To Rappan Athuk (Inactive)

Game Master brvheart


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HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Sorry...forgot that I had already rolled Perception for inside the room.

So we open the door and inside we see.....?????

see Discussion for reply on rolling Perception twice while in Eyes of the Crane stance


Male Human Rogue6/Clr1

Nuala notices that the room is trapped.


The 'whole' room?


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

looks like Nuala is up

So the room is trapped. Anything noteworthy about the room other than it is trapped?


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

"Crazy that they would build this never ending labyrinth. Did this place ever serve a purpose?"

Myrick keeps watch while the trap finder does her work.


Male Human Rogue6/Clr1

Yup, that would be the entire room being trapped.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

"What kills me is they spent a fortune trapping every single room in this place.. Literally everything is trapped down here.."

Casts Detect Magic, if its a magical trap..

Know Arcana: 1d20 + 7 ⇒ (7) + 7 = 14..


Male Human Rogue6/Clr1

Not magical. The floor drops.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

She tries to jam it up..

DD: 1d20 + 14 ⇒ (19) + 14 = 33


Male Human Rogue6/Clr1

As the DC was 25 she disabled the trap easily.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

After Nuala disables the trap we'll go in to check out the room to see if this trap was guarding any treasure

perception: 1d20 + 12 ⇒ (9) + 12 = 21
perception: 1d20 + 12 ⇒ (15) + 12 = 27

"Good catch Nuala. I missed that one. So many damn traps in here. It's great to have another set of eyes looking out for them. Let's see if this was guarding anything interesting"


Male Human Rogue6/Clr1

The room is otherwise empty.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

"nothing here. Let's move on."

Moving south down the hallway on to the next door on the west side of the hall.

perception for first door we come across: 1d20 + 12 ⇒ (13) + 12 = 25
perception for first door we come across: 1d20 + 12 ⇒ (2) + 12 = 14

if no traps or magic(detect magic) are found on the first door we come across we'll open the door and go inside after detecting evil. If no evil detected Nuala and Sorek lead through the door. If evil detected Myrick and Sorek are first in.

If traps are detected on the door we'll wait for Nuala to disable it before going in.

perception inside the room: 1d20 + 12 ⇒ (10) + 12 = 22
perception inside the room: 1d20 + 12 ⇒ (14) + 12 = 26


Male Human Rogue6/Clr1

No traps. Empty room. XP for trap in previous room=1600 each. Yeah, it was a serious trap which is why I was having an issue with all the checks.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

having cleared room 19, let's go down the hall to the east. is that a dead end?

If it is a dead end we'll continue south down the hall.


Male Human Rogue6/Clr1

Hall to the east - A shaft leads upward through the ceiling of this room, with iron rungs set into the side as a ladder.

You get an eerie creepy feeling in this area as if something is passing through another plane of existence.


"Almon, Nuala... What do you think about this? Pretty weird "

-Posted with Wayfinder


"Tis this freakin' place lad - it's all wrong ye see? I can feel it in me bones, and the hair in me beard is just standin' up" - Aggrammar pipes in, looking around for any clue that would explain such sensation.

Perception?: 1d20 + 6 ⇒ (12) + 6 = 18


just in case

Perception : 1d20 + 12 ⇒ (4) + 12 = 16
Perception : 1d20 + 12 ⇒ (8) + 12 = 20

-Posted with Wayfinder


Male Human Rogue6/Clr1

You feel as if something just walked through you...


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

"Almon, Nuala..it feels like something just walked through me. Take a look..Can you figure this out or should we just leave it alone?

I think we should leave this alone. Other planes of existence,4th level characters usually not a good combination. But let's see if ALmon and Nuala can figure this out


I think we should give a chance to Nuala and Almon to chip in ;)


agreed

-Posted with Wayfinder


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Nuala will cast detect magic and give it a closer look..

Perc Traps: 1d20 + 13 ⇒ (3) + 13 = 16

Know Arcana: 1d20 + 7 ⇒ (4) + 7 = 11

I have other knowledges if something else is more pertinent..


Male Elf | Wizard (Abjurer) 4 | AC 13 T 13 F 10 | HP 17/17 | F +1 R +4 W +5 (+2 vs enchantment) | Init +7 | Perc +4/+6* Wizard 4

"Hmm... you said it felt like something walked through you?" confirms Almon as he tries to piece things together.

Knowledge (Planes): 1d20 + 11 ⇒ (17) + 11 = 28

Guessing planes would be appropriate, but also adding arcana below if needed.

Knowledge (Arcana): 1d20 + 12 ⇒ (12) + 12 = 24


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

"Hummm, well either something will manifest or it will not. Be ready."


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

"You just never know in a place like this. "


Male Human Rogue6/Clr1

Almon:
You seem to think it has something to do with another material plane of existence. Just shadows of another world.


"I guess we move along and hope fer the best lads?"


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

As the strange feeling passes and the arcane experts don't seem to think anything of it Sorek again takes point with Nuala and goes south down the hallway

"Aggreed Aggrammar, let's move on"


Male Human Rogue6/Clr1

Short flights of steps lead down into this corridor, which is ten feet
lower than the rest of the corridors in this dungeon level. The floor of the corridor is dark and slick with water, but the corridor is not dangerous.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

"Great. What's this? An electricity trap again? Moisture loving pudding trap? Green slime habitat?"

"Sorry, this place makes me a bit cynical."


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

"With this place it could be anything. My heads on a swivel here."

Trying not to slow his co-point person down too much Sorek nevertheless proceeds cautiously down the corridor

perception#1: 1d20 + 12 ⇒ (19) + 12 = 31
perception#1: 1d20 + 12 ⇒ (5) + 12 = 17

IF another perception is necessary
perception#2: 1d20 + 12 ⇒ (1) + 12 = 13
perception#2: 1d20 + 12 ⇒ (1) + 12 = 13

Hopefully that 2nd perception roll is not necessary :p


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

perception#1: 1d20 + 12 ⇒ (19) + 12 = 31
perception#1: 1d20 + 12 ⇒ (6) + 12 = 18

perception for south door


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

perception#1: 1d20 + 12 ⇒ (4) + 12 = 16
perception#1: 1d20 + 12 ⇒ (12) + 12 = 24

for east door


Male Human Rogue6/Clr1

Water trickles from a crack in the ceiling in the eastern side of this
room, where it gathers behind a thirty-foot long stone dam that is about a foot in height. On the eastern wall, on the far side of the gathered water, there is a niche in the wall. The niche is one foot tall, six inches wide, and six inches deep. The bottom of the niche is ten feet above the surface of the water (the room’s ceiling is fifteen feet high).


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

perception#1: 1d20 + 12 - 6 ⇒ (10) + 12 - 6 = 16
perception#1: 1d20 + 12 - 6 ⇒ (3) + 12 - 6 = 9


Male Human Rogue6/Clr1

On the far side of the room across the water there is a black `stone in the wall, with a bronze handle set into it.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Hey guys, remember that wall with “Dam it is alive. Have to sleep, or die.” I think this might be the Dam. Thoughts?

my spidey sense is tingling

“Dam it is alive. Have to sleep, or die.” I'd like to avoid the die part of that quote.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Nuala will examine..

Perc: 1d20 + 14 ⇒ (2) + 14 = 16 maybe not..


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

"I think I am starting to realize how lucky I've been wandering around down here by myself. A living wall you say? I suppose if it's living it could be evil."

Detects evil

"Also, I am not sure pulling that ring is a good idea."


Male Human Rogue6/Clr1

There is no evil in the room. What are you examining Nuala?


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

"Gotta say, a living wall is a first. Is it an ooze or jelly or something?"


"not necessarily a living wall. . I don't know what it could be. . Remember several rooms ago written on the wall was (Dam it is alive. Have to sleep or die) "

"There's water here and I guess this could be called a Dam. And there is something magical on the back wall "

-Posted with Wayfinder


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

I read wrong and thought we were at the wall.. Disregard previous post..


Male Human Rogue6/Clr1

Nope. The wall is 55' away on the opposite wall from the door. The dam is in between here and there.


Male Human Rogue6/Clr1

Buehler? Buehler?


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

I've got some ideas how to deal with this...but I wanted to give the rest of the group a chance to chime in and come up with a strategy and see if their idea might be better (6 heads are better than 1). I'm going to be busy the rest of the the night tonight. I'll log back in tomorrow.

This is what we're dealing with:
"Water trickles from a crack in the ceiling in the eastern side of this
room, where it gathers behind a thirty-foot long stone dam that is about a foot in height. On the eastern wall, on the far side of the gathered water, there is a niche in the wall. The niche is one foot tall, six inches wide, and six inches deep. The bottom of the niche is ten feet above the surface of the water (the room’s ceiling is fifteen feet high)."

"On the far side of the room across the water there is a black `stone in the wall, with a bronze handle set into it."

far wall detects as magic. nothing evil detected

Remember several rooms ago written on the wall was (Dam it is alive. Have to sleep or die)


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

No ideas.


Could it have been 'Damn it is alive...?'

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