baldwin the merciful |
Sargon floats to the top of the crypt near the hanging banner but he is careful not to touch it. He casts his spell which washes over the wall of force but does not penetrate; however, it does create a usual effect: a narrow moat of voidness around coffin and the pedestal. The coffin itself and the guardian remain in the middle of the moat, like an island.
I did just read that there are certain adverse effect when certain spells with descriptors are cast.
The acid from Sargon's spell does something you haven't seen before as the moat is created... it sizzles and creates a mud grue. A creature of elemental creation. It'll join the initiative at the end of the round.
Sargon if you have any earth or water spell active you need to make DC 15 caster check or they are disrupted and fail.
baldwin the merciful |
Ranger focus on the target, and load it up with arrows.
deadly aim, rapid shot, clustered shot, ranger focus, haste, point blank shot, manyshot
[dice=to hit]1d20+27 [dice=damage]2d8+42
[dice=to hit]1d20+27 [dice=damage]1d8+21
[dice=to hit]1d20+27 [dice=damage]1d8+21
[dice=to hit]1d20+227 [dice=damage]1d8+21
[dice=to hit]1d20+17 [dice=damage]1d8+21Of course I have cursed gloves on, so this isn't actually the case.
Omar you realize the true nature of the cursed gloves.
baldwin the merciful |
Seeing the pit open up in front of him, Dragox holds his action. If the creature avoids the pit, Dragox moves to it, declaring his Smite attack and throwing down.
What are you going to do? The moat is only a few (3 ft wide) as it appears that Sargon's spell was warped and stretched to encompass the usual 10 ft width.
Dragox |
Dragox declares a Smite (if I didn't do that before). He raises his weapon, waiting on the creature to advance on him. "Come face your destruction, monster!"
I want to avoid the first full attack, if I can!
Sargon The War Sage |
Sargon flies over behind Dragox and hits the wall with Disintegrate
Touch: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 26d6 ⇒ (6, 5, 4, 3, 1, 4, 5, 4, 3, 5, 5, 2, 4, 3, 4, 3, 4, 2, 5, 6, 2, 6, 5, 2, 5, 3) = 101
Omar bin Zayed |
Disintegrate automatically destroys a wall of force according to wall of force spell description
Omar will try another volley.
1d100 ⇒ 43 but he drops his bow, so he has to pick it up.
Move action to pick it up, then one shot.
to hit: 1d20 + 29 ⇒ (17) + 29 = 46 damage: 1d8 + 21 ⇒ (7) + 21 = 28
Dragox |
Could have sworn there was a map, but I can't see it now for some reason. I seem to remember we were in a small room, IIRC? How far am I from the baddie?
Dragox |
Dragox charges the enemy!
Attack with charge, Smite, and Divine Favor 1d20 + 26 + 2 + 5 + 3 ⇒ (18) + 26 + 2 + 5 + 3 = 54
Damage 2d6 + 16 + 14 + 3 ⇒ (3, 3) + 16 + 14 + 3 = 39 plus
2d6 ⇒ (6, 4) = 10 if evil, plus
2d6 ⇒ (3, 2) = 5 if evil outsider
If the enemy is undead as I suspect he is, add 14 more damage from my smite evil.
Crit confirmation Attack with charge, Smite, and Divine Favor 1d20 + 26 + 2 + 5 + 3 ⇒ (18) + 26 + 2 + 5 + 3 = 54
Damage 2d6 + 16 + 14 + 3 ⇒ (1, 6) + 16 + 14 + 3 = 40 plus
If the enemy is undead as I suspect he is, add 14 more damage from my smite evil.
Finally, my AC is 5 higher against the target of the Smite. My current AC is 31 against him (29 for this round only as I charged.
baldwin the merciful |
The beasts wounds knit back together rapidly as he glares at the Dragox.
With a flurry the bastard sword begins it's attack on Dragox as the two creatures battle midair.
att 1: 1d20 + 26 ⇒ (5) + 26 = 31;dam: 1d10 + 15 ⇒ (10) + 15 = 25
att 2: 1d20 + 21 ⇒ (2) + 21 = 23;dam: 1d10 + 15 ⇒ (10) + 15 = 25
att 3: 1d20 + 16 ⇒ (7) + 16 = 23;dam: 1d10 + 15 ⇒ (4) + 15 = 19
att 4: 1d20 + 11 ⇒ (11) + 11 = 22;dam: 1d10 + 15 ⇒ (2) + 15 = 17
* crits 17-20
bite: 1d20 + 21 ⇒ (2) + 21 = 23;dam: 2d6 + 9 ⇒ (4, 3) + 9 = 16
Seriously terrible rolls.
Dragox |
It is not adamantine, but the extra 14 on each attack from Smite applies against evil outsiders, too. And the Smite attack bypasses any DR for the record.
Sargon The War Sage |
Sargon casts Dazing Acid Arrow...Will Save DC23
Ranged Touch: 1d20 + 11 ⇒ (5) + 11 = 16
Acid damage: 2d4 ⇒ (2, 2) = 4
Omar bin Zayed |
Omar will try to shoot again.
"Gods Damned Gloves!"
drop: 1d100 ⇒ 24 drops bow
Picks it up and shoots once at the guardian.
to hit: 1d20 + 29 ⇒ (18) + 29 = 47 damage: 1d8 + 21 ⇒ (4) + 21 = 25
Dragox |
Dragox swings three times at the enemy!
Attack with Smite, and Divine Favor 1d20 + 26 + 5 + 3 ⇒ (1) + 26 + 5 + 3 = 35
Damage 2d6 + 16 + 14 + 3 ⇒ (5, 2) + 16 + 14 + 3 = 40 plus
2d6 ⇒ (3, 2) = 5 if evil, plus
2d6 ⇒ (5, 6) = 11 if evil outsider.
Second Attack with Smite, and Divine Favor 1d20 + 21 + 5 + 3 ⇒ (14) + 21 + 5 + 3 = 43
Damage 2d6 + 16 + 14 + 3 ⇒ (5, 5) + 16 + 14 + 3 = 43 plus
2d6 ⇒ (5, 1) = 6 if evil, plus
2d6 ⇒ (1, 5) = 6 if evil outsider.
Third Attack with Smite, and Divine Favor 1d20 + 16 + 5 + 3 ⇒ (12) + 16 + 5 + 3 = 36
Damage 2d6 + 16 + 14 + 3 ⇒ (3, 1) + 16 + 14 + 3 = 37 plus
2d6 ⇒ (1, 2) = 3 if evil, plus
2d6 ⇒ (2, 2) = 4 if evil outsider.
Current AC is 31.
baldwin the merciful |
All three of Dragox's attacks strike home and his weapon rents a few deep wounds but the guardian doesn't flinch. Some of the wounds begin to regenerate as it unleashes it's assault on the graverobbing paladin. He's hurt but looks like he can withstand another attack.
The bastrad sword slashes and dances in the guardian's hands,
att 1: 1d20 + 26 ⇒ (10) + 26 = 36;dam: 1d10 + 15 ⇒ (10) + 15 = 25
att 2: 1d20 + 21 ⇒ (19) + 21 = 40;dam: 1d10 + 15 ⇒ (5) + 15 = 20
att 3: 1d20 + 16 ⇒ (11) + 16 = 27;dam: 1d10 + 15 ⇒ (1) + 15 = 16
att 4: 1d20 + 11 ⇒ (4) + 11 = 15;dam: 1d10 + 15 ⇒ (5) + 15 = 20
* crits 17-20
bite: 1d20 + 21 ⇒ (16) + 21 = 37;dam: 2d6 + 9 ⇒ (6, 5) + 9 = 20
Confirming crit:
att 2: 1d20 + 21 ⇒ (10) + 21 = 31;dam: 1d10 + 15 ⇒ (7) + 15 = 22
Because you are only a party of three and without a healer, I'm not going to add the petrification the sword does with a filed fort save on a successful critical hit.
Sargon The War Sage |
Using Metamagic adept to make the spell a standard action Sargon casts Persistent Grease(Ref 24) on the bastard sword
Dragox |
With no healing reserves left, Dragox realizes he can't withstand another attack. All he can do is press forward, so he swings three more times at the enemy!
Attack with Smite, Power Attack and Divine Favor 1d20 + 26 + 5 - 3 + 3 ⇒ (15) + 26 + 5 - 3 + 3 = 46
Damage 2d6 + 16 + 14 + 9 + 3 ⇒ (4, 4) + 16 + 14 + 9 + 3 = 50 plus
2d6 ⇒ (3, 6) = 9 if evil, plus
2d6 ⇒ (3, 5) = 8 if evil outsider.
Second Attack with Smite, Power Attack and Divine Favor 1d20 + 21 + 5 - 3 + 3 ⇒ (15) + 21 + 5 - 3 + 3 = 41
Damage 2d6 + 16 + 14 + 9 + 3 ⇒ (1, 1) + 16 + 14 + 9 + 3 = 44 plus
2d6 ⇒ (6, 1) = 7 if evil, plus
2d6 ⇒ (2, 4) = 6 if evil outsider.
Third Attack with Smite, Power Attack and Divine Favor 1d20 + 16 + 5 - 3 + 3 ⇒ (8) + 16 + 5 - 3 + 3 = 29
Damage 2d6 + 16 + 14 + 9 + 3 ⇒ (3, 1) + 16 + 14 + 9 + 3 = 46 plus
2d6 ⇒ (6, 2) = 8 if evil, plus
2d6 ⇒ (6, 6) = 12 if evil outsider.
Current AC is 31.
baldwin the merciful |
reflex save versus grease: 1d20 + 12 ⇒ (8) + 12 = 20
The grease hits successfully but to Generals disgust the weapon remains in the Guardian's hand. Just as it began to slip from its grip the pommel fuses to his hand.
Weaponbound: (SU) as a free action the blade fuses to his hand and cannot be removed without it's consent.
baldwin the merciful |
Smite Evil ignores all DR, I'm pretty sure DM.
I just read that it bypasses "any DR" the creature might possess." I was adding your bonus damage from the smite but I was also reducing the initial hit by the adamantine DR.
The last vicious attack by the paladin destroys the guardian.
Within the room you all notice there are jars designed to look like animal heads lining two of the walls. All the jars are burntfrom sargon's earlier fireball and four of the 12 jars are shattered spilling the contents on the floor.
- broken bear spilling 500 pp
- broken mole spilling 1000 CP
- broken donkey spilling 1000 lead pieces
- broken horse spilling a glass vial onto the floor. 40% chance the viaa broke from the fall %: 1d100 ⇒ 56
I'll have to post the room description later when I get back.
baldwin the merciful |
Here are the remaining animal totems on the shelves which have not cracked and spilled their contents onto the ground:
-Tiger
-Snake
-Toad
-Camel
-Dog
-Cat
-Raven
-Goat
Each of the urns stand 3 feet tall and 10 inches in diameter. They all have stoppers in them.
On inspection of the sarcophagus that the guardian was originally standing on you can see that it can be slid open. DC 20 Str check.
The guardian had the following items: +2 bastard sword, +4 splint mail, and interesting looking stone.
I will need to know what people are going to do or serach. Omar can give me 2 perception checks, 2 disable traps (if I need them). I will also need people to make 4 appraise checks so I can provide values of loot as you come across it. 3 spellcraft/identify checks for magic.
Omar bin Zayed |
He'll check most things for traps.
perception: 1d20 + 29 + 6 + 7 ⇒ (6) + 29 + 6 + 7 = 48
perception: 1d20 + 29 + 6 + 7 ⇒ (8) + 29 + 6 + 7 = 50
perception: 1d20 + 29 + 6 + 7 ⇒ (5) + 29 + 6 + 7 = 47
disable device: 1d20 + 32 ⇒ (17) + 32 = 49
disable device: 1d20 + 32 ⇒ (18) + 32 = 50
disable device: 1d20 + 32 ⇒ (19) + 32 = 51
Dragox |
Dragox plopped down in the corner. "I need to rest for several hours, so that I might regain my healing abilities. A gust of wind ocukd knock me out right now," he says sullenly.