The Reaping Stone (Cassomir) Table 2

Game Master Karmic Knight

Group Treasury Sheet
City of Cassomir Map
Under Cassomir


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Reaping Stone Campaign: Under Cassomir

Merelda which tunnel? SW, NE, SE or NW?
Everyone else: Any actions?


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail follows the elf who healed her, providing a bit of protection in case something should emerge from the SW tunnel (or nearby sarcophagus) to threaten Merelda.

Move action, then a readied action to attack anything hostile that moves within range).

Readied Attack Rolls:

+1 falcata: 1d20 + 5 ⇒ (8) + 5 = 13 for magic, slashing damage: 1d8 + 4 ⇒ (1) + 4 = 5


Inactive

"We be 'bout 500 feet underground 'ere," reports the dwarf. Kirzon and Boros stay relatively close to the more adventurous explorers, with Kirzon keeping an eye out for magic auras. Detect Magic.


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:
GM Aumakua wrote:

Merelda which tunnel? SW, NE, SE or NW?

Everyone else: Any actions?

Southwest tunnel! I had moved my token on the map to show it. Next time I will clarify my movements better! =)


Reaping Stone Campaign: Under Cassomir

no was my fault I didn't look at the map

Peering down the hall it only gos about 5 feet and then it opens into a similar long, high-ceilinged burial chamber. From where you are you can see a number of open burial niches lining the walls.

Kirzon focuses on his divination while Amigail and Merelda move off to check the hallway.

Kirzon:
In the second sarcophagus near the north west wall you detect something radiating magic. Continue concentrating?

Anyone else checking the other passageways or a different action? Remember currently all the light is on Merelda and Amigail.


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Innis waits by the stairs until she gets the signal that the group is moving on
Merry +2 skills, ability checks, saves

"Should we check to see what if anything is in these..." she gestures to the sarcophagi.


Inactive

"Somethin' magic in tha' one," says Kirzon, pointing to the second sarcophagus near the northwest wall. He continues to study the aura to try and discern what it might be. Spellcraft: 1d20 + 9 ⇒ (9) + 9 = 18


Female Gnome Socerer(Fey) 5 | HP 15/15 | AC10 T10 FF10 CMD8 | F+0 R+1 W+7(+2vs Language dependent, glyph, symbol, writing based spells) | Perception +5 | Spells L2:4/5, L1:5/7, LaughingTouch 6/6 | -3 CON

"Count my vote in favor of NOT disturbing the dead." Lililinda says shakily. "At least, any more than we already have."


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

Merelda snorts and chuckles a bit.

"Regardless what most Priests of Osirion tell you, you can't take anything with you when you die. Not really. Better for the living to have what helps than let it rot in some tomb..."


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Innis scoff's at Lililinda's squeamishness "Let's check it out. The dead have shown us little respect as of late no need to repay them with kindness."


Reaping Stone Campaign: Under Cassomir

DM Screen:

Perception
Amigail: 1d20 + 2 ⇒ (18) + 2 = 20
Cassandra: 1d20 + 1 ⇒ (9) + 1 = 10
Innis: 1d20 + 3 ⇒ (10) + 3 = 13
Kirzon: 1d20 + 10 ⇒ (16) + 10 = 26
Merelda: 28 = 28
Lililinda: 1d20 + 5 ⇒ (20) + 5 = 25
Honor guard stealth: 1d20 + 10 ⇒ (18) + 10 = 28

Initiative
Amigail: 1d20 + 3 ⇒ (17) + 3 = 20
Cassandra: 1d20 + 4 ⇒ (9) + 4 = 13
Innis: 1d20 + 2 ⇒ (7) + 2 = 9
Kirzon: 1d20 + 2 ⇒ (4) + 2 = 6
Merelda: 1d20 + 11 ⇒ (10) + 11 = 21
Lililinda: 1d20 - 1 ⇒ (20) - 1 = 19
honourguard: 1d20 ⇒ 6

Intrigued by Kirzon's discovery you turn from the tunnels and move towards the sarcophagus to investigate it. Passing by the sarcophagus on the south wall you notice that each of the sarcophagi are open and lying on the floor next to them are their shattered stone lids.

It seems that the cultists must have looted the sarcophagi or at least that is your first thought, and as Merelda and Amigail head towards the sarcophagi on the north wall you all watch as eight figures clad in armour bearing the Taldan crest rise in tandem from each sarcophagus. They turn towards the group each of you baring their teeth and you hear them hiss in unison, "Foooooood."

Merelda Surprise round make your action

*******************************************************************
SURPRISE ROUND
Combat Status
1. Merelda (HP 25/25)
2. Honour Guard (?? HP)

ROUND 1
Combat Status
1. Cassandra (HP 39/39)
Innis (HP 19/19)
Merelda (25/25)
Lililinda (HP 16/16)
Kirzon (HP 31/31)
Boros (HP 17/17)
Amigail (35/35)

2. Honor Guard:
Red (??)
Teal (??)
Purple (??)
Yellow (??)
Green (??)
Pink (??)
Orange (??)
Gray (??)

*******************************************************************


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

Cursing under her breath, Merelda steps back, holstering her hand-crossbow as she does, then casts a quick defensive spell on Amigail with a light touch.

Casting Protection from Evil on Amigail. +2 AC and Saves versus Evil creatures and effects!

"Ware! Undead! We're surrounded! Get back to back! Don't let them flank us or were dead!"


Reaping Stone Campaign: Under Cassomir

*******************************************************************
ROUND 1
Combat Status
1. Cassandra (HP 39/39)
Innis (HP 19/19)
Merelda (25/25)
Lililinda (HP 16/16)
Kirzon (HP 31/31)
Boros (HP 17/17)
Amigail (35/35)(Prot vs Evil)

2. Honor Guard:
Red (??)
Teal (??)
Purple (??)
Yellow (??)
Green (??)
Pink (??)
Orange (??)
Gray (??)

*******************************************************************
Sounding the alarm only seems to rile the undead honour guard even more as they climb out of sarcophagi and rush towards the nearest tasty meal. "So long...soooo HUNGRY!"

Party is UP!


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail nods her thanks to Merelda for the warning and silently closes on the nearest undead, hacking at it with her falcata.

+1 falcata: 1d20 + 5 ⇒ (18) + 5 = 23 for magic, slashing damage: 1d8 + 4 ⇒ (8) + 4 = 12

EDIT: Let's say that was against Red Undead.


Reaping Stone Campaign: Under Cassomir

Amigail's falcata hacks at the undead rending the blade deep into the creature's chestplate. The blow almost drops it and you watch with amazement at it's ability to withstand such a blow.


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Inactive

"Danged undead, git back 'nto yer coffins!" Kirzon calls forth a blinding white light centered on the undead northeast of him.

Burst of Radiance damage vs evil, targeting Purple, Pink & Yellow: 3d4 ⇒ (1, 1, 3) = 5
Burst of Radiance blindness/dazzled duration: 1d4 ⇒ 2
No save vs damage, Reflex DC15 to be dazzled instead of blinded.

Burst of Radiance:
This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are blinded for 1d4 rounds, or dazzled for 1d4 rounds if they succeed at a Reflex save. Evil creatures in the area of the burst take 1d4 points of damage per caster level (max 5d4), whether they succeed at the Reflex save or not.

Boros heads south to go after the already wounded undead.
Bite: 1d20 + 6 ⇒ (3) + 6 = 9; Damage: 1d3 + 3 ⇒ (1) + 3 = 4
But his fangs snap vainly without effect.


female, human | fighter (polearm master) 5 | HP 35/41 (57) | AC 21, Touch 14, FF 17 | F +8 (5), R +5, W +3 | CMB +7, CMD 20 | Per +1 | glaive +12 (+13 ready/AoO) 1d10+7 | +1 warhammer +11 1d8+6 | cold iron longspear +10 1d8+6 | longbow +8 1d8 | Pow Atk -2 +4(6) | Active Effects -4 Con,
skills:
Acro +8, Intim +10, Know (dungeon) +8, Knowledge (engineering) +6, Perf (dance) +10

When they found the coffin and discussed what to do with it Cassandra couldn't believe they'd consider messing with it. Fortunately for her calmer heads prevailed and she thought things would be alright. At least until the undead in armor began moaning about food. Stealing her resolve Cassandra readied her glaive and prepared to strike at the first one to come into her range.

Readied action glaive w/patk: 1d20 + 8 - 1 ⇒ (15) + 8 - 1 = 221d10 + 4 + 3 ⇒ (5) + 4 + 3 = 12

AoO 1: 1d20 + 9 - 1 ⇒ (10) + 9 - 1 = 181d10 + 4 + 3 ⇒ (6) + 4 + 3 = 13
AoO 2: 1d20 + 9 - 1 ⇒ (10) + 9 - 1 = 181d10 + 4 + 3 ⇒ (2) + 4 + 3 = 9
AoO 3: 1d20 + 9 - 1 ⇒ (7) + 9 - 1 = 151d10 + 4 + 3 ⇒ (6) + 4 + 3 = 13


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

Merelda casts the same protection spell on herself and then moves to intercept the 'Green' undead creature. She quickly pronounces Judgement on these creatures!

"Destruction!"

Protection from Evil on Merelda (and Cinder) + Swift action to activate her Judement ability for this combat!

Knowledge(Religion)+ Monster Lore: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12


Reaping Stone Campaign: Under Cassomir

Merelda:
Even with the armour blocking most of their features you recognize these creatures as ghouls! And you know that their touch has the ability to paralyze an opponent.


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

Pushing her panic down Merelda shouts out.

"Ware! Their touch paralyzes! These dead are ghouls now!"


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F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Status
Party: +2 save vs Fear (morale)
"I am not food you brainless dolts, I Am Fear!" Innis focuses her passion through her holy symbol to drive back the hungry dead.

Channel(Turn Undead) DC 15 Will save.

turn undead:
You can, as a standard action, use one of your uses of channel positive energy to cause all undead within 30 feet of you to flee, as if panicked. Undead receive a Will save to negate the effect. The DC for this Will save is equal to 10 + 1/2 your cleric level + your Charisma modifier. Undead that fail their save flee for 1 minute. Intelligent undead receive a new saving throw each round to end the effect. If you use channel energy in this way, it has no other effect (it does not heal or harm nearby creatures.

Move action: after channel will move southwest to a less exposed position by Ami & Merrry


Female Gnome Socerer(Fey) 5 | HP 15/15 | AC10 T10 FF10 CMD8 | F+0 R+1 W+7(+2vs Language dependent, glyph, symbol, writing based spells) | Perception +5 | Spells L2:4/5, L1:5/7, LaughingTouch 6/6 | -3 CON

Lililinda dashes for cover between Innis and Cassandra. Seeing four ghouls bearing down on her, she pulls out her scroll of Web, and unleashes it at them.
5' step west, draw and cast scroll. Web, DC15 I believe. I can center it a few spaces north of Cassandra and get all 4 of them without hitting her.


Reaping Stone Campaign: Under Cassomir

*******************************************************************
ROUND 2
Combat Status
1. Cassandra (HP 39/39)
Innis (HP 19/19)
Merelda (12/25) (Prot vs Evil)
Lililinda (HP 16/16)
Kirzon (HP 31/31)
Boros (HP 12/17)
Amigail (35/35)(Prot vs Evil)

2. Honor Guard:
Red (-12)
Teal (??)
Purple (-5)(blind)(web)
Yellow (-5)(turned rds=10)(web)
Green (??)
Pink (-5)(blind)(turned rds=10)(web)
Orange (??)(turned rds=10)
Gray (??)

*******************************************************************
[spoile=DM Screen]
vs Radiance (purp, pink, yellow): 1d20 ⇒ 141d20 ⇒ 81d20 ⇒ 18
vs Turn (r, t, pu, ye, g, pi, o, g): 1d20 ⇒ 101d20 ⇒ 81d20 ⇒ 141d20 ⇒ 21d20 ⇒ 201d20 ⇒ 31d20 ⇒ 61d20 ⇒ 17
vs Web (t, pu, pi, ye): 1d20 ⇒ 171d20 ⇒ 101d20 ⇒ 41d20 ⇒ 9

tealvsCassanda: 1d20 + 3 ⇒ (9) + 3 = 121d20 + 3 ⇒ (15) + 3 = 181d20 + 2 ⇒ (5) + 2 = 7 damage (claw/claw/bite): 1d6 + 1 ⇒ (5) + 1 = 61d6 + 1 ⇒ (5) + 1 = 61d6 + 1 ⇒ (2) + 1 = 3
ojvsBoros: 1d20 + 3 ⇒ (5) + 3 = 81d20 + 3 ⇒ (16) + 3 = 191d20 + 2 ⇒ (14) + 2 = 16 damage (claw/claw/bite): 1d6 + 1 ⇒ (5) + 1 = 61d6 + 1 ⇒ (4) + 1 = 51d6 + 1 ⇒ (5) + 1 = 6
greenvsMerelda: 1d20 + 3 ⇒ (2) + 3 = 51d20 + 3 ⇒ (18) + 3 = 211d20 + 2 ⇒ (18) + 2 = 20 damage (claw/claw/bite): 1d6 + 1 ⇒ (3) + 1 = 41d6 + 1 ⇒ (6) + 1 = 71d6 + 1 ⇒ (6) + 1 = 7
grayvsMerelda: 1d20 + 3 ⇒ (15) + 3 = 18 damage (bite): 1d6 + 1 ⇒ (4) + 1 = 5
[/spoiler]

As the undead close ranks the party retaliates with an impressive display of arcane and divine magic in its attempt to stop the ghoulish honor guard from overwhelming them.

From Kirzon there is a sudden burst of light that rains down on the ghouls burning each of them. When it clears a couple of the ghouls start flailing with their claws blinded by the divine magic.

Almost simultaneously Innis calls down the ire of the Savoured Sting which sends a few of the ghouls – namely those that were blinded – running only to be captured in sticky filaments as Lililinda finishes the last syllable on her scroll.

Undeterred by the party's effort the ghouls attack back. One ghoul slashes Boros with it's claw ripping past the tough skin of the snake. Boros takes 5 points of damage. Fort DC13

Two ghouls move in on Merelda and attack. While she is able to fend off one the closest one attacks with a flurry she is not expecting and hits her with a claw followed up with a bite that tears into her arm. Merelda takes 14 points of damage. Fort save vs Disease DC13

Round 2. Party's Turn


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail takes another hack at the same armored ghoul she struck earlier, hoping to take it out of the fight.

+1 falcata: 1d20 + 5 ⇒ (8) + 5 = 13 for magic, slashing damage: 1d8 + 4 ⇒ (8) + 4 = 12


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

Fort vs. DC13 w/Spell Bonus: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21

Shrugging off the attacks as best she can, Merelda attempts to return the favor to the Green ghoul!

Attack MW Rapier: 1d20 + 6 ⇒ (16) + 6 = 22
Damage Rapier+Judgment: 1d6 + 1 + 2 ⇒ (4) + 1 + 2 = 7


Female Gnome Socerer(Fey) 5 | HP 15/15 | AC10 T10 FF10 CMD8 | F+0 R+1 W+7(+2vs Language dependent, glyph, symbol, writing based spells) | Perception +5 | Spells L2:4/5, L1:5/7, LaughingTouch 6/6 | -3 CON

"Merelda!" Lililinda shouts out as her friend get chomped on by the ghouls. She conjures another patch of grease on the ghouls nearest the elf.

Grease on the green and grey ghouls, making sure to miss Merelda.


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Innis draws a healing wand and casts its magic on the bloodied elf.

cure moderate 1/19: 2d8 + 3 ⇒ (5, 8) + 3 = 16


Reaping Stone Campaign: Under Cassomir

*******************************************************************
ROUND 2
Combat Status
1. Cassandra (HP 39/39)
Innis (HP 19/19)
Merelda (25/25) (Prot vs Evil)
Lililinda (HP 16/16)
Kirzon (HP 31/31)
Boros (HP 12/17)
Amigail (35/35)(Prot vs Evil)

2. Honor Guard:
Red (-12)
Teal (??)
Purple (-5)(blind)(web)
Yellow (-5)(turned rds=10)(web)
Green (??)(grease-save)
Pink (-5)(blind)(turned rds=10)(web)
Orange (??)(turned rds=10)
Grey (-7)(grease- prone)

*******************************************************************

DM Screen:

grey ghoul vs Grease: 1d20 ⇒ 12
green ghoul vs Grease: 1d20 ⇒ 17
damage: 1d4 + 2 ⇒ (2) + 2 = 4

Amigail swings at the injured ghoul but the falcata is unsuccessful this time other than making a loud CLANG sound as it bounces off the armour.

Merelda steels herself even in the face of the devastating claw and sinks her rapier into the same ghoul. Quickly Lililinda casts her spell as an oily film covers the ghoul engaged with Merelda and another ghoul. The ghoul facing Merelda falls to the ground unable to keep its balance while the other one is able to maintain its balance. Innis aids Merelda by using her wand to seal the gash.

Kirzon and Cassandra Your Turn.


Inactive

Kirzon calls forth more magics, and Boros's fangs appear to drip with acid once more. Acid maw

Boros bites the already wounded enemy.
Bite vs Red Ghoul: 1d20 + 6 ⇒ (9) + 6 = 15; Damage: 1d3 + 3 ⇒ (2) + 3 = 5; Acid Damage: 1d4 ⇒ 3; Acid Damage next round: 1d4 ⇒ 2


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Boros needs to make a fort save vs the paralysis I belive


Reaping Stone Campaign: Under Cassomir

Yes Boros does if he fails you can take back your action


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Male Halfling Rogue 1 | HP 16/16 | AC 18 / 20 if nimble dodge | F+5 R+9 W+7 | Perc+7 |

Boros Fort DC13: 1d20 + 3 ⇒ (14) + 3 = 17

Boros will not be paralyzed!


Female Gnome Socerer(Fey) 5 | HP 15/15 | AC10 T10 FF10 CMD8 | F+0 R+1 W+7(+2vs Language dependent, glyph, symbol, writing based spells) | Perception +5 | Spells L2:4/5, L1:5/7, LaughingTouch 6/6 | -3 CON

"Let's focus on one group!" Lililinda says to Cassandra as she moves to support Merelda. She swings her umbrella in its face, hoping to distract it.
Aid Another vs AC10: 1d20 - 1 ⇒ (14) - 1 = 13 Granting Merelda a +2 on her next attack!

I'm targeting the one I greased that is still standing, but I'm not sure which one that is, so I move to the left of Merelda if the grey one is up, or to the right for the green.


Reaping Stone Campaign: Under Cassomir

We're still in Round 2 Lililinda Ill use your action for next rd. Will update if Cassandra doesnt post by tmrw morning


female, human | fighter (polearm master) 5 | HP 35/41 (57) | AC 21, Touch 14, FF 17 | F +8 (5), R +5, W +3 | CMB +7, CMD 20 | Per +1 | glaive +12 (+13 ready/AoO) 1d10+7 | +1 warhammer +11 1d8+6 | cold iron longspear +10 1d8+6 | longbow +8 1d8 | Pow Atk -2 +4(6) | Active Effects -4 Con,
skills:
Acro +8, Intim +10, Know (dungeon) +8, Knowledge (engineering) +6, Perf (dance) +10

Cassandra knew she had to protect her companions from the rear and shifted her location to better shield Lillilenda from the second group of ghouls. Once she was in place she lashed out at the ghoul before her with a vicious strike.

glaive w/patk @ teal: 1d20 + 8 - 1 ⇒ (13) + 8 - 1 = 201d10 + 4 + 3 ⇒ (2) + 4 + 3 = 9

AoO 1: 1d20 + 8 - 1 + 1 ⇒ (16) + 8 - 1 + 1 = 241d10 + 4 + 3 ⇒ (9) + 4 + 3 = 16
AoO 2: 1d20 + 8 - 1 + 1 ⇒ (20) + 8 - 1 + 1 = 281d10 + 4 + 3 ⇒ (1) + 4 + 3 = 8
confirm?: 1d20 + 8 - 1 + 1 ⇒ (14) + 8 - 1 + 1 = 221d10 + 4 + 3 ⇒ (10) + 4 + 3 = 17
AoO 3: 1d20 + 8 - 1 + 1 ⇒ (2) + 8 - 1 + 1 = 101d10 + 4 + 3 ⇒ (2) + 4 + 3 = 9


Reaping Stone Campaign: Under Cassomir

*******************************************************************
ROUND 3
Combat Status
1. Cassandra (HP 39/39)
Innis (HP 19/19)
Merelda (22/25) (Prot vs Evil)
Lililinda (HP 16/16)
Kirzon (HP 31/31)
Boros (HP 17/17)
Amigail (35/35)(Prot vs Evil)

2. Honor Guard:
Red (-12)
Teal (-9)
Purple (-5)(blind)(web)
Yellow (-5)(turned rds=9)(web)
Green (??)
Pink (-5)(blind)(turned rds=9)(web)
Orange (-9)(turned rds=9)
Gray (??)

*******************************************************************

DM Screen:

tealvsCass: 1d20 + 3 ⇒ (5) + 3 = 81d20 + 3 ⇒ (5) + 3 = 81d20 + 2 ⇒ (7) + 2 = 9 damage(claw/claw/bite): 1d6 + 1 ⇒ (1) + 1 = 21d6 + 1 ⇒ (1) + 1 = 21d6 + 1 ⇒ (1) + 1 = 2

greyvsMerelda: 1d20 + 3 ⇒ (5) + 3 = 81d20 + 3 ⇒ (17) + 3 = 201d20 + 2 ⇒ (9) + 2 = 11 damage(claw/claw/bite): 1d6 + 1 ⇒ (4) + 1 = 51d6 + 1 ⇒ (2) + 1 = 31d6 + 1 ⇒ (4) + 1 = 5

greenvsMerelda: 1d20 + 3 ⇒ (3) + 3 = 61d20 + 3 ⇒ (3) + 3 = 61d20 + 2 ⇒ (8) + 2 = 10 damage(claw/claw/bite): 1d6 + 1 ⇒ (5) + 1 = 61d6 + 1 ⇒ (3) + 1 = 41d6 + 1 ⇒ (5) + 1 = 6

RETCON: Orange was turned by Innis so no damage done to Boros as it would have ran. Kirzon make an AoO for Boros please. I'll make the same for Amigail

AoO Amigail vs oj: 1d20 + 5 ⇒ (17) + 5 = 22 damage: 1d8 + 4 ⇒ (5) + 4 = 9

Kirzon calls forth the power of the Great Tree causing his companion's fangs to drip with acid. Boros snaps at the ghoul engaged with Amigail, but the honour guard's half plate armour easily stops the bite from doing anything worthwhile.

Cassandra moves back making sure to defend the party's flank and slashes with her glaive clipping off a piece of the ghoul's face. Wounded but still standing the ghoul moves up and attacks Cassandra who dodges them with ease.

The two other ghouls continue to attack Merelda looking to end their century long famine. Her elven quickness eludes all the attacks except as a claw grazes her arm. Merelda takes 3 points of damage

You hear one of the ghoul's hiss something incomprehensible but loud enough that it echoes through the entire chamber. It is soon met with another sound that almost causes your heart to stop. From the east and west halls you watch as more creatures emerge. These ones are something different than the ghouls as they meet you with glowing green eyes and black foot-long tongues that crackle with
dark energy.

Party is UP. Good luck!


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

Fort Save?: 1d20 + 3 ⇒ (11) + 3 = 14

Knowledge(Religion)+ Monster Lore: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23

Trying to figure out what the newcomers are, Merelda attempts to hit the Ghoul again!

Attack MW Rapier: 1d20 + 6 ⇒ (17) + 6 = 23
Damage Rapier+Judgement!: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8


Reaping Stone Campaign: Under Cassomir

added spell effect areas

Merelda you only need to make a save if the creature connects with its bite.

Merelda's skill with the rapier favours her just as more enemies appear. She skewers the ghoul right through the thorax and it crumbles to the ground. green destroyed

Now having a little more time to think about the new creatures she realizes what the creatures are.

Merelda:
You recognize these creatures because of the foot long tongue that extends from its mouth. They are a rare type of undead known as void zombies.
Special Attacks
Blood Drain (Ex) If a void zombie hits a living creature with its tongue attack, it drains blood, dealing 2 points of Strength damage before the tongue detaches.

Quick Strikes (Ex) When a void zombie takes a fullround action, it can make one additional slam attack at its highest base attack bonus.


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail tries to focus on the threat at hand before turning her attention toward the newcomers, slashing again at the nearest armored ghoul (red).

+1 falcata: 1d20 + 5 ⇒ (17) + 5 = 22 for magic, slashing damage: 1d8 + 4 ⇒ (4) + 4 = 8


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Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

"Void zombies! Watchit! Their fists are as fast as an Iroran monk and their tongues drain blood!"


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Innis curses as more zombies flood into the chamber. She scales the wall thanks to her slippers to keep herself out of reach. Another wand springs into her hand and she fires an arrow of acid at one of the void zombies.

acid arrow 1/19; touch vs blue VZ 1/19: 1d20 + 3 ⇒ (6) + 3 = 9

unsure how high walls are


Reaping Stone Campaign: Under Cassomir

ceilings are 30 ft high in this room so walls would follow same height. The arrow manifests and flies from wand only to miss the void zombie.


female, human | fighter (polearm master) 5 | HP 35/41 (57) | AC 21, Touch 14, FF 17 | F +8 (5), R +5, W +3 | CMB +7, CMD 20 | Per +1 | glaive +12 (+13 ready/AoO) 1d10+7 | +1 warhammer +11 1d8+6 | cold iron longspear +10 1d8+6 | longbow +8 1d8 | Pow Atk -2 +4(6) | Active Effects -4 Con,
skills:
Acro +8, Intim +10, Know (dungeon) +8, Knowledge (engineering) +6, Perf (dance) +10

Cassandra was not in a place she cared to be just now. She was back against her friends with no room left to retreat and no way to use her glaive effectively. With a sigh of disgust she dropped the weapon to the ground, pulled out the war hammer, and swung at the ghoul fiercely. Unfortunately for Cass she wasn't as familiar with the warhammer as her glaive and so her swing lacked some accuracy.

war hammer w/ patk: 1d20 + 8 - 1 ⇒ (8) + 8 - 1 = 151d8 + 5 + 3 ⇒ (2) + 5 + 3 = 10

AoO 1: 1d20 + 8 - 1 ⇒ (20) + 8 - 1 = 271d8 + 5 + 3 ⇒ (6) + 5 + 3 = 14
confirm: 1d20 + 8 - 1 ⇒ (3) + 8 - 1 = 101d8 + 5 + 3 ⇒ (5) + 5 + 3 = 13
AoO 2: 1d20 + 8 - 1 ⇒ (2) + 8 - 1 = 91d8 + 5 + 3 ⇒ (3) + 5 + 3 = 11
AoO 3: 1d20 + 8 - 1 ⇒ (2) + 8 - 1 = 91d8 + 5 + 3 ⇒ (1) + 5 + 3 = 9

Argh! Keep wasting those crits on unused AoOs.


Reaping Stone Campaign: Under Cassomir

Lililinda: feel free to change your action especially in light of the void zombies now about to join the battle.

Kirzon: Need an AoO from Boros for the fleeing orange ghoul. Then I need your actions for this round.


Inactive

Oh boy, this is gonna get messy!

Boros bites at the fleeing honor guard.
AOO: 1d20 + 6 ⇒ (11) + 6 = 17; Regular Damage: 1d3 + 3 ⇒ (1) + 3 = 4; Acid Damage: 1d4 ⇒ 1; Acid Damage next round: 1d4 ⇒ 4

Kirzon tries to blind the closer group of void zombies to the north.
Burst of Radiance damage: 3d4 ⇒ (1, 1, 1) = 3 and blinded; reflex DC15 to be dazzled instead of blinded.
He then retreats into a hallway, hoping no undead are there.

Boros bites at the remaining honor guard.
Bite: 1d20 + 6 ⇒ (11) + 6 = 17; Regular Damage: 1d3 + 3 ⇒ (2) + 3 = 5; Acid Damage: 1d4 ⇒ 1; Acid Damage next round: 1d4 ⇒ 3
Boros begins moving toward the new zombies as well. 5-foot step.


Female Gnome Socerer(Fey) 5 | HP 15/15 | AC10 T10 FF10 CMD8 | F+0 R+1 W+7(+2vs Language dependent, glyph, symbol, writing based spells) | Perception +5 | Spells L2:4/5, L1:5/7, LaughingTouch 6/6 | -3 CON

"More of them! They're everywhere!" Lililinda fires another patch of grease at the zombies coming from the northwest passage.

Hitting the blue and black ones, and one space to the south of the blue


Reaping Stone Campaign: Under Cassomir

*******************************************************************
ROUND 4
Combat Status
1. Cassandra (HP 39/39)
Innis (HP 19/19)
Merelda (16/25) (Prot vs Evil)
Lililinda (HP 16/16)
Kirzon (HP 31/31)
Boros (HP 12/17)
Amigail (35/35)(Prot vs Evil)

2. Honor Guard:
Red (-12)
Teal (-9)
Purple (-5)(blind)(web)
Yellow (-5)(turned rds=8)(web)
Green (??)
Pink (-5)(blind)(turned rds=8)(web)
Orange (-9)(turned rds=8)
Grey (??)

3.Zombies:
Grey (-3)(dazzled rds=4)
Black (-3)(blind rds=4)
Blue (-3)(dazzled rds=4)
Green (??)
Tan (??)
Red (??)

*******************************************************************

DM Screen:

Zombie blue, black, grey vs burst DC15: 1d20 ⇒ 191d20 ⇒ 21d20 ⇒ 16
duration: 1d4 ⇒ 4
Zombie blue, grey vs Grease: 1d20 ⇒ 151d20 ⇒ 6
Zombie grey, black vs Acrobatics DC10: 1d20 ⇒ 151d20 ⇒ 6

tealvsCass: 1d20 + 3 ⇒ (9) + 3 = 121d20 + 3 ⇒ (5) + 3 = 81d20 + 3 ⇒ (3) + 3 = 6 damage(claw/claw/bite): 1d6 + 1 ⇒ (3) + 1 = 41d6 + 1 ⇒ (3) + 1 = 41d6 + 1 ⇒ (4) + 1 = 5

greyvsMerelda: 1d20 + 3 ⇒ (9) + 3 = 121d20 + 3 ⇒ (18) + 3 = 211d20 + 3 ⇒ (9) + 3 = 12 damage(claw/claw/bite): 1d6 + 1 ⇒ (5) + 1 = 61d6 + 1 ⇒ (5) + 1 = 61d6 + 1 ⇒ (2) + 1 = 3

green-zomvsMerelda: 1d20 + 4 ⇒ (7) + 4 = 11 damage(slam): 1d6 + 4 ⇒ (3) + 4 = 7

Boros' bite misses once again not being able to penetrate through the metal greaves of the fleeing ghoul or the remaining ghoul.

Kirzon and Lililinda focus their efforts on the new threat and soon thereafter there is a brilliant flash among the zombies followed by an oily film that slowly ebbs up from the floor around their feet. The oily surface causes one of the zombies to fall. It scrambles back to its feet and rushes for Cassandra passing by the blinded zombie.

The ghoul on Merelda hits her again with a claw but the elf is able to dodge the other attacks just as the zombie tries to pummel her with its arm that also misses. Merelda takes 6 damage

Party is up! Things are getting packed here!


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Sticking to the side of the wall Innis will launch another acid arrow.

acid arrow 2/19; touch vs Tan VZ 2/19: 1d20 + 3 ⇒ (16) + 3 = 19

acid DMG: 2d4 ⇒ (2, 2) = 4

She puts the wand away after casting thinking of better approaches in the crowded hall of the dead


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail steps up to the remaining nearby armored ghoul and hacks at it with her blade. WHIFF!

+1 falcata: 1d20 + 5 ⇒ (3) + 5 = 8 for magic, slashing damage: 1d8 + 4 ⇒ (5) + 4 = 9


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

Question for the GM:
GM, can I use my Determination ability here? Determination: Once per day, the inquisitor can use this ability to create one of the following effects: *Defense: When the inquisitor would be hit by a melee or ranged attack, as an immediate action she may add a +4 insight bonus to her Armor Class against that attack, and if this makes the inquisitor’s AC higher than the opponent’s attack roll, the attack misses. This would effectively remove the hit the Ghoul just made if I wanted to do that and you allowed it. Correct?

Rapier retaliation on Grey Ghoul!

Attack MW Rapier: 1d20 + 6 ⇒ (17) + 6 = 23
Damage Rapier+Judgement!: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5

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