Pirate Queen

Kelly Littlekettle's page

260 posts. Alias of MattZ.


Halfling Barbarian 5 | HP 56/56| AC19 (T15 FF15) CMD17 | F+7 R+6 W+3(+2 vs Fear) | Init +6 | Perception +11


| Rage 14/14







Strength 10
Dexterity 19
Constitution 14
Intelligence 10
Wisdom 13
Charisma 12

About Kelly Littlekettle

Kelly grew up on the streets of the gate district of Kenabres. With no family to speak of, the cultists who captured her were sure she wouldn't be missed.

Long story short, the cultists' ritual failed, and Kelly escaped with several other captives. She was taken in by the sect of Chaldira Zuzaristan, and now she works as a cook for the crusader camps.

She is short, even for a halfling, though her wild mop of brown hair makes her seem a bit larger. Her large brown eyes tend to watch everything intently, yet skirt away from direct eye contact. She is quiet, sweet and kind, but is often seen fidgeting with the handle of a large chef's knife, especially when nervous.

She'd like to think that she has gotten over what happened to her, but at times she is struck with fear and anger over the memories. Time will tell if she can learn to deal with the emotions, turning them to a more useful, righteous purpose.

Kelly Littlekettle
Halfling unchained barbarian 5 (Pathfinder Unchained 8)
CG Small humanoid (halfling)
Init +6; Senses Perception +11
AC 19, touch 15, flat-footed 15 (+4 armor, +4 Dex, +1 size)
hp 56 (5d12+10)
Fort +7, Ref +6, Will +3; +2 vs. fear
Defensive Abilities danger sense +1, improved uncanny dodge
Speed 30 ft.
Melee mwk cold iron gladius +11 (1d4/19-20) or
. . short sword +10 (1d4/19-20)
Special Attacks rage (14 rounds/day), rage powers (auspicious mark, world serpent totem[UC])
Str 10, Dex 19, Con 14, Int 10, Wis 13, Cha 12
Base Atk +5; CMB +4; CMD 18
Feats Risky Striker[ARG], Two-weapon Fighting, Weapon Finesse
Traits child of the streets, lessons of chaldira, reactionary, stolen fury
Skills Acrobatics +13, Climb +5, Diplomacy +2, Escape Artist +5, Handle Animal +5, Intimidate +5, Knowledge (local) +1, Perception +11, Profession (cook) +2, Sleight of Hand +12, Survival +5, Swim +3; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Halfling
SQ fast movement
Other Gear mwk chain shirt, mwk cold iron gladius[UC], short sword, backpack, belt pouch, blanket[APG], flint and steel, hemp rope (50 ft.), pot, soap, torch (10), trail rations (5), waterskin, 76 gp
Special Abilities
Auspicious Mark (+1d6+1, 1/day) (Su) As a swift action while raging, gain variable bonus to a d20 roll.
Danger Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Fearless +2 bonus to save vs. fear (stacks with halfling luck).
Improved Uncanny Dodge (Lv >= 9) (Ex) Retain DEX bonus to AC when flat-footed. You cannot be flanked unless the attacker is Level 9+.
Rage (Unchained, 14 rounds/day) (Ex) As a free action, gain temp hp, bonus to melee att/dam, thrown dam, will saves, but AC penalty and limited actions. 1 min fatigue when ended.
Risky Striker -2/+4 Subtract from your AC to add to damage vs. foes 2 sizes larger.
World Serpent Totem +1 (Su) While raging, gain a +1 insight bonus to AC vs. outsiders and aberrations.