Tordek

Xor Chucksalott's page

211 posts. Alias of Tin Foil Yamakah.


Full Name

Xor Chucksalott

Race

Dwarf Stone Oracle/Fighter(Weapon Master) 1/3 I AC 18, T 17 I FF 17 I HP 40/40 I Saves F: 4, R: 2, W: 3 I Init: +1, Per: +1

Gender

Male

Size

Schmedium

Age

67

Special Abilities

20' move, Darkvision 60', +2 saves vs poisons, spells and SLA's, +4 save vs disease

Alignment

good

Deity

Stones

Location

Vologna, Connies Bright

Languages

Dwarven, Common

Strength 18
Dexterity 13
Constitution 12
Intelligence 7
Wisdom 12
Charisma 11

About Xor Chucksalott

Traits:
Zest for Battle:Your greatest joy is being in the thick of battle, and smiting your enemies for a righteous or even dastardly cause. Whenever you have a morale bonus to weapon attack rolls, you also receive a +1 trait bonus on weapon damage rolls.,

Fates Favored: The fates watch over you. Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1.

Skills:
Intimidate+10

Feats:
Point Blank Shot, WM 1:Precise Shot,Quick Draw, WM 2: Rapid Shot, Weapon Focus(Rock) WM 3: Weapon Training, WM 4: Weapon Specialization(Rock), Deadly Aim

Curse:
Wasting (Advanced Player's Guide pg. 44 (Amazon)): Your body is slowly rotting away. You take a –4 penalty on Charisma-based skill checks, except for Intimidate. You gain a +4 competence bonus on saves made against disease. At 5th level, you are immune to the sickened condition (but not nauseated). At 10th level, you gain immunity to disease. At 15th level, you are immune to the nauseated condition.

Revelations:
Rock Throwing (Ex): You are an accomplished rock thrower and have a +1 racial bonus on attack rolls with thrown rocks. You can hurl rocks up to two categories smaller than your own size. The range increment for a rock is 20 feet, and you can hurl it up to 5 range increments. Damage for a hurled rock is 2d4 for a Medium creature or 2d3 for a Small creature, plus 1-1/2 your Strength bonus.

Offense:
Rocks +4/+4 2d4+7 19-20. x2

Defense:
AC 18 HP 18 saves F:2, R:1, W:2 Init:+1

Spells Known:
0:Detect Magic, Light, Purify food and Drink, Stabilize
1: Bless, CLW 3/3

Equipment:
(3)MWK Rocks,Heavy wooden shield, scale mail (4)

Gold:
93gp

XP:
1385