be camping this weekend. Should be back late Monday.


Hero Points: 0|Myth Power: 6/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 60/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11
Alexa Dorne wrote:

Now, just you watch--once combat breaks out, I'm going to roll nothing above a ten.

Leaving myself this for later.

Called it.


Hero Points: 0|Myth Power: 6/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 60/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11

Just waiting for our GM to tell us whether or not the boss is still standing. :)


Female Human Bloodrager (Steelblood, Celestial Bloodline) 3 HP 27/31(33/37) | AC:18(16) | T:11 | FF:17 | cmd:17(19) | Fort +5(+7) | Ref +2 | Will +1(+3) | Init. +1 | Perc:+2 | Speed 30ft

Hey folks! I'm gonna be out of town starting this evening and running until Sunday evening, so posting will be sporadic at best. Please bot as needed!


Current map: Mushfens River

The mini-boss is no longer standing. :)


1 person marked this as a favorite.
Current map: Mushfens River

What time is it? It's time for level 3!


Female Demon-Blooded Tiefling | AC16 FF15 T11 CMD15 | HP 18/18 | F7 R4 W7 Paladin 2

Woo!


Female Human Bloodrager (Steelblood, Celestial Bloodline) 3 HP 27/31(33/37) | AC:18(16) | T:11 | FF:17 | cmd:17(19) | Fort +5(+7) | Ref +2 | Will +1(+3) | Init. +1 | Perc:+2 | Speed 30ft

Say whaaaaatt?! So does that mean we can assume this spooky, black-eyed dude at the door isn't the uber-demon who's back to turn us all into his new line of flesh-boots?


Current map: Mushfens River

Well now I wouldn't go that far.


Hero Points: 0|Myth Power: 6/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 60/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11

Level Up Summary

+1 Rogue (Unchained)

+4 HP +1 (Favoured)

+11 Skill Ranks
--1 Acrobatics
--1 Bluff
--2 Craft (Paintings)
--1 Diplomacy
--1 Disable Device
--1 Knowledge (Arcana)
--1 Knowledge (Local)
--1 Perception
--1 Sense Motive
--1 Stealth

Feat: Additional Traits (Birthmark & Suspicious)

Finesse Training: Shortsword

Danger Sense +1

Sneak Attack +2d6

+1 BaB

+1 Fort/Will Saves


Current map: Mushfens River

Rogues have a d8 hit die, so you gain 5 hit points (and +1 favored class bonus).


Hero Points: 0|Myth Power: 6/7|DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 7/Tier 2 Trickster|HP: 60/60|AC: 16/12/14|Saves: +4 Fort, +7 Ref, +5 Will (+7 vs. charm/compulsion)|Init: +5|Perc: +11

Fixed it. I think the previous DM had a different way of calculating HP, so that's why my HP was lower than usual.

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