The Strangler of the Shadow Moor (Inactive)

Game Master Terquem

When a mysterious experiment draws together the Plane of Shadows and the Plane of Negative Energy, strange things are born, and a world begins to unravel |

Encounter in the Hall


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Male Elf Cleric 4 | AC (17), T (12), FF (15) |HP: 29/29 (0 NL) | F +4, R +4, W +7 | Init +3, Perc +7 |CMD 16

Away and across the great seas of sand!

Hope everyone had a great holiday season, whichever day(s) you celebrate or pantheon(s) you venerate. May Lady Aisling smile down on our motley crew!


Android Gunslinger (Musket Master)/4 | AC 18, T 15, FF 13 | HP: 42/46 | F+5, R+8, W+3 | Init+6, P+11 | CMD 19

Looking forward to it!


Male, old, old, Male

Temps dropped to -15 end of last week causing spotty internet. Hopefully things are better this week


Male Dwarven Ranger Lvl 4 | HP 36/45 | AC:16 T:13 FF:13 | BAB +4 Melee:+5 Rng:+7 | Frt:+6 Rflx:+8 Wll:+3/+5* | Init:+3 | Per:+9
STATS:
Climb +7 *(-1/5ft) Handle Animal +8 Know:(Geo)+5 (Nature)+7 Sns Mtv: +4 Stealth +10 Survival +9/11 Swim +1 | Endurance

You should switch to a Canadian provider....temps today are -26F. Internet purring like a kitten :)


Male, old, old, Male

Quick note: I am compiling all the nonsense I posted about the mysterious "contagion" and in that I discovered that I originally described Parker Andersen as being a "short man." So please disregard the comment made in the recent post that says he is almost six feet tall.

I should be putting up a post to explain what Parker wants your all to do to help him find and explore the situation with the Contagion today.


male

trying to update games - dealing with internet issues, stay tuned


Android Gunslinger (Musket Master)/4 | AC 18, T 15, FF 13 | HP: 42/46 | F+5, R+8, W+3 | Init+6, P+11 | CMD 19

Internet issues are always frustrating! Good to hear from you and hope you're doing well. =]


male

Xor - I just want to point out that Xor and Sasithorn joined this game when it was originally only meant to be a silly diversion in the off topic forums. I want to say thank you to Xor for sticking with us through all the ups and mostly downs, and I know this is turning into something unlike what he originally signed up for.

If anyone feels I am getting too "heavy" in the direction this game is going (too much background information, too many unusually monsters and setting situations) and you want to drop out of the game, now would be the time.

I'd like to get all your questions answered and get us moving toward the wreck in the desert as soon as we can.


Male Dwarf Stone Oracle/Fighter(Weapon Master) 1/3 I AC 18, T 17 I FF 17 I HP 40/40 I Saves F: 4, R: 2, W: 3 I Init: +1, Per: +1

I haven't quit.

Xor is waiting for the talky people to get done talking

Lantern Lodge

male Wayang Eysterlun Shadowcaster 4 | AC 21*, T 15, FF 19* |HP: 23/23 | F +3, R +3, W +3? | Init +2, P +4 |CMB 0 CMD 12| 1/4 Void Points

My brain has taken a turn for the worse these past couple years, which has prevented me from doing better/being a bit more engaged in a venue in which I should rightly be excelling, hence a bit of delay/drag on my end.

I'm not giving up, though!


Male Dwarven Ranger Lvl 4 | HP 36/45 | AC:16 T:13 FF:13 | BAB +4 Melee:+5 Rng:+7 | Frt:+6 Rflx:+8 Wll:+3/+5* | Init:+3 | Per:+9
STATS:
Climb +7 *(-1/5ft) Handle Animal +8 Know:(Geo)+5 (Nature)+7 Sns Mtv: +4 Stealth +10 Survival +9/11 Swim +1 | Endurance

What?! Evacuate in our moment of triumph? I think you overestimate ... something. Yeah, I think I gotta hang around to see what happens next.


male

Any Questions? We are about to move into the next part of the adventure

Lantern Lodge

male Wayang Eysterlun Shadowcaster 4 | AC 21*, T 15, FF 19* |HP: 23/23 | F +3, R +3, W +3? | Init +2, P +4 |CMB 0 CMD 12| 1/4 Void Points

None that come to mind.


Male, old, old, Male

If there are no more questions I will put together a small list of supplies you can parcel out among the party members, describe your trip up to the Annic Nova, and then back down to the landing site, which will be a few miles from the wreck.


Android Gunslinger (Musket Master)/4 | AC 18, T 15, FF 13 | HP: 42/46 | F+5, R+8, W+3 | Init+6, P+11 | CMD 19

Marvin has no more questions at the moment. But I will say that I appreciate all the backstory and plot you're handing out to us! It's well-written.


Male, old, old, Male

Thanks

Lantern Lodge

male Wayang Eysterlun Shadowcaster 4 | AC 21*, T 15, FF 19* |HP: 23/23 | F +3, R +3, W +3? | Init +2, P +4 |CMB 0 CMD 12| 1/4 Void Points

@Rashly5: Why do I not see you in the Forum Games anymore?


Android Gunslinger (Musket Master)/4 | AC 18, T 15, FF 13 | HP: 42/46 | F+5, R+8, W+3 | Init+6, P+11 | CMD 19
Sasithorn Loom wrote:
@Rashly5: Why do I not see you in the Forum Games anymore?

A combination of real life mixing lack of opportunity with a block on creativity making posting there a sometimes-effort when I could put that effort on making better posts in my games, which I can struggle with. Also I honestly forget about that place sometimes.


male

We've had a long transition post, some equipment thrown out into the mix, and if everyone would just decide what they want to add to their character's inventory, I'll post another transition to set you down near the dungeon.

Cheers,

Lantern Lodge

male Wayang Eysterlun Shadowcaster 4 | AC 21*, T 15, FF 19* |HP: 23/23 | F +3, R +3, W +3? | Init +2, P +4 |CMB 0 CMD 12| 1/4 Void Points

I'll take:

1 weight nullifier,

1 respirator,

1 utility harness,

1 length of rope,

and

1 short-range communication device


Male Dwarven Ranger Lvl 4 | HP 36/45 | AC:16 T:13 FF:13 | BAB +4 Melee:+5 Rng:+7 | Frt:+6 Rflx:+8 Wll:+3/+5* | Init:+3 | Per:+9
STATS:
Climb +7 *(-1/5ft) Handle Animal +8 Know:(Geo)+5 (Nature)+7 Sns Mtv: +4 Stealth +10 Survival +9/11 Swim +1 | Endurance

Diddo...but a bit extra:

1 weight nullifier, 1 respirator, 1 utility harness, 1 length of rope, two personal restraint systems, 1 short-range communication device, 1 of those portable power systems with multi-configuration adapters and a multi-tool.


Android Gunslinger (Musket Master)/4 | AC 18, T 15, FF 13 | HP: 42/46 | F+5, R+8, W+3 | Init+6, P+11 | CMD 19

Marvin will take whatever's left over. There's five of us so supplies will be limited as we're only provided four or less on most items.

They will take at least a length of the multi-filament heavy-duty rope, however.


Male, old, old, Male

We may have lost Diarmal. I will send him a second message


Male, old, old, Male

There has been no response to two messages sent to Diarmal. We will drag him along toward the Contagion, for now, but I am afraid we have lost him.

Luckily we have the war priest Xor in the party, so we should be alright.

Lantern Lodge

male Wayang Eysterlun Shadowcaster 4 | AC 21*, T 15, FF 19* |HP: 23/23 | F +3, R +3, W +3? | Init +2, P +4 |CMB 0 CMD 12| 1/4 Void Points

I don't suppose anyone has anyone they could recruit as replacements...?

Lantern Lodge

male Wayang Eysterlun Shadowcaster 4 | AC 21*, T 15, FF 19* |HP: 23/23 | F +3, R +3, W +3? | Init +2, P +4 |CMB 0 CMD 12| 1/4 Void Points

Do you mind if I ask around to see if anyone I know would like to join us as Diarmal's replacement?


Male, old, old, Male

not at all, I even have a few weird ideas to get a new character involved if you find someone interested.


Male, old, old, Male

I'm going to put up a post describing a few deferent options for getting inside the contagion

I know, I know, making decisions is always a pain in the ass

Also, Sasithorn has suggested we might find a replacement for Diarmal. I'm willing to consider it

I'll be posting soon, and if we add a new character We'll find a way to drop in some sort of lost soul, or maybe even a member of the crew from the Annic Nova who stowed away on the shuttle (with all sorts of mysterious plots cooked up).

Lantern Lodge

male Wayang Eysterlun Shadowcaster 4 | AC 21*, T 15, FF 19* |HP: 23/23 | F +3, R +3, W +3? | Init +2, P +4 |CMB 0 CMD 12| 1/4 Void Points
Generic Dungeon Master wrote:


I know, I know, making decisions is always a pain in the ass

I think we're just unclear, based on your last post, what our options presently are.


Male, old, old, Male

well, duh, I haven't given them to you yet, sheesh (just playing, I'm working on it, no one has done anything wrong here except me, posting not enough).


Android Gunslinger (Musket Master)/4 | AC 18, T 15, FF 13 | HP: 42/46 | F+5, R+8, W+3 | Init+6, P+11 | CMD 19

Oh, I was actually waiting to see about the whole Diarmal situation. xD

You're doing just fine, DM.


Male, old, old, Male

We are maybe going to see a new player or two join the game soon, so please, hang in there


Male, old, old, Male

Originally this game was meant to be “light” and a bit silly, but as it has evolved it has become a bit more serious. I do not hold any player to the responsibility of taking it seriously.

We might be adding a new player or two.

In the process of creating some sort of plot to carry this game forward I have introduce a lot of strange things, but I choose, originally, to set the game on the campaign world of Hamth (a world I created before I knew of Dungeons and Dragons, at about the age of 10).

Over the years Hamth has developed quite a bit. For interested players (there have been a couple) I have tried to explain some of the things about Hamth in private messages, or in post such as this.

As we venture into the wreck of the Contagion, and possibly confront the elements behind its strange connection to the Temple of Tanri Shar, I wanted anyone in the game who is curious to know a little about the Pantheon of Hamth

There are three primordial Deities of this pantheon, who are, in most ways, supposed to be represented as “beyond the understanding of mortal minds” – they are

Neramath – Time, the finite, death

Churhl –Space, thought, infinity

Hamth – Matter, emotion, life

These Deities are “alignment-less”

The interconnectedness (not so much the mating of, but it can be thought of in those terms) of these three forces produced the first elemental deities (which unlike most other D&D or Pathfinder campaign settings, are primarily “Good” aligned)

Space+Matter =Urddhe
Time+Matter=Xetas
Space+Time=Rehevaz
Time+Space+Matter=Iekah

Xetas – water, masculine (calming), living essence, mobility, adaptability, good, chaotic

Urddhe – earth (ground), feminine (calming), strength, conviction, stubbornness, good, lawful

Rehevaz – air, feminine (disruptive), influence, shaper, divination, secrets, good, neutral (chaotic)

Iekah – fire, masculine (disruptive), change, imagination, invention, good, neutral (lawful)

These seven primordial forces (plus the so far unnamed primordial deities of the plane of shadows and the plane of fey) are responsible, in one way or another, for the deities of all other pantheons of the world, which mostly includes the Gods and Goddess of the different races of intelligent creatures of the world.

The deities Moloween Sonumb and Tanri Shar are connected to the bridge between the shadow plane and the planes of Law and Chaos (which so far, in my campaign setting, have not been clearly defined)

Moloween Sonumb represents Law, in the form of retribution, justice, and dreams typically of the portent or understood kind (the dreams of guilty people are said to be brought by her minions)

Tanri Shar represents Chaos, in the form of justice ignored or unserved, and dreams typically of the fearful or confusing kind (the dreams of honest people who are being tempted to do harmful things are said to be brought by his minions).


Male, old, old, Male

there is now an image, link at the top of this page after the campaign description, of a Leviathan Merchant Cruiser, for reference. A major difference will be that the Contagion has no turrets (top or bottom)


Female Half Elf Inquisitor 4 | AC 16 T 12 FF 14 | F +4 R +3 W +8 | HP 11/24 | INIT +6 PER +10 | BAB +3 CMB +5 CMD +7|

Hello everybody! Thanks for inviting me to take part :) I've been in a few PbPs in the past, one of which went on for something like four years, but I spend most of my time nobbing about in off-topic / forum games. Nice to have a chance to do a bit more gaming on the site.

Presenting Yildiri, a half-elf Inquisitor of Moloween Sunumb.

The clan her human father belonged to had a peculiar relationship with the local Elves, regarding them, with a considerable amount of superstitious awe, as embodied nature spirits, so when Yildiri was born of a chance liason between her adventuresome father and an Elven woman and taken home to the camp, she was automatically assumed to have a greater connection to the spiritual than usual.

The priestesses in the tribe, who worship Moloween, are all elderly women, as younger women and men have too much to do on a day-to-day basis, and after her father was killed while raiding a nearby clan, the Bayacinçi, Yildiri was brought up by her grandmother, assisting her with her shaman's duties and learning about the Goddess.

As she is nowhere near the age at which she'd be allowed to enter the ranks of the priestesses, she is employed as a freelance agent for them, dealing with spiritual or supernatural dangers that the regular warriors cannot or will not deal with, as well as acting as a neutral arbiter between clans.

She is short - 5' 1" - as most of the nomads tend to be, with long black braids that she keeps hidden under a black and silver veil, as she is obliged to as a devotee of Moloween. Her eyes are also black; her skin is an odd greenish-gold colour, like old copper, and she has five fingers on her left hand and four on her right (she is left-handed, which is more common than usual amongst Sulumbites).

She is dressed in a heavy hide cuirass, covered with beadwork and embroidery, with a skullcap under her veil, riding breeches, and fur boots. She is armed with a shortbow and spear she inherited from her father and a mace with an obsidian and silver head, carved into the shape of a veiled woman's head.

Lantern Lodge

male Wayang Eysterlun Shadowcaster 4 | AC 21*, T 15, FF 19* |HP: 23/23 | F +3, R +3, W +3? | Init +2, P +4 |CMB 0 CMD 12| 1/4 Void Points

My Internet connection's down (I'm posting from a local cafe), and will apparently be that way for the next few days, so if my post rate seems to slow down, that's why. I'll do my best to keep up, though.


Male, old, old, Male

Had a minor computer set back, should be back to posting on Wednesday.


Android Gunslinger (Musket Master)/4 | AC 18, T 15, FF 13 | HP: 42/46 | F+5, R+8, W+3 | Init+6, P+11 | CMD 19

Welcome to the group, Yildiri! Sounds like an interesting character and there's a story behind that missing finger, I bet. I'll look forward to seeing how you'll be introduced.

Lantern Lodge

male Wayang Eysterlun Shadowcaster 4 | AC 21*, T 15, FF 19* |HP: 23/23 | F +3, R +3, W +3? | Init +2, P +4 |CMB 0 CMD 12| 1/4 Void Points

My Internet problem's fixed. Didn't take as long as I expected.


Male, old, old, Male

The finger isn't technically missing, or maybe it is, but Eysturluns (which are the elves of southern Emalia/Kizjta) only have four digits on their hands and feet, three fingers and a thumb on the hand, four toes on each foot. Sasithorn is Eysturlun, but it hasn't come up in conversation such, and I don't really expect any payer to remember all the silly nuances of my camping world

Lantern Lodge

male Wayang Eysterlun Shadowcaster 4 | AC 21*, T 15, FF 19* |HP: 23/23 | F +3, R +3, W +3? | Init +2, P +4 |CMB 0 CMD 12| 1/4 Void Points

I try to, though - it's cool to be in somebody's homebrewed world with its own quirks!

How long has it been (in-game) since the "tainted seawater/dismantle the portal" episode? Have we rested since then?


Male, old, old, Male

The party marched through the night, after leaving the beach, resting twice for a short time each time, to arrive at the Shelter in the morning

I'm going to call that a full rest rather than punish the party for any reason


Male, old, old, Male

Ah, of course, recently there was a change to the way DropBox allowed users to share files. I am going to have to go back to all my games and update links to images I have saved to DropBox

Also, as a heads up warning. I will be travelling to Redondo beach, CA for training beginning on 3/19 and until 3/25. I expect to have little to no ability to update images (almost everything is saved to my home computer) and if I can post to games I will try, but the class I am taking is supposed to be challenging and I might be doing homework projects every night.

Thanks, everyone


Male, old, old, Male

Welcome Yildiri - say, would you mind throwing out a stealth skill roll for me

The party is closing in on the site, I will nbeed the players to decide what approach they will make to gain access to the ship, and then we will see if Yildiri appears, or if she remains hidden, for now...


Female Half Elf Inquisitor 4 | AC 16 T 12 FF 14 | F +4 R +3 W +8 | HP 11/24 | INIT +6 PER +10 | BAB +3 CMB +5 CMD +7|

Stealth: 1d20 + 2 ⇒ (18) + 2 = 20


Male, old, old, Male

thanks, but wow, Gwernach has got eyes on you, haha

I've repaired the link to the image of the Leviathan (side view) at the top of the page

Are any of you old enough to remember this image?

Lantern Lodge

male Wayang Eysterlun Shadowcaster 4 | AC 21*, T 15, FF 19* |HP: 23/23 | F +3, R +3, W +3? | Init +2, P +4 |CMB 0 CMD 12| 1/4 Void Points

Apparently not. Looks like a Sears-Roebuck catalog's idea of a spaceship.


Male Dwarven Ranger Lvl 4 | HP 36/45 | AC:16 T:13 FF:13 | BAB +4 Melee:+5 Rng:+7 | Frt:+6 Rflx:+8 Wll:+3/+5* | Init:+3 | Per:+9
STATS:
Climb +7 *(-1/5ft) Handle Animal +8 Know:(Geo)+5 (Nature)+7 Sns Mtv: +4 Stealth +10 Survival +9/11 Swim +1 | Endurance

I'm thinking Dr. Who era. Red Dwarf perhaps? Or WarHammer 4000? Found some of those here. This looks close too. Course, there are worse designs out there :)


male

It's from an early traveler adventure, about 1980 or maybe 81


Male Dwarf Stone Oracle/Fighter(Weapon Master) 1/3 I AC 18, T 17 I FF 17 I HP 40/40 I Saves F: 4, R: 2, W: 3 I Init: +1, Per: +1
DM wrote:
Are any of you old enough to remember this image?

I nevr played traveller but it looks like the illustrations from early 80's mods

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