DM Jubal |
@Zayne – Your Soak to damage is fine at x5 and at the game’s maximum. You won’t get any more Resistances. I can reduce your Mental Shield to give you an extra point to play with. I don’t like that aggro effect power. It’s too video-gamey. I will put limitations on your powers when they are limitations. This is not Champions or GURPS to be build-optimized. I’m also not thrilled with your Mental Malfunction. It’s not why your character is not normal, Mental Malfunction is why your character defies bullets and monsters to be a HERO.
@Everyone – I’m building the characters for a reason. I need to ensure game balance. Thank you for asking, but I’m not giving anyone weaknesses for extra points. Primarily, because the one adventure might not ever hit the weakness, so that would be free points. Plus, 2 points on 15 is a big deal. If we decide to continue, we can tweak and rebuild with Weaknesses that you will face very quickly.
Also, please reread the Mental Malfunction definition. AND the Campaign Info tab has lots of good information.
It would be great if someone were to continually summarize the players and character submissions for me.
Lastly, for inspiration some Supers archetypes are the following:
• Brick – Strong, tough, slow
• Martial Artist – Fast
• Flying Energy Projector – self-explanatory
• Mentalist
• Gadgeteer
Please let me elaborate on the power level of this game. It’s the Netflix Defenders (without Dr. Strange), which is like first year X-men, New Mutants, and maybe Teen Titans. It is NOT Spiderman, Avengers or Justice League. Hope that helps calibrate your mindset.
thanks
TheWaskally |
No. I get it. We're 1st-level heroes. Also, much like John Constantine, I want Joe Wesker's hero name to be Joe Wesker. And when it comes to Kaizin, I see him as something to only bring when something truly big and bad is happening, otherwise Joe is perfectly fine having the greatest watchdog at home most of the times.
Livewire |
I'll take a swipe at the list. No offense intended with my curt descriptions.
Waskally w/ Joe Wesker & Kaixin: Mentalist/Occultist
Jereru w/ Predator: Animalistic Fast Brick
Loup Blanc w/ South Fist: Wuxia Terra Cotta Martial Artist
stormraven w/ Livewire: Energy Projector
Ancient Dragon Master w/ Master Scorpion: Martial Artist
Zanye Iwatani w/ The Tank: Brick
Jereru |
Yeah, physically I was thinking something not as tough as Luke Cage, not as fast as Danny Rand, but something in the middle.
As for the Mental Malfunction, that's exactly what I had in mind - he's fighting to be accepted for what he is, and he needs constant proof of it.
I'm happy with the way you built it. Would I have done it any other way? Maybe, but I'm too new to that and you captured the flavour, so...
Zayne Iwatani |
@Zayne – I’m also not thrilled with your Mental Malfunction. It’s not why your character is not normal, Mental Malfunction is why your character defies bullets and monsters to be a HERO.
I think I have gone the wrong direction here. Was trying for a rehabilitated case and made a big dumb brute. Got a re-think things.
Zayne Iwatani wrote:Wow. Powers are cheap.Especially low-level ones with drawbacks
Any other ideas? (Creating characters is fun)
Alright, some oddballs:
In the My Hero Academy Manga there was a guy with an odd ability. He had these poofy orbs for hair and he could pull them off and throw them. Whatever they hit they stuck too with extreme tenacity. Large robots couldn't get away. And he was immune to the ability.
Another weird one was a guy with 6 appendages that weren't quite arms. He could could grow other body parts on them however. It was never explained what he could actually do but he once put an ear on the end of each and significantly improved hearing. Sorry that ones vague.
What about a guy who can see and hear through any items he has held for more than a minute. No range or time limit but no more than 2 items. If he holds an item in his hand for more than a minute then he resets to that item. Through in some shooting and PI skills and you've got a great scout.
One of my favorite combos was Frank and the Beatstick. Frank was super strong and tough. Like Hulk Light. But a realistic strength. He can't lift or through cars without ripping them apart in the process. So enter Beatstick. Average human in all respects except he can freeze in place and become indestructible. He calls it Phase Lock. He takes a pose, activates his ability and becomes immune to all damage and gains some oddly powerful inertia despite his size. He can't move, but Frank can use him to hit things.
Loup Blanc |
Just popping in to continue my presence and interest here. I'll defer to DM Jubal's thoughts on how best to have the character work--whether he ends up with a sword or not, however it works out. I don't know the system, so I'm fine with him doing the heavy lifting there ;)
Also, "Wuxia Terracotta Martial Artist" is a pretty good sum-up of what the character's all about. It could probably even be shortened to just "Terracotta Wuxia" if we want two words.
And if you want the Mental Malfunction to be shortened into a single phrase... at the risk of stealing outright an established character's phrase, "I'm a hero for fun" captures the essence of this guy pretty well. (Not that he's at all a bad character to draw inspiration from.)
DM Jubal |
OK Sorry for the delay.
These players, please report to the Discussion board and build Profiles similar to one I created. Please don't hesitate to ask for support:
Waskally w/ Joe Wesker & Kaixin: Mentalist/Occultist
Jereru w/ Predator: Animalistic Fast Brick
Loup Blanc w/ South Fist: Wuxia Terra Cotta Martial Artist
stormraven w/ Livewire: Energy Projector
=============================================
Would like to flesh out these characters a bit more before transferring them to Discussion. Let's give ourselves until next Sunday to finish.
Ancient Dragon Master w/ Master Scorpion: Martial Artist
Zanye Iwatani w/ The Tank: Brick
thanks
Zayne Iwatani |
Sorry about the delay. Just trying to consolidate the idea in my head. Can I go with pride/competitiveness as his mental malfunction? He was used to being the biggest without any real effort or challenge. And then got his ass handed to him. Even a lot of the normal men and women in URGENT could take him down through the simple means of throwing him to the floor and binding him up (he is only a little stronger than the average man). He wants to regain that pride and confidence he used to have in his strength. ANd the discipline and training aren't as bad as he thought. He's gotten noticeably stronger already after a few months. And even though he doesn't say it, he finds the looks of admiration the citizens give him when he steps in to help to be pretty awesome too. He's still raunchy, rude, and overly aggressive but he's firmly one of the good guys now.
That better?
As for the build I looked up the table and the x5 at an average roll of 7 (not sure how the exploding dice effects this) puts him at super human, which is what I had in mind. The aggro effect was meant to differentiate him from others but isn't necessary. And I have no idea how this game works so I don't even know how to optimize. I just want him to be extremely resistant to direct damage. As for what to do with the last points, maybe add some skill in grappling or escaping, or both if they are separate.
DM Jubal |
Better.
Longer description is good. Shorter description forces you to distill your thoughts into the most important. How can you answer this question in less than 20 words: “what drives your character to put on a costume and risk life and limb?”
A Soak of x5 is the highest that I will allow in the game. A stick of dynamite and a 0.50 caliber machine gun both do x5 Damage, so you usually will shrug them off.
As for the last point, I've a few suggestions:
1. Heightened Agility gives you +3 on all Agility rolls: Attack, Defense, Agility Skills, etc. It would make his agility above average, but not Olympian level
2. Make your unarmed weapon technique Variable, so you can have three melee options: x1 to Hit x4 damage, x2 to Hit x3 damage, or x3 Hit x2 damage.
3. Make your unarmed weapon technique apply to all melee attacks, so it would apply if you pick up a sword or a bat.
4. Take one level of Martial Arts for Grappling. This is what Predator X has. It makes your Brawn 3 when Wrestling.
5. Or you could get an immunity to anything like poison