The Infernal Vault Table 1 (Inactive)

Game Master Baerlie

Townhouse Map


251 to 278 of 278 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

I think you are already medium again, because in the spell description it says "Duration 1 min./level (D)"

Wibeke steps through the door and attacks the lemure next to her.
Attack Fauchard: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d10 + 6 ⇒ (8) + 6 = 14

Round 1
Celeena
Nuada
Adsal
Wibeke
Kuaizi
Thael
Lemure -9HP

The shelves require a DC 22 Strength check to tip over.

The Exchange

Human Wizard 5 / Arcane Savant 3 | HP 58/58 | AC 16; Tch 11; FF 15 | F +6; R +5; W +8 | CMB +2; CMD 13 | Speed 30 ft | Init +5 | mwk Quarterstaff: +3 (1d6-1) | Perc +13

Thael moves closer to the entry and fires his crossbow at the lemure.

Heavy crossbow attack: 1d20 + 2 - 4 ⇒ (16) + 2 - 4 = 14 for Heavy crossbow damage: 1d10 ⇒ 6

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L

Round 1

As Kuaizi speaks the last of his previous words, everyone and everything begins to grow larger until all is normal sized once more, "...oh. Nevermind!"

...

"Hwa! Celeena-chan! Your surrender would be most wise! For if you do not, we will be forced to attack in kind!"

Kuaizi speaks this while swiftly moving in. Tumbling in midair over Wibeke, the crowman lands gently on his feet. Without losing a moment, he proceeds to close in rapidly on Celeena, staff twirling in hand.

Avoid AoO from Lemure?
Acrobatics: 1d20 + 8 ⇒ (13) + 8 = 21

Actions: Double move, 55 ft. (adjacent to Celeena).

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Kuaizi moves closer to Celeena, avoiding the Lemures arms with ease due to his monk acrobatic skills. Thael shoots a bolt at the lemure and hits, but he can see the wounds close fast. DR 5 except good or silver

The lemure slams his claws at Wibeke.
Claw Attack: 1d20 + 2 ⇒ (15) + 2 = 17 Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Celeena uses her wand of magic missile to hit Kuaizi.
Wand: 1d4 + 1 ⇒ (4) + 1 = 5

Round 2
Celeena
Nuada
Adsal
Wibeke
Kuaizi
Thael
Lemure -10HP

Scarab Sages

Hp 9/9 AC 19 (+5 Perc; +1 Init; Fort +2, Ref +1, Will +7)

Round 2

Nuada will move in such a way so that she will only affect her companions and not the enemy as she Channel positive energy: 1d6 ⇒ 5

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Adsal casts Enlarge person on wibeke again. The others will just move away. Wibeke will be enlarged at the beginning of my next turn.

The Exchange

Female Human Fighter 2 - HP 22/22 : AC 21 CMD 17 Touch 11 Flat 19 : fauchard+7; 1d10+6/18-20x2 : PA fauchard +6; 1d10+9/18-20x2 : chakram +3;1d8+4/20x2 : F +5 R +1 W +0 : INIT +1 Perc +0 CMB +6 (+8 trip)

Current HP 5/13. A little healing from anyone would be greatly appreciated.

The Exchange

Female Human Fighter 2 - HP 22/22 : AC 21 CMD 17 Touch 11 Flat 19 : fauchard+7; 1d10+6/18-20x2 : PA fauchard +6; 1d10+9/18-20x2 : chakram +3;1d8+4/20x2 : F +5 R +1 W +0 : INIT +1 Perc +0 CMB +6 (+8 trip)

Wibeke silently curses - she's back up against her own allies behind her and the lemure is so close that she cannot effectively wield her fauchard. She sidesteps to get some room behind her, and lets go of her polearm with one hand to try to land a solid punch in the lemure's face with her spiked gauntlet.

5-foot-step east, power attack w/ spiked gauntlet.

spiked gauntlet 1d20 + 4 ⇒ (16) + 4 = 201d4 + 6 ⇒ (3) + 6 = 9

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Nuada heals her compainions with a stream of positive energy. Adsal lets Wibeke grow to a bigger size again. She's tipping over the book shelf to her right, But she's able to kill the lemure.

Round 2
Celeena
Nuada
Adsal
Wibeke
Kuaizi
Thael

Lemure dead

The Exchange

Human Wizard 5 / Arcane Savant 3 | HP 58/58 | AC 16; Tch 11; FF 15 | F +6; R +5; W +8 | CMB +2; CMD 13 | Speed 30 ft | Init +5 | mwk Quarterstaff: +3 (1d6-1) | Perc +13

Thael readies an action to cast magic missile at Celeena to try to interrupt whatever she decides to do. activating bonded item to cast a spell I don't have prepared.

mm: 1d4 + 1 ⇒ (1) + 1 = 2

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L

Round 2

As Celeena begins her incantation, Kuaizi uses the opportunity to slide a quick kick into the side of the woman's head.

"Give up, Celeena-chan! You cannot escape your karma now!"

Between rapid staff twirling, the monk swiftly flurries a butterfly kick towards the magic user's head, attempting to knock her out.

AoO vs Celeena (for casting in melee):
Attack(unarmed strike): 1d20 + 3 ⇒ (20) + 3 = 23
Damage(unarmed strike): 1d6 + 2 ⇒ (2) + 2 = 4 non-lethal

Flurry vs Celeena (-4 fight defensively)
Attack(unarmed strike): 1d20 + 2 - 4 ⇒ (20) + 2 - 4 = 18
Damage(unarmed strike): 1d6 + 2 ⇒ (6) + 2 = 8 non-lethal
Attack(unarmed strike): 1d20 + 2 - 4 ⇒ (17) + 2 - 4 = 15
Damage(unarmed strike): 1d6 + 2 ⇒ (2) + 2 = 4 non-lethal

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Sorry mate no aoo. She is using a wand. And you should roll to confirm you threat!

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

As Adsal says, it's a wand :)

Kuaizi hits Celeena several times with his fists, causing her a bad headache. Thael fires a magic missile at the sorceress.

Celeena throws another magic missile at Kuaizi with her wand.
Missile Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Round 2
Celeena -14HP (-12 NL)
Nuada
Adsal
Wibeke
Kuaizi
Thael
Lemure dead

The Exchange

Female Human Fighter 2 - HP 22/22 : AC 21 CMD 17 Touch 11 Flat 19 : fauchard+7; 1d10+6/18-20x2 : PA fauchard +6; 1d10+9/18-20x2 : chakram +3;1d8+4/20x2 : F +5 R +1 W +0 : INIT +1 Perc +0 CMB +6 (+8 trip)

Any space issues with my size?

The Exchange

Female Human Fighter 2 - HP 22/22 : AC 21 CMD 17 Touch 11 Flat 19 : fauchard+7; 1d10+6/18-20x2 : PA fauchard +6; 1d10+9/18-20x2 : chakram +3;1d8+4/20x2 : F +5 R +1 W +0 : INIT +1 Perc +0 CMB +6 (+8 trip)

Wibeke tries her best to swing her polearm despite the press of allies and crypts.

1d20 + 7 ⇒ (7) + 7 = 141d12 + 8 ⇒ (11) + 8 = 19

The Exchange

Human Wizard 5 / Arcane Savant 3 | HP 58/58 | AC 16; Tch 11; FF 15 | F +6; R +5; W +8 | CMB +2; CMD 13 | Speed 30 ft | Init +5 | mwk Quarterstaff: +3 (1d6-1) | Perc +13

Looks like a lot of us are up...I'm going to go ahead in an effort to end this quickly.

"You can still surrender!" Thael yells at the woman.

Thael then moves forward and casts color spray in Celeena's face.

DC 16 Will for color spray. Looks like my only legal positioning to get the cone to hit her and no one else will provoke an AoO (if she is holding a melee weapon in addition to her wand...if not, should be fine). I'll roll a concentration check just in case.

2 HD or less
The creature is unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.)

3 or 4 HD
The creature is blinded and stunned for 1d4 rounds, then stunned for 1 round.

5 or more HD
The creature is stunned for 1 round.

concentration, DC = 10+dmg taken+1: 1d20 + 6 ⇒ (5) + 6 = 11

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L

Oops, missed my chance to confirm that crit in my last post (+2 trait):
Confirm Crit: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
Crit Extra Damage: 1d6 + 2 ⇒ (5) + 2 = 7 non-lethal

Round 2

"Ooof! You were warned! Now you will have great headache," the monk mutters as another blow of magical force hits him in the chest. He then leaps up and spins in midair, performing a powerful hook kick to Celena's head, followed swiftly by a solid roundhouse kick to the cheek.

Flurry vs Celeena:
Attack(unarmed strike): 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d6 + 2 ⇒ (4) + 2 = 6 non-lethal
Attack(unarmed strike): 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d6 + 2 ⇒ (5) + 2 = 7 non-lethal

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Seeing the woman pummeled by the monk Adsal delays his action to see if she falls unconcious.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Sorry, I also missed that it was a crit.

Will Save DC 16: 1d20 + 5 ⇒ (17) + 5 = 22 negates

Kuaizi continues hitting Celeena with his fists. You can see that she's green and blue everywhere in her face, but still standing. Celeena closed her eyes during the blow of fists so she did not look into Thael's color spray.

Round 2
Celeena -28HP (-26 NL)
Nuada
Adsal
Wibeke

Kuaizi
Thael

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

I somehow forgot Wibeke's turn. Sorry!

Wibeke swings her weapon at Celeena, but she's not used to hitting creatures smaller than her and hits only Celeena's cape.

Round 2
Celeena -28HP (-26 NL)
Nuada
Adsal

Wibeke
Kuaizi
Thael

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Adsal fires an acid splash at Celeena.
attack: 1d20 - 2 ⇒ (19) - 2 = 171d3 ⇒ 1

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

I will bot Nuada so you can continue.

Nuada channels again some positive energy to her companions.
Positive Energy: 1d6 ⇒ 5

Celeena shoots another magic missile at Kuaizi with her wand.
Missile Damage: 1d4 + 1 ⇒ (2) + 1 = 3

Round 3
Celeena -29HP (-26 NL)
Nuada
Adsal
Wibeke
Kuaizi
Thael

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Adsal will touch Kuaizi and use his bloodline power one him.
Heavenly fire heals him for
1d4 + 1 ⇒ (1) + 1 = 2 damage. Assuming he is good

The Exchange

Female Human Fighter 2 - HP 22/22 : AC 21 CMD 17 Touch 11 Flat 19 : fauchard+7; 1d10+6/18-20x2 : PA fauchard +6; 1d10+9/18-20x2 : chakram +3;1d8+4/20x2 : F +5 R +1 W +0 : INIT +1 Perc +0 CMB +6 (+8 trip)

"The Falcon Dives." Wibeke executes another basic sweeping attack, this one beginning high and coming down across a diagonal.

Fauchard w/ Power Attack
Attack 1d20 + 6 ⇒ (20) + 6 = 26 Critical threat
Damage 1d12 + 10 ⇒ (8) + 10 = 18

Attack 1d20 + 6 ⇒ (14) + 6 = 20 Critical confirmation
Damage 1d12 + 10 ⇒ (6) + 10 = 16

Aw yiss... please tell me that's 34 damage.

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

I think its a fine ending to a bossfight. A decent crit is just the best!

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

With her last mighty swing Wibeke brings Celeena down and you are able to recover the documents. They have some blood stains on it, but are still readable.

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L

"Thank you, Adsal-san." Seeing her go down with blood spurting out of the gash in her chest, Kuaizi quickly kneels down and applies pressure to stop the bleeding.

He then explains, "Even a murderer should stand trial for her crimes. Caw!"

Afterwards, if she survives, he binds her hands and ankles with sashes, tight enough to enable her to walk at half speed. He intends to bring her back to the proper authorities, after she is searched and dispossessed of all potentially dangerous gear (e.g. her wand of magic missiles).

Stabilize Celeena (if still alive):
Heal: 10 + 5 = 15

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Celeena is badly wounded, she lost an arm and a leg, but she's alive. Kuaizi fixes her wounds, removes all her weapons and magical gear and prepares her for the transport back to the Absalom authorities. She's not able to talk at the moment, but she going to be put on trial for treason after her wounds healed.

You return to the society lodge and get your rewards. Drandle Dreng thanks you personally for your good work and efforts.

The scenario ends here, you can do some 'The End' roleplaying if you like :)

1 to 50 of 278 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / The Infernal Vault Table 1 All Messageboards

Want to post a reply? Sign in.