Voice of Awesomeness |
rly sorry about this guys but for some reason I'm unable to access Paizo's site, along with a bunch of other random websites from my laptop. I'm posting this from my cell, but its late and I'm heading to bed. Will update morrow, again sorry. (Stupid stupidness lol)
Karsa Orlong |
That is my mistake (but only slightly), I forgot to change the first attack from a +24 to a +23, the rest of the progression assumes the +23 for my best attack.
I am actually at a -8 to my attacks as I lost 5 to my modifier. However, I am currently receiving +1 from Haste, +2 from Bane and +3 from Avalar's Challenge. Wait, I seem to have found the problem. Since Avalar hasn't really mentioned using Ride by Attack in his main posts, I forgot that he isn't actually threatening the elemental so the rest of us won't get the bonus from his challenge...
Sorry about that, I can either redo the attack sequence or you can just subtract 3 from all my attacks, and another 1 from the first attack...sorry
Voice of Awesomeness |
Can you just post the correct attack bonuses?? No need to reroll.
Also, how are you gettin -5 to your mod? -9 Str would be -4. Power Attack should give you -3(-1 to start then -2 @BAB +4, then -3 @ BAB+8. Which is -7. What am I missing?
Avlar, double check your math as well, your Str went down from attacking the Water Elemental who has Unholy Aura active than again when it cast Blasphemy
Karsa Orlong |
Losing 9 str takes me from 32 down to 23 so my mod goes from +11 to +6. Hence the -5. Power Attack takes me to a total of -8 like I said. As far as I can tell, the only thing I really did was mess up on Avalar's challenge bonus.
EDIT : Oops, had also forgotten to lower his intimidate check. Forgot he uses his Str for that as well. Should be right now though.
Mind Blade 1 (Power Attack, Fiercebane (Evil Outsiders)) : 1d20 + 20 ⇒ (2) + 20 = 22
Damage : 2d6 + 2d6 + 23 ⇒ (3, 3) + (4, 2) + 23 = 35
Intimidate (Cornugon Smash) : 1d20 + 19 ⇒ (16) + 19 = 35
Mind Blade 2 (Power Attack, Fiercebane (Evil Outsiders)) : 1d20 + 20 ⇒ (17) + 20 = 37
Damage : 2d6 + 2d6 + 23 ⇒ (3, 1) + (5, 5) + 23 = 37
Intimidate (Cornugon Smash) : 1d20 + 19 ⇒ (9) + 19 = 28
Mind Blade 3 (Power Attack, Fiercebane (Evil Outsiders)) : 1d20 + 15 ⇒ (3) + 15 = 18
Damage : 2d6 + 2d6 + 23 ⇒ (2, 4) + (4, 2) + 23 = 35
Intimidate (Cornugon Smash) : 1d20 + 19 ⇒ (2) + 19 = 21
Mind Blade 4 (Power Attack, Fiercebane (Evil Outsiders)) : 1d20 + 10 ⇒ (15) + 10 = 25
Damage : 2d6 + 2d6 + 23 ⇒ (6, 4) + (1, 6) + 23 = 40
Intimidate (Cornugon Smash) : 1d20 + 19 ⇒ (8) + 19 = 27
Bite (Power Attack) : 1d20 + 10 ⇒ (16) + 10 = 26
Damage : 1d6 + 6 ⇒ (1) + 6 = 7
Intimidate (Cornugon Smash) : 1d20 + 19 ⇒ (16) + 19 = 35
Voice of Awesomeness |
While not all of Karsa's attacks land, enough of them do and coupled with Avlar's attack, the two vanquish the water elemental, while Adin's spell makes short work of the air.
Pinky, though you search far and wide, you do not find anybody or anything that might be responsible for the elemental's attack.
Meredian Adriatnaic |
While not all of Karsa's attacks land, enough of them do and coupled with Avlar's attack, the two vanquish the water elemental, while Adin's spell makes short work of the air.
Pinky, though you search far and wide, you do not find anybody or anything that might be responsible for the elemental's attack.
Disregared the magic missile then.
Assuming we're out of combat:Meredian dismisses his protective shield and looks up and down at Adrian assessing his injuries. Seeing almost none (Because they were temp HP) Meredian smiles and says, "Well done." Then he walks off to assess the rest of the party.
Edit: after a few steps Meredian stops suddenly and turns back to Adin to say "Pinky has surveyed the area and reports that there are no more enemies." Then Meredian turns back to continue walking away.
"Thank you. I told Capt. Adin. I think everyone is more or less in tact. Are you ok?"
Avlar |
Avlar watches as the elemental falls than has Scarto land back on the boat. Once on the boat he sheathes his blade before getting off Scarto. He removes his helm as he says "So I am guessing those were from whoever wants us not to delivery the seeds?"He looks at the group nodding at their abilities. With that done he speaks once again "Is there any way for us to know when they summon beings again?"
Meredian Adriatnaic |
Pinky flies back to the ship, and lands on Meridian's shoulder. He says aloud, "Yeah could not find anyone out there, but I did not take a dip though. So if it was an aquatic race behind this, then they are still out there....Yeah, Mer I am fine."
Meredian Adriatnaic |
** spoiler omitted **
meridian Says something arcane and touches Pinky on his shoulder. Pinky's hind legs become webbed and his tail changes shape slightly to be more horizontally flat and muscular. Looking at Pinky Meredian says "You've got about 30 minutes"
Extended version
School transmutation; Level alchemist 1, druid 1, sorcerer/wizard 1
Casting Time 1 standard action
Components V, S, M (a fish scale)
Range touch
Target creature touched
Duration 1 minute/level
Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)
You cause webs to grow between the target's fingers and its feet to transform into flippers, granting a swim speed of 30 feet along with the standard +8 bonus on Swim checks and the ability to take 10 even if distracted or endangered. You can also use the run action while swimming, provided you swim in a straight line. This transformation causes any boots or gloves the target is wearing to meld into its form (although magic items with a continuous effect continue to function). This spell does not grant the target any ability to breathe water.
Karsa Orlong |
Karsa watches with a smirk as the Water Elemental dissipates back into the sea. Nodding to Avalar he then flies back to the ship and lands near the others.
He turns to Pinky, "Good hunting my small friend."
He catches Adin's attention before pointing to the disabled cannon, "We'd best get your ship back in order captain, lest we run into more disgruntled elements."
Meredian Adriatnaic |
"Well, that was interesting. I haven't seen an elemental like that since the caverns below me home back near Stronghelm. Earth Elementals are a mite tougher than these lot, though." Jeez, every time there's an update here, there are about 10 messages.
Meredian chuckles, "If we come across a random earth elemental in the middle of the ocean than I think I'll have to just call it a day." *laugh*
Pinky |
Meridian Says something arcane and touches Pinky on his shoulder. Pinky's hind legs become webbed and his tail changes shape slightly to be more horizontally flat and muscular. Looking at Pinky Meredian says "You've got about 30 minutes"
He turns to Pinky, "Good hunting my small friend."
Pinky nods his head in acknowledgement, "Gotcha, I'll yell if I see anything." He then flies straight up, and then dives down into the ocean depths!
He will swim as far down as he can and then sart swimming around the vicinity of the Sin. He will come up for air before he starts to make his CON checks. Perception 1d20 + 22 ⇒ (6) + 22 = 28
Adinauf Dhaunvirl |
Omiv cast healing spells on Adin restoring him. Then giving him a look he speaks.
"That was a bit much don't you think?"
Adin dust himself off then gives the all clear to his crew to start putting everything back in its place. He pushes with his finger on his ears a few times.
"What can I say I have a thing for screamers. Damn thing had the gull to manhandle my ship then started giving me lip. I think I was being light handed."
Omiv shakes his head.
"Just don't over due it, after all it is our way. You made it that way remember."
Adin adjust his hat.
"Yeah well lets get underway already. No need to hang around here anymore."
Unless something else is coming around today I am going to change my spells prepared.
Meredian Adriatnaic |
Indeed, if Pinky doesn't come back with any new information Karsa will assist with fixing the damaged cannon as the Sin gets back underway.
If asked Meredian will help repair the cannon/ship with telekinesis lifting and repeated castings of mending and what not. Although if all the parts of the damages cannon are present Meredian will simply cast Fabricate to repair the item rapidly. Whatever is most efficient.
Meredian Adriatnaic |
As Meredian was walking back to his room he suddenly stops.
Speaking to whomever happens to be closest Meredian says , "Pardon me a moment."
Then he runs and does a swan dive off the side of the ship into the ocean.
With that Meredian rapidly swims down to Pinky's location to investigate.
Detect magic on the item. Spellcraft to determine school and any other appropriate details 1d20 + 24 ⇒ (10) + 24 = 34
Assuming meredian doesn't see anything that makes him think it's dangerous to touch he'll pick up the item and swim to the surface. WIthout slowing his momentium Meredian breeches the surface of the water and continues for another 15 or so feet into the air. Looking around to get his bearings and collecting Pinky the two proceed back to the ship. If the ship has gotten too far away to catch Meredian and Pinky will either DDoor and/or Teleport as needed.
Meredian Adriatnaic |
Avlar watches as Meredian dives off the ship. He than turns to take Scarto back below deck. With that done he heads back up to the deck to see what the rest of the group is doing.
I love how casual Avlar disregarded Meredian's seemingly random behavior. lol
Voice of Awesomeness |
You also determine it's not dangerous to pick up and do so, pocketing the stone. The two of you make it to the surface and see that the Sin isn't too far away and within flying range.
Meredian Adriatnaic |
** spoiler omitted **
Meredian and Pinky return to the silver sin shortly. Meredian (with pinky on his shoulders) is sopping wet when he lands on the deck. He raises his hands above him with his fingers in a circular pattern. As he lowers them he hums slightly to himself. as he lowers his hands the water and whatever dirt may be present rolls and sloughs off him on to the deck. As the wave passes over pinky he too is cleaned and dried.
Meredian says, "That was refreshing. We found no other enemies. I'll be in my room if there is any further trouble just knock." With that Meredian does a little half solute (he obviously doesn't really know how to salute properly, but doesn't really care.) and casually goes to his room.
Kolm Godhand |
@ Adinauf, how in the nine hells would you have seen him when he was with Pinky? I haven't seen another reference to this "item" since he was using detect magic on it to determine the school. AFAICT, he was well below the surface of the water, not to mention your ship would have kept moving forward past him.
Meredian Adriatnaic |
Adin had noticed the dandy's swimming trip. Seemed he had found something of interest. Once he returns to the ship he speaks out.
"So what did ya find and why do you think you have a right to keep it from us?"
As you weren't present you have ZERO way to know that. We specifically stated we were looking for enemies and found none (which is true). Besides didn't you say you were going to to your cabin to study spells?
Meredian Adriatnaic |
** spoiler omitted **
Pinky |
** spoiler omitted **
Meredian Adriatnaic |
Here we go, open the spoiler if you need to know his reasoning. Don't forget our PCs do think.
** spoiler omitted **
Your logic is flawed in many ways, which wouldn't be productive for anyone to discuss. However, among other things Meredian isn't "a Dandy" he's simply elitist and has never had to do manual labor. Unless you're a prophet you have no way to know what you allege to know. I would appreciate you being less adversarial as a player, it's not fun for anyone.But Since I'm a good role player I'll play along regardless.
"Pinky found something shiny. It's relevance was not what he thought it was. I'm a bit tired and would like to sleep now. Have a good night, Oh Captain My Captain." (All of which is true if you want to roll sense motive.)
With that Meredian proceeds to his room and closes the door, ignoring any further protest (if there is any).
Meredian Adriatnaic |
Meredian Adriatnaic wrote:** spoiler omitted **** spoiler omitted **
Meredian Adriatnaic |
As Meredian and Pinky come back to the ship, Kolm greets them.
"Welcome back, Meredian, Pinky. I assume by your condition no enemies were found?"
Meredian nods pleasantly at Kolm as he passes, but otherwise says nothing. Pinky, as always, is welcome to do as he likes, but if he stays on Meredian's shoulders he'll be in the room shortly.
Avlar |
Avlar looks at the group as the spean he than turns to Kolm "Kolm I have a question to ask you. It seems I have gotten rusty doing my time away. I was wondering if you would spare with me? I need to get sharpen up a bit if worse things come than just elemental."
Yes I am asking the walking wall.